FoonLudum Dare ExplorerUsers → DragonZBW

DragonZBW

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202148Deeper and deeperWorm Go Downjam1914.023.773.413.873.873.854.06
202047Stuck in a loop👥Chrono Killerjam5313.683.663.663.923.262.672.90
201945Start with nothing👥Kicked Outjam954.023.773.343.614.004.234.384.25
201841Combine 2 Incompatible GenresTypey Boi The Gamejam4.003.753.504.004.164.003.004.00
201739Running out of PowerBurnup Bladejam3483.473.523.043.734.173.651.843.36
201738A Small WorldPlanet Qjam3.752.753.004.003.753.754.003.25
201637One roomSneaking and Squeakingjam474.053.903.254.253.713.553.563.8545
201636Ancient TechnologyThe Awakening of the Golemjam
201635Shapeshifti drew this because i was boredjam394.033.433.654.184.363.794.1354

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by DragonZBW

LD35 — Shapeshift

Lumen by Rabbits... 2016-04-24T19:56:00

Really good mood but kinda slow even in chrome

Shifting Stronghold by alyphen 2016-04-18T23:24:00

it doesn't run on mac

Legend of Zeus: Love & Loaf by atraxgames 2016-04-18T23:36:00

Funny, but no bread?

SHAPE.SHIFT() by Xanjos 2016-04-18T23:57:00

It's very hard. But fun. and that's good, although I think that the walls should be instantiated off-screen

Soulbound by OysterKLAN 2016-04-18T22:08:00

I love the art! Some of the movement was a little fast so controls could be hard at times but otherwise great

RigidBody2D by Biliogadafr 2016-04-18T23:17:00

Pretty fun if simple. Works well!

Bortman by Rscar 2016-04-18T22:59:00

Really amazing aaaaaaa such graphics audio smooth cameraaaa I LOVE IT

Snakeshift by Mirroar 2016-04-18T23:29:00

Fun! I'm stuck on ??? though

BIT SHIFT by jdselsor 2016-04-19T22:01:00

Nice art and gameplay, it's quite satisfying to pick up the bits, although it was a little hard to play with such fast movement and the super-zoomed-in camera

A Worlds World by Hippieshaman 2016-04-18T23:08:00

I fell sideways? Looks cool but it doesn't work for me

Battle of Britain 2 by SuperChihuahua 2016-04-19T00:09:00

Not really sure what I was supposed to be doing

Shapeshifting Sorcery by foxroxracer 2016-04-18T22:41:00

its very hard

Shapeshifting Sorcery by foxroxracer 2016-04-18T22:42:00

it's very hard

Under and Above by Xinelu 2016-04-24T19:50:00

Couldn't shapeshift for some reason. Just scrolled down on the page... :/
I would suggest that you don't use the mouse to look around AND move, it makes it a little hard to aim and avoid bullets at the same time. Mouse to look and WASD or arrow keys to move would've been better. It was pretty fun nonetheless

Shapeship by concalf 2016-04-18T22:47:00

Really awesome!!! I love it :D

ShiftHeroes by Remicy 2016-04-19T21:32:00

Not bad. Still a little confused as to the object of the game. Guess it's just to try and level up by collecting resources and upgrading inventory space? It was fun nonetheless and had nice art! Good work :)

Project - O by Blister 2016-04-19T21:47:00

Very nice pixel art and music. I can't seem to get past the area where you receive the morph ball (nice homage to Metroid by the way, that's pretty cool) though.

Sculpt Master by LimeniusTeam 2016-04-18T23:19:00

Pretty nice!

Wolves and Sheeps by distemp7 2016-04-19T00:01:00

It doesn't work for me. It just says I have NaN and I need to save them from NaN wolves. The night passes and it says I won

Henkan Pachinko by AnaGF 2016-04-18T23:43:00

Clever idea! Very nice

Amelie the Amazing Amazon by Matzigon 2016-04-19T00:04:00

Reminds of Castle Clashers a little

Moustaches vs Dumfaces by marod 2016-04-18T22:52:00

I'm very confused and very happy. Pretty buggy (i get stuck outside the stage a lot) but I like the dancing carrot and the mustache birds!

We Don't Know How to Approach You by Drusilla 2016-04-18T23:12:00

weird but funny

Minimalistic Shifter by mukult 2016-04-18T23:46:00

Fun gameplay! Innovative as well

Soul Shifter by Tommyno222 2016-04-24T19:46:00

Really awesome pixel art and a cool spin on the theme!

