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managore

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Overall Medals

YearLDThemeGameDivisionOverall
🥇 2016 37 One room Walkie Talkie compo 4.60
🥇 2016 35 Shapeshift windowframe compo 4.73
🥉 2015 33 You are the Monster Death of a Lich compo 4.45
🥇 2014 31 Entire Game on One Screen birdsong compo 4.59
🥉 2014 30 Connected Worlds HopSlide compo 4.49
🥇 2014 29 Beneath the Surface The Sun And Moon compo 4.61
🥉 2013 28 You Only Get One Javel-ein jam 4.31

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2016 37 One room Walkie Talkie compo Innovation 4.94
🥇 2016 35 Shapeshift windowframe compo Fun 4.48
🥇 2016 35 Shapeshift windowframe compo Innovation 4.90
🥈 2016 35 Shapeshift windowframe compo Theme 4.57
🥇 2014 31 Entire Game on One Screen birdsong compo Theme 4.80
🥇 2014 30 Connected Worlds HopSlide compo Innovation 4.83
🥇 2014 30 Connected Worlds HopSlide compo Theme 4.80
🥇 2014 29 Beneath the Surface The Sun And Moon compo Theme 4.32
🥈 2014 29 Beneath the Surface The Sun And Moon compo Fun 4.51
🥉 2014 29 Beneath the Surface The Sun And Moon compo Innovation 4.51
🥈 2013 28 You Only Get One Javel-ein jam Fun 4.24

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202148Deeper and deeperHoley Helljam544.253.984.274.414.513.453.88
202046Keep it aliveADRENA-LINEcompo654.024.263.192.583.973.483.51
201944Your life is currencyMr Moneybagcompo124.104.103.694.233.95
201738A Small WorldPath of the Rabbitcompo74.344.064.083.754.333.552.513.92
201637One roomWalkie Talkiecompo14.604.344.944.403.863.693.7259
201636Ancient Technologycognizancecompo
201635Shapeshiftwindowframecompo14.734.484.904.574.273.603.314.0779
201534Two Button Controls / GrowingReapcompo74.323.763.853.674.593.764.3862
201533You are the MonsterDeath of a Lichcompo34.454.134.274.134.613.523.154.1551
201532An Unconventional WeaponA Knife Made Of Whisperscompo254.113.703.763.554.163.834.3271
201431Entire Game on One Screenbirdsongcompo14.594.274.374.804.553.944.3291
201430Connected WorldsHopSlidecompo34.494.164.834.803.963.652.914.0081
201429Beneath the SurfaceThe Sun And Mooncompo14.614.514.514.324.303.482.443.91100
201328You Only Get OneJavel-einjam34.314.243.624.364.412.492.543.5684

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by managore

managore leaves an average of 18.1 feedback comments each event.

LD48 — Deeper and deeper (1)

self reflection by torcado 2021-04-27T16:03:27Z ♥ 1

Absolutely amazing concept and execution! Thank you for making this.

LD44 — Your life is currency (1)

utsvulten by ditto 2019-05-01T09:35:54Z ♥ 0

This is amazing, of course. I love that you gave it multiple endings, too. Not sure if I can say anything that hasn't been said by others already but yeah this is fantastic!!

LD38 — A Small World (2)

Down the Rabbit Hole by those-30-ninjas 2017-05-20T11:59:18Z ♥ 2

This is a stunning entry! The way the cards shuffle between you and the opponents is incredibly original and adds a lot of strategy while keeping all the information right in front of you and super simple, and I think that can often be very difficult to do in a turn based strategy game. I wanted to use a hex grid for my game as well, but getting the tile based movement and everything else working properly took such a long time I had to give up and stick to a square grid, but you've not only used a hex grid, you've added card based movement and moving AIs!

The visuals, the audio and the story are all top notch as well, of course, but I think everyone else has said that already!

eiland by rubna 2017-05-01T08:36:05Z ♥ 0

A fantastic game as usual, rubna! The amount of screen space dedicated to the ocean makes the island look all the more cramped and tiny, which I really like. The wet sand effect is super cool, obviously. There were enough elements in the game that the solution wasn't immediately obvious, and the different components were fun to interact and play around with.

The ending was a little upsetting, but it was wonderfully done and gives the game some nice closure so I didn't really mind.

Great work overall!

LD37 — One room (6)

one rooms by Aurel Bílý 2016-12-22T14:23:00

Absolutely stunning!! I was already in love with the game when it was just the beautiful little apartment, so when it expanded I was very pleasantly surprised. It took me a little while to realize how the typing worked, mostly that I had to begin by pressing backspace, but once I worked that the rest of the game was smooth sailing.

Oh and the final puzzle was great!

spring cleaning by 01010111 2016-12-18T14:47:00

Amen to that.

TISIC IZIEB by Split82 2016-12-18T13:24:00

I love everything about this game! A push/pull mechanic I haven't seen before, well designed levels, great use of theme, incredible and stylish visuals, lovely and appropriate audio and overall a fantastic game. Awesome work!!

Tangent by rxi 2016-12-18T04:56:00

Ugh, stop making things so dang BEAUTIFUL! I always love how much you can do with so little. <3

The One Room Experiment by Siegfried Croes 2016-12-18T04:46:00

Always love seeing low resolution 3-colour games, and this is no exception! The claw machines and flipping tiles to make this feel like a little shifting toybox is so, SO nice. Even with the shadow under the player I found it a little hard to judge distance when jumping north/south, but I slowly got used to it after a few attempts.

13 jellyfish by Four Quarters 2016-12-18T04:36:00

This is incredible! I cannot believe how much I like the graphics, and the way that each sailor has a certain position on the tiny ship is fantastic. It felt like a real-time eyemaze-like game as I slowly worked out the best order to do things in.

LD35 — Shapeshift (21)

Biological Warfare by Patomkin 2016-05-09T19:58:00

Fantastic graphics! I love the shader you came up with, and am really happy to see that you wrote a tutorial covering how you crafted it. And then you designed levels to bring out the best in the shader, too!

