Shit! It's evolving by fruitfly 2012-09-04T08:52:00
Can't run the game. Java installed.
Foon → Ludum Dare Explorer → Users → saintheiser
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Candle Lights | jam | 468 | 3.72 | 3.76 | 3.66 | 2.35 | 4.05 | 3.14 | 3.85 | |||
| 2019 | 45 | Start with nothing | MØN : Master Of Nothing | jam | 251 | 3.77 | 3.51 | 3.36 | 3.36 | 4.30 | 3.83 | 3.05 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Twin TV | jam | 61 | 4.11 | 4.12 | 3.92 | 4.24 | 4.33 | 3.76 | 2.66 | 3.89 | ||
| 2017 | 40 | The more you have, the worse it is | Do you have the colour? | compo | 126 | 3.75 | 3.58 | 3.96 | 4.24 | ||||||
| 2017 | 39 | Running out of Power | Icarus Fate | compo | 550 | 2.87 | 2.46 | 2.37 | 3.00 | 3.56 | |||||
| 2016 | 36 | Ancient Technology | MAINFRAMENT | jam | |||||||||||
| 2016 | 35 | Shapeshift | Shape Research Lab | jam | 77 | 3.92 | 3.33 | 4.08 | 4.08 | 4.36 | 3.65 | 2.93 | 3.91 | 50 | |
| 2015 | 34 | Two Button Controls / Growing | Shaman Flower | compo | 28 | 4.10 | 3.96 | 3.76 | 4.08 | 4.25 | 3.83 | 2.84 | 3.96 | 100 | |
| 2015 | 33 | You are the Monster | Eyewall | jam | 100 | 3.84 | 3.13 | 3.49 | 3.71 | 4.38 | 4.06 | 2.56 | 3.94 | 77 | |
| 2015 | 32 | An Unconventional Weapon | MEDIUM | compo | 42 | 3.98 | 3.38 | 3.67 | 3.93 | 4.37 | 3.76 | 4.49 | 63 | ||
| 2014 | 31 | Entire Game on One Screen | Cosmonaut Without Hands | jam | 39 | 4.00 | 4.05 | 3.41 | 3.36 | 3.90 | 3.70 | 2.83 | 3.58 | 66 | |
| 2014 | 30 | Connected Worlds | Ordinary Weekdays of Tech Support of Parallel Worlds | compo | 29 | 4.05 | 3.88 | 3.74 | 3.86 | 3.97 | 3.72 | 2.66 | 3.67 | 100 | |
| 2014 | 29 | Beneath the Surface | Behind Mirror | compo | 35 | 4.02 | 3.75 | 3.31 | 3.89 | 4.28 | 3.67 | 2.88 | 3.96 | 100 | |
| 2013 | 28 | You Only Get One | th3 r00m | compo | 40 | 3.86 | 3.56 | 3.12 | 3.23 | 4.02 | 3.59 | 2.63 | 3.95 | 84 | |
| 2013 | 27 | 10 Seconds | SecondsXsecondS | jam | 38 | 3.85 | 3.35 | 3.90 | 3.73 | 3.75 | 3.38 | 2.39 | 3.11 | 100 | |
| 2013 | 26 | Minimalism | Beyond Minimalism | jam | 82 | 3.66 | 2.89 | 3.31 | 4.11 | 4.08 | 3.73 | 2.61 | 3.67 | 100 | |
| 2012 | 25 | You are the Villain | The Shadow Inside Of Me | compo | 22 | 3.94 | 3.39 | 3.48 | 3.45 | 4.38 | 3.67 | 2.14 | 4.13 | 58 | |
| 2012 | 24 | Evolution | How Mosquito Became Human | compo | 38 | 3.79 | 3.34 | 3.07 | 3.92 | 4.14 | 3.78 | 3.45 | 3.51 | 100 |
Can't run the game. Java installed.
Good game! Fun and addictive because of level generation and audio. But I think that weapon must evolve too. So at the second world it must be sword for example... Also pterodactyl is looking strange in the future world. Anyway good job!
Game is so good as it's fuckin hard... becaus of fucking controls. But I beat it yeah! Good job!
I like stealth gameplay. All good but I can't figure out about evolution...
Ahahahah! How this game fun and addictive. I like retro graphics and music. I understand where the evolution. But I don't completely understand how evolution mechanic works.... But it is really FUN!!! Nice job!
The game does not start on my PC. Java installed.
Nice art and mood. But I can't understand controls first time... And this language...
Good job, anyway.
Can't run the game. Class main not found. Win7x64
Nice concept. Is there any anding? I beat about 50+ level and it's going boring because each level may be completed in two jumps.
Ahahah! How it addictive and fun! Really nice game! But so far from evolution IMHO.
Nice Work! I impressed how you combine mario gameplay and evolution! Really nice!
Can't run. Missing files. Win7x64.
Lighting effects are really impressing! But game is about nothing, sorry.
Can't play game because I have not any mic. But here is awesome gameplay idea! Really amazing! Nice job!
Awesome idea! I don't like craft games... But this so addictive. Excellent work!
Can't play the game. Throw an error on launch: "Could not find MSVCP100D.dll"
Can't play game. It throw an error: "Could not find main class..". (Win7, Java installed)
Reminds PlantVSZombies to me. But all gooeeesssss toooo sloooooowwwwwww... I can't play with it, sorry. Also I can't understand how it connected with theme.
2magicdweedoo
You can use right+up and left+up to execute hight jump in required direction.
@KR-Eddie
It's just my joke about avolution %)
If anyone stuck on the frog mode, here my solution:
***SPOILER***
1) Jump into left hole, from which you fly as mosquit. You need to turn back to the start.