Tetrik's Cube by Munchy2007 2016-04-18T23:32:00

Awesome! I love the take on Tetris mixed with Hole in the Wall

An Abnormality by TheCain 2016-04-18T23:01:00

Good mood but a little confusing

Binary Shift by JHemmings 2016-04-18T23:22:00

I don't have the reflexes for this but its still fun

Loathsome Shifter by bigmangames 2016-04-19T21:58:00

Not a huge fan of the overly pixelated style, it made it a bit confusing to walk around/look around and figure out what i was seeing sometimes. I also was not quite sure what I was meant to do. I smashed stuff against the wall and then the customers just left

Elemental Crawler by EthanBierlein 2016-04-18T23:59:00

There are just a whole ton of little blobs and its making me sad because they're murderers!

Shape Shuffle by BitDare 2016-04-19T21:41:00

Fun with nice art! The boss is a little hard though since he moves at the same speed, if not faster than you, so you have to use the sword to dash a lot

ColorShift by Corinator 2016-04-19T22:03:00

did you name the game after yourself? lol but good work man

ColorShift by Corinator 2016-04-19T22:05:00

did you name the game after yourself? lol but good work man (and yes, it is marginally laggy for me as well) :0

But eyyyy I got 7 points

Rainbow Raiders by KristopherPeterson 2016-04-18T22:37:00

Very fun!

LD36 — Ancient Technology

OUTCAST by gassasin 2016-08-30T00:53:00

I can't open it (OS X)

Deadly Decay by Wicked7000 2016-08-30T03:23:00

Nice ambience, I like the (mostly) grayscale graphics. However, I feel that the style was a little inconsistent (walls are much more detailed than floors) and that the crosshair was hard to see because of its low contrast with the background. I like the camera Lerp at the beginning, it looks very nice, although the player movement and camera movement when switching between rooms is too fast for my taste. I assume you were trying to go for that Legend of Zelda style of camera movement between rooms, but I would've preferred if the camera simply followed the player's position. Otherwise is very fun. I do think the bullets should be visible or at least have a muzzle-flash animation. Quite addicting to play.

Rolling Time by austintradr 2016-08-30T00:25:00

It's amaze-balls! I love everything about this entry!

Guidance by Avalanche Games 2016-08-30T02:39:00

Really enjoyable and simple, reminds me of some of Kechapp's games. Would be more fun with more levels. I think the sound effect when you beat the level could be a little better.

The Awakening of the Golem by DragonZBW (SparkLight Games) 2016-08-30T01:48:00

@thatsBamboo not sure what you mean by "attack indicator." I do know what you mean about the movement though... I tried to fix that, guess the amount of slippery-ness-reducing I put in wasn't enough.

Deus Vult by thatsBamboo 2016-08-30T00:33:00

Was a little confusing at first, but has a nice graphical style and interesting gameplay. Not sure that it fits the theme so well other than being set in ancient times, but I enjoyed it quite a bit and would love to see a more expanded-upon version

Ancient Contact by Volcanic Giraffe 2016-08-30T02:55:00

I love everything about this! Music, gameplay, especially graphics/animation. I love that you can use the magnet beam on arrows as well. Had a hard time figuring out how to actually start the game, though. I was on the start screen for a while before I noticed the button, since it was in the same art style as everything else and looked so seamless!

KEK NOR KEK by nanimono 2016-08-30T03:16:00

Not sure if this counts as a "game" really, but nonetheless the graphics and animations are nice. It controls well and I like the ambience.

Project Leonardo by micheleV 2016-08-30T00:14:00

I am extremely confused. It feels like there's something here that I'm supposed to know that I don't. Everything i said was responded to with some non-contextual phrase like "So I'll just call you..." and then "He had to save her."

Runty Raptor's Rock Roller by ryte2byte 2016-08-29T23:10:00

Very strange. The sound effects are funny but the tilting is so slow it's unnoticeable.

S**ON by jakatpemadi 2016-08-30T02:47:00

Wow. This is really strange. Weird art, weird music, weird... birds that make clouds wet??? wtf? but... uh... i kinda like it? I think? It was fun in a very strange way.

S**ON by jakatpemadi 2016-08-30T02:47:00

Also why are there purple stars with faces underground

Another Day With Grandpa by hawkinslance 2016-08-30T00:10:00

Oooooooookay? Quite funny, there were some grammatical errors though. I like the spin on "ancient" technology as well as the reveal that grandpa studied ancient magic.

Ghosts In The Shell by xgeovanni 2016-08-29T23:45:00

Really wonderful. I also experienced the scrollbar and cursor issues. Other than that, the story was super intriguing and great, and the name is the best one I've seen so far this LD

A Robot named Rover by Hackingroelz 2016-08-30T00:45:00

Doesn't run on my Mac. I get this error in Terminal: run.command ; exit;
Exception in thread "Thread-1" java.lang.UnsupportedClassVersionError: com/rgine/Start : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
logout
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.
Deleting expired sessions...169 completed.