Rude Bear Requiem by Alex Rose 2016-05-09T15:59:00

Well that was unexpected! I feel like I should have known. :)

Block 1 by crazyrems 2016-05-09T15:58:00

I'm amazed how good you made the simple graphics look. The cube's animations feel terrific! Near the end of the game I tried for far longer than I care to admit to push the loose electric panel over the square bump, so I could use it to press down one button while I stood on the other. Eventually I worked out what I was meant to do but I was sad that it didn't involve my unnecessarily complicated approach! Great game overall.

Shape Soup by jeroenwimmers 2016-05-09T15:54:00

I really like the style and the "level" transitions which the style makes possible. I tried to work out how to get the secret ending but I have no idea!

Prince Charmless by Pietro Ferrantelli 2016-05-09T15:51:00

Easily one of my favourite games. I love the combination of platforming and click-a-thon, even though it seems I'm pretty terrible at skin care and dental! All the little details make this game very fun and very satisfying. Thank you for making it!

I Have Brig Plans by reheated 2016-05-09T15:49:00

You always come up with fantastic puzzle games, I don't know how! Well done again! :D

Revamp by tayl1r 2016-05-09T15:48:00

I love the style you came up with and the movement options you have, even though the game is way too hard for me! I can't believe how easy you make it look in the youtube walkthrough, hahaha.

Ghost Bird by torcado 2016-05-09T15:46:00

This is such a beautiful effect, and it's fantastic seeing fun metroidvanias made for Ludum Dare! I'm glad to see the post-compo build fixes the load times, too!

SHAPE☆SHIFT by KaiClavier 2016-05-09T15:43:00

I love this game, and I can't wait to see the post-compo version you end up with!

Duality by HolyBlackCat 2016-05-09T15:42:00

This is definitely one of my favourite uses of theme, if not my favourite. I love the challenges and mechanics that emerged from combining the level shifting with the lasers, especially towards the last few levels. I wish the level shifting returned to its default state a little slower, as I had quite a bit of trouble keeping the level at a certain state of displacement, but really that's just personal preference. I also found it a bit tricky to tell when I was pulling the level too far apart. I know the visuals gradually change but at times it was hard to know how much more leeway I had. Overall I think this is a great game, thank you for making it!

Zen and the Art of Transhumanism by GreyShock 2016-05-09T15:38:00

So, to start with, the art is obviously exceptional. I think the nudity is done tastefully (even if it isn't strictly necessary). I'm also a huge fan of interpreting the theme in multiple ways (the clients shapeshifting, the lathe literally shapeshifting, and even the choice of which way you shape the client). Like others have already said, having to use the pottery disk each time became a bit repetitive, perhaps it would have been nice if each pattern only had to be done once, or if it produced more than one copy at a time, but I know that wouldn't make as much sense as the way it was done in the game. Other than that, I'm blown away by how much of a unique, standout game this is.

The Maitre D by SeaDads 2016-05-03T15:37:00

Well this was absolutely amazing.

2ShiftDrift by 01010111 2016-05-02T15:31:00

A really wonderful blend of genres! I had a LOT of fun with this!

Shadow of the Red Hand by andyman404 2016-05-02T10:41:00

This is just incredible! I love how animated the world is, and together with the consistent style it makes the game look so good. The variety of shapes and level structure was also fantastic! It seemed like there were a few times when the character failed to jump while running downhill, but with the approach you took with the landscape that can hardly be helped, and it didn't really detract from the experience.

Shape Struggle by csanyk 2016-04-27T05:08:00

It makes me so happy to see a twin stick shooter with permanent upgrades! I love becoming an absolute powerhouse and mowing down hundreds and thousands of shapes. I also really liked that the enemies spawn both in large groups, as well as spread out singletons, since it meant I couldn't run circles around the group and keep them contained. It would have been nice if the view area was larger, or if the player remained more centered, so that the player didn't need to lead to camera as much.

In both of my runs I ended up dying to a line, sadly, but with a score of roughly 350,000 and then 450,000.

dröm by Danny Gallagher 2016-04-26T12:58:00

A really beautiful take on the theme! It's lovely playing games as relaxing as this.

Polydrone by graebor 2016-04-22T10:58:00

Fantastic look, feel and gameplay! Really nice build up of action and difficulty, and a very different attack method that means you really have to think about positioning. 58987!

Cyan by rxi 2016-04-22T09:22:00

Oh wow, I'm always so impressed by how beautiful you manage to make each of your games, and this is no exception! The controls were so responsive, and the knockback added a really interesting element to the combat which really brought it to life. Trying to high score this game would be a lot of fun, though I wish I were better at it! :)

SUBJECT 26 by MSiddeek 2016-04-22T09:20:00

This was great! I love being able to choose how much or how little to read, and the scraps of paper and signs did a wonderful job of building up the world and the lore. The other butterflies and the flowers were great ways to add more content to the endgame, too! And then of course the graphics were gorgeous, and held everything together really well. Thanks for the game!

Entropy by Steven Miller 2016-04-22T07:45:00

This was a really great game, with a massive amount of content and enemy types! Congratulations! I agree with most of the other comments so I'll try to cover things that other people haven't said yet. The sound effect when you shoot is PERFECT, and makes shooting feel really, really good. The big, chunky bullets you fire are great, too. The cursor was a bit hard to see sometimes, especially when the background was also green or when lots of stuff was on screen at once. Like others have said, turning into a gun looked great but didn't feel powerful enough. I would have liked if you pierced through enemies until you hit a wall, so you could attack multiple enemies at once if you lined it up well. Landing face to face with a massive enemy as your transformation ends meant it was a very risky attack!

CubeShift by JangoBrick 2016-04-20T12:07:00

The first I played, I got stuck (without the "you are stuck" message) on one of the early levels and had to restart, but the second attempt went much better! Really cool idea for character movement, I'm surprised how much you have to think careful about what route you can take.

LD34 — Two Button Controls / Growing (5)

Abyssal Zone by Leddev 2016-01-04T19:58:00

At first I felt like the controls were just there to be a limitation, but once I got to the puzzles that utilize your movement the game really became an interesting and challenging experience. I adore the graphics!!

Another Dragon by GeorgeBroussard 2016-01-04T19:55:00

Gorgeous homage to Another World with a nice variety of challenges and a challenging but rewarding difficulty! There is a heck of a lot of polish in this game and it was a joy to play!

Enliven by Patacorow 2015-12-20T12:26:00

absolutely fantastic game! I wish there was even more of it!