2) Use long jump (left-right keys) to jump pits. And hight jump (up key) to get to the edge of "islands" between pits.
3) At the start you can jump up on left wall. Move left and you find first birds lair.
4) Second birds lair located slightly higher. Move to left until limit. There is you need jump up to the top platform. To do this move left to the left wall. Then do one long jump right. Now you must land on the brick. Then press left+up to execute hight left jump. Then do one long jump right. Here is second birds lair =)
If someone stuck, you can see this let's play:
http://www.youtube.com/watch?v=Rbfw-7p7hj0
Damn, I can't understand where evolution. But game is fun at first 2-3 minutes.
He, man! I like your game mechanics! It's Very addictive! Well done!
Hey, man! I impressed with battle mechanic and art style! Good work! But I can't figure out where evolution...
Nice work! Despite I don't like this genre=) It's really fun and addictive!
Ahahah! Extremely fun game! I like visual design and gameplay. Music is good to. Excellent job!
Can't download the game. Hosting is strange.
Good game. And good playing around theme. But so fast gameplay for me... but very addictive. Good job, man!
Ahahahah. I really impressed how you combine "Life" game and TDS. But something looks incompleted. Good job with gameplay and theme. But implementation can be better.
Oh, how this game addictive! Nice job!
Really cool game. I like mood and story. I'm really been impressed! Nice work!
Like the style and gameplay. Also I impressed with visual design. Idea with words is really cool and unusual. Only bad thing in this game is buggy controls and "tearing". Damn! But this game is so positive!!! Nice job, man!
Awesome concept! Gameplay is very addictive, but game is really hard. It's a pity that there is not any sound. Great work anyway!
Hard... unreal hard... But very interesting=)
Oh my GOD! It's unreal hardcore game at the beggining. But I think that this is challenge. Amazing idea with reverse difficult grow as say above. But there is not enough music, consequently the mood. But with theme and gameplay good job!
Fun and addictive game, man=)
I really like audio. I mean how gates "BOOM!" and new level appears. On other hand, game has standard gameplay and primitive graphic. Good job, anyway! I stopped at narrow hole in the wall. Really hard to get it.
Holy shit... What the trash! I can't understand that game!
Good meditation game =) I like interface and visuals. Music make me relax. Nice game despite I don't like "occupation" games.
Good game and good idea!I Like gameplay. But game sloooooooooowwwww doooowwwwwn my CPU...
Very simple and addictive game. I like musical gameplay and how difficult grows. Only one thing is about reactivity. I think it was better if you've made delay smaller at first two-three "levels". Anyway good work, man=)
Oh this game so meditative! But I don't want to play it again... Nice work in any case!
Really Awesome idea! I impressed how you combine platformer and puzzle together with evolution theme! Nice work!
Hmmm... Well made game=) Nice pixels and gameplay.
Can't beat blue bullshit at third level. It has many HP and grow too quick.
I impressed with this game and how you play around evolution theme. Visuals good too. I like it. Nice job!
Hmmmm. Very good and addiction game. Animation, graphics and gameplay at masterpiece. But I can't understand how this game connected with evolution...
Hay, man! It's really awsome! I like humor and visual design. Really, I like geometrical animals. Animation is good too. Gameplay also very addictive and interesting. I promise you, that I beat the game later!
It is awesome!!! Really genius idea. Here a lot of fun and humor. Really like it and maybe play it again. Well done!
Really awesome game!! I promise, that I'll beat the game later! I like humor, music, visuals as much as gameplay. I impressed with animation and behaviour of oldman.
But I consider that theme is attracted with ears. Evolution is the qualitative improvement, and has nothing to do with variants of solves.
Very FUN and even addictive game!
At first I think that your mechanic is outdated. But you brought something new in "radial movement mechanic"
Also I like how you play around "evolution of wheels" theme. Good job!
Hey, man, good game idea! But the implementation of the crude. There is no sound, no refresh button, even no win conditions. Also your game reminds me old DOS games like "Vetka" and "Tubemaster".
Can't beat first level. It's ultimately hard or I can't understand something...
Too short and hardcore... Gameplay is standard and reminds me meatboy or dustforce. Where is the evolution, man?
I have java, but game not loaded. I've updated this fucking java and game not loaded again. Fucking java...
Solved the problem... but game is sooo BUGGY!. Can't play.
Good visuals, good audio, good gameplay, good game! I like how you play around theme! Nice work!
I like visuals and audio... but game is so hard for me. I die very fast.
Also can't figure out where evolution. Good job anyway!
Really good and fun game, man! I like it and very impressed with animation! Nice work!
Like game mechanic concept... but it unplayable, sorry =(
Really good job, man! But I can't beat third level. I think there is bug. When I evolved to yellow, I die by yellow blocks despite of my cube is yellow. But I very impressed with step by step tatctic gameplay. Really good!
Like the humor! But it's really so far from evolution...
Fun game anyway!
Oh man, stupid but fun game with a lot of humor. Theme is attracted with ears... There is one problem with enemies visiblity. It's hard to see them on the background. I mean airplanes. They must be more contrast to background. On other hand maybe it is the games challenge, I don't know.
Can't play this game. Throw an error when launched: "could not find the main class". (Win7 x64)
Really nice game! Awesome playng around evolution theme! Music and visuals look good too! Well Done!
Well made! I like the humor and beat the game despite of simple and outdated game mechanic. Yeah, humor is really powerfull=)
Good game! I like the game mechanic. There are a lot of fun!
Excellent work! I love that game =)
Visuals are impressing my mind!
I like this graphic style =)
Game idea is really awesome but not new.
