Space Wars (browser game) by AntonyBaasan 2015-12-22T21:22:00
Not really a big fan of timers to be honest... Timers are no substitute for actual gameplay.
Foon → Ludum Dare Explorer → Users → ProjectX593
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Changeling Infiltration Simulator | compo | 37 | 3.98 | 4.02 | 4.02 | 4.36 | 3.62 | 2.90 | 3.43 | 73 | |||
| 2015 | 34 | Two Button Controls / Growing | Chaintanks | compo | 90 | 3.85 | 4.30 | 3.98 | 4.03 | 3.28 | 2.79 | 2.73 | 88 | |||
| 2015 | 32 | An Unconventional Weapon | TeleMage | compo | 231 | 3.55 | 3.47 | 3.91 | 3.98 | 3.29 | 2.53 | 100 |
ProjectX593 leaves an average of 42.3 feedback comments each event.
Not really a big fan of timers to be honest... Timers are no substitute for actual gameplay.
A pretty cool idea, but needs a lot of APM to actually play properly in the later levels.
This could certainly be a cool game, shame you ran out of time :(
Not bad, though I wish the menu wouldn't disappear when my mouse leaves it.
Very interesting game, my only problem was that the thrust seemed too weak to have much control over your ship.
At times I seemed to die for no reason, not sure why. Other than that it's a pretty interesting and challenging puzzle.
Interesting idea, though I found it to be a little bit too easy.
Doesn't really follow the theme but not bad.
I like the music, reminds me of dos games lol.
Didn't quite get it on my first try, but the second time I got the hang of it and managed to grow a bunch of people. Pretty interesting take of the farming game!
Pretty tough, and relies a little bit heavily on memorization since there's not quite enough time to react to stuff, but very well done otherwise!
Played through a couple of times, it's very hard if not impossible to make the relationship 'good', which I'm guessing is by design. Very interesting and thought provoking game...
Pretty interesting level design, the game made good use of the mechanics.
Quite difficult!
A bit annoying when new enemies spawn right on top of you, but other than that not bad :)
Harder than it looks, wasn't sure what to do after I balanced the system so I killed the sun for lols.
Being too fat to fit through the maze is pretty funny. I sometimes seemed to lose food twice for one twirl of the right stick but other than that it's a fairly challenging game, nicely done!
Pretty good game, though a bit of UI like an icon or something for items would be nice to have :)
I wound up with negative money after getting the reactor pretty stable, I think it went over max int. Hard at first but an interesting challenge to get it stable and efficient in the end.
Nice music, fun little game.
Clicking the colored words doesn't do anything for me.
This game is random and weird... I like it.
Pretty cool game, but whenever I mess up and break a block the game crashes.
That's probably the creepiest sounding flower ever.
The way the music changes based on the laser is great - I found myself keeping my laser charged even if it wasn't needed just to play with the music.
Vine: get rekt by bunnies and worms. Not bad :)
Good looking game, a bit relaxing, though no real objective.
The gameplay is pretty simplistic, but the music and aesthetic are just absolutely awesome.
Awesome game! Only complaint is the A and D arrows at the corners of the screen seem to be reversed from the direction they actually move the level... or maybe I'm insane... one of those.
Pretty cool little game! It locked up on me a couple of times though :(
The controls seem awkward at first but once I got the hang of it I found it to be actually pretty effective. Nice work!
The random platforms sometimes make it so it's actually impossible to progress. Also when jumping, hitting the keys at an odd time sometimes changes your jump angle.
Neat little game, found it to be a little bit easy when it suddenly ended, but dealing with both sides of the screen at once was a bit of a challenge.
Constrols are a little bit janky, but pretty cool, very nice pixel art.
Pretty fun, but the constant health loss made it reeeally hard to stay alive.
Very original idea, though a lack of a map or zoomed out view, or the ability to undo the last ball makes for a lot of trial and error.
Holy crap this game is hard, couldn't get past the first boss! The controls are interesting, though it mostly boils down to just holding down fire and moving up so the second button is kinda useless.
Pretty fun game! The control scheme is pretty interesting - very simple but very hard to master.
Very cool idea, but the level with multiple colors is reeeally hard.
Very fun and polished game! A bit of a shame there isn't slightly more variety in the dungeons but the presentation was still very good.
Kinda fun, but needed to ramp up the difficulty - I found it way too easy.
Having to go back in the level and redo parts you've already done is kinda tedious :\
Pretty fun, but the wait for the EMP to come back is a little tedious.
Interesting concept but having to go through the entire game all over again every time you make the wrong choice is really annoying. Would have been better if there was a quick death screen and a retry button that put you back on the same level.
