Super 1-Bit Space Arena by Orni 2013-04-29T09:55:00
Super cool stuff here, I like that there is no concept of 'health' besides if the enemy is on the platform of not.
Foon → Ludum Dare Explorer → Users → OysterKLAN
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Soulbound | jam | 222 | 3.61 | 3.37 | 3.02 | 3.73 | 4.43 | 2.53 | 3.41 | 40 | ||
| 2013 | 26 | Minimalism | Sky Tea | compo | 181 | 3.60 | 3.22 | 2.30 | 2.82 | 4.22 | 3.72 | 2.70 | 3.42 | 32 |
Super cool stuff here, I like that there is no concept of 'health' besides if the enemy is on the platform of not.
Really cool! Though the music burns my ear holes a little bit, the game is very well done.
I really like the lack of explanation, it somehow creates a really ...intimate(?) experience with the puzzles. Super cool.
Really nice, the audio especially completes the atmosphere. I really like how it looks in the dark distance. Really cool to see strange creatures appearing and disappearing. Only a few problems I see, sometimes the clicking seems unresponsive, I'm not sure if that was a problem on my end. Also, the rain particles move relative to the player, not the world, so that looks a bit odd.
This was amazing! I couldn't find any trees (how long is that long road?) but it was nonetheless a great experience.
This was awesome! I love the definitive visual style, and the tilt on everything. Really cool.
Hey everyone, thanks for your feedback. I would like to continue development of this game after the Ludum Dare, so I will take note of everything here. Firstly, I didn't realise it was so difficult until after I published it, as I didn't get anyone else to test it. That was a bad oversight. It's a shame, because the levels get more interesting as the game progresses, and I'm not sure if anyone but me has beaten it (^ ^). If you do finish it, post your tea quality in a comment! Secondly, yes I was inspired by Fez. That game is beautiful in so many ways.
Super depressing, but in a good way. The sound effects may not be great, but the music (and the occasional piano note on its own) and that voice are done really well.
Nice. I like the whole mood of the game. I do find that the sound effects don't go with the great music or the rest of the game, but besides that, cool.
I really like the idea here of farming different point scoring things. It's cool how it gets more hectic with all of the micromanagement, but still pays off as you get more points faster. The sound I found to be a bit intrusive; I think a bit quieter and shorter sound effects would be good.
Fun game, feels really polished mechanics-wise. Only issue is starting the game the first time was a bit of trial and error to figure out how to play, but that's not a big problem at all. GJ!
Super awesome game, looks very polished, perfect use of theme as an RTS game.
Hey guys, thanks for your comments so far, we really appreciate it. The Windows link should work now, as well as a few bug fixes.
Hey @gamercomposer, get in touch with me via PM on mah twittah: @Treeboater and we can sort things out there!
Great art, but super confusing to learn how to play.
Still not entirely sure what i'm supposed to be doing, but I really enjoyed it.
Cool idea of using tracks from soundcloud to change the game, I like it. Nice work on the art too. The camera parallax was a bit janky in that it doesn't scroll left and right, only up and down. Besides that pretty... good.
Cool idea, nice music. It is pretty hard to figure out how to actually go through holes in the wall at first, but after that hurdle it plays pretty well.
A really relaxing game, pretty fun.
Great game, solid art and well made puzzles!
The story is well written but a little confusing. Good job overall, nice use of theme.
I like the idea of it and it looks pretty slick, but sometimes it is hard to see what is going on because it feels like there is a lot more happening outside the camera's field of view.