FoonLudum Dare ExplorerUsers → Peni6

Peni6

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyEscape from planet Earth!jam
201532An Unconventional WeaponWeapon of Darknessjam9782.592.462.352.352.962.921.712.5845
201431Entire Game on One ScreenShadow of the Shotgunjam8562.762.663.193.142.641.902.69100
201430Connected WorldsThe curse of the Pharaohjam14
201429Beneath the SurfaceMulti Mining Operationjam4433.102.762.953.562.252.122.8845
201328You Only Get One!1 Olly's LSD trip 1!jam4152.732.654.052.633.063.053.7945

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Peni6

LD28 — You Only Get One

0 AD - Zombie Uprising by BrothersT 2014-01-06T00:18:00

nice

Turret 101101 by savethejets1 2014-01-05T23:23:00

Unable to run, bad pickup then game dissapears

LoneStranger's YOH1B by LoneStranger 2014-01-06T00:24:00

Pretty good game, nice one!

Red and Gold by Christina Nordlander 2014-01-05T23:36:00

I'm not spending this long just to assign skill points

YOGOPlatform by uchiro 2014-01-05T23:27:00

No real explanation, spent ages working out what to do, then ages trying to actually jump, completely unable. No clear instruction, no game

One Outcome (is all you get) by bitserum 2014-01-06T01:05:00

There wasn't that much playing of the game, but wow the got really dark really fast!

The Stingy Chef by bunnyhero 2014-01-06T01:46:00

chuckled :)

Choices (Sea Wind) by Striwx 2014-01-05T23:41:00

Very moody, but also very boring

Noir by themachinestarts 2014-01-06T00:15:00

Good job all round!

Space Adventures by Rialgar 2014-01-06T00:02:00

Once you lose track of the objects it's damn near impossible to find them again.

Justin Beiber Presents: Justin Beiber in, Justin Beiber-Ball starring Justin Beiber: Mad Swag edition by Jedi 2014-01-05T23:30:00

love the troll here, good laugh, obviously not gonna win any awards, but well done :)

Archerilles' Heel by TBSHRichard 2014-01-05T23:46:00

No audio, humour, controls were miserable/

One More Bullet by ziomorti 2014-01-06T00:57:00

Fun little game

M'Lady and The Tramp by Pixelbear 2014-01-06T00:34:00

YES.

Reaccion 28 by Paco 2014-01-06T01:14:00

Very clever mechanic

LD29 — Beneath the Surface

Multi Mining Operation by Peni6 2014-04-29T15:37:00

Motherload was indeed our initial inspiration. Unfortunately we didn't have enough time to include upgrades but are very proud of the multiplayer component. Thanks for your comments!

Multi Mining Operation by Peni6 2014-04-29T15:53:00

Thanks for the comments guys.

davidwparker, I'm uploading Linux and Mac versions very soon, check back later!

DazKins, appreciate the feedback. Both of us on the team really wanted a multiplayer game just because it is cool! However it is still functional and somewhat fun playing singly. Let me know if you want someone else to play with online and I'll hop on!

Crystals by Wir 2014-04-29T15:51:00

Wasn't able to get this running, got two errors on load:

Apr 29, 2014 4:48:20 PM crystals.Welt bildLaden
SEVERE: null
java.io.FileNotFoundException: assets/hintergrund.png (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileInputStream.<init>(FileInputStream.java:101)
at crystals.Welt.bildLaden(Welt.java:227)
at crystals.ZwergenLoch.<init>(ZwergenLoch.java:37)
at crystals.ZwergenLoch$Menue.run(ZwergenLoch.java:128)

Apr 29, 2014 4:48:21 PM crystals.Welt bildLaden
SEVERE: null
java.io.FileNotFoundException: assets/button.png (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileInputStream.<init>(FileInputStream.java:101)
at crystals.Welt.bildLaden(Welt.java:227)
at crystals.ZwergenLoch.<init>(ZwergenLoch.java:39)
at crystals.ZwergenLoch$Menue.run(ZwergenLoch.java:128)


After renaming the files to use lower case it didn't crash but the screen was still white. Linux 3.14.1 using Java 1.7.0_55.

Looks good from the screenshots though and I wish you the best!

LiveNotOnEvil by Daiwen 2014-04-29T15:43:00

Really nice concept, pretty unique! Only downsides are unfinished graphics and a lack of an in-game title screen and/or explanation of the goal. Had lots of fun playing this.

