10 Seconds to Self Destruct by gritfish 2013-09-15T19:56:00
Frantic game, liked screen transitions.
Foon → Ludum Dare Explorer → Users → Boneloaf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Lost Sheep | jam | 237 | 3.41 | 3.14 | 2.89 | 3.48 | 4.41 | 3.33 | 3.50 | 3.62 | ||
| 2013 | 27 | 10 Seconds | Meat Game | jam | 365 | 2.95 | 2.54 | 3.21 | 2.69 | 3.69 | 2.87 | 2.79 | 2.83 | 66 |
Frantic game, liked screen transitions.
Ten Second Trip made our eyes too excited but we couldn't close them as the shapes, the colours, and the patterns were too pretty.
Creepy, disturbing, and exciting.
Strong atmosphere, liked the jumping animation, story made us sad for the poor little robots.
Fun game(s), the fireball game reminded us of the balls mini game in "International Karate Plus" http://www.youtube.com/watch?feature=player_detailpage&v=2vljAzIy43g#t=66 and the chase game reminded us of "The Vortex" from the BBC's childrens TV show "The Adventure Game" http://youtu.be/6HLX2weZfkA
We spent 50 minutes playing this game which has slowed our game rating speed significantly.
Fun game, we made it to the 16 dust pile level and had to stop playing due to overstimulation.
Nice Game, made us want to play Sabre Wulf and Atic Atac
Fun game, we found not moving left difficult, but made it to the end flag with a spectacular series of double-jumps.
Excellent game, good variety in the levels, we had fun playing it.
Very funny game, we dislike bus drivers
Thanks, the character movement is taken from a physics based multiplayer fantasy game
we are making (see http://indiedb.com/games/mythicbeasts for screenshots and videos).
re: gameplay, we haven't explained the gameplay sufficiently in the statement (we will add an instructional graphic soon).
Basically to score a point in the game you have to grab the meat and fall through the hole at the bottom of the screen, the first player to score seven points wins the game.
We like the concept, it reminded us of the mind control in Abe's Odyssey. We tried numerous times but couldn't interact with the environment with the ctrl key or any of the other modifier keys.
Nice game, our scores were poor, but we enjoyed playing it.
Fun game with an Interesting and testing control scheme.
Identifying the character in a crowd within a strict time limit felt like an exciting and stressful Where's Waldo? / Wally? book, similar to having a parent shout 'WHERE IS HE?' repeatedly at you when you're reading a Waldo book.
Fun game, wanted to see the shot characters collapse to the floor when dying.
Fun game
We like the game, got the Olives, but died alone before finding the antidote.
We have never played a FPACS (First Person Alarm Clock Shooter) before, we were not good at the game, but enjoyed playing it.
Nice game, we were upset when we failed to save the sick people.
We wanted the enemies to follow more aggressively. You could add special enemies like the death character in the Gauntlet games.
Excellent PaRappa the Rapper art style.
We like the smoothness of the controls and the pretty patterns the rockets make.
Like the music
We enjoyed the narrative and how it frames the gameplay (and jumping on doves)
Lovely vectors and sounds, Player 2 kills would frequently not register, but we had fun playing.