Nice work anyway! I love your game despite f*cking and lagging flash!
Not bad, man!
Storyline is so intrigues...
Hahaha, I like how you playing around theme=) Really good idea. Maybe you can improve that by adding various types of bricks and bonuses in it.
Amazing game, man! I love it!
Awesome game control idea!
I like your graphic =)
Gameplay is very addictive! Good work!
@Madball & @tumoxep
I do not have time to make an "normal" ending. I'll make it in postcompo version. Also bug with respawn point will be fixed in postcompo version.
I used the permission to fix some bugs and I fixed up checkpoints. Now Enemies reset after the player dies, so player can't respawn on the enemy anymore.
2soupy
Theme shows just in the middle of the game. And new mechanic appears only in second half. So repelling mechanic isn't so awesome as soul eating mechanic =)
Is game really a game, if player can beat it from first time? I think - no. I like to give player the challenge. So my games maybe not so easy. But no hardcore at the time.
Nice entry! Like the game idea but fu**ing flash... Can't finish because of lags.
Cool idea with "mouse shaking" and controls!
Fun and addictive game. Nice work!
Hahaha! Intro is unreal awesome!
Hah, I love this game. Really awesome idea and very athmospheric.
Excellent work!
Fun and addictive! But uncompleted =(
Good work!
I can't understand what I need to do after books. But visuals are beautiful.
Good puzzle game! But I can't beat second level after second dialogue.
I like it anyway =)
Not bad! I'm impressed with your game idea!
Unfortunately there is no sound for me. Also I couldn't understand how to use first button.
Good job!
I like the concept and game mechanics. BUT I NEED MORE LEVELS!
Fun game =)
I like idea with black hole. It's really unique.
Incredible puzzle mechanic! I like the game and the puzzles! Nice work, dude!
Nice work! Very addictive game =)
But I think there is bad balance. First trap is very useful, and fifth trap useless at the time.
Good gameplay. Good job!
I impressed how you play around theme! Nice job! I like gameplay and game mechanics. Just audio is annoying.
Awesome art but mindless gameplay... Or I don't understand something...
Really good entry, dude. I like visuals and game idea =)
Not bad, man. But slightly buggy for me =(
There is something.
Not ba =) I like game mechanics and animation. But I can't understand how to beat second post.
Good game idea! And nice Job!
I don't like tactical game, but your game is good=)
Fun game, man =)
Your audio is amazing!
Awesome =)
But endless fight, right?
Hmmm. Interesting implementation of minimalism =)
I like your puzzle-physics game mechanics. But it seems to impossible to "deconstruct" all level...
Anyway good job, man!
Nice entry!
2-bit graphic looking incredibly awesome. Except poor visibility of enemy bullets.
Ohwow! This game is so beauty and relaxing =)
I like your audio as a visuals and game mechanics!
Well done, man!
Nice job!
I like your concept and game mechanics! It matches with theme well, but sounds are terrible. And also I can't find the way to replay levels.
Interesting puzzle game anyway!
Fun game =)
Can't beat yet but keep trying!
Good job. Gameplay is simple and clever =)
I like how you combine action and puzzle ^_^
Nice entry, dude!
I really like the story and game mechanics. I was very impressed when I take under control the soul =)
Only one thing is the lags with controls. Sometimes character started moving in one direction and can't jump.
Well done!
Very good and clean concept!
I like your puzzles as your audio =)
Ohwow! Not bad, bot bad.
Movement mechanic looking fresh and awesome!
Hmmm.. Not bad. And not end? After I defeat the boss this is the end, right?
I hate randomized levels because of relying ONLY on luck and not on my SKILLS.
But this is really awesome minimalistic game. I like how you play around the theme =)
Excellent work, dude!
Can't figure out where minimalism =(
Reminded me Bastion =) Good game in any case!
I like your gameplay and concept at all. But I can't figure out why level may suddenly restart.
Good job in any case!
Not bad! Game is not interesting as visual effects. I like pixelating noise!
Very atmospheric in any case =)
@lulzfish_4
Yeah, grass and trees is standard TerrainV2 asses from Asset Store. Edge effect is modified script for wireframe drawing with GL.
@Maple
I've finished Antichamber few weeks ago. Maybe I inspired it for a little =)
Thanks for comments! This game is small part of my current project with I working on! You all inspired me a lot!
Not bad! I like your minimalistic design =)
I got three clues and got lost into underground =(
Very atmospheric =)
When player fall down in "unreachable area", game teleports player back. This looking as glitch.
Oh my eyes =(
Good concept, anyway!
Great visuals, man!
Looking pretty well. Growing world around the player is completely awesome! This idea is cool! Pity that I can't figure out how go through water in second room.
Excellent work!
Well made minimalistic fun game!
I impressed by game mechanic with hunger =)
So simple and adictive!
Nice entry =)
What the Hell going on?
Stupid but fun game!
Really, dude =)
Hah, not bad!
Smash, smash, smash THEM ALL!!! XD
Awesome and Insane =)
You mad, man! I impressed how you made so stupid and addictive game =)
Oh damn! My LMB =(
Very minimalistic in visuals and gameplay!
Aimed in theme as well ^_^
Wow! Good entry and nice work.
REQUEST MORE LEVEL!!!
I like this game, really =)
Not bad, but is hard to play =(
What the hell WEB RESOLUTION IS?
Good game! I like the game concept =)
Well done, man!
Owh! Very atmospheric, visual polished game =)
But incredibly frustrating with controls in flash games. Can't beat third level =(
Ahhahahahahahah!
Oh LOL... My god, my stomach...
