I AM THE SUN by primaerfunktion 2015-08-25T10:56:00
Ambiance and visuals are awesome, love the little effects and very satisfying cutting through those guys! Not sure if I understand how it relates to theme but otherwise great. :)
Foon → Ludum Dare Explorer → Users → SeaDads
| Year | LD | Theme | Game | Division | Overall | ||
|---|---|---|---|---|---|---|---|
| 🥇 | 2016 | 35 | Shapeshift | The Maitre D | jam | 4.70 |
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2016 | 37 | One room | Karate Basketball | jam | Fun | 4.63 | |
| 🥇 | 2016 | 35 | Shapeshift | The Maitre D | jam | Fun | 4.58 | |
| 🥇 | 2016 | 35 | Shapeshift | The Maitre D | jam | Theme | 4.77 | |
| 🥈 | 2016 | 35 | Shapeshift | The Maitre D | jam | Innovation | 4.63 | |
| 🥉 | 2016 | 35 | Shapeshift | The Maitre D | jam | Humor | 4.63 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Karate Basketball | jam | 5 | 4.43 | 4.63 | 4.02 | 3.06 | 4.55 | 4.56 | 4.48 | 4.20 | 71 | |
| 2016 | 35 | Shapeshift | The Maitre D | jam | 1 | 4.70 | 4.58 | 4.63 | 4.77 | 4.58 | 4.40 | 4.63 | 4.31 | 79 | |
| 2015 | 34 | Two Button Controls / Growing | Growurm | jam | 159 | 3.74 | 3.89 | 3.07 | 4.26 | 3.70 | 3.35 | 52 | |||
| 2015 | 33 | You are the Monster | Outing with Frankie | jam | 60 | 3.98 | 3.82 | 3.73 | 4.32 | 4.30 | 4.44 | 4.54 | 3.79 | 73 |
Ambiance and visuals are awesome, love the little effects and very satisfying cutting through those guys! Not sure if I understand how it relates to theme but otherwise great. :)
Amazing art and attention to detail! Love the water effects and spears sticking in :D
Really enjoyed this, the music set a really nice mood and the mechanics were actually very complementary and worked well. Would have been nice to have some idea of when a sighter was able to be sighted again.
Can't download links!
Great stuff, challenging but really satisfying. Looove he background artwork :D
Love the music transition! Car handling's fun too, especitlaly the drift kills :D
The art's amazing! Gameplay's really fun too, especially after ramping up with the various interesting elements that get added each level.
Loved the art and overall style, the juggling mechanic was pretty well implemented but I got pretty frustrated, a lot like my efforts with real juggling actually haha. Nice one!
Haha this is hilarious, loved it. Gameplay was tight and fun too.
That's good squatchin'!
Nice one! The spears are really fun to dodge.
Getting a connection time out error to your hosting, I really wanna check this out, I'll come back later! :)
Thought the concept was pretty cool and the graphics and audio are great but found the game really, really hard and frustrating. Still, great job!
Wow, really impressive stuff Ellian! Kudos! The juiciness in the menus makes them really satisfying to click around in :D
Not showing up on Chrome for me.. :(
Bahahahaha!
Oh man you nailed the tone! Art and audio are beautiful!
Nice! Fun to play with a nice difficulty ramp, I was keen to play more levels! I had a big gap before the final monster on the last level, but other than that it was sweet.
Quite challenging! If the environment rotated around the ball I think it would feel nicer to play, since the ball wouldn't be jumping around the screen and disorienting the player.
Oh man, love the smooth pixel style, I'm a sucker for this kind of game. Controls wonderfully!
Really sweet style and controls, congrats guys!
Couldn't really see the entire bottom bar of the interface as the default windowed resolution was bigger than my monitor resolution? And couldn't fullscreen it? :(
It looks amazing, I loved the art and music, theme is pretty solidly covered and gameplay isn't bad. Could've done with a little better tutorialisation maybe as I wasn't sure if I was sucking up the plain or green cases, I read the tutorial text but maybe didn't absorb it well. But solid effort!
