martze 2013-04-29 05:54
Fun little maze-solver. The best part is how it zooms out at the end and shows you where you've gone. Can get tricky; one time I found myself trapped in a closed room, and was forced to use a bomb to get out.
Foon → Ludum Dare Explorer → LD26 → mz
By rogerklotz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 74 | ||
| Fun | 92 | 3.65 | ||
| Overall | 216 | 3.54 | ||
| Theme | 358 | 3.74 | ||
| Innovation | 451 | 3.25 | ||
| Audio | 927 | 2.03 | ||
| Graphics | 951 | 2.54 | ||
| Humor | 1055 | 1.36 | ||
| Mood | 1070 | 2.31 |
Fun little maze-solver. The best part is how it zooms out at the end and shows you where you've gone. Can get tricky; one time I found myself trapped in a closed room, and was forced to use a bomb to get out.
Thanks! Yep, it is sometimes possible to get trapped in a room, but usually it will only take 1 or 2 bombs to get out.
Is there anyway you could export for windows?
Yes, just uploaded the executable jar. I recommend turning up the sensitivity a bit if you find yourself moving the cursor off the screen.
Always a fan of destructible environments!
Really creative. Maximizing the window gives a little advantage, though. I think it's a great idea.
Quite fun. Try constraining the mouse to the window?
Very nice. I can see how it might be pretty relaxing to play on a tablet or phone, it was pretty fun navigating on the computer as well. I got up to around lvl 23 before I got lost and didn't have enough time left. Could be interesting to see a leaderboard of who got the furthest.
I tried this from the executable jar file and then downloaded it onto my phone and I have to say, somehow tilting the phone around makes this a whole lot more fun. To anyone rating this, I would recommend trying it on an android device if they can, it's pretty neat. I've always liked maze generators like this, and this is pretty polished for being so, well, minimalist.
nice little game - minimalistic, simple, fun. A little background music would have been nice, but other than that it's really well done!
In case anyone wonders: the .jar works well on 64-bit Linux with OpenJDK.
Thanks everyone for the nice comments!
@DkCub23 actually the viewport stays the same regardless of window size.
@DreamThorn unfortunately I couldn't find a way to constrain the mouse to the window unless you go full screen. But it helps if you increase the sensitivity and maximize the window.
@aeveis level 23 is really good, I've only gotten to 20 myself. The map keeps getting bigger until level 100, it gets pretty crazy huge (1024x1024).
Interesting game!
Wow, that's a really neat game idea, especially enjoyed it on the tablet. You could totally expand on this.
Fun game! I love seeing the organic-looking maps after the zoom out.
Runs perfectly on Nexus 7. Bit irritating to flip the device 360... might be nicer with a phone.
What do you mean flip it 360? Would it help to increase the sensitivity?
Can you host the android .apk file somewhere? I can't access google play on my device :( Thanks!
Yes, just added it. Let me know if it works for you.
I got to level 18 before I realized I could plant bombs - whoops! It's pretty satisfying to rip through these levels.
After a few tries I got to lvl21, the distance counter & bombs make for really fun maze nav, excellent work! Runs great on kindle btw, really responsive. Thanks for uploading the .apk :)
Perfect fits the theme and highly polished. Nice one.
Very fun playing from a tablet. Like a mix between those old marble and hole mazes with the treasure room from gauntlet. Speaking of which, adding some +time items or something could really add tension, though I guess it'd be less minimalistic.
That's a pretty good game for 48 hours!
Good use of the device features (accelerometer, vibration).
The button display are bugged on my nexus 4 (I can see the image font in the background of the button)
Great idea! very minimalistic and fun game, difficult maze is difficult :D
Wish I had a mobile device to play this on. Enjoyed it quite a bit. I like the idea of a navigating a maze with imperfect information (limited view and direct distance measurement). I think the bomb might actually be extraneous, so long as levels are generated in such a way to ensure that all tiles can be reached.
Really cool. Love the representation of distance from the goal, and the bombs that cost time. A really neat game, would make for a cool tablet game.
The burrowing action and rapidly changing numbers/direction arrow give the character an insect-like quality. Great level generator and use of the accelerometer!
Just as the theme ordered: minimal!
A good and very playable game design and well executed.
I like it.
REALLY Fun game - I can't put it down!
One thing though: the tilt isn't very level - perhaps an option to change what's classed as level and what's tilted in the options menu would fix this?
Innovative, fun and really enjoyed it! Enjoyed the zooming out at the end though would've liked it to be slower so I could look at it closer.
nice! got to level 25 with no bombs.
maybe if you could only see your number in certain azones the game would be harder.
Simple but efficient gameplay. It's the first time I wander in a labyrinth with a distance number as compass and it works great. Fun game
Accelerometer was a little too sensitive for my tastes (at least on my tablet), but it played nicely once I got the hang of it.