deadlyapps 2013-08-26 05:34
Interesting idea of having two games in one. I was a bit confused when i got to the blocking game but quickly figured it out. Nice work.
Foon → Ludum Dare Explorer → LD27 → TimeFlex
By jprogman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Theme | 786 | 2.91 | ||
| Innovation | 804 | 2.64 | ||
| Fun | 858 | 2.55 | ||
| Humor | 874 | 1.70 | ||
| Overall | 958 | 2.61 | ||
| Audio | 982 | 1.24 | ||
| Mood | 998 | 2.03 | ||
| Graphics | 1049 | 2.02 |
Interesting idea of having two games in one. I was a bit confused when i got to the blocking game but quickly figured it out. Nice work.
It's easy to find yourself replaying it over and over.
It's a nice attempt at a Warioware style game, but the amount of instructions you've given is really daunting!
I like the fact that the two games you've made are completely separate, gameplay-wise.
Man, those fireballs really hurt at speed! :) Nice games.
The flex mechanism is still a little confusing for me, but it's not that bad, and one can perfectly enjoy the game without it.
Great job !
Neat concept with the time flexing. I like how the game pauses for you to get your bearings when switching games.
2023 points! And still 23 timeflexes left. ;)
So every time you time flex, the game gets added to a list for you to come back for? And when you pick up clocks you get more time, interesting.
It is much easier to get points in the fireball games btw. I had a lot of fun with it still.
There was a LOT of text up there - and in game - and that was kinda scary, but once I started playing it was very easy to understand! This was definitely the sort of game I expected to be coming out of the 10 seconds theme, and I feel like you executed it pretty well. The game was quite fun!
Interesting game.
The bug preventing you from launching my game should be fixed now :) Can you tell me if it is (or isn't)? I'm gonna try yours now!
Interesting idea. Nice work on the Escape levels. I didn't like the controls in the Defense mode, I probably expected the up and down arrow keys to move the shield from top to bottom. I had also trouble to identify my character in Escape mode, I often moved looking at the wrong one.
Nice on the 2 in one. I liked that idea worked in with the theme.
I liked it a lot, multi game!
I ran into a bug on the escape level:
You = x, monster = z, exit = e, and floor = -
If you anre in a setup like this
x-ez
and move right
xz
then move right again you will exit the level instead of being killed by the blue guy.
Nice idea! If you continued developing this I would like to see more minigames. Also some music and sfx.
Good job!
@killerstarbunny It's not a bug to me, here's why:
The player gets the advantage of getting over the exit regardless of getting hit by the blue monster. One example would be when you are just next to the exit and a monster is one space diagonally away from you. One move from you would obviously get you killed.
Like you say, it would be even more interesting with more games. But I think the idea could work.
Also, it seems like levels are getting easier and easier in the fireball game, is that normal ?
@delca No, that's a bug. I got myself confused with naming variables and ended up changing one thing instead of the other things. So, it was mistakenly made easier instead of harder lol.
Couldn't really work out what was happening
the bonus stage is cool, I think it's the trickiest :)
Good Job!
! Great job :).
This is very good once the difficulty kicks in!
Awesome job!
Thank you very much for your time playing and commenting my game :)
The fireball game doesn't really work intuitively. I would switch the controls to only up and down. So if you're up press down once to go to middle, press it twice to go below. Fun games ^^
Fun game(s), the fireball game reminded us of the balls mini game in "International Karate Plus" http://www.youtube.com/watch?feature=player_detailpage&v=2vljAzIy43g#t=66 and the chase game reminded us of "The Vortex" from the BBC's childrens TV show "The Adventure Game" http://youtu.be/6HLX2weZfkA