Night By Day by Macroz 2012-12-17T23:20:00
Very nicely done
Foon → Ludum Dare Explorer → Users → rumachine
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 25 | You are the Villain | 789 | compo | 563 | 2.64 | 2.49 | 3.17 | 2.15 | 2.13 | 1.44 | 2.23 | 2.22 | 74 |
Very nicely done
Great idea!
Really cool game!
Wow, that was great! I like seeing the jetpacks and robots
cool concept!
Thats deep
It's almost here, the end of the world. Glad I got to play this game first.
I had fun playing this.
I just wanted to leave another comment about how much I really liked your game. It really is a wonderful piece of art. Abstract games are the best, they make you really think :)
that was really great, love the music
wow, what a game! thanks for it.
Great job!
Nice first game!
Very cool game
Goat... hilarious game!
Just imagine the the 7 is a boat in the ocean, and that that there is a weird current that makes it float in a different direction depending on where it is in the screen. Also, imagine that when you press right it accelerates it in one direction (not necessarily right), and when you press left it accelerates in the opposite direction. Only, you don't get to see the current and you don't get shown what direction the control pushes it!
Also, I made it even more difficult by randomizing the current in the background :) and also making the current time varying. So, that means that each time you play, you have learn a little about how it will respond to your L/R input and then try and catch 6's.
Thanks a lot for the feedback! I'm glad you were able to appreciate. I'm personally very fascinated with human learning, especially the abstract type, so I like to incorporate this into my games.
Also, I do agree with you that it is more enjoyable on a tablet, although at the beginning it may make you want to throw it across the room out of frustration.
Thanks for all the comments :) I wish I had added hints earlier!
The randomness and additional gameplay (random obstacles and targets) is something that I'm playing around with right now (I have more ideas). It's actually an extension of my first game for iOS, sigsys, which I released recently. Sigsys has more structure and completely deterministic controls (although still spatially challenging due to the non-intuitive dynamic movement), which means the learning curve is not as steep as 789!
Great game!
I loved this game! It completely capitalised on my fear of mosquitos...
Great game! Thanks for it.
Really fun game and well done.
wow, that is a beautiful game.
Great game! I enjoyed playing it.