Slash Quest by Big Green Pillow ft Mgaia 2015-12-17T02:35:00

An amazing experience! Absolutely lovely use of theme.

Streamline by francoisvn 2015-12-15T02:47:00

A really lovely blend of snake and blocks-slide-until-they-hit-a-wall! Very fun! The style is really crisp, though maybe the special blocks could use different symbols to help differentiate them. I also found the sound effects a little repetitive and would have loved to see the pitch altered or a pool of sound effects used for movement, but this is a minor complaint!

LD33 — You are the Monster (7)

Werewolf Quest by Yrr 2015-09-14T18:20:00

Wow, this is fantastic! Definitely one of my favourite games from LD33. It was a lot of fun exploring the map, and the bosses were a very pleasant surprise. I found the hurt-blocks a bit confusing, since you can touch them from the side but not the top. Maybe there's a way to make this visually more obvious?

The Old One by Chris Olsen 2015-09-14T17:23:00

Absolutely beautiful, of course, with a nice amount of depth due to the Titan's slow attacks! Great work!

Melody Muncher by DDRKirby(ISQ) 2015-09-14T09:32:00

Absolutely fantastic music, and a lot of fun!

A Heart between Parts by LeafThief 2015-09-02T15:06:00

Simply stunning. So much beautiful art, and a story that incorporates the theme really well. Honestly there's nothing I can think of that could improve this experience, except to wish it were longer! Thank you!!

Necromorph by Supernaught 2015-08-31T17:29:00

Stunning graphics! I wish I could give you a 6 for that! Great use of theme as well, and really responsive controls. I felt like the melee enemies could be more threatening, perhaps walking around or attacking at intervals.

Don't Crawl by NikB 2015-08-31T06:33:00

A really fantastic game! Great use of theme, beautiful art, lovely sound effects and music, and a really nice multiplayer experience. Would like to see more level variety, perhaps even randomly generated levels, but obviously that goes beyond the scope of a jam game!

Primer by alvivar 2015-08-27T06:32:00

Great concept! I wish there were more to it, but what you have already feels really good. I'm looking forward to seeing the finished piece!

LD32 — An Unconventional Weapon (26)

keyTD by foolmoron 2015-05-11T17:57:00

After some initial hiccups playing with the Windows build, I went back and tried the web build, and it works much more smoothly! I love the depth to this game, which a lot of tower defense games miss. Having to physically press the keys instead of simply watching your towers attack means you have to weigh up a whole lot of pros and cons. Grouping up strong keys makes them easier to press but leaves you with gaps. Putting your strong keys at the top means you can wipe out enemies faster but requires faster reflexes. Relying on the space bar can be very efficient but is also very risky. I really enjoy seeing games with these sort of decisions to make.

I can see a game like this being able to become a bigger game, if that's something you're interested in. Some waves coming only from the left or right would give the player even more decisions, and you could even do bizarre things like disable the bottom or top half of the keyboard for certain levels, encouraging the player to spread their most valuable keys out. Enemies immune to numbers, enemies immune to consonants, there are lots of ways you could add to the game, if you wanted.

Great style, great audio, great idea. Pretty much great all round!

I dont want to hear it by ekun 2015-05-11T15:32:00

I'm fairly sure it's due to a delay, though it could certainly be my utter lack of rhythm, but I cannot for the life of me beat the second track. I feel as though I have to press each key a split second before each note plays, which makes it incredibly difficult.

I know some people have mentioned the lack of line indicators as a good thing, and some have mentioned them as a bad thing, but I think I stand somewhere in between. I think that, as the game currently is, it is too difficult to see how 'far away' each demon is, especially given the wavy movement. This could of course be fixed by adding some sort of beat lines, but I don't think that's the be all and end all. Maybe there is a more creative solution possible, such as smaller demons for the off beats, or have them take a slightly different path, or have the off beat demons be a different colour, or some other way in which they can be distinguished.

Other than that, the game is fantastic. I cannot believe you made the tracks so quickly and fitted them into the game so well, it's mind blowing! The visuals, while very simple, do an excellent job of conveying all the necessary information (disregarding the previously mentioned complaint). The game is crazy fun, well done!

Yalg'th, the Meta-Demon by Jezzamon 2015-05-11T13:35:00

Hahahaha I love these sort of think-outside-the-box games! I'm not sure what can be said about the game, except that the effect at the beginning when the wave of transparency ripples into the sword made me instantly impressed, and that I wish there was more to do in the game using this idea! Gorgeous animation and beautiful audio made this a short, but lovely, experience.

Get Gorgon! by vandriver 2015-05-11T12:21:00

I really like how you used the theme to create such an interesting combat mechanic. At first I was hunting down rats to kill them all, but the more I played the more I ignored them, and used them for gorgon bait. With the beasts, at first I had a lot of trouble with them, but it was really rewarding to slowly adapt to them and learn when to wait and meet their charge and when to close the distance yourself. As for the gorgon, I found her very difficult to deal with, even after multiple attempts! Because it takes a while to get to her, and because death can come so quickly, it made it much harder to find ways to beat her. When I finally beat her, it was only because I shut my eyes and hoped for the best until either her or I died. I suppose this felt a bit weak, compared to the very precise combat with the beasts.

Some polish and a lot more content could turn this into a really great game, but at the moment the graphics and audio let the rest of the game down a little bit. Again, fantastic use of theme, and great mood!

Square Sprint by jackrugile 2015-05-11T10:46:00

Very, very fun speed running game! The music and juice is incredible. My only complaint was that it was sometimes hard to find where you started, especially toward the end when the levels got very large. I managed to get a time of 2:29! http://puu.sh/hJg2H/6f4ab60340.jpg

Peanut by lucienpro 2015-05-11T10:04:00

A fun collection of levels! I was surprised at the variety of challenges you managed to fit into a relatively small game. Great audio too! Well done!

TypeFighter by Sheep 2015-05-10T12:54:00

For some reason I am REALLY bad at this game, unless I'm enumerating something (days of the week, months, words beginning with different letters of the alphabet, etc) or adding 's' to the end of everything!

But I really like it. The inability to reuse words turns the game from a generic typing challenge into a much more interesting and challenging beast. I've seen one or two other games with words as weapons, but I think you handled it the best, mechanically.

