@RockhopperGames
You are definitely right. I had a long list of items that I was going to implement but the engine took a bit longer than I expected. Thank you very much for your feedback!
@DragonZBW (SparkLight Games)
I'm sorry that you got confused. I'm sure that not being able to interact during the tutorial tipped off most people. Next time I'll put more effort in trying to figure out if the games makes sense from outside. Thank you very much for your feedback, it was really helpful!
@oskardevelopment
Yeah, writing and fuel must have been really hard to guess. In the end I just used the wikipedia definitions of those words. It lead to overcomplicated hints and obscure sentences, I guess.