It's really fun =)
Concept is great but game is buggy. Collision detection is inadequate...
Good game, anyway :^)
Very good!
I impressed with your game mechanics!
Really nice entry. I'll return back to beat it on weekend =)
Not bad. To slooooooow in rooms with many objects =(
Like the idea of color mixing =)
Interesting game =)
Excellent work!
I impressed with environment from words.
I love this game =)
Not bad, man!
Beat all 5 levels and waiting more =)
Also you need sound and music.
Fucking addictive! And frustrating! =)
Good job anyway!
Level build looking awesome! As a visuals!
Well done!
I impressed with this game!
I didn't imagine that I'll play in musical puzzle game and its not be annoying, because I have not got an ear for music.
Excellent work!
Oh. The visuals somewhere similar with my entry =)
I like outlined style, and I found the "Solace" =)
Cool game! Love the simplicity gameplay and animation =)
I impressed with architecture and mood.
Really good =)
Really minimalistic =) Good job!
Fantastic game, idea, gameplay and art! Nice job, dude!
Can't find my body yet, but I come back with this game later =)
It's impossible to control this damn cube=(
Good job!
Despite minimalistic gameplay, I enjoyed with your level design and game mechanics.
Thanks for entry!
Pretty well!
Despite minimalistic design, atmosphere is horrifying =)
Ultimately awesome!
"Make people dance", yeah! Clever concept!
I request more levels to MAKE PEOPLE DANCE =)
P.S. Like dancing dogs ^_^
Good atmosphere and visuals as usual!
Also the theme farfetched as usual=(
Good game, anyway :^)
Beat it! Good game, dude =)
I like puzzles with action!
Strange but interesting game! Well done!
Can't beat it yet but maybe I'll give that a second chance!
Not bad. Interesting game mechanics. I enjoyed with it a lot ^_^
Good game!
Simple and perfect game mechanics. But I think that "level restart" is tooooooo sloooooow.
There is interesting gameplay elements like "geometric doors" and corner shooting... But no goal, and gameplay is boring overall.
So nice concept but unthinked =(
This game is incredibly awesome!
I like unique game mechanics, which makes gameplay very addictive. It's pretty fun to understanding worm mechanic and solve these puzzles. I enjoyed with that a lot!
Thank you for entry! Excellent work, dude!
Excellent work!
I like this.
Only one thing with controls. I caught some glitch and game reacts only on "ctrl&space" instead "z&x". In this moment "z&x" keys didn't work at all. And when I returned to childs nothing happened and game didn't react on z,x,space,ctrl keys.
Good visuals and atmosphere, dude =)
Really like your art!
Awesome game, man =)
I really impressed with your concept =)
Cheap and cheerful=)
But not bad at all. Good luck, man!
Hmh... Interesting concept. I think it can become awesome when it will polished.
Good job, man!
Hmmmm... This game mixed my senses =)
Good entry, anyway ^_^
Not bad! Like concept and game mechanic =)
Nice gameplay!
Can't beat last level(if its last) yet...
Good work anyway!
Nice job!
Graphics and gameplay looking interesting =)
Damn timer, really.
I don't like timers in puzzle games.
Good concept, anyway =)
Awesome!
Game mechanic looking incredibly cool and fresh!
It's pity that there isn't sound, but in other it's perfect.
Excellent work, man!
Great idea but awful controls. Can't understand the direction when I landed on the wall. It's often fatal...
Nice job, man!
Strategy gameplay,theme interpretation and visuals are impressive.
Well done!
Good puzzle concept I think =)
Very good entry. But too difficult with that damn 10 sec restriction =(
Cool Idea! I played it and feel as I really work on ludumdare. There is no time to think. Make games on just reflexes =)
Awesome excellent work =)
Very impressive and atmosphere!
General concept, graphcs, music, leveldesing, game mechanics... ENDING is great. All great!
Only one issue is not reactive controls. Sometimes jump don't work =(
2madk
Oh shit! I agree, second level is slightly less than unbeatable. I'll fix it in few days with typos. As rules allow...
Updated game with fixed typos. Second level also become beatable.
2VDZ
Thanks!
I already working on full version of this game =)
2Cors
I know and think about that issues. I'll do something to decrease frustrating but not level preview. It's imitation of real life. You never know what's ahead and should plan your actions based on just your experience and intuition. This game also about some exploration =) So I'll think about partial level preview =)
Incredible game!
Puzzles are awesome. Theme is well presented =)
Well done, man!
Good work!
Nice visuals and interesting gameplay.
Visuals are really inspiring!
Very impressive concept. Just for people who understand programing...
Like the game idea and playing around the theme.
Good work, man!
Toooooooo maaaaaany text before action =(
Very atmospheric=)
Like sounds, it's awesome!
I really like general concept about vampire and sun.
Good job!
Hah, Good idea =)
It's really fun I think!
Looks good. But need some polishing. With such visuals animations too short. And tiles of levels sometimes looking bad. But I understand you, because I running out of time to complete some features(i.e. design) too.
Really good game! Too easy for me, but general idea is awesome!
Good work!
It's incredibly awesome!
Make me laugh a lot!
Excellent work! 5/5 in all! =)
Good work =)
It's interesting game mechanics.
Only audio is terrible for me, sorry =(
Looking interesting, but very hard and I can't understand what I need to do.
Good job, anyway.
Good entry. Mechanics looking interesting. Good atmosphere too.
Kinda boring.
But looks great! All drawn well!
Good job anyway!
Nice visuals. But I can't read anything in 10 seconds. Don't like that idea.
Not bad!
Like the main concept is good. Controls are interesting but needs to polish. Good visuals and sounds. Well done!