I found being ambushed especially difficult, particularly because you would lose health quickly when they closed the gap and started pummeling you in the face. Sometimes I would type out a long word, realize I had already used it and have to backspace it away before I could type a new word, and this often meant my death. Being able to 'enter' used words to clear the typewriter would have made it easier, but I can understand if this is a decision you made to punish keyboard mashing.

It was also a pleasant surprise to try Ludum Dare related words, to see which ones were included. There were many more than I expected!

UNIVERSALIS by Atmospherium 2015-05-10T12:29:00

Wonderful setting and atmosphere!! I can't think of much to say about it except that it was really well done, and that it had a style all to itself. Both the visuals and audio are great. I especially like the spiral patterns formed by the energy left by the planets and their satellites!

I found myself chasing planets, wishing I could let go of the keyboard and start orbiting around them, or even around their satellites. I enjoyed shooting the planets and star, and watching the shots bounce off, although a part of me tried to find deeper meaning in shooting balls of energy at things, even though you warned that there is no winning or losing condition!

Overall a lovely experience, thank you for it.

Nuclear Autumn by phi6 2015-05-04T10:50:00

This was a very fun metroidvania, with a surprisingly large scope! The powers were really satisfying to find, and it was good to see areas that really made use of each of them (though at the time I was hoping for even more challenging jetpack areas). Wonderfully crafted little world and story! :)

One of them by Pierrec 2015-04-30T14:09:00

Not sure what else can be said. Very well done!

Beep Boop by CJ K 2015-04-29T02:14:00

Fantastic game! There is an impressive amount of puzzles using the mechanic in really interesting ways. Awesome work! :D

Frazzle Dazzle by hexdie 2015-04-24T10:46:00

Not sure what I can say except that this was super fun! Really liked the gliding.

Crayon Poke by Raiyumi 2015-04-24T08:24:00

Absolutely gorgeous! Fun puzzles, great creatures, and lots of attention to detail, I really liked it!

Daygore Bunko by SonnyBone 2015-04-22T02:17:00

It's great to see what you could do in 72 hours, taking on a rand gen dungeon with an upgrade system and multiple modes (normal/super) is a pretty damn massive task, so obviously huge props for that!! And then throw on the audio and the astounding graphics and it's crazy that you did all that by yourself.

But there's a few things I would have loved to see that would have taken the game much further. I imagine you know this already but I'll mention it anyway because that's what feedback usually comes down to. I just want to reiterate though that expecting any of this stuff on top of everything else you did is just wanting more icing on my cake. So. Firstly, it would have been cool to see more than one enemy type. With just melee enemies the best strategy seems to come down to funneling them into a line and mashing away at the space bar, which isn't bad, but doesn't have the same level of depth as enemies that charge you, or fly over terrain, or shoot at you, or blink behind you, or any of a number of other possibilities. Secondly, I think the game needs to ramp up in some way so that it slowly gets harder and eventually nearly impossible. I only upgraded my melee damage and it alone was enough to take on any number of enemies. Thirdly, I kept forgetting to use the arrow keys to shoot, which is probably just me being an idiot but I think space bar to shoot in the direction you're facing might have been a reasonable compromise.

Again, fantastic game, it was a real pleasure to play!

Catcall Simulator 2015 by qapn 2015-04-22T01:38:00

Very uncomfortable, in a way that really sends a message across. I disagree with people saying it's sexist, as I think the point is to show how unsettling this sort of behaviour can be. Thanks for making this!

Skull Bomb by mattmirrorfish 2015-04-22T00:31:00

The setting and voice over is fantastic, it really sets the mood of the game and adds so much life to it! On my first attempt I failed to save my partner and twins :(

NOPAEW by Anikki 2015-04-21T23:52:00

You have a way with pixel art! First "First of Many" and now "NOPAEW", I'm amazed by how elegantly and beautifully you can get information across. I absolutely can't wait to see what you make next!

Ultra Hat Dimension by Crowbeak 2015-04-21T07:00:00

Absolutely delightful. Loved the graphics (amazing colours!), loved the sound (and the voice acting!), loved the puzzles (really creative!) and loved the story (and the cameo!). Thank you for this game!

Fathom by Joe Williamson 2015-04-21T06:40:00

You don't need another person telling you how good the graphics are, but I'm going to tell you anyway. Because they're amazing. Holy crap, I cannot believe how GOOD this game looks. Massive props!

slappy the frog goes to town by rubna 2015-04-21T04:20:00

Definitely my favourite game so far! The text is fantastic, the graphics are so damn good and my only complaint is I wish it were longer so I didn't have to finish so soon! Holy crap, congratulations!

Curiosity by poohshoes 2015-04-21T03:45:00

I had a blast (pun intended, sorry) with this game, it was really fun. The upgrades added a huge drive to keep going exploring and the game slowly opened up with the rover and other abilities. The rocket itself looked great, and the visual upgrades were a really nice touch too, but I wish the ground wasn't quite so blocky. I would love to see a polished version of this!

Slam Jam Bakery by DragonXVI 2015-04-21T01:25:00

Really cool weapon, and combined with the shader it felt amazing throwing the jam around! Also have to mention the boss, as having the weak spot rotate as it aimed at you was a terrific idea. Awesome work!

Lucid by rxi 2015-04-21T00:32:00

Great game as usual, with wonderful attention to detail! I love exploring worlds like the one you build. :)

Shield Maiden by bitslap_ 2015-04-21T00:25:00

A fantastic game as always!

Billy McMath Solves Problems by Manky 2015-04-20T22:14:00

It's like Morty meets Lumpy Space Princess and it's amazing!! I wish I could give you a 6 for humour. Wow.

Discourtesy Induced Death by Olias 2015-04-20T22:02:00

I manage to almost land the second plane, but it's tough! I really liked the setting and the portraits, especially how they rotate with the planes. Awesome work!

LD31 — Entire Game on One Screen (25)

i by VLTRAUIOLET 2014-12-27T04:19:00

Absolutely beautiful!

Avoid Rage by jackrugile 2014-12-16T11:04:00

Great yet simple game. You executed the idea perfectly! 123.

Owls Ever After by Mike Mezhenin 2014-12-16T00:37:00

An incredible game, easily one of my favourites. Absolutely beautiful.

