FoonLudum Dare ExplorerLD36 → Project Leonardo

Project Leonardo

By michelev

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jakatpemadi 2016-08-29 10:48

I am not sure that the gameplay is only 5 minutes. I am stuck at thinking about "paper" instead of "writing". Finished it in almost 1 hour.

Good game, I like the Portal game references there. Maybe you can add background music and some sound effect there. thanks.

michelev 2016-08-29 11:29

Thank you very much for playing it and for the feedback. I think you are correct, the fact that even 'numbers' won't do for 'number' must have been very frustrating. Next time I'll try to plan in advance my weekend in order to have more time!

onyon 2016-08-29 12:22

Cool text-based game. Thumbs up!

rockhoppergames 2016-08-29 15:40

It's a shame you didn't get more time to widen the tech paths or terms that you could refer to them with. Things started well with "wheel," but I must admit that I was a little disappointed when "pulley" and "fulcrum" didn't bring any results...

For ten hours though, I think you made a good showing. Games like these always struggle with language, so no way should I expect you to solve that in such a short time period! I hope you enjoyed Ludum Dare!

dragonzbw 2016-08-30 00:14

I am extremely confused. It feels like there's something here that I'm supposed to know that I don't. Everything i said was responded to with some non-contextual phrase like "So I'll just call you..." and then "He had to save her."

oskardevelopment 2016-08-30 16:45

Cool game! When I reached a certain point it was hard to guess and the hints didn't help anymore, mostly hinting about number 42 (fun idea)! :)

michelev 2016-09-02 08:25

@RockhopperGames

You are definitely right. I had a long list of items that I was going to implement but the engine took a bit longer than I expected. Thank you very much for your feedback!

@DragonZBW (SparkLight Games)

I'm sorry that you got confused. I'm sure that not being able to interact during the tutorial tipped off most people. Next time I'll put more effort in trying to figure out if the games makes sense from outside. Thank you very much for your feedback, it was really helpful!

@oskardevelopment
Yeah, writing and fuel must have been really hard to guess. In the end I just used the wikipedia definitions of those words. It lead to overcomplicated hints and obscure sentences, I guess.

jonathang 2016-09-03 10:09

Interesting puzzle game. Would have loved to have a bit more story after discovering each tech maybe... That's the best part about text-based games: you can add as much to the story as you want without needing to create more assets. Liked the idea though. :)