Poison Mushrooms by Xanderzoo 2015-04-21T03:08:00
That instructions screen was a bit rough. Perhaps split up the sentences into separate lines, and let the player make sense of it at their own pace.
Foon → Ludum Dare Explorer → Users → netgrind
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Signed Distance Shift | compo | 466 | 3.21 | 2.53 | 3.76 | 3.35 | 4.41 | 1.22 | 3.34 | 41 | |||
| 2015 | 32 | An Unconventional Weapon | 3laws.bat | jam | 65 | 3.92 | 3.60 | 3.68 | 3.36 | 4.36 | 3.64 | 3.70 | 45 | |||
| 2013 | 27 | 10 Seconds | Ten Second Trip | compo | 758 | 2.86 | 2.93 | 3.36 | 2.76 | 4.00 | 1.29 | 1.76 | 3.32 | 62 | ||
| 2013 | 26 | Minimalism | The Creation | compo | 369 | 3.36 | 2.91 | 4.01 | 4.04 | 3.76 | 1.54 | 1.66 | 3.19 | 79 | ||
| 2012 | 25 | You are the Villain | The Exterminator | compo | 340 | 3.03 | 2.89 | 2.29 | 1.78 | 3.18 | 3.24 | 2.24 | 2.39 | 57 | ||
| 2012 | 23 | Tiny World | An Attempt at Meta Puzzle Design | compo | 832 | 2.20 | 1.60 | 2.60 | 1.40 | 2.90 |
netgrind leaves an average of 13.6 feedback comments each event.
That instructions screen was a bit rough. Perhaps split up the sentences into separate lines, and let the player make sense of it at their own pace.
nice graphics. Time gained by killing an enemy could stay up a smidge longer.
God that lose screen made me feel a little rough
That was a great take on the theme, great thinking.
That was fun. I made it to level 13. I liked how one could create openings by hitting walls. That was a great touch. I added the source to my game as well if you still wish to see it.
Your animations and art style are great. This was a nice little experience.
I get that the theme is ten seconds, but it just feels so slow waiting for him to complete your level. Also it was confusing what each new item did.
Wow, another stellar game. I had a blast timing my stops to when the counter went up. Great use of the theme!
That was really fun. I loved trying to read super quick in the shop screen. It would be cool if the effects would stack but that could have gotten pretty out of control pretty fast. Great pixel art, the background particles looked really nice as well.
That was great. The jetpack felt nice and loose and the game was a blast to play. I love the animations especially kicking the birds in the face. Well done!
I got stuck at the phone part :/ great mood you set up.
For some reason the link isn't loading :( I'll have to try again later.
That was awesome. Your game is hilarious. I love the getting out of bed at the beginning. Reminds me of how I often have to jump out in the morning.
That got really tough when the arrow keys got messed around. I like how the world got more glitched every 10 seconds. Also the changing colors was nice.
Took me a bit to realize I could jump while falling. I kept slowly jumping later to find out where the hit box ended to discover I could jump at any time.
Wow that was a really fun little platformer. Took me a bit to realize when I could move in another direction again. Awesome animations as well.
I really liked the run animation!
This one is staying in my games folder till I can try it without a trackpad. That was fun. Felt very nicely polished. Good work!
Wow I think this is the best one I've played tonight. Beautiful art and the sounds were very nice and psychedelic.
I was using WASD the first time and it crapped out when it got to the platforming part. Could have had the level layout changing or something.
That was cool. Each level was definitely longer that one rotation right? Not sure if going crazy. I really enjoyed the circular style.
That was a fun game. I really loved the cat names. The mines could use a bright blinky red light as it was hard to tell what the text is floating over.
Wow that was amazing. I loved the dubstep at the start XD. It would be sweet if the game got harder as I only failed when my trackpad was being a butt. I really enjoyed playing this.
This game had me replaying a bunch, gameplay is perfect for the theme. I really liked the play button turning into the character.
That was a cool concept and nicely executed, most of the puzzles were trickier than I first realized and I really liked that.
This was really sweet. I love what you did with blocking the colors, I thought the game was just a nicely themed 'get the block on x side' game until then, that part blew me away. I also dig how the first level looks like a sierpinski carpet
I can't wait to give this a go with more friends, good thing we are having a party tomorrow :D
Is there anyway you could export for windows?
I got stuck fairly far into the game. I really liked the level design. One thing that would be so cool is if you managed to get all the black lines to draw and subdivide rectangles. Mind you that would be pretty tricky to add on top in 2 days XD. Nice job.
Small bug where the enemies never touch you if you don't move. What color destroyed what enemy confused me a bit at first as well.
I had a problem with no main class when I tried to run the jar.
That was nice, The music and graphics were excellent.
I really enjoyed the trails, especially when there were tonnes of balls on screen. The amount of pull the goals had on the balls felt very nice as well.
This was a cool little toy, I had a lot of fun figuring out what keys did what and how you were drawing things.
You have no idea how much I love using my numpad
That was really cool, I liked the effect of going from one level to the next. The game could use a few more control variants but for 2 days that is really well done. Nice work!
That was fun, my top score was 25.
I liked the pong stage, the don't let go stage was over crazy fast though.
That was really cool. I played to a bunch of Flying Lotus. You should add shooting/enemy waves, but even with out that I think I'll revisit this game now and then.
This game is the best thing ever. Fucking hilarious text.
I loved the slick minimalism of the city.
The physics felt really nice in this game
Doesn't seem to be doing anything on my machine when I open game.py (64 bit win7)
Could do with some more levels, I would of loved to play some more.
That was a fucking sexy as hell hexagon effect you had going on.
The game didn't seem to do anything when I tried clicking. I'm using Chrome if that helps.
That was a cool little game. I found a few spots where I couldn't place spikes where I should have been able too, not quite sure why...
It said I was missing MSVCR110.dll so I couldn't run the game. I have 64bit Windows 7
Loved the cat. Just sat there petting it for ages.
LD35 — Shapeshift (3)
windowframe by managore 2016-04-18T04:10:00
That intro sequence, was incredible, very inspiring.
Wobble Yoga by q_dork 2016-04-18T04:03:00
Really digging this, well done. Never felt like it was all over and I couldn't get into the proper state after messing up.
Black Heart by luquio 2016-04-18T03:30:00
really nice, I agree with having a dedicated button for each shape, and perhaps make the player slightly transparent as you can't tell when there is a black heart in the center