FoonLudum Dare ExplorerLD36 → Ancient Invaders

Ancient Invaders

By jonathang

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Comments

jscottmiller 2016-08-30 00:51

Love the art and the music. Also, I like that everything is a physics object - it forces me to be way more precise with my shots than I would usually be in a game like this.

devextreme 2016-08-30 03:53

I also thought the art and music were great! Also liked the way the arrows stick with the invader and fall with them.

lonelyvertex 2016-08-30 07:52

Well made simple game with good dynamics, just as mentioned before it adds to gameplay when all objects have some kind of reaction. Art and sound go very well together on this.

publicidadeba 2016-08-31 15:36

This game should have more comments, one of the most fun. Great use of the theme and ULTRA MEGA SOLID gameplay.

publicidadeba 2016-08-31 15:43

the boss looked so freaking cool

mrnyarlathotep 2016-09-01 17:23

I really liked this; simultaneously a devolution of space invaders theme, while an evolution of the gameplay

michelev 2016-09-02 08:47

The fact that everything was a physics object (projectiles included) made the game super real. Arts and the mood were completely in sync with the theme. You did a really great job!

skosnowich 2016-09-03 11:54

This game really looks and feels great. Perfectly fits the theme. I personally never really liked Space Invaders, but this adaption is awesome.

I find it kinda hard that the dead bodies (and also some shots?) get hit by the arrows and thus are blocking them. Anyways, going for another round. :D

gfm 2016-09-03 14:17

Nice reimagination of space invaders! I really liked that you had to beware of projectiles and falling/rolling enemies, since they could get in the way of your arrows.
The boss battle was also a nice addition!

thrainsa 2016-09-03 14:26

I really like the game, the music and the art.
The boss was challenging but not to hard.
I liked the idea of the arrow begin blocked by the enemy projectiles.

Nice entry ;)

chrisostome 2016-09-03 15:02

I really liked the art, the music, and gameplay. I liked the physic and the boss fight. The fact that arrows can be blocked by ennemy projectiles is nice too.

I'm not sure about those blocks, though. With dead ennemy's and ennemy's projectiles already blocking arrows, I thought the blocks were a bit redundant. Especially in the boss fight, where you almost can't get a shot at it before clearing most of the blocks.

But very cool entry anyway.

mottafier 2016-09-03 15:15

Great game! I like Invaders, the only thing is it was a bit annoying that arrows get stuck in the dead birds as other people point out, but I'm sure you meant for that to be an annoying game mechanic :P The art fit the scene well, the boss was decently scary, the controls were good, enemies varied. All in all, great game you have here! I think a boss song would make it much more intense :p

adsilcott 2016-09-03 21:10

The Mayan theme made for a great style, really enjoyed that. It was a fun take on a classic, with enough new ideas added to it to make it interesting. Cool last boss too!

satyre 2016-09-03 23:24

Nice art style and variation of space invaders. I liked it :)

bentglasstube 2016-09-04 14:53

A nice concept and I really enjoyed the art style, but the mechanic where dead enemies and enemies' projectiles (especially the boss's) could block your shots was more annoying than interesting.

mathiouza 2016-09-06 18:19

Nice game and congratulation ! This is a good remasterization of Space Invaders and the art is cool too. Sounds are nice too.

jupiter_hadley 2016-09-11 16:08

Love the graphics, awesome gameplay as well. I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/kkOlDKzD1Xw

toadfrogs 2016-09-13 01:41

I win! This game is fun :D
That font is kinda complicated for some but still suited with the graphic style.

peni6 2016-09-15 21:30

Lovely art, well made game. I think the character movement could've been a bit faster, and the fact that your arrows could hit bullets and dead enemies was more irritating than entertaining,

bmacintosh 2016-09-19 19:55

I really dig this. I love the sound effects, and the art. It was amusing that dead enemies would intercept your shots, but annoying when they were lying on the ground or taking forever to fall off of one of the barricades. Also, the barricades felt almost entirely detrimental, and I was happy when they were gone. I think that might be because you can aim in directions other than straight up, unlike the original Space Invaders, but the barricades prevent you from actually taking much advantage of that.