I have NO idea whats going on but this game is AWESOME
I got this error in Firefox:
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort() at jsStackTrace@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:992:13
stackTrace@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:1009:22
abort@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:3127993:25
b129@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:3124143:60
__ZN13MemoryManager8AllocateEji10MemLabelIdiPKci [MemoryManager::Allocate?1(unsigned int, int)]@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:910827:10
__Z15malloc_internaljj10MemLabelIdiPKci [malloc_internal?1(unsigned int, unsigned int)]@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:910654:8
__ZN19CollisionListener2DC2Ev [CollisionListener2D::CollisionListener2D()]@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:1790230:9
__GLOBAL__I_a14174@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:1805248:2
.func@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:1326:66
callRuntimeCallbacks@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:1092:7
ensureInitRuntime@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:1120:3
doRun@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:3127918:5
run/<@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:3127939:7
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Works on the windows build though.
Got an error - 'Could not find the main class. Program will exit.'
Really fun little game, though it gets a bit stale after a minute or two when you realize the difficulty isn't ramping up.
Very good music in this game, and an interesting mechanic too.
The portal mechanic is pretty cool - I was worried it would be a Portal ripoff heh. The patterns of asteroids were nicely put together too and really fit well with it.
Kinda immature for my taste unfortunately.
The hit detection on the sword felt a little wonky, but pretty good aside from that.
Short but hilarious - loved it!
I have no idea whats going on :x
Now THIS is a good game! Super simple idea, solid execution. I love the little victory spin the turrets do when they kill you!
Looks really nice but not all the fun to play unfortunately. The rocks randomly spawned on top of me on my first try.
Couldn't tell how to make the robot hit the switch, robot floated up through the floor and got stuck in another room, got stuck trying to climb a ladder.
This game.... :| I dont even
Fun, but quite difficult!
It' didn't run for me, here's the full console output:
ld32Game starting...
ERROR: SpriteLoader.load_spr_imageio file does not exisit?
doc_root = c:/_resource/Games/PocketRaiders/dev/media/image/fonts/console.gif
EXCEPTION: GRTC stack...
java.lang.NullPointerException
at ce2.Font.init(Font.java:34)
at game.GB.init_gfx(GB.java:167)
at game.GB.run(GB.java:238)
at java.lang.Thread.run(Unknown Source)
load_sprite_list spr_list_loc:media/xml/game_mini.sprite.xml app_path:
ERROR: load_music_tracks track #0[false].loc:ludum_32.ogg
ERROR: Loader.load_game_config music tracks failed to load: media/xml/game_mini.
ERROR: SpriteLoader.load_spr_imageio file does not exisit?
doc_root = game/logo_mini.png
EXCEPTION: Mini.pr_mini_init stack...
java.lang.NullPointerException
at ld32.ld32Game.bubble_slugs_init(ld32Game.java:78)
at ld32.ld32Game.app_init(ld32Game.java:68)
at game.GB.run(GB.java:238)
at java.lang.Thread.run(Unknown Source)
Stopping Application
Really interesting interpretation of the theme.
It's too bad you ran out of time, the art and music are awesome! You should have left the audio rating up - I'd have given it 5 stars there!
Very fun little platformer! Might have looked slightly better if the textures weren't antialiased but not a big deal.
Pretty funny little experience :P
I haven't the faintest idea of how to play this game :x
Probably the strangest game I've played so far!
Probably the best game I've seen so far actually!
A little bit easy, but overall fun. Does he ever find Mr Furrybottom? :o
Not bad, but really hard to see the bullets.
Very fun little game, great work!
Really good looking game, the black hole mechanic is cool, but needs a crosshair on the screen so you can aim properly. Couldn't find where the hitbox was for the last turret :x
Not the most original idea, but really well put together. Very polished, and the number of combinations of attacks is very cool.
My potato fell through the floor :x
Couldn't kill the wolf, all the blood and axes everywhere made the game lag too much to be able to continue.
Very fun game!
The movement being bound to the direction the character faces is pretty awkward. Also found a bug where if you shoot while too close to a wall, it hits the wall right away - effectively doing nothing.
It got REALLY laggy after a couple minutes of playing. I also didn't see any of the powerups mentioned. The blood spraying everywhere is pretty funny though - for a moment I thought some guys covered in blood were actually strapped with dynamite or something :P
Very good audio and visual design. Thinking back on my own experiences as a kid, the game really fits what being bullied is like.
I really like this game! I just wish I could survive long enough to see if there are any guns after the SMGs haha.
Pretty fun - only complaint is that moving when the mouse cursor is close to the pig is very slow, makes it harder to try and quickly eat an apple.
Really cool little game, certainly is unconventional. Just too bad there wasn't time for more levels, I enjoyed the ones that were there.
Very polished and fun game, I love the animations!
Awesome little platformer! Tough, but the mechanics were solid and it didn't feel unfair.
Got to 874, really fun game, would be fun on mobile too! I felt like the difficulty ramped up just a bit too slowly, and the HP regeneration was a little too strong - I was able to mostly ignore the attacks as long as I kept breaking boxes.
Toward the end I ran into a bug where all the boxes started vanishing and reappearing, though it wasn't hard to play through it.
I have no idea what is even happening. Amazing!
