FoonLudum Dare ExplorerUsers → Overkill

Overkill

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
20132710 SecondsCUTIE ADVENTURE WORLD Xcompo2643.383.253.313.194.132.804.0024

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Overkill

LD27 — 10 Seconds

CUTIE ADVENTURE WORLD X by Overkill 2013-08-27T17:01:00

Thanks for the feedback from everyone who's played so far! I'm glad you had fun.

And argh, sorry to everyone who can't run this.

Known issues:

* Doesn't run on Windows XP, because I built Plum on Visual Studio 2012 and forgot to jump through the magic hoops to allow backwards compatibility with XP.
* Requires a video card that handles OpenGL 3.2 or better -- I'm going to try and lower the requirements, maybe even have a fallback if the machine doesn't have shaders, so my netbook from 2008 can run this.
* I need to port this to Mac/Linux someday.

CUTIE ADVENTURE WORLD X by Overkill 2013-09-06T03:03:00

I've made an update, that changes no gameplay, just hopefully addresses a few compatibility issues on Windows.

* Rebuilt the exe with "Visual Studio 2013 Preview - Windows XP" platform toolset. Should actually work on XP now!
* Made a fallback for people who can't support OpenGL 3.2, lowering the video requirements to OpenGL 2.1 or higher.

Tell me if this works!

CUTIE ADVENTURE WORLD X by Overkill 2013-09-06T07:04:00

Another update, for super compatibility. If Plum fails to find OpenGL 2.1 support, it will fall back on legacy pipeline rendering that should behave identically to the default render engine. If your video card claims to support GL 2.1 but actually sucks, create a file named 'plum.cfg' with the line 'legacy 1' in it to force the legacy renderer to be used. Now anyone can (hopefully) play cheesy 2D games, at least on Windows!

Ten Second Trip by netgrind 2013-08-27T02:54:00

This was a fun little toy. I enjoyed messing around with the visuals. It was pretty fun to just see all the layers come together at the end, and play with the different debug settings. My eyes need to recover a little bitttt... but right on!

Power Struggle by TomSmizzle 2013-08-27T04:20:00

I really enjoyed this game. I didn't play all the way through -- I gave up once the timing got a little too difficult for me right now. But I got a good feeling playing it, and really liked the fight against the clock and rhythm beep-boop laser evasion level design. Good job!

Catch A Train by Mr.Greenhat 2013-08-27T02:07:00

This was pretty cute and fun! I like the pixel art. Though simply walking against the left/right edges sort of breaks the game by moving the crowd out of your path (and the camera doesn't seem to scroll).

Pizzapocalypse 20XX by GrooveMan 2013-08-27T04:06:00

I loved the writing and the artwork. The characters are wonderful, and I gotta say, the Glam Necromancer was the cutest villain ever. Aaaa play this!

40 in 10 by djbriandamage 2013-08-26T02:43:00

Amusing little music riffs, 10 seconds each! I had a fun reading the flavor text.

BECOME A GREAT ARTIST IN JUST 10 SECONDS by mcc 2013-08-27T02:58:00

I just played around with the practice mode, but I had a lot of fun toying around with different buttons on the keyboard and messing with things. I never managed to make a blank page, only 99.3% or something, and I managed to break the image similarity detector at some point, but it was a lot of fun still! I love the weird sound effects. This honestly reminds me of like... kidpix or something. I might go back and take some screens later, but cool job!