Untraveled by khahem 2014-12-15T04:44:00

Great puzzles! I especially loved the last challenge and I wish there could have been even more! Fantastic work.

Screen Protector by Rose 2014-12-15T04:06:00

I don't know how you came up with such a great idea! Switching between the swatter and hand adds a lot of depth to what might have been a frustrating experience otherwise. The visuals are fantastically cute and the whole thing radiates fun.

Wavy Jumps by Mefteg 2014-12-14T02:24:00

Beautiful game, I adore the style and sounds! 6108.

PhotoBound by PIXEL^3 2014-12-14T01:51:00

Easily one of the best takes on the theme I've seen so far. There are some incredibly well made puzzles that are even more impressive when you realize the game only uses a few mechanics but explores them all very well. I had a lot of fun with this game!

Memories of Seasons by ncannasse 2014-12-14T01:32:00

Wow. The story and the way it all connects and plays out is mind blowing! Absolutely loved this game.

The Shift by SoulGame 2014-12-14T01:28:00

Really fun and a great use of theme! My only complaint is I found things a bit hard to control near the edges of the screen, which made it very hard to kill him in certain locations.

Mr Snowman Visits Forbidden Temple by voxel 2014-12-14T00:56:00

Those sound effects! That song! That ending! Incredible.

Yuki and Snow by Raiyumi 2014-12-14T00:26:00

Beautiful graphics and audio. I especially like the UI, it pops really well. I beat it and loved it, but I found it a bit hard to work out what to do after picking up the book.

Color Is Everything. by csanyk 2014-12-13T03:23:00

As soon as I saw the code snippet I knew this game was going to be good. This is a fantastic commentary on current issues.

Mobius Dungeon by nesis 2014-12-13T03:00:00

What a fantastic idea with the ever changing room! The way the boomerang and bombs could be used in various ways was really clever, I'm looking forward to more content.

#CorporateCrimewave by DrHahn 2014-12-13T02:39:00

Really great stealth game! You managed to squeeze in a huge amount of interesting and challenging content, it's really impressive. I especially liked the run-through areas that didn't have landing circles on them, using those cleverly adds an extra layer of depth to the game.

The Paper Dance by TravisChen 2014-12-13T02:14:00

This is lovely! The paper cut-out style fits the game ridiculously well, and the trees and audience sets the stage (no pun intended) perfectly. The spotlight works very well, both to highlight the player and to cast shadows and add depth to the game. My only issue, and it is a small one, is that towards the end of the game it becomes very hard to see what's going on. Overall, a beautiful experience!

Standoff by nottoscalestudio 2014-12-12T14:12:00

Simple but fun! It was a bit hard to tell where the character was aiming at first, but I found that I got better at predicting it the longer I played.

Last Rooftop Hero by Phoenix849 2014-12-10T04:00:00

It looks great and I really like the one button mechanic. Stomping on the bugs felt really solid!

Pixel Adventure by Rnd 2014-12-09T08:21:00

Like others have said, a few checkpoints would have been tremendously helpful, but even without them it's a fun game! Well done.

Swords and Hammers by nicotuason 2014-12-09T08:07:00

Wow, I love the style! Really simple and really fun.

Hunt The Yeti by Elisée and friends 2014-12-09T04:07:00

This is incredible on all fronts! There is amazing depth to what originally looked like such a simple game, and working around the randomly generated terrain makes each play feel new and refreshing. Fantastic job!

The Interview by Lacaranian 2014-12-09T02:07:00

This is hilarious! Well done.

clickbox by rubna 2014-12-09T01:55:00

A really great idea for a game, and ridiculously cute as always!

Network Programming by hissssssssss 2014-12-09T01:36:00

Wow! This is absolutely wonderful!

Tightrope Theatre by AdventureIslands 2014-12-08T10:17:00

Yet another amazing game! :)

0000 : Press Z by alvarop 2014-12-08T05:13:00

This is amazing! Really cool implementation of a great concept.

LD30 — Connected Worlds (24)

FACED by Sheep 2014-09-16T00:24:00

I'm always impressed when someone comes up with a unique idea for a puzzle game, and this doesn't disappoint in the slightest. A move counter in the original would have been great for the extra challenge!

The Hoverator by Viza 2014-09-16T00:04:00

A huge amount of fun! I wish there were more levels, more platforming... more everything! Great work.

My best time was 124.94.

Tough Love Machine by intmain 2014-09-15T02:30:00

Easily one of my favourites. Incredibly well thought out and unique puzzles with an adorable and well polished style. Fantastic work!

Path of Supernova by NuSan 2014-09-14T13:48:00

Super innovative and challenging! I am thoroughly impressed by this game.

ShiftKeeper by egor-idiot 2014-09-14T10:12:00

Wow, really fantastic graphics!

Planetary Replan by handCraftedRadio 2014-09-14T06:50:00

Fun game! I wish there was some way to see how the tiles would connect.

Shattered by guimonpa 2014-09-14T06:25:00

Finally finished with 41 deaths. Really, really nice metroidvania style game!

Lucid by fisholith 2014-09-14T02:10:00

Wow. Just wow. I wish there was more, I really, really enjoyed this. Stunning graphics, great audio, and very fun movement!

I found moving up onto slightly higher blocks to be a little slippery, but that was a pretty minor issue.

Twist And Weave by ZeppelinCaptain 2014-09-14T01:41:00

A great original idea for a game! I had a lot of fun with this.

Super Shaker X by voxel 2014-09-13T04:50:00

It looks and feels great, and it's a whole bucket of fun!

disconnected_worlds by cardboard 2014-09-13T04:30:00

Such a gorgeous game! The slow sprite cycle looks so damn nice! I had a lot of fun with this.

WHEN WORLDS COLLIDE by xk 2014-09-12T13:00:00

Gorgeous graphics and a really nice use of theme! The game really felt alive.

SLIMILIZATION by jacklehamster 2014-09-07T03:26:00

Fantastic game, I built a dozen wonders and had a ridiculously big town before I stopped playing. Like others have said, it would be nice if there was a way to return to your town, especially since the game encourages you to go out and look for other civilizations. I'd also love to see a world map, showing all the civilizations that have been built.

deer hunter by rubna 2014-09-02T04:37:00

Hooooly crap Rubna, this is incredible!