The Huckster by MrBrenan 2016-08-29T22:45:00

Really nice with good mood and sound design. Loved the puzzles, the only issue I found was that the audio would cut out and the music would re-start when switching rooms. You could fix this with a script on the audio game objects that uses DontDestroyOnLoad(gameObject); as well as something to detect and destroy duplicates (using an instance check)

aRCANE by Jupitron 2016-08-30T01:27:00

It was very satisfying to shoot the asteroids but after a while I couldn't find any. Maybe I'm just not patient enough but I enjoyed the atmosphere of it ;P

Retro Player by justinooncx 2016-08-29T22:53:00

Super hard but good

Some Kind of Ancient Phone Technology by tjxx 2016-08-30T01:39:00

I'm not sure what I'm supposed to do to call. I type in the number and then nothing happens. Redial resets it and stop dialing just shows the thanks for playing scene

Babel by johnbjuice 2016-08-29T23:00:00

10/10 hilarious. I love that you can press the letters in "babel" on the start screen and they light up.

A Fox's Pottery by Pusty 2016-08-29T23:57:00

Really good art. Could've used some music. I wasn't really sure what I was supposed to do though. Bumped into some various objects, some sounds happened, dialogues. I'm kinda sad that everything's in Comic Sans though

Proxima by edgeofcode 2016-08-30T02:37:00

The hydration goes down too fast and I couldn't find any water :\
I do like the mood and music though, not sure about the theme

Ancient Meat Lovers by FrozenCow 2016-08-29T23:49:00

cute but would be nice with sound and some more weapons

Reinvent the Wheel by ratly 2016-08-30T03:01:00

Didn't quite understand at first, but once I got it this was very enjoyable. It's oddly satisfying to see the different wheel shapes fit so perfectly into their corresponding terrain types. It would be nice to be able skip the tutorial. Also, the default iMovie music gets a little repetitive after playing for a few minutes.

Aqueductus by wheerd 2016-08-29T23:54:00

Very fun and related to the theme. Not sure if it's intentional but many of the graphics look blurred.

LD37 — One room

Automatous Room Builders by Zee 2016-12-15T22:55:00

Good, would be better with continues or lives and sound

Holo by Galan 2016-12-14T02:27:00

Really hard! I walk up to an enemy (what are they even) and then die. I don't think the attack really works that well. Has a cool look and feel though

Hacker Café by sacredseedstudio 2016-12-14T01:53:00

I wish the text boxes at the beginning for the username and password didn't already have text in them. I wish there were some more skill involved, like maybe when you try and hack someone you have to type some random nonsense really fast.

Agoraphobic by tylerraz 2016-12-14T02:41:00

Very ...creepy graphics. The uh... controls... are a little too fast, but they are smooth. I love that you can sexually identify as an attack helicopter! It gets a little too hard I think, probably because the enemies spawn wherever they want and not on the edges of the screen (so it's common for one to spawn on top of you and take out a bunch of your health)

One Womb by StoneMonkeyStudios 2016-12-15T22:30:00

Weird? Gross? Extremely sensitive keyboard controls? If you want those things, this is the game for you.

It's pretty hard but I kind of like it.

Mind Over Munitions by Bensonance 2016-12-24T16:52:00

It's really good. The graphics could use some work and the aiming system is very odd. Not sure why the aiming line goes for a certain distance and then snaps to a bullet that's nearby. Also it doesn't seem like the bullets bounce off at the correct angles. BUT! It's fun and I played like 11 levels.

radnet by radmars 2016-12-14T02:55:00

Interesting. Works quite well as far as the main mechanics (although there are some issues I saw, such as the kick/op/deop buttons disappearing randomly and never coming back). Nice music and graphics, although whenever I open any of the non-music files I just see ASCII art that says WAREZ LOL. Dunno if there are more types of files than these or if I'm doing something wrong

the room by rogueNoodle 2016-12-14T02:03:00

Awesome if a bit short! I love the aesthetic and the music's pretty good. The character controls are super tight (even though they don't really need to be considering the type of game this is). The ending was cool too: PLOT TWIST!

The Legend of ROOMBA by limmmmm 2016-12-14T02:33:00

I love the idea of Link having a Roomba! Pretty fun, but vacuum audio loop sounds choppy and the hatboxes on the couch and plants can be a bit unfair sometimes

Bedtime Fright by misteak 2016-12-15T22:22:00

Super fun! Peeing sound effect is gross.