Good job!
I like your graphics. It's well =)
Good gameplay idea =)
Can't understand what about 10 seconds but digging so fun, hah!
I think this is nice using of theme.
Controls so reacive for me... but...
But Good job, man!
Not bad.... But with that kind of controls, bounding box and camera hardcore as hell... Can't beat place where you need jump on jumping points.
Love the character design!
But hate "pixel edge jumps"
Nice work, dude!
Really enjoying with puzzles and concept. Also it's a bit similar to my entry, yeah!
Well done! Very interesting puzzle game =)
It will be better if time moments switched with digits from 0 to 9.
It's incredibly awesome, man! Really enjoyed with it!
Good game, man!
I love you graphics!
Gamemechanics not bad too.
Only issue - is loooooooong time restart.
Idea is good.
But implementation terrible. Lag as hell (with my 4x CPU). Terrible sounds. No theme.
But good visuals and gameplay.
Just awesome graphics and animations. But game is very primitive at all =(
Like your graphics only =(
As usual great looking.
But slightly frustrating and controls as usual are awful. Can't beat the game with that terrible controls..
Cool concept! But controls are terrible, so can't enjoy the game =(
Thanks for unusual theme interpretation!
Game and concept looking interesting and smart.
Good job!
Cool entry, man!
Its very simple and addictive. I like that there isn't procedural generation and the descend has an end =)
Good job! Love the puzzles and gameplay.
9-th was most hard for me. But I enjoyed with it =)
Love concept, but theme is attached. Also it will better if camera could rotated by WASD or arrows.
Good entry!
love your old-school style =)
Very addictive.
Good work, man!
Awesome look!
There is standard using the theme, and primitive gameplay but...
BUT LOOKS AWESOME!
Good entry. Hard to play because of controls. Take a second chance later.
Like the concept!
But 10 seconds in customizer is awful for me. It's interesting for some people but I don't like it. I don't like timer in puzzles at all =(
Good job anyway!
Not bad.
Like minimalistic design =)
Only graphics awesome.
Not bad. Excellent art and very polished for 48 hours.
But theme is "You Only Get One", not "Arena Shooter" or something else...
Coll puzzle, man.
Sometimes collisions laggy.
But good job in any case =)
Good job!
It will be better if there will really one level. Sometimes level changes actually.
@y2bd
I also wondered how I make it in two days. I don't cheat. Two days really. But I slept five hours this "night".
@ashen
Its about 8-15 minutes of gameplay =) Very short.
I'll fix some bugs and typos today or tomorrow.
2csanyk
Yeah. I've been worked with GameMaker for 10 years =)
I didn't see something better for 2d games development alone.
But most problem always is content. I had become skilled in pixelart last time ^_^
Not nicely actually. If look to ratings...
It very interesting but hard as mammoth's shit.
That level with four balls drive me mad.
This is Awesome game mechanics. Design is simple and clever. leveldesign is gorgeous. Great work. Too short, yeah. But it powerful thing =)
Looks good...
But theme is "You only get one". No "60 seconds".
Can't understand how te get on the right area. Can't jump at this place.
Not bad. Very fun and humorous idea.
Stuck on 2-d level. Engine lags as hell. Remembering it by Inrusion2 =)
Well done!
Idea with theme is awesome!
Simple and cool, yeah =)
Not bad. Last level was unfair.
Not bad!
Like the idea of puzzles but game is quite laggy.
Extremely fun game! Story is good too. Good work!
Interesting gameplay I think. Not clear but it worth!
Not bad but too short =(
Very short. Incredible short. If theme was "Short game", you won =)
Audio, controls, visuals are well presented. I request for full version.
Good work, I think.
Idea with one create is neat.
Reminds me pOrtal =)
Interesting concept, man. Beautiful theme interpretation!
Nice work!
This game really awesome and break my mind =)
Simple and genius!
Very good work!
Game mechanic looking very interesting.
This game too short. But 48H I understand.
If there will be more gameplay elements it will be very good puzzle game.
Very atmospheric! Like the mood and visuals.
Also good ending =)
Very good, man.
Amazing with your mechanic. It very perspective for mobile devices.
Good work!
Game mechanics is responsive.
I like how you use theme in level design. Really wondered =)
Good graphic and atmosphere. But game itself too boring. Storyline telling by moving picture is great idea. Its interesting.
Good game.
Gameplay is uniform now, but game has potential!
Good game!
Mechanic isn't new but it good going with theme.
Can't understand what the rules but it was fun to play! I beat it by random within 3 minutes.
Looking good but hard as dinosaurus hell.
Too frustrating for me =(
Good job. Mechanic looking interesting but kinda hard.
Sorry, but this game boring as Hell.
But good and fun storyline =)
Good entry! I like the visuals but I can't understand what I need to do actually. I only kill few snails and one big creature.
Interesting concept and theme interpretation.
Good job, dude!
Very well done this awesome game!
Mechanic incredible. Its hard and sometimes I can't understand how it works but it very fun!
Its superb awesome game, dude!
It's fun and joke. Hedgehog with one needle is really powerful rush from the ideas store.
Great work!
Only graphics and animations good in this game. But so boring for me.
Good atmosphere and game idea. But too short =)
Like the ending!
Damn controls.
Good addictive game anyway.
Good puzzle, man. Good work with puzzlescript.
But it was too simple too me.
Good job, anyway!
Good puzzle. I like the challenge, but further is harder for me to understand difference rules.
Very addictive and... frustrating =(
It very hard for me. Can't beat 3-d level.
Good entry!
Very fun game =)
Too hard to control car for me in this iso-world. Too short also. And so many guns. 48 hours, I understand.