Data-Man by Hyoga-3D 2014-09-01T03:47:00

Wonderful style! I found it pretty hard to see enemies coming, especially at high speed, so the gameplay became fairly reaction-based.

Overlap by phaze0 2014-09-01T01:50:00

Oh wow, I am really freaking happy to see someone else explore this interpretation of the theme!! And the game is really excellent, too!!

Astral Crossroads by zdonkeyx 2014-09-01T00:48:00

This game really looks incredible. The flipping mechanic is also very interesting.

Titania by Incredible Ape 2014-09-01T00:44:00

When the glitching was so well done that people legitimately think the game has crashed, that's when you know you've done a good job.

Oh and very nice art, very nice music, very nice storytelling!

Connecting LD30 to the Real World by Will Edwards 2014-08-28T10:37:00

This is an incredible take on the theme! It's really great to see entries that are so ridiculously out of left field. And promoting people to leave comments on games makes it even better.

Mor by Ditto 2014-08-26T12:26:00

Oh wow oh wow oh wow

Binary System by rogueNoodle 2014-08-26T12:04:00

Wow this is really good! A really simple idea executed perfectly!

Ex-Fraktion by Robotic 2014-08-26T09:39:00

This game is absolutely nutso! I love the style so much.

wrldDIVISION by orbitantlers 2014-08-26T03:52:00

Wow, this game is absolutely incredible! Congratulations!

Layer by Doctor Broccoli 2014-08-26T00:23:00

Wow, the style here is fantastic! I LOVE how the two layers look over each other.

LD29 — Beneath the Surface (62)

Shadows of the past by Turnipnose 2014-05-19T23:54:00

I wish there were more levels because I want to keep playing this. Great graphics, great concept and great level design to bring it all together. Well done!

Last Dive by Gabriel 2014-05-19T22:09:00

This is fantastic. It's a real treat to be able to uncover a good story as the game progresses! The jump mechanic is also really unique and very well explored.

Orbital Burrow by Make A Game 2014-05-18T23:03:00

This game is absolutely amazing! I hope you continue to develop it.

Threading by fakeyou 2014-05-18T03:03:00

Wow, what a great game! I absolutely love the idea! I wish it was possible to look at both sides at once, but I know that's something you're looking to improve.

Beneath the well by JaJ 2014-05-17T06:29:00

Really solid use of light! I was very surprised by how much depth (no pun intended) the puzzles had. Unfortunately I ended up getting stuck in a wall after returning from the second upgrade room (the one that is in complete darkness) and had to restart the game, losing all my progress. Other than that, a great game!

Apologeticum by frankd0331 2014-05-17T01:11:00

Falling down into the other world for the first time was a very pleasant surprise! Unlike a lot of other people I think the health loss is a good way to add a layer of complexity to the game, and even if I didn't know what was on the other side the level layout was often enough for me guess where I would have to jump down.

How you played with color was interesting as well. Having a sort of matter/anti-matter system where opposite colors cause damage felt more intuitive than I would have guessed. One thing that bothered me was that when I held a ball and turned around the character would move slightly and this often caused me to fall off ledges. Other than that, great game!

mungo: wrenchlord by 01010111 2014-05-17T00:59:00

Definitely some of the best graphics I've seen so far! The palette, the sprites, the mini-games, all of it looks fantastic. And on top of that you have a really fun, responsive game.

Read Between the Tropes by Crowbeak 2014-05-16T11:30:00

I never would have guessed that I would end up playing a choose-your-own-adventure for Ludum Dare, but I'm really glad I did because this was excellent!

Cull Shot by halogenica 2014-05-16T11:06:00

This is one of those games which you can keep playing until your peripheral vision disappears and the whole world shrinks to just you, a gun and an endless supply of cubes. What a fantastic game!

(My best time after a few goes was 4:16)

Igneous by torcado 2014-05-16T10:53:00

Wow this is brilliant! You've made an incredible number of really interesting puzzles. I am definitely coming back to this game.

Blunderer by Jacob Peltola 2014-05-16T10:49:00

I really like how you've layered the different levels. Great game!

Infantile Oceanic Feeling by andreimarks 2014-05-15T12:48:00

It took a little while to work out what was going on, but when I did I loved it! Awesome work!

Insane Grandpa by jahlgren 2014-05-15T12:13:00

What a lovely game, how I wish it were longer! Beautifully done, especially the incredibly smooth graphics and really responsive controls.

Beneath the Surface RELOADED by realtutsgml 2014-05-13T12:53:00

Wow, what an interesting idea! I really like how you have to deal with the constantly changing environment.

Elder Sub by IndieKylo 2014-05-12T07:16:00

Elder Sub looks and feels fantastic. I can't wait to see how development goes!

Kontroise by edibletoaster 2014-05-12T01:50:00

Strafing made this into a really fun game! Great work!

[Work in Progress] by Jon Fischer 2014-05-12T01:21:00

It's pretty rare to come across a game with such a unique concept. Add on to that a beautiful intro, killer music and thought provoking puzzles and you get a great game!

the vole beneath by mcapraro 2014-05-11T01:38:00

Absolutely adorable! I wish there more levels to play around with, but great work nonetheless.

Dig Hard by petey123567 2014-05-10T23:40:00

You already know this but this game is amazing!

Surface Come by Tanner 2014-05-10T11:47:00

Great game, it was a hell of a lot of fun to play and the music was perfect. Level 5, Beneath The Surface, was always too much for me!

Please Come Back by PapyPilgrim 2014-05-10T11:07:00

This has a really innovative way to tell a story. It was fantastic how you made the controls imitate the panicked and helpless feeling of drowning.

Eat Champ by mrjohnson22 2014-05-10T10:56:00

This is the QWOP of eating. I love it!

An Ode to Violence by Benn 2014-05-10T10:50:00

Very fun! The slow motion really adds a lot to the game.

Escape Enclosures Expeditiously by zeh 2014-05-10T07:11:00

I really like the simple isometric graphics, the levels look great! I'm also a big fan of the enemy movement rules, but I wish some of the enemies had an advantage over you such as being able to move more squares than you. Overall, really fun, really interesting game! Well done!