This One Room by MoonlightBomber 2016-12-15T23:41:00

Cute but not really a gaaaaaame and nothing that interesting about it. There's not really a conflict or plot, other than, "Hey, we're stuck in a room. Let's watch movies and do art stuff." It seems like you spent most of the time on the FANTASTIC art, but not enough on having an engaging or interactive story. It does look very official, though, like it came from a real company and not just two people making some stuff in 3 days.

Arm's Reach by adsilcott 2016-12-15T23:04:00

Awesome! Much better drawings than my game... :\ Love the controls, though it took me a couple tries to figure out that you;re supposed to shove the enemies into those squares of light (I guess they're pits)

Meth Horse by morrilet 2016-12-15T23:18:00

Solid game. I accidentally broke it by producing a lot of babies in a short amount of time right at the beginning, which sent me off the screen. I was constantly earning money by not doing anything, and I had to close the game to restart inside the room. Other than that, love it. Weird story but interesting and fun gameplay concept.

Echo Chamber by masterkrepta 2016-12-15T22:36:00

It's pretty funnnnn? but the reflections don't work that well and it's weird to use up/down to rotate instead of right/left or mouse. Just my opinion. Also it would be cool if bouncing a missile off your shield over and over built up a combo that gave you point multipliers or something

Sweet Dreams by TheTeaGuns 2016-12-14T02:48:00

I love the idea, the feel, the mood, the audio, I LOVE EVERYTHING ABOUT THIS GAME! ...except there's something missing... maybe some more instruction? I'm not really sure what to do in the dream with the baby.

Baggage - A game of Roommate Bliss by chipmonkey 2016-12-24T16:35:00

I'm just confused.

The Reign of an Early Fairy Sovereign by Ibispi 2016-12-15T22:49:00

Could've used music and some more visuals? Got betrayed a lot. Loved the names though

Null Void by SuperPokeunicorn 2016-12-15T23:27:00

I love the aesthetic and sound; I'm always a sucker for games that run in a tiny square window for whatever reason. Very good controls and creative level design.

LD38 — A Small World

Planet Q by DragonZBW 2017-04-24T22:38:54Z

The link works, at least for me. It may be that the game was still set to "Draft" when you tried it. It's public now.

The Room by SilverTwig 2017-04-25T00:18:42Z

O hi mark

Arrows in Orbit by Stoemason 2017-04-25T00:12:56Z

Super cool idea! It's a bit simple, but fits the theme perfectly, has good music, and okay visuals. I'm not sure the voxel art style fits the way you rotate around the world that well, but I still enjoy its charm. The models remind me of Cube World, which is a good thing. I'll make sure to come back to rate.

Gravity Trails by electr1ca 2017-05-07T02:56:52Z

Walking on circles made the controls a little disorienting, but otherwise nice. The music and art and gameplay mechanics are all great. Reminds me of Gravitee. But with less golf and more spikes.

Song of Fungus by DGSpitzer 2017-04-25T00:33:08Z

Nice! Cool game idea. Seems like it could be a mobile game.

6-Sided Sojourn by Cosmic Adventure Squad 2017-04-25T00:26:45Z

oh my godddd it's so g o o d Feels very "tiny" and I love that. Fits the theme perfectly. Fun art. Fun music. Fun mechanics. Fun game. You can count on a good rating from me!

LD39 — Running out of Power

Lights Out by MikomiKisomi 2017-08-04T00:18:04Z

I think it was okay considering it was for a game jam, but the plot didn't really draw me in and it wasn't exactly scary. I did like the humorous dialogue between the dullahan's disembodied head and the main character though, when he doesn't realize his body is somewhere else. :) I thought the graphics were quite well done and the plot was a pretty good start but of course it was very short, which is to be expected from LD games anyway. I do wonder why the girls weren't all in the same room since it was a sleepover, and why they weren't in pajamas or at least some more casual clothes. I also think the guest rooms felt too big and empty. Think about rooms in games like Pokemon or the Legend of Zelda (specifically the top-down view ones like Link to the Past), which are much smaller but have the walls lined with stuff to make them feel full. I don't want to discourage you though. It's definitely ambitious to do VNs and RPGs for a game jam, and its a breath of fresh air from the constant barrage of games about robots and space, so I think you did a pretty good job considering the circumstances of doing this sort of a game in 72 hours.

Planet Drifter by Eldy 2017-07-31T22:22:37Z

Pretty good, reminded me of that old game Gravitee. Felt a little too heavy and sluggish though, and would've been nice to have colliders at the sides of the levels so you don't fly off into infinity.

Are You Sure You Want To Send That? by grandtheftmarmot 2017-08-04T00:30:34Z

Very fun. My favorite part was "What you are doing is hurting me."