Good job anyway!
Fun, but mindless.
Interesting ideas in game mechanic =)
Its genius, man =)
Gameplay is very innovative. But I don't learn English good so its hard for me understand some words and action quick.
Good work! Like your visuals.
Targeting is worst but gameplay is fun itself.
Very good game, dude!
Impressive atmosphere and interesting idea to memorize levels.
Normal mode was pretty easy. But hard mode really hard at the second half.
Very atmospheric and frustrating as hell.
Are you joke? Should I run many-many times unbelievable distance to trying beat another boss. I can beat only left one. I suppose it just the luck. Can't understand how beat brains. Tried twenty times and haven't any idea. And what about robot? He is damn speedy. I must be hawkeye to shoot him when he change hands and synchronously don't fall under the stone. And run again on him through maze? Is it some sort of thin joke? Shoot me at this way.
Good entry with interesting theme interpretation. Reminds me this one:
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=3479
But anyway, mechanics an both cases slightly different.
Good little story about Nemo(?) fish =)
I like bubble explosion effect. Suppose it take half of the day...
Not bad =)
Ending make me laught a lot, thanks!
Very athmospheric game! Oh. Not game actually. Just some interactive story.
Visuals are great. What about article "how make pixel graphic in Unity"?
P.S. Waiting for more polished version. Now its looking promising =)
Wow. I suppose this is most visually polished game on this LD. Visuals and audio make some misterious athmosphere. It wasn't hard for me.
I'll hope you'll make something bigger from this prototype=)
Good job. Not excellient because of theme attched with ears.
Good game, man!
Mechanics looks promising =)
Also interesting point with destructable ground.
Not bad. Genre is not new, but well made this time =)
Excellent!
Probably best theme implementation on whole LD29, in my opinion of course.
Beat game except 16-th level. Can't figure out where the exit.
I got all three sparks. On the left pillar is placed death-saw. Is it mistake?
Also dificulty curve should be snooth. But 48hours, I understand =)
Great entry, yeah.
I don't like such type of games because there is no finish point. But I gave to this pretty hight rating because of excellience in implementation =)
Good game!
My neighbourds made some room repearing past night. So I wishing about something like that.
It was a good joke anyway =)
Nice done =)
It's infinity but I gave 5 stars overall.
Very impressing =)
Looks promising. But unfair hardcore since level with sword behind the gates. Red fast dueds are impossible to pass =(
Oh. This is a good one. Very difficult but something frash with amazing underwater nervous athmosphere.
Good job!
Wow. Cool game =)
Very fun system with money throwing.
Game getting pretty hard after 3-d shoop...
Good job. Slightly strange game. Game design not obviously because player see strange hidden creatures with owl. Also game mechanic description had given after showing creatures. I mean you see the birds and don't know what you should to do with them. But in the next room you see how they works. The place with dolphin and crystall isn't obiusly what to do with crystall. How push it from water.
lightfly also strange introduced. I find it first time in the room with wolf... And these flowers opened when I fly above them. So player will be confused. Flowers opens, mushrooms light and player don't know hy he nneeds it.
Graphc style is pretty godd but implementation isn't perfect. I have big display and game scretching with pixels. Looks very horrible.
I believe, you'll imprive this game if you'll want =)
2VDZ
Thenks.
I know about wall. It's unfinished area. I had no time for castle reflexion. I'll complete and polish this game in few weeks =)
Sorry for english. I'll fix it in few days.
2Solifuge
Thanks!
I'll improve sounds and music. I've spent on this 1.5 hours total. It needs more polishing.
And it isn't jam. I teared my ass to made it to compo from scratch ^_^
@Zccc
Strange hole like all other strange places will be used for secrets in full version of this game =)
Thanks all for your feedback.
But, I think, it has some strange lacks.
It will get pretty low rating
After the results waiting.
Promotions are decide everything,
Not quality, I think.
Or this game is really bad,
And I'm feeling that I mad.
Ahahahahah.
I'll be amazing if someone read this. At any case, It's time to work for full version =)
I have unstopable willing to make another one fully useless trash not-game about nothing as usual...
@Almost
Who says that Mirror can't kill anyone except who already dead?
Nice done!
This game has awesome athmosphere. It's a pity that puzzles too easy for me...
And where is the theme?
Inspiring concept, man!
It working pretty slow for me. And sometimes glitchy. But if you polish this game, it will be cool!
Good concept!
Like how you split castle and dungeon. But some rules wasn't clear for me. Anyway, good job!
Boring city as boring as whole game =(
Joke with height of map is good but if you repeat the joke it become stupid. If you repeat it twise it became annoying.
Also some text unreadable.
P.S. 4-th level :: OH, WHAT WITH MY EYES!!!!
Very clever concept. Simple and unfortunately mindelss. Theoreticaly you can balans forever.. There is no even time score or some value to estimate player's efforts.
Like the cencept and level design.
Good composition of puzzle and arcade =)
Nice visuals and sounds, but very low theme implementation. Too standard, I think...
Not bad, anyway =)
Not bad. Interesting concept with "treasure rougelike" =)
Not bad! Mekes me some sort of nostalgia...
Eeeehhhh...
Very good entry as usual =)
Mechanics is clear and interesting.
One thing I noticed that "Bell" actually useles and dangerous ability. So I can beat the game only with water arrow.
Have an error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object proto_actor:
Push :: Execution Error - Variable Get 101682.x(0, -1)
at gml_Script_actor_ai (line -1) - <unknown source line>
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_actor_ai (line 0)
called from - gml_Script_actor_step (line -1) - <unknown source line>
called from - gml_Object_proto_actor_Step_0 (line -1) - <unknown source line>
Looking good. Animations are delicious =)
What the hell???
