FoonLudum Dare ExplorerUsers → tony.pe

tony.pe

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsSUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITIONcompo4833.133.282.683.952.403.594.132.9457
201326MinimalismNomadjam4342.722.002.532.843.442.901.953.1650

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by tony.pe

LD26 — Minimalism

RGB by Boiúna 2013-04-30T01:49:00

This is dripping with mood and atmosphere. That music with the pitch whining in contrast with the environment is wonderful. Reminds me a bit of QUBE. Well done!

Nomad by tony.pe 2013-04-30T01:54:00

Hmm, I tried with a few computers here with Chrome and it's loading for me. :/ Clear cache maybe? Do you have Firefox on hand? Sorry about that.

Nomad by tony.pe 2013-04-30T02:10:00

The items are passive, picking them up is all you need to do to start using them. They affect your stats. We'll need make this clearer in future versions, thank you all for the feedback so far!

Nomad by tony.pe 2013-04-30T22:44:00

Avrec: I hear ya, the intent was to stick with a minimalist UI just enough to get certain concepts across. Parts of it are a bit too minimalist. You're not the only one to mention the sleep meter not going up, been trying to pinpoint that bug myself.

Thanks for playing and leaving feedback!

Less is more by McBeef 2013-04-30T23:56:00

Nice message. Got the bad ending first, then it clicked, and I got the good ending.

Rhythm Serenade by Whiteclaws 2013-05-02T01:36:00

I really liked this regardless the bugs pointed out. The idea of having to manually designate when you land is interesting and has a lot of weight behind it. Lead to some pretty cool challenges.

I hope you stick with this idea beyond LD, you could do quite a bit with it. It reminds me of The Impossible Game with a twist.

Somsnosa by Mase 2013-05-01T00:40:00

This is beautiful.

Million Dollar Manbaby by Lianne Booton 2013-04-30T01:05:00

Aaaaaaaa this is awesome

Piano Stairs by robmozart 2013-05-04T18:25:00

Looks neat, don't have a Mac. Wish I could play it. :(

Minimalazor by Robotic 2013-04-30T23:44:00

WOW. This is WONDERFUL.

LD27 — 10 Seconds

10 seconds Are An Eternity by Larzan 2013-08-26T17:46:00

I think this has a lot of potential, I love the time dilation mechanic. Some really great music could build up a very dense sense of atmosphere.

SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION by tony.pe 2013-08-26T02:44:00

Thanks all!

@netgrind: I actually tinkered with bringing the memorize order part down from three seconds to one after a few attempts, but man that was brutal

SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION by tony.pe 2013-08-26T03:07:00

Yes with commentary for each wub and what was going through my head at the time I sung said wub

SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION by tony.pe 2013-08-26T04:28:00

@ethankennerly: Yeah! That was an idea I had. I just didn't implement due to time constraints. Thanks for checking it out.

I also have ideas for more sounds/music...

SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION by tony.pe 2013-08-26T21:23:00

Source posted! This was made in Stencyl, so you should just be able to import the .stencyl file and take a look through there.

Ten Second Trip by netgrind 2013-08-30T12:30:00

Mmmmm, this was a nice way to spend a few minutes. Thanks :)

Fun Little Dollies by Shugor 2013-08-28T01:01:00

Loved the idea, my head's now swimming with level design ideas to expand upon this

Space TimeX10 by Sh1rogane 2013-08-26T17:53:00

Neat idea! I enjoyed it, won in 10 iterations.

I would have loved to see something where each time you respawn, your previous tries also respawn alongside you and shoot. That would dictate a lot of design overhaul to make it different and balanced from what you did, but if I had come up with this idea that's probably where my brain would have gone :)

Red Buttons by flod 2013-08-26T21:54:00

I think the red arrow was great because of SPOILER the fake out that happens SPOILER ;)

For as simple as the concept was, I enjoyed this a lot.

Jetpack Nemesis by Aaants 2013-08-26T21:47:00

This is wonderful, loved playing it. The whole space vibe combined with the alien planet theme made me think of Capsized. This is essentially the aesthetics of Capsized applied to an autorunner, and it's great! Well done.

Die very very fucking Hard by pereubu 2013-08-26T21:28:00

Whoa, I love this. My eyes are bugging out, but I love it. Really fun.

Die very very fucking Hard by pereubu 2013-08-26T21:41:00

Is each level randomly generated? Or do you have a set of levels you choose from, and pick one of those randomly each time?

Narcoleptic Chicken Kid by Lianne Booton 2013-08-27T01:39:00

I LOVE LOVE LOVE that there is different music that plays each time it launches/when you play again.

This is absolutely gorgeous, the mood here is great. Well done.

Cedarville by BenWhi 2013-08-26T21:19:00

Neat idea, it was cool seeing the connections play out at the end. I think the point would have be driven home more by illustrations showing the connections rather than text to read, but I liked it!

Dinosaur Jr. vs the 1960's by devi ever 2013-08-26T23:21:00

Wonderful

10 Second Safe by Sayaer 2013-08-28T01:26:00

Cool idea, I think there's room to add and play with. Like with each successful unlock there's a chance to get a second or two boost, multipliers based on streaks with getting through multiple pins without any errors, etc.

Fireworks by Schulles 2013-08-26T17:43:00

Hitting the neighbors felt a little unresponsive to me, it was hard to predict how close they needed to be to knock them away from the fireworks.

Regardless, that was pretty neat! I enjoyed it.

10 Seconds Before the World Ends by Lustdante 2013-08-26T22:31:00

LOVE this

Tunnel Vision by Sink 2013-08-26T22:06:00

This is easily my favorite entry so far. The level design/mechanics are in perfect harmony with the aesthetics and it makes for a really great experience. Well done.

I'd love to download the source for this, but it's asking me for a username/pw when I try to download it :(

Tunnel Vision by Sink 2013-08-26T22:34:00

Got it, works now! Thanks a lot :)

AEREO by manuq 2013-09-01T04:47:00

I'd LOVE to see a whole game done in this art style. Neat idea!

The Choice by matthewvermaak 2013-08-26T21:12:00

Refreshing interpretation of the theme, well done

Goranha by polskadot 2013-08-26T21:34:00

84 piranhas aggggh best I could do

Really fun, nice job :)

John Q. Adamant by nddrylliog 2013-08-28T01:19:00

Holy bullet hell shmup, this is great! Also holy shit dollar signs and bagettes as bullets, why hasn't this been done before

Beat it with Smith Thompson, the shurikens seemed to mesh well with my playing style. That and they're pretty powerful.

I'd love to see something maybe where every ten seconds, you randomly switch to another one of the Ten Seconds. That'd mix up the gameplay a bit and force you to adapt.

Really nice, I enjoyed this a lot.

squaredare by Inertia 2013-08-26T21:30:00

Same as thepattybeast. x64 here, won't run

10 Second Spike by toaster 2013-09-02T18:37:00

This is great, I love the silence after the music runs out and there's the dreadful anticipation of where the spikes will show up.