The graphics were top notch, game is very simply "Choose a path" style thing with a branching tree of simple outcomes. But I loved the art, the humour of each screen, I had to play and see them all. Keep it up guys!
It's not bad really, I liked it for a bit but did find it a bit frustrating. Enjoyed the cutscenes and the King getting fatter idea haha.
Love the style and shaders!
Works really well, controls are perfect and loved the colours
Graphics are fantastic, especially love the ribbons in the opening scene and the tunnel walls. Would be cool to see more exploration of the theme, but really nice entry!
Really nice concept and well executed :D
Yeah the atmosphere was sweet. I kept thinking things were moving when they weren't ha ha, creepy!
Super cute! This is one of my favorite entries, but then I'm a sucker for AGS games ha ha ha!
I thought it'd crashed for me too but actually just took a long time to load :) Nice little game!
Simple clever idea, and the visuals work nicely. It'd be great to see a time or score to see how well you did.
Fun concept, loved the bouncing gut!
zufBLAgar! That art is so sweet!
The mood in this game is incredible. fits really well with the crazy labyrinth. Really loved the representation of health with the red tint!
Wow you guys crammed so much into this! Really impressive!
I really loved this, maybe lengthly flight time could be balanced with a fast thrust that burns more fuel? Once I upgraded a bit it wasn't so bad though. The art, music and play fit together so well, really awesome!
I love code puzzles, this was really cool! It was too hard for me, but I learned a little python, and had fun :D
GilgaYES!
The spikes on the floor were originally bottles but the artist just couldn't make them dangerous enough so we resorted to good old restaurant spikes.
I just put up a linux build. Hope it works!
Controls feel great and the scope is really impressive for a game jam. Nice work!
It took me a while to figure out what was going on, but figured it out eventually. Love the shape descriptions!
Pew pew pew! Yay! ...awww :'( Like the overall style, the engine's cool!
Got stuck in the sewers, couldn't walk over and talk to the pink guy? But what I did play was excellent, really love the visual style and the audio was sooooo good!
That art style is amazing, and the quantity of characters animated is crazy! Pretty great all round actually, Well done!
Graphics are simple but really beautiful! So much atmosphere in them, music would have lifted it even more, but well done!
Dude, this is sweet! Feels so awesome when you have a huge line of guns :D Amazing art and audio as usual!
Oh man I love that art style so much :D
Easy to pick up. Lots of character in the presentation and appropriately chosen music.
The one way cycling of shapes makes it pretty punishing, particularly at this look ahead distance. Not necessarily a bad thing, but the difficulty is immediately quite high.
Would be nice if the menu's were keyboard controlled, just to stay in the flow of the game more on failure. It's the kind of game where you want to minimize the restart time.
Are some of the holes shapes that are non selectable? For a second I thought that some of the shapes could go through a few different holes (ones that were oriented differently) and I thought that was a nice twist, but then I turned out to be wrong.
Love the faceted art style!
Nice work! Once I figured out how the movement worked on the fast form it was really fun. Would have been cool to have more for the slow tough guy to do, beatin up baddies etc, he looks so cool but all his good for is busting through walls, poor guy! :P Anyway, enjoyed it, thanks!
What's that mute button for?Why would anyone want to mute that amazing music?? Dah da da dah da da dah... :D This was fun, I had to play through a second time to see what I got when I failed. Once I figured out you didn't need to actually match pieces, you could just drag them over until something clicked it got a bit easy. I really liked the sketchy style of the "dna" art, it matched the a cappella music, it might have looked nicer if you'd had that style for all the art to give it a nice consistant tone.
Wow, love it! Best take on the theme I've seen so far :)
I love how it seems so easy but is so hard! Really nice all round!
That art is so good! Especially loved the background scenery. Also wizards rock.
Bahaha great stuff!
I just wanna live out the rest of my days as an owlbear!