Gain Quest: The Art of Muscle by Devastus 2017-08-02T00:13:34Z

What the hell is ottermode? Fun game, very great graphics and music. I wish it gave you a short tutorial to understand each minigame with no chance of HP loss so you didn't have to restart the game each time you tried a new minigame and didn't understand how to do it for the first 2 seconds. Also you should be able to skip the opening cutscene. Otherwise very enjoyable. Almost makes me want to go to the real gym and get some sick gains. Almost.

Nightfall by Roberto Romao 2017-08-01T23:48:38Z

I like the art, but those bullets feel too slow compared to the player. Also the wall jump doesn't work if you use arrow keys.

Dreamlight by blksocks 2017-08-04T00:54:21Z

It was totes hard, yo. Not impossible, but hard. I think a large part is the movement speed, when I'm falling I get hit by horizontal attacks because I can't move side to side and falling isn't fast enough to get me out of the way. Still a solid game though, the difficulty didn't kill the fun.

Devious Plant Commando by Marcenat 2017-07-31T22:46:26Z

Weird :\ I like it though. The sound effects for the plant monsters are really silly. Bullet count UI text was too small to read though, probably my screen resolution. Maybe put a screen size canvas scaler on that stuff.

Mower Storms by dracominer 2017-08-01T23:37:57Z

Confusing but pretty fun. I think the cutscene was a little too fast to understand (although everyone else seems to have gotten it). Inclusion of lawnmowers was very enjoyable. When I think about Ludum Dare, I think about how there aren't enough lawmower related games. So thank you for this.

BATTERYMAN RECHARGES THE WORLD! by XAVIER_INDIE_GAMEDEV 2017-08-04T00:41:58Z

Oh its real good. And weird. I also could not find the 6th battery on the third level though. Aside from that, enjoyable, no issues. Solid graphics and sound.

MONOLITH by Vodzik 2017-07-31T22:29:17Z

Looks cool but controls are slow and kinda odd and combat is lacking. It doesn't feel like you're really fighting, you're just watching two robots fight.

Asteroid Miner by Roka Josh 2017-07-31T22:08:30Z

The music isn't too loud :) Quite good, feels smooth. The only real issue I had was that the menus didn't fit properly on my screen. The sides were cut off.

Spaced out by Simon Rahnasto 2017-08-02T01:00:45Z

FFFAAAAAAAANTASTIC DUDE!!! This is really great. I would buy this game if it had more maps, backgrounds, car selection (or customization), and multiplayer. I'm serious. This is really good. A few tips: The countdown audio is half the length of the actual countdown, and its crazy difficult to recover from going off road. I don't want to say anything bad about the drifting because, well, drifting is the best part of any racing game amiright BUT it could use some sound like tires screeching but more spacey. I'm pleasantly surprised to say that although like a third of all the games I've seen in this LD have been space games, most of them have managed to be distinguished from each other, this one especially! :)

Saito's Transgression by Kapricorn Media 2017-08-02T00:37:29Z

I can't for the life of me figure out what to do after (spoiler alert) the forest is set on fire. Aside from that, this game is one of the most beautiful games I have ever seen, period. The music is also stellar. I just wish you could walk a little faster and that there was maybe some clue as to what I can do about those spikes. I mean, maybe I'm just steewwpid but I tried clicking on everything I could think of. I would like to see the rest of the game though.

Forty2Eleven by rEaX 2017-08-02T00:04:24Z

The alien bugs are cool looking! Sometimes I wasn't sure if I was actually dealing damage to some of the ships because there wasn't any (noticeable) sound or particle effect from them. The music was pretty cool if repetitive. Another thing that would be nice (although this is just me being really picky) is that the player's ship should either have thrusters on all sides or a gun that rotates separately from the body (like a tank turret) since a ship like that with thrusters only in the back wouldn't be able to fly backward or side to side, only forward. But stuff like that doesn't really matter in a Ludum Dare I suppose, so good job! I definitely enjoyed this one! It did get a bit crazy after a bit, but not impossible.

Game Rover by bruins 2017-07-31T22:39:31Z

Really beautiful. It's obvious a lot of work went into making the sprites. The music is okay. The game is pretty fun, but whatever method you are using to detect if the player is grounded (sending a raycast down, I assume) is not detecting that I'm grounded if I'm hanging off the edge of a cliff. Basically it makes long jumps a pain because you can't jump at the last moment, you fall instead. I'd recommend doing 2 raycasts from each side of the player, and if either of them hits the ground, the player can jump.

LD45 — Start with nothing

ARCHITECT by Lucien Catonnet 2019-10-17T16:14:03Z

Really fun and interesting! Visually great too! The music could have used a little work, it felt kind of repetitive.

Kicked Out by DragonZBW 2019-10-09T14:20:24Z

@busy-games Looks like I linked to the wrong thing, sorry... I changed it to link to the correct folder now.