Slow down my PC even with my i5 quad-core...
Not bad. Fresh bullet hell idea =)
But it's bad to pull down player to the end after death.
Very adictive game =) But not corresponding the theme in my opinion...
Very interesting playing around the theme. Game become very hard for me since 3-d level. So I can't beat it. Need more polishing and balancing, I think.
This game generates me unpassable levels =(
It's very strange balanced. It frustrating every time as building disappear. At first time I thought "it's a bug?"
Game needs to have something against underground creatures.
But pretty good for 48h although.
Very good but what about "Beneath the Surface"?
Like your feature with weight (sport&eating)
Puzzles are well but pretty simple for me.
Interesting concept. Idea isn't new but you made interesting variation.
But pretty glitchy. At the one room I pass the exit but nothing happens. I couldn't control characters but "bloody guys still react on my buttons".
P.S. Theme implemented by game setting become annoying.
This delisious animation =)
Jelly cunes looking pretty well. But very low connection with theme.
Very and very strange controls...
Can't find any links with theme...
Nit bad but connection with theme lost.
Nice concept!
It's pretty fun. But sometaimes I can't see the target. Maybe it should be... and I have to wait some times...
Very boring =(
But visuals are nice. So if you add bonuses and weapons, this game become standard survival shooter.
Fantastic puzzle!
Mechanics on puzzlescript crushed my mind as always =)
Very good job, man!
Game for me is
Hard as hell
But you made it
pretty well =)
Too buggy. Equip the sword but use the shovel.
Although pretty graphics =)
Very good entry!
Like puzzle script games where developers make something new.
Can cravl only 3-d level... I'll try it later =)
Not bad =)
Turns to slow and enemies often behinf player.
It needs more polishing in controls.
P.S. И это, неужели ты за всё время так и не научился центрировать и скрывать чёртов курсор?
Very good entry!
First level I beat obly with teleport ability, because I thought It's feature and I can't move regulary. But further I need to move. It disappointed me a lot. Bit anyway this still a good job =)
Nice concept, despite the ordynary "connected worlds" idea =)
Whoah! The game idea is intriguing!
Lets see what it gives at the end of LD =)
Very well made small puzzle game.
Mechanic isn't providing something new. But looking too polished.
Level design is pretty good =)
Visuals and music are nice.
HAhahahah!
This game makes my day =)
Really fuuny and humourus one. Also liked the game mechanic.
Good job!
Not bad. Concept looking interesting.
But in my opinion "worlds" should have more differences.
Idea looking promising. But it's hard to understand. And final point isn't clear.
Very sad story =(
But I like the game anyway. I love small stories with meaning despite sad or mood are thay.
Not bad. Very addictive game... But tooo monotone =(
Very good entry, man!
Like you puzzle mechanic. Looking pretty fresh and interesting.
Visually is great! Lights effects looking amazing!
Visuals are good but too simple gameplay for me =(
Very atmospheric game! Game mechanic too trivial but level design rescue the game. It's pretty interesting, as storyline that I like =)
Very good game!
Looking pretty polished. I liked the world swapping mechanics. An dvisual effects with menu.
Can't beat level 5 because it's sadism on second part.
Whoah! Totally love the game mechanics and idea! Innovation is 100%.
Really unique experience for me. It will be very cool if you'll compete this game and polish it!
Eyah! The best game on this LD. I really impressed with your work. And HOW HUGE IS THIS!
Very small amount of people understand how hard you work all three days to make this game. I made something similar on previous LD. So I'm understand.
I like everything in your game. "Dreams" concept is one of my favorites so I were in ecstasy =)
Visual are good, music fit the theme. And Idea that dreams is world which connected with each other IS AWESOME PERFECT!
Thank you so much, I'M CRYING!
Ok. It's good game to play with potentially strong game mechanics.
But say me one thing... Why controls are QWAS? Why not (F1, G, Del, Scroll lock) ???
Wow! This game Is EXCELLENT! Love the mechanics and beat this one!
Last level is very interesting =)
Just gray screen for me =(
Good one but not for this theme =)
Gamplay looking fresh despite it's simplicity.
Well made!
Like the game idea with connections by plants. But now looking tooo wet and unfinished. And kinda boring, I think.
Visuals looking good. Like how world rotating.
Can't beat level with falling fireballs from top. Because of non-responsable controls.
Whoah! This game is totally fit the theme =)
Like the visuals and meditative atmosphere.
Well done!
Hah! This is funny and non-traditional game idea =)
Good one!
Very hard since 4-th level.
Also it seems that character moves very slow. Hard to jumm over the pit.
Very glitchy game!
Or these lags are must be as game idea?
Whoah! It was really intersting experience for me!
Idea of connected world is really awesome! Mind bending sometimes =)
Isn't clear for me how to play. But title and concept overall are great!
Visually is PERFECT!
Text effect is awesome!
But game is TOOO short! And gane don't fit the theme!
I understand about 48Hours, yeah.
Also I made something simillar on previous LD =)
Intriguing idea and interesting world travel mechanic. But too laggy. At some moment computer interface not closed and staying on creen overlaying backgounds. So the character walked on the computer interface, HAH!
Not bad! Game mechanics is looking very interesting. But game isn't fit the theme on my opinion.
Are there procedural generated levels?
Not bad. Like the idea with planetray flight. But I can't playing this game because of it crashes my PC with blue screen if death.
Beat about 10 levels and still can't understand how it works =(
Can't understand what I should to do. Just travel throught portals?