LD30 — Connected Worlds

MultiWorlds by Joemag 2014-08-27T11:47:00

Very nicely completed game, well thought out and nicely designed levels. A couple of rage-inducing parts!

Could have done with a little more audio, maybe a backing track. More levels would have been great too!

Cyber Viking Road Rage by PapaWhiskey 2014-08-25T16:22:00

Your web build downloads a "CVRR.rar" file, don't think it's supposed to do that...

The curse of the Pharaoh by Peni6 2014-08-26T11:03:00

Hi Prophile,

Our music guy actually made three songs, as well as a couple of riffs, but we ran out of time to implement them all.

The curse of the Pharaoh by Peni6 2014-08-26T13:54:00

Unfortunately that was a placeholder that I completely forgot to remove, I'll change it and upload a new build in a minute though!

The curse of the Pharaoh by Peni6 2014-08-26T22:20:00

Thanks for the great feedback, Victory Garden!

There were issues with the platforms dissolving too quickly and when hit from beneath instead of just from above, we just ran out of time to fix everything! The checkpoints weren't actually done by the torches, I guess it was just coincidence on some of them though. It's a pretty neat idea though and we didn't think of that, I'd love to change it such that the checkpoints could be distinguished by larger or different torches.

Sorry about the volume, DaanVanYperen. My PC volume was really low when I calibrated it so I whacked it up to 11 within the game! I might put a little warning above so you can turn your volume down in advance.

I Think I Broke Something by Otrora Games 2014-08-27T11:52:00

WASD and cursor keys for different controls didn't work for me as they are the same buttons on my keyboard (fn+WASD for cursors). Not left any rating as it wasn't really playable.

Close Your Eyes by nonetheless 2014-08-24T20:03:00

This is the best game I've seen this weekend, such a brilliant idea. I actually closed my eyes a couple of times instinctively. The text, the art, the idea, this should win LD30!

Triple Threat by bORAT 2014-08-25T22:28:00

Nicely made with a good concept, although an AI would have made it perfect.

LD31 — Entire Game on One Screen

Shadow of the Shotgun by Peni6 2014-12-10T18:03:00

@ZNCatlaw Olly (Artwork) here. Obviously a lack-of-time was the reason for most of your issues, we still think the overall game is solid, and the combination of raycast shadows & a nightvision drone provides a really interesting and unique game mechanic.

It's always a case of "if only we had more time" but we're very proud of our end product here!

Shadow of the Shotgun by Peni6 2014-12-10T19:23:00

@cxsquared it was a balancing act with the graphics, we wanted to make it deliberately hard to see without the drone, to push usage of our unique game mechanic

Shadow of the Shotgun by Peni6 2014-12-14T03:22:00

@barryrowe I assure you i have completed this game many times by carefully picking my way through the enemies using the drone; it's meant to be more of a stealth game, with a hotline miami vibe to it

Sweep Stacks by excaliburjs 2014-12-29T14:16:00

Great fun and a lovely playing game. Nice job!

Faster than MMO by Luke Nizik 2014-12-17T01:53:00

couldn't connect to server

LD32 — An Unconventional Weapon

Weapon of Darkness by Peni6 2015-04-21T09:26:00

Thanks for the feedback, plokdev. There were many improvements that could have been made to the state when you've knocked out the lights with EMP, and clarifying that the enemies cannot see you is definitely one of them. We also wanted to improve the AI for that, having them run around and shoot completely erratically would have been nice.

Weapon of Darkness by Peni6 2015-04-22T19:36:00

Terpin, we're very happy with what we did in the time we spent, but we lost about 12 hours work time over the weekend, which could've taken this game to another level!

steboots, you didn't play this right, as you can shoot the enemies, it must be a bug on your end, sadly without being able to reproduce it, we can't fix it! Try a different pc!

wg_phancock, audio is a big part of games, and there were plenty of sound cues you missed for the shooting! Still, we had a more overt shooting animation in the works.

LD36 — Ancient Technology

Helisculptor by Dining Philosopher 2016-09-09T21:09:00

Coherent art style and music, original idea, timer is definitely way too short.

BugRocket by Pavel M. DlouhĂ˝ 2016-09-17T15:15:00

I've always wanted to try the idea of hand drawn art, really nice. Music was very good as well. Still, can't say it was especially fun.