Kicked Out by DragonZBW 2019-10-09T14:53:03Z

@bmanstudio I don't want to give away too much, but there are 12 items that you can potentially use to try to help you get through the gate. Try to find them all!

FOREST NINJA WIZARD GHOST by johnnysix 2019-10-09T14:16:08Z

Didn't seem like I was able to drop down from trees by pressing down. Also, the cats didn't seem to do anything when they touched me. I had some trouble jumping up the trees at the end to get home. Otherwise, the game is fun and cute. The graphics are great!

Sorrow Quest by Adam Saudagar 2019-10-17T15:59:52Z

Pretty nice! The enemy AI could be a little better and it's strange to me that you have to let go of a key before it registers input, but it was a fairly fun game. The graphics and music are good

It never started with nothing by Lukvasando 2019-10-09T14:48:25Z

Wish movement was a little faster, falling after jumping takes too long for my taste. I understand why you fall so slowly, but maybe a fast-fall option would be useful?

Sandbox CTF by Honey Pony 2019-10-12T17:47:59Z

A not bad terraria clone - very impressive scope for a jam! A few issues: Movement felt slow (especially jumping) and the enemy base generated off the edge of the world which allowed me to fall through the world.

Sandbox CTF by Honey Pony 2019-10-12T21:19:14Z

@honey-pony I was playing the Windows version. I don't mean it was laggy or anything, just felt like the movement speed could have been higher.

A nothing to live for by BmanStudio 2019-10-09T14:31:31Z

Pretty fun, interesting mechanic of having to stop moving to charge up your ammo. Feels pretty nice but movement is a bit too slippery for my tastes, considering the genre of game.

Nothing and Everything and Anything by ayushka 2019-10-17T16:04:36Z

Not bad, there's a lot of content here. Could use more flavor though. Music or sounds would have been nice.

LD47 — Stuck in a loop

Slitherflip by Zathnic 2020-10-06T15:16:54Z

Pretty difficult, but fun. I wish there was more feedback for the player's actions, like the tiles turning over to show what color they are as a result of drawing the line, or the numbers glowing or something to show when their condition is met.

Oiram Trak by jkniest 2020-10-06T16:40:03Z

Bots are impressive, controls are decent, I had some issues where I would fall through the ground though, and the "waaahhhh" sound effect felt a little out of place esp. because it seems like it plays at full volume regardless of how far away it is lol.

Stasis Break by 3mpty 2020-10-06T17:18:27Z

Really cool once you get the hang of it. Starting level should be easier, the boss was easier than the first two levels. Also it felt a bit weird to have the ship's hurtbox be the whole sprite but it does sort of make sense considering the mechanic. Graphics are perfecto *chef's kiss*

Grave Juice by Firebelley 2020-10-06T15:35:31Z

Very nice, good graphics, good sounds (although the footsteps sound was a little weird imo), good mechanics. I think the axes and arrows make you fly a little too far though, I found it very difficult to get through a couple areas when I was basically getting combo'd by the hazards. Maybe some i-frames would help with that, idk. I also think the controls could be a little better. Hitting r makes me take my finger off the d key, which isn't great if I'm trying to jump right or adjust my jump while grabbing the vial. I think right click might have been a better option.

Overall though, this game is super cool. I love the spooky aesthetic and the different ways you can use the grab and throw mechanic. Definitely some very cool technical stuff is possible here. Would love to see a speedrun of this game.

Orbiting Defense by Vimlark 2020-10-08T20:57:21Z

Very nice, balanced game. The lack of pixel-perfectness does bother me but whatever, it's a compo game. Overall the sprite work is quite nice and the particles add a lot. I do wish it was a bit longer or that there was some kind of endless mode.

Orbit by Johan Alexandersson 2020-10-06T16:54:55Z

Good visuals and nice take on the classic asteroids game. Was difficult to react to incoming asteroids since movement is pretty slow and you don't have any indication of which planet an asteroid is headed for unless you can actually see it (which is difficult on such a small resolution). I also found it a bit weird that there is that clump of asteroids in the middle at the start, since they don't really move much and just kind of serve as a place for you to die accidentally

Stuck in An Egg by Demuss 2020-10-06T16:00:15Z

Cool idea! Things were a little too dark though, and at the beginning the camera was panned all the way over to the top left rather than focusing on the egg, so I was a little confused. Managed to beat it though. I like the way the music gets more filled out as you progress.

The Power Loop by maxflav 2020-10-08T21:10:41Z

Really cool! Got difficult fast (I don't really play puzzle games) but the idea is very cool. Kinda got annoying that the text telling you not to cross beams over characters shows up every time you mess up on the first level that's introduced in.