Beneath the Surface by FistBumpGames 2014-05-10T02:34:00

Oh my God this game is breathtaking! The silhouetted foreground, the background, the lighting, all of it is absolutely beautiful. Even the title and control instructions looks good.

I would have really liked to see frequent checkpoints. I felt so accomplished when I got past the first five skeletons but having to start from the beginning after dying to the sixth was really frustrating.

Under ytan by Ditto 2014-05-10T02:18:00

Hey awesome, I can't believe we had the exact same idea. I thought there might be a game or two similar to mine but, wow, this is amazing! Your game is phenomenal! And I'm so happy to see another execution of the same idea, it's kind of surreal.

It was really interesting to look at the differences between our games, especially in terms of mechanics. For example, the ability to gain momentum using up/down gives you a nice amount of freedom in Under Ytan, and I thought this was used really well in level 9 when you had to dive into the ground in order to shoot yourself across the gap.

I love the splash and the bubbles when you dive into the floor, and combined with the simple palette and lighting it makes the game look and feel so good! The sound effects are perfect and the music is simple but surprisingly well suited.

Overall a fantastic experience! Really well done!

(Oh and 10/10 triangles, woo)

Core Collector by mystakin 2014-05-10T01:36:00

This game has a really well executed idea and is loads of fun. Well done!!

Beneath The Ice by Danman9914 2014-05-10T00:27:00

Somehow you made fishing fun! Really awesome work!

Basement by Halfbus 2014-05-09T08:08:00

Fantastic game! I would love to see a way to remove rooms or temporarily stop production.

Space to go by geekdrums 2014-05-09T05:44:00

Wow, what fantastic audio! Letting the player control the audio felt amazing.

Inner Demons by voidqk 2014-05-09T02:22:00

This is fantastic! The moment I saw the knife on the table I started getting really concerned. Overall, very well done!

ScubaBear by _Rilem 2014-05-08T11:08:00

Pure, undiluted fun! And it looks and feels absolutely stunning, too. I especially like the user interface, the representation of health is just wonderful. If I could wish for anything it would be for more enemy types, but the game is fantastic nevertheless!

Scout by cardboard 2014-05-08T09:44:00

Please keep working on this game, it is amazing so far! I absolutely love the art style, the puzzles and the setting!

Surf Camp: The Legend of the Surf Ace by GertJohnny 2014-05-08T08:45:00

Absolutely amazing game! Also, I've learnt that going Rock doesn't always win. I learnt this rather slowly and painfully.

Beneath The Lab by Techblogogy 2014-05-06T10:19:00

Wow, really awesome idea!

Watch Your Step by nka 2014-05-05T02:43:00

Fantastic look and feel. The digging was a really nice mechanic! Great game overall.

Down by SonnyBone 2014-05-05T00:27:00

Wow, this game looks absolutely stunning! Very well done!

The Fields by ryangatts 2014-05-04T02:49:00

Stunning graphics and a really well thought out game mechanic! Trying to beat levels without losing a single bunny was wonderfully challenging and rewarding. Really well done!!

Beneath the City by deepnight 2014-05-04T01:23:00

Wow, absolutely beautiful!!

Sub Bomber by Rahazan 2014-05-03T01:43:00

I could only get a 5, those high gaps would always kill me! The game is really a lot of fun and it felt great to launch myself out of the water. Considering it was made in only 4 hours this is terrific!

Hot Diggity by DragonXVI 2014-05-02T06:14:00

Really great game!

Sewer Rat Racer by Robber 2014-05-02T03:12:00

Really fun game! I would have loved to see even more levels!

Behind Mirror by SaintHeiser 2014-05-02T01:34:00

Great story and environment, I really liked this game! There were some occasions where I would get killed by a sea anemone which I was standing above, and other times where I would briefly get stuck in a wall or the floor while temporarily dead, and these moments were sometimes very frustrating. Overall though, this is a fantastic, fantastic game!

Beneath The Surface by adamwoolridge 2014-05-02T00:10:00

Wow, what a fun game! This is fantastic!

A Day in the Life by iambored2006 2014-05-01T13:17:00

Really great concept for a game, and very original! It had a surprising amount of depth to it.

In Hiding by Sheep 2014-05-01T13:01:00

A brilliantly dark experience. Fantastically done.

The Valley Rule by Raiyumi 2014-05-01T10:47:00

Really beautiful graphics and atmosphere!

Beneath Europa by Intoxicatious 2014-05-01T10:22:00

I really liked the change in lighting. When all you had was the torch in front of you it was suddenly incredibly challenging but lots of fun!

Oh and the blocks remind me of Lego.

UNDERQUEST by Tweak 2014-04-29T14:06:00

Really terrific visuals! I wish it had audio!

Epilepsy by tchem 2014-04-29T08:12:00

Easily one of the nicest looking and sounding games I've seen so far. Great job!

Hostile Planet by rezoner 2014-04-29T06:50:00

I really like the subtle triangular tiling of the planet. A simple yet fun game! :)

Mine Explorer by Joe Williamson 2014-04-29T06:31:00

Like everyone else has said, the art is amazing! Well done.

Tiny Haunt by rojo 2014-04-29T06:04:00

Throwing the arrows and barrels around was a lot of fun! Great game!

Deep Dark Dank Dusty Musty Dirty Decrepit Massive Moist Manholes by CharlieLove 2014-04-29T05:00:00

Wow, this game does a fantastic job of making you frantic. When that ogre appeared I started to lose it! Great game!!

Daisy's dog is dead by alvarop 2014-04-29T04:54:00

Great graphics, story and gameplay. A really nice experience!

Digging up Daisy by Cake&Code 2014-04-29T04:06:00

Absolutely beautiful!

Refracture by Atmospherium 2014-04-29T03:50:00

Wonderful music as always, and a really interesting visual style made this a lot of fun to play!

Balancitos by NickZangus 2014-04-29T03:42:00

What a beautiful game! The inhabitants, the water, the island itself, everything really comes together. With a fun, simple idea on top this is a really great game!

Gravitas by m12y 2014-04-29T03:12:00

Really nice concept but the controls felt a bit slow to me. Like everyone else I wish there were more levels!

The Worlds Beneath by jugglerrob 2014-04-29T03:08:00

Level 2 looked gorgeous, and I also quite liked the subtle level tilt. I wish there was more of an ending, though!