I'm not saying it's aliens... by Boberro 2016-09-09T21:14:00

When I played the camera was far too close to the ship, that said, i could still play a bit. Nice mechanics and a fairly original idea.

Artifact of the Ancients by Omiya Games 2016-09-17T14:44:00

Well executed concept, nice music and character art. Found the background art to be lacking, also the text transition flip thing was irritating, and there was a bit too much text in general.

Atlantis Builder by CyberStarLight 2016-09-09T21:15:00

clicked on the web link, 404 not found.

Atlantis Builder by CyberStarLight 2016-09-09T21:21:00

Played the game in the LD page, nice mechanics, you clearly managed to get a lot done in the time, but i feel it's a bit too complex, the controls are too reliant on the mouse.

Ancient Technologies by csanyk 2016-09-15T21:08:00

Short but very sweet, obviously the game itself isn't yours, but something about plugging it all in was good fun

Robot Forest by Thrainsa 2016-09-17T15:23:00

Beautiful artwork, that said it wasn't clear where the level and the background was at times, leading to unfair deaths. My arrows didn't seem to do anything against the robot, and the jump height to the ledges seemed a little off.

Ancient Invaders by JonathanG 2016-09-15T21:30:00

Lovely art, well made game. I think the character movement could've been a bit faster, and the fact that your arrows could hit bullets and dead enemies was more irritating than entertaining,

I am the Destroyer by BMacIntosh 2016-09-17T14:54:00

looks to me like not all of the art was finished in time, some of it looks amazing, some of it looks like placeholder stuff. Music was good, all the mechanics played well, i'm not much of a click-adventure person so i couldn't comment on those aspects really.

Stone Age Clicker by ZYXer 2016-09-10T13:02:00

Longest I've ever played an LD game, absolutely brilliant, addictive, and very well made.

Ravan by Erkberg 2016-09-15T21:15:00

Controls defo needed some improvement, but a nice game none the less

Fireworks Grandmaster by local minimum 2016-09-15T21:36:00

Waaaay too much text for an LD game, which imo was too small. Very unique concept, well made art, especially the fireworks. Can't say it was that fun, though.

Legend of the Psychedelic Skull by peejaygee 2016-09-17T15:08:00

HTML5 loaded fast which was nice. Simple concept, nice music, the AI was pretty poor, at not point was I really challenged.

Ancient Chaos by Alsatian Studio 2016-09-17T15:18:00

Okay art, well done AI felt my player could have used an extra mechanic to help him stay alive. Didn't hear any music or sound FX, and other things like a score were missing.

Left Behind by RockhopperGames 2016-09-10T11:25:00

Nice art, considering this was your first 3d game you got a lot done. That said, maybe having just one robot, and a gameplay objective, would be a better use of time.

Caveman's Sky by Archonthewizard 2016-09-09T21:00:00

I played the full twenty minutes. What you achieved in the time was staggering.

I think that there are too many animals, that having to target every animal when hunting is a pain, that some Ai for the guys could make the game a bit more fun, and that the 20min timer is a bit too short, i'd only just started my monument when we ran out of time.

Also, moving the mouse to the screen edge didn't work for the top of the screen.

All that said, I've never played an LD game for that long, and am in awe of how much you managed to pull off.

Paleo Yum by zzapp 2016-09-17T14:48:00

Nice concept, obviously a lot missing from the final game. Good controls.

Cuclock by The Mad Strauss 2016-09-15T21:20:00

lovely art, and a simple but fun concept. However the decision to make space jump instead of W is a weird one, and made the game frustrating to play.

stoneagetechgame by XRQTQMWQXNYL 2016-09-09T20:29:00

Some nice modelling, but clearly a lot missing. My guess would be a scope issue. Maybe would be better just trying to hunt one animal through the wild

Watch for Falling Rocks by DDRKirby(ISQ) 2016-09-15T21:26:00

Beautiful art, addictive gameplay, great level of polish. I think that a better font could've been used for the score/ end game text, and that the days survived as a score wasn't working, could've just been a score based off of enemies killed

Da Vinci vs Ancient Creators by kawzar 2016-09-17T15:25:00

Nice artwork, the gameply itself was lacking. Too slow, too little for the player to do, no real gameplay variety.