Nicely done! Everything works together so beautifully you really nailed the tone.
Oh man that art is wonderful! And everything's all round really great, so much character in there, excellent work doods!
Man the core loop is simple but so addictive! The sort of game I love to play on my phone while on the train. The audio and art is great, loved the death anim and sound in particular. If there's a way of having the arrows displayed around the characters that'd mean you wouldn't have to keep looking away from the nice art!
Love the artstyle, and gameplay is really ambitious for compo, but you got so much in there! Congrats!
Fun! And nice work getting a leaderboard in, makes a big difference having that as a goal! Made me think of these sketches an Aussie comedian Micallef used to do :) https://www.youtube.com/watch?v=OpkKvmrwktY
Haha I actually really liked this, simple yet great use of theme. Controls were pretty tight and the ramp in difficulty kept me interested!
The cute art and music is great. The pickup mechanic was a bit tricky to figure out, even when I did figure out what I was meant to pick up, the controls were pretty unresponsive. Would've been nice if a bit longer too! But for your first Jam, nice work!
The art is fantastic! I'll have to play again when i have some friends around :)
Nice little game, really loved the art. Small critiques,
took me a little while to figure out the controls and couldn't really see the health bar blending into the blackboard.
Excellent on so many levels! The style is so sweet, and works perfectly with the mechanics. Really charming stuff!
Awesome concept and pulled off really well, loved it!
I love how surreal this feels with the music and low colour art and crazy magic elevator. Nice work!
The music switching totally makes it! I wish there was dialog between the characters to enhance that, but just the music alone gives them so much personality. Nice one!
Nice game overall, controls worked fairly well and enemies behaviour was cool. Think it would've been sweet to be a bit more fast paced maybe, sort of like a 2D Dungeon Dashers. Maybe some more warning on when bombs were going to explode and where skulls were incoming would've been nice too! But great effort!
Wow, suuuuuper polished, all the intros and menues and everything are really impressive, and the platforming feel is supurb. Amazing job!
Phew that was intense! Like a single player spaceteam, really fun!
It gets quite fun when it's frantic and you start trying to efficiently find the best route. Some more feedback on pickup/put down food/dishes would do wonders to the feel I think. These sort of semi-simulations are fun though, and there's always so many features you could add and never enough time, so well done!
Beautiful artwork, I want to hang out in that fish tank all day!
Awesome entry, well done guys! Solid concept and executed really well. :)
Looks amazing but couldn't get the controls working as my keyboard doesn't have a numpad haha. Would love to check out a version with alternate controls (maybe using IJKLUO?)
The concept seems really good but I found the zombies impossible to outrun, didn't really get how I was supposed to evade them! :(
We have to go deeper! I liked this, I think you nailed the dreamlike feel :)
Really interesting game, well done!
Holy crap, so much polish! Really beautiful feel to it all, and amazing soundtrack to toy around with.
Beautiful art and audio and I love the variety of characters!
Thanks for the comments guys, we are definitely considering a post-Jam version soon(-ish) with local multiplayer support, as we want to play that version ourselves too! ;)
Thanks for the lovely comments everyone! We are working on it more, tried some local multiplayer out and it's pretty fun :) We'll put a new version up in itch when it's ready. Just wish it wasn't so hard to find the time! -Dave
Wow, I'm blown away by the style, really evokes something sinister, and the control mechanic evokes stuff like the 11th guest and works great with the one room concept. Wish i had the option to play full screen! Loved the puzzling too, felt so smart when I figured it out! Amazing work!
Cute little game, really captured that feeling of being an every day average IT guy. Would've been nice with a basic pass of audio!
Yeah, great concept, art and sound. I was a bit confused about the knight too, but still, really nice!
Awesome art and music, always love your stuff Ellian! :)
Great work! I love being a jerk to customers. Want a double cheeseburger, don't have exact change? GET OUT MY RESTAURANT!
Huge amount of low-fi charm, the weapons had me giggling and wanting to get further to see what would come next.