Beneath the Trolls by Dreauw 2014-04-29T02:44:00

Very nice art and sound, and an interesting jump mechanic!

Alamogordo by csanyk 2014-04-29T02:08:00

Fantastic interpretation of the theme in light of recent events! I also liked the mechanic of switching between digging and picking up.

LD28 — You Only Get One (37)

The hunter by MrTedders 2014-01-06T13:55:00

Fantastic game! The concept is really unique and it set a great mood.

Purpose by deepnight 2014-01-05T13:43:00

The tree sprouting and growing is absolutely gorgeous! Really great work given the time constraint.

BL1ND by Shaun LeBron 2013-12-27T13:30:00

This is a brilliant take on the theme and an even better execution! Beautiful.

Gaea by bach 2013-12-27T11:26:00

Great idea for a game! After many attempts I managed to get 389506 triangles, 5579 planets and 10 systems!

Jameson The Pilot by rezoner 2013-12-27T02:22:00

This is a truly wonderful game! I'd love to see the source!

Infinite Fame by bitslap_ 2013-12-23T03:31:00

Wonderful use of theme and gorgeous art! I wish it had more content though.

SHIFTER by Atmospherium 2013-12-23T00:43:00

Really interesting idea! I like it.

Minigolf Exam by Dr. Mo 2013-12-20T13:18:00

It's a fun game! This is the happiest I've ever been to get a score of 0 on a test.

Long Live the Queen by turnip 2013-12-18T08:46:00

Really unique idea for a game. The AI is so good at covering all of their own pieces!

Unibrow by ViliX64 2013-12-18T03:48:00

You managed to squeeze a lot of interesting material into this game. :)

Asphyxia by Rahazan 2013-12-18T03:28:00

A fantastic game. Wonderful intro, wonderful mini games, wonderful story and mood. I could not ask for more.

CHOOSE W1SELY by ViKing Games 2013-12-18T03:16:00

That wrecking ball! I hate it!

Everything else though is wonderful! Easily one of the best use of theme yet.

Babelita by Kuupu 2013-12-18T03:04:00

I like the rotating element of it, it reminds me a lot of Fez. Somehow I got through the game but it was very challenging! Also, strangely enough I found that the firepits were more intimidating than the spikes.

My time was 3:16 with no special abilities.

Atop A Dark Mountain by Maple 2013-12-18T02:50:00

This game has beautiful pixel art and reminds me a lot of old arcade games. The dragon makes for a fantastic boss, although I couldn't beat him. My only qualm is that starting from the very beginning was a bit frustrating, but if your take on the theme is You Only Get One Life, then that's understandable.

Only one bullet/rectangle thing. by ob6160 2013-12-18T02:31:00

I'm not sure why you would intentionally offset the bullet. Together with having to start from the beginning each time, it makes the game frustrating. Other than those two points, it was fun to figure out how to beat each level!

At The Last Minute by Scrapworks 2013-12-18T02:24:00

Like others have said, the spikes need to be much more visible in a fast-paced game like this one. Other than that, it's really, really good!

YOGO PATH by cesisco 2013-12-18T02:20:00

Really nice take on the control-two-characters-at-once style of game by making one of them slower than the other!

Choose Wisely by zconnelly13 2013-12-18T02:06:00

I really liked the idea of choosing your upgrades (and pet (much wow)). I also enjoyed that you could start again while keeping the stars that you'd found, which meant you could collect all of them eventually. My main complaint is that the movement felt rather slow and floaty, which made it frustrating to play at times.

Color Range by allinlabs 2013-12-17T16:42:00

It's really wonderful to see me and noddy2006's idea made into a game! I like the minimalist style and the variety of levels. Terrific job!

Grizzly Bet by MisterDerek2 2013-12-17T16:25:00

Really gorgeous game, but there isn't a whole lot to do. The bear names are great!

Destroy The Core by StabAlarash 2013-12-17T16:18:00

Like others have said the introduction is too long if it's unskippable. Also I'm not sure how the theme fits in. Other than that, wonderful game!

Jump Chip by arkeus 2013-12-17T15:16:00

Absolutely wonderful. I felt it was a bit lacking in theme, but everything else was superb.

COR by ENDESGA 2013-12-17T14:49:00

I like the direction you went. The heart shaped gaps in the bodies and the choice to fill one of them with the heart was a wonderful idea!

Shadow Night by ParaPup 2013-12-17T14:32:00

I'm not sure how the theme ties in. Very well done getting your head around Unity, though! I hope you enjoyed it.

UniSwarm by ChaseC 2013-12-17T14:24:00

A nice minimalistic take on a classic game type.

Make Tetrominoes! by Crowbeak 2013-12-17T11:24:00

I didn't realize the pieces were accepted when rotated, and it took me a while to get around the idea of the game, but once I did I really loved it. It's a fantastically simple game!

Click! Shuck! Click! Shuck!

Cool Fighter by KHANanaphone 2013-12-17T10:39:00

Great idea and impressive AI given the time constraint!

Serious Surgery by FrozenCow 2013-12-17T08:03:00

Yaaaay.

The Battle of Infinite Birds by thegoofromspace 2013-12-17T07:42:00

I really like how the birds start as squares and get built up as they spawn. Great use of theme as well!

You only get one pixel by Folis 2013-12-17T07:23:00

Wonderful use of theme!

Wall of Fingers by LTPATS 2013-12-17T04:19:00

I realize it was your take on the theme, but starting the game from the very beginning makes it fairly frustrating.

Superly Major Questing Adventure Fun Times by john_conder9 2013-12-17T02:46:00

The combat is a little confusing at first but the game is really fun!

Darkest Friday by Cake&Code 2013-12-17T02:31:00

I wish there were more words and various difficulty levels, only because I want to play the game again and again. Really great typing game!

A Precious Arrow by Benjamin 2013-12-16T15:58:00

Wonderful game!

Jump If You Can by PolishedPixels 2013-12-16T07:03:00

The last few levels were very well designed! I enjoyed it a lot.

Doubt by rxi 2013-12-16T06:13:00

The graphics, audio and atmosphere come together to make the game absolutely gorgeous.

Wishing Well by denvil 2013-12-16T06:12:00

Good idea for a game. The action-cam is great!