Last Train Home by Caladrius 2020-10-06T15:43:40Z

Fun, very frustrating though. Overall good little game. Sound, mood, and graphics are all up there!

Cosmic Taxi by Halberd 2020-10-06T17:33:38Z

Noooo Ben and his hot date are going to different planets! There must have been some kind of miscommunication! This is so sad

Orbitrary by Aimainiac 2020-10-08T21:04:00Z

Cool! Pretty difficult, but also pretty addictive. It's a bit confusing at first since the how to play is only text and doesn't really show you what does what, but I got the hang of what everything did pretty fast. The controls felt a little unintuitive (I would've preferred button presses rather than holding) but that might just be me.

Disco Loop by DotSquare 2020-10-06T15:51:48Z

Definitely very difficult. Love the way this looks but I feel like the timing is a bit too strict. Also there were some times when I would push that little spear dude and his sprite would overlap with mine and not actually get pushed.

Loophole by tverdo 2020-10-06T16:47:41Z

Cool, would be nice if there were sound effect. Reminded me of the dropper, that old Minecraft map lol. Pretty fun but some of the obstacles seemed a little random

Swing to safety by Noirox 2020-10-06T17:36:37Z

Controls are a bit too sensitive I think. Cool idea though!

Wormhole Escape by KennyTheBard 2020-10-06T17:28:13Z

Pretty cool. Kind of annoying that the direction you go when reaching the next loop is randomized...

LD48 — Deeper and deeper

Walls by Omiya Games 2021-05-09T03:39:03Z

Cool! Got softlocked a couple times with stuff getting stuck in walls though. Also the inertia scrolling on the how to play screen is way too much lol, but that's not a gameplay issue :) Overall this is a super interesting game!

Recursio by loyance 2021-05-12T00:30:48Z

Very cool! Started out easy but got much harder a bit too quickly. I also think the goal looked too similar to the blobs. Once the levels started getting more zoomed out it was a bit hard to tell where the goal was at a glance. Overall the game was very original and neat. No idea about all the singularity and 2^n stuff you're talking about in the description though, lol :)

Jean GADIN on the Prairie by mlho7 2021-05-08T22:54:41Z

This was a blast honestly. Very simple game and I wouldn't play it more than a couple times but the humor and animation and music are all great. Goes to show that a lot of polish on an otherwise simple game can be really fun. Great job on this.

w o r m by neverautomatic 2021-05-08T22:53:36Z

Cool game. Pretty simple but enjoyable. I like the worm's visuals. It was definitely a bit easy, but still fun nonetheless.

Deeper and Deeper in Debt - Slumlord by automatonvx 2021-05-12T00:10:32Z

Pretty cool. I liked having to balance everything. But I agree with @rialgar that some things just seemed better than others even though they had the same cost. I also ended up getting a worker and firetruck softlocked on one space while the worker was fixing a house. It was also sort of annoying to have to click the little x button whenever you try to send a worker somewhere while they're working. It would be better to just have a temporary popup that goes away on its own and doesn't cover up everything else. Otherwise decent little game and was fairly fun and relaxing. The music and graphics were pretty nice. Good job!

Cosmonoid by neontropics 2021-05-08T22:45:41Z

Pretty fun. I felt like the WASD controls did become obsolete pretty quickly though, once the lava stuff gets introduced. Grappling precisely was also really hard, the final level felt like it just took too long.

MINOTOAD by MarkoPoloDev 2021-05-09T03:59:15Z

Nice game! The enemies jumping off screen was a big issue though. I felt like the difficulty ramped up pretty fast as well once the shooting enemies started being introduced.

Substate by beats 2021-05-08T22:56:28Z

Cool idea! The game did feel like one big tutorial, though. I would've liked to see more applications of these mechanics in some puzzles where the solution isn't told to you outright. Definitely has some great potential though, I think you could really have something if you continue working on this.

Swab the Deck! by dans17 2021-05-09T03:50:22Z

Nice! I like me some pirates! Music could be a bit less... sad sounding lol. Also I think when new cards are drawn they should come up from the bottom so they are faster and so you don't accidentally grab them while they're moving into place. I ended up doing that a lot by mistake and it resulted in my untimely demise. Generally though the combat is enjoyable enough and the concept is good. Nice job!

STARPOON by RedSPINE 2021-05-08T23:05:06Z

Pretty cool! The graphics are great! Felt very slow at times and waiting for the grappling hook to come back was kind of annoying. Backtracking if you missed some of the powerups was also a little annoying since enemies don't respawn (it made it a little boring since there were no obstacles to deal with on the way back). Overall awesome game, would be cool to see more.