LD35 — Shapeshift (33)
Shape Shifters by SelfTitled 2016-04-29T03:43:00
Cool game, lol'd when I started by immediately throwing a shape offscreen.
The Night Shift by silkworm_sweatshop 2016-04-29T03:37:00
Very funny intro, the game itself is a bit hard!
Polymorph by motorherp 2016-04-29T03:21:00
Very good looking, and nice music!
Prince Charmless by Pietro Ferrantelli 2016-04-29T02:49:00
Really great game, and challenging too! Could easily be one of the winners I think!
Mountain by guoboism 2016-04-25T03:46:00
Pretty interesting concept, though I didn't actually see the face right away, had to read the description.
Land of the Dead by Mathieu Muller 2016-04-24T19:23:00
Found a bug where dead enemies will still shoot even after they've disappeared. Makes the game near impossible to beat, but otherwise very cool.
Morph Brawl by Seregy7 2016-04-24T19:16:00
Not bad but REALLY short!
Private Tom, Dick, or Harry by randomhuman 2016-04-24T19:14:00
One of the best games I've played so far, I just wish there was one more level :P
Aqualution by DevDad 2016-04-24T19:04:00
Pretty good, but at one point I think I died or something, and could no longer eat anything. Night was a little bit too dark to see.
MazeEffect by AnMorfeusz 2016-04-24T18:52:00
Not sure how to reload, can't get very far without more ammo.
Shifter by CoderJoe 2016-04-24T00:46:00
Really freakin hard haha.
Fall and Roll by blackname 2016-04-24T00:37:00
Pretty cool idea but the camera makes it really hard to see where you're going to jump, where holes are etc.
Wild Runner by Venneque 2016-04-24T00:34:00
Wasn't really sure what the point of the other forms was, other than maybe using them to bring the kangaroo down faster I suppose.
Morphlings by TomaszHajas 2016-04-24T00:28:00
Cool game! A bit too bad there wasn't time to make the other 2 maps.
Where Wolf? by squigglez 2016-04-24T00:20:00
The enemies shapeshifting is a neat idea, controls could use some work though.
Hedron Collider by ProgrammerSteve 2016-04-21T04:47:00
Maybe not the best use of the theme, but very polished and fun. One of the best games I've played so far!
pulsar by dvdagames 2016-04-21T04:37:00
The download link for the windows version seems to be broken
EbaTank by plaguespark 2016-04-21T04:33:00
Very short, but very cool!
Hi, I'm Tom by maleero 2016-04-21T04:26:00
Welp, that was creepy, well done!
Scrapmetalship by Four Quarters 2016-04-21T03:33:00
Really cool game! Very slow though, and a way to escape from enemies would be nice since you can't tell how strong they are from the map.
Switch Them All by Kano 2016-04-21T01:58:00
Not bad! I found picking up my ammo after shooting it to be a little annoying though. Half of it usually got lost or stuck behind a bunch of enemies.
The Maitre D by SeaDads 2016-04-19T02:25:00
Easily the best entry I've seen so far by a big margin.
Logger by forgiv3nplays 2016-04-19T02:05:00
Not bad! One bit of feedback would be that the difficulty should increase as you keep playing - or if it already does it should increase faster. I found it very easy to take no damage, and the difficulty didn't seem to ramp up, so the end of the game was when I got bored rather than when it was over or got too hard.
Metalmorphosis by swimminginlava 2016-04-19T01:52:00
Really nice music in this game!
Slime Matter by HJSR 2016-04-19T01:42:00
Doesn't work for me. Since it's Unity, there's a few things you could do to fix it:
1) Export Windows, Mac, and Linux builds and have zips for those
2) Rather than zipping up the WebGL build you made, just put it as is on Dropbox or a web server somewhere. You can include a link to the index.html, and even have it appear in the iFrame on this page so people don't have to download it.
DungeonShift by AssassinMonkey 2016-04-18T05:02:00
Adding the controls to the description would be helpful. Wasn't sure how to use potions, or if there were other things I could do I wasn't aware of.
LycanQuest by mactinite 2016-04-18T04:51:00
Pretty cool platformer, but some checkpoints would be nice!
Super Jelly Blaster by adcrusher 2016-04-18T04:41:00
Quite difficult, nice pixel art!
Cubes of Power by catchthefloaty 2016-04-18T04:05:00
A little hard without vr, but otherwise really good!
Change the Formality by Dooskington 2016-04-18T03:49:00
Text is too fast to read, had to take screenshots lol. I think I won? Not sure, but it sure was weird.
Infinite shifter by Martins 2016-04-18T03:44:00
A pretty interesting take on idle games, I like that it actually takes thought compared to something like cookie clicker.
SoundShape by QuiZr 2016-04-18T03:38:00
Really good job for such a short amount of time. I only wish there was a way to replay the sound for an incoming line, it gets hard to remember all the sounds, but I suppose that's the point!
Turret Arena by nikev 2016-04-18T03:33:00
I found the movement speed to be way too slow, but a pretty cool idea otherwise.