Get Down! by picross 2021-05-08T22:49:03Z

I liked the graphics and audio quite a bit, and the concept was very cool. A couple issues I had were that moving without holding space felt pretty useless, and it was difficult to catch the records after throwing them. Also the particles effects are a bit heavy, made it easy to lose where enemies and your records were. Because of that I had a really hard time at the start of the first level where you get the second record - I would throw my records down at the two blue enemies and the particles would catch me off guard since I couldn't see my records under them or know if the enemies actually died, then I would get cornered. Also the perspective occasionally made it hard to see enemies or stopped records hiding behind walls.

CAELUM CORE by inertiaa 2021-05-12T00:38:27Z

Looks pretty, gameplay is too speedy and collision detection is inconsistent, I couldn't really even make it through the first screen. I also found it difficult to tell the difference between foreground and background rocks sometimes since the colors were so similar. Could have potential and I'm sure some people enjoy these type of controls but it's not for me.

The Adventures of John Drillman by Stanislav Angelov 2021-05-08T22:52:11Z

Pretty cute. I didn't realize at first that all the objects would kill me. The controls are good but personally I think it would make more sense to reverse them since you're always going down. Could use some more audio. Also collisions were definitely unfair. There were a couple times I entirely missed an object and still lost. Also a slower ramp of difficulty might be nice. Starting right off the bat with a million objects to avoid made it a little tough. I like it overall, though.

Vertabyss by UltimateWalrus 2021-05-08T23:02:47Z

It's cool, but I couldn't really get used to the vertical aiming. Had a hard time actually hitting enemies that weren't on the same level as me. The graphics are really quite nice though, and I like the general idea. Also very impressive that you made this with a custom programming language.

Deep dreams by ruyoliveira 2021-05-08T23:00:54Z

Was a bit hard to beat but decently fun. Some in-game feedback showing what the cards do would add a lot, not just in game feel but also in helping the player know what's going on without any tutorial. I also didn't really notice when enemies were dying/getting replaced and was mainly focused on my own hand, trying to choose the optimal card. Definitely needs some polish to make things more juicy. I would've liked to see some expansion on the mechanics as well. It's pretty hard to run out of bubbles as you don't tend to draw that many high-cost cards, and all the cards are very simple. Having only three types of cards with just different values makes it feel a bit too simple to me. Some buff type cards with lasting effects or cards that synergize with other cards would be cool. Also I don't know if anyone else had this issue but a lot of the card descriptions got cut off.

Spin On by Hruhf 2021-05-09T00:04:38Z

Couldn't figure out what the + and - numbers at the top meant, also not being able to fire unless I was looking at an anti directly was sort of annoying - at least I think that's what was happening... the fire rate wasn't very well-indicated so I'm not sure. I love the TTGL homage though, and the controls feel quite nice. Killing antis was a little hard for me, I ended up with like 50 of em on the second stage and couldn't cull their numbers at all.

LD41 — Combine 2 Incompatible Genres

Typey Boi The Game by DragonZBW 2018-04-24T12:32:39Z

@BSanchez strange... is anyone else having trouble with the windows build? Make sure you’re just typing the word help without quotes.

Typey Boi The Game by DragonZBW 2018-04-24T17:09:16Z

@BSanchez @Keithdae I’ll check my code when I get home this afternoon. It might have to do with pragma strict. If you’ve got any ideas about why this might not work on windows, please tell me. ``` public GameObject helpText;

void Start() { StartCoroutine(UpdateC()); }

IEnumerator UpdateC() { while(true) { string inputString = “”; while(!Input.GetKeyDown(KeyCode.Return)) { inputString += Input.inputString; yield return null; } string inpt = inputString.ToLower().Replace(“\n”,”“).Replace(“ “,””); if(inpt == “help”) { helpText.SetActive(true); } yield return null; } } ```

Remember or Die by GameDevMumin 2018-04-23T19:22:20Z

Pretty cool idea. Very difficult though. There are a lot of tiles and they some of them look kind of similar. I was never able to match more than 4 :\ guess I'm just not that great at memory though. I liked the art and music pretty well.

Tequila Gun by Michael Gor 2018-04-23T19:30:11Z

Simple, kind of fun. Also not sure about what genres are being combined here, but I think it was ok. Not sure how come my weapons just randomly change to shotgun/bomb. I expected this to be turn based but that got me killed :\ overall pretty ok though, esp. for LD. Enjoyable

Shooter Hero by BSanchez 2018-04-23T19:24:50Z

can't see notes or any enemies??? in web build

Ultimate Card Fighter VS Zombies by Keithdae 2018-04-23T19:41:23Z

Pretty fun. Wasn't sure what I was doing at first, I didn't understand that you had to click the card and then click the location to use it. It seems weird that spacebar is used to cancel using a card but also still moves you? Overall pretty fun