Wow! Really Loked the game mechanics!
Puzzles are challenging sometimes=)
I totally impessed!
Idea is cool and good theme interpretation.
BUT TOOOOOOO HARD!!!
Controls are awful. Dumn click-click-click-click-click-click-click-click-click-click-click-click-click-click-click-click-click-click-clicking to cmpelte the level and place needed block.
Visuals and audio are awesome, yeah!
Well made game!
The game mechanics blowing my mind!
Pretty well made puzzle game I see.
Good job, man!
Concept looks very promising. But it seems as sketch rather than game. Also can't find connection with theme.
Pretty good concept. Like It =)
At first time can't undertand how to interact with objects and what to do. I thought about I should do something with plants and trees. Or with portal.
Very unique and atmospheric game! Like everything in this one. And too hard, yeah =)
Good job!
Good one, I think. Like the idea with buttons =)
But puzzles are pretty simple for me. WANT CHALLENGE!
Very cool idea but too difficult for me. Also it'll be better with randomly generated level. Kinda boring to run straight line at start every time.
Whohahahahah =)
It's fun. It's really fun!
Looking very interesting as concept. Like theme using =)
Is this game one button killing? And how it using the theme?
Visuals asre impressiv. At rest game is very laggy and primitive.
Very big potential with that game mechanic I think. System where enemies are the bullets looking pretty fresh.
But now game queit boring. 15 portals on the whole map without minimap also annoying.
Interesting one. I like the puzzle concept of each level. Good job!
Concept is looking interesting but kinda strange and something weird.
What the hell is going on here?
Visually looks pretyy good but I can't understand logic of connections =(
Like the visuals. But game TOOOO hard for me =(
Java exception occured...
Visually is PERFECT!
Text effect is awesome!
But game is TOOO short! And gane don't fit the theme!
I understand about 48Hours, yeah.
Also I made something simillar on previous LD =)
Sorry. I wrong by game when alt+tab. About this one - visually looking good. Game mechanics very interesting. Too hard yeah. I'll beat it soon!
Well done!
Very clever concept. And I would like to see more levels for this game =)
Idea is looking fresh and interesting.
Only continiusly falling through walls makes me mood while playing.
Good job! I like tiactic element in your game.
Not bad! Loke the world changing mechanic!
Gamplay looking unfinished because it's anoying to run to the "worlds rotator" every time to weak enemy. But I can still succefuly beat them without world rotator. So this feature with "worlds roator" become useless.
Visuals are awesome, yeah. But what I should to do?
I trying to kill somewhat by my blaster, but it's undying!
Whoah! This game is amazing! As many other people can't understand what to do first but shen I realise it was cool!
Game mechanics is very innovative and awesome! Good job, yeah. But I can't gigure out theme using at all.
Not bad. But gameplay looking too primitive for me. Music is awesome, anyway =)
Escellent with visuals! You rock =)
Can't beat 5-th level. Don't know how to overcome spikes on right side on top and bottom.
Whoah! This is reallly well-made puzzle!
At first level I thought that there is nothing interesting. I sppoze that this is primitive "leming" game. But when I figure out that there is 3-d dimension I understand that it's cool! Music good too =)
==SOME SMALL FIXES SINCE LD JAM==
1) Lower boss dificulty
2) Fixes with Gamepad up-down inversion
3) Fixes with scores
4) Fixes with interface on "Explosion level"
5) Medusa shokwave now damage
6) Updated title screen
7) Faster transition
8) Fixes with last level possibility to beat
Can't understand why I lose speed... At other - cool vsuals and sound!
What the hell? Game runs VERY SLOW. What final purpouse? Where is connection with theme?
Wow! Very good gameplay. Really enjoying that.
Movement are too smooth on ny taste. But otherwise this was great!
Not bad! looking pretty good. Like cubee movement and its sound. Game became too simple when you figure out that you have to jump by diagonal. First time it was cool, yeah =)
Game play is primitive. But visuals are fantastic! Love scetchgraphics =)
Ver cool idea! Like how you use the theme. This was realy new experience for me. Awesome work!
Wow! The best theme inerpretation so far. Looking very innovative and promising =)
Good job!
I like the exploration games. And this is good one.
Only issue for is that EVERYTHING too SMALL =(
I beat wheel boss and got time bombs. And I was trapped in that room. Can't understand how escape it.
My PC has 4 cores, 4Gb RAM and geForce460 with 1024mb videocard....
Game has 1 fps =(
You-re bad programmer, man.
Too simple. And awful controls. As visually and addictive is very good thing.
Very good game! I like this events and exploring what to do next =)
Not bad. But cant find connection with theme. Seriously.
Anyway game has interesting game mechanic. Like the hybrid of RPG(?) and pinball.
Fantastic game! I realy like theme interpretation!
Good job, man!
Still can beat just three levels. Will keep it out!
Not bad. But movement too smooth. It's hard to jump.
Very good looking game. But now this kinga boring and need polished. Also found a bug when I fly into side gates I can fly for infinitie.
Reminds me Hyper Light Drifter by the screens...
Not bad. But the game has strange physics. Often I fall of te walls.
Whoah!
Can't understand first time what I should to do. But when I've figured out how to play... It was cool =)
For me as chrome-hater its "Sluggish as hell on Firefox" =(
Very mood but, pretty difficult game. Took me some time to figure out how to play, even with tips =(
Looking good. Reminds to me megaman =)
But game too hard, because of perma-dead.
Tooo laggy to play. But looking very cool, yeah.
@generic_ghost
You should find and pick up abilities to use them.
I've fixed glitch with death. The key is needed to drive car.
This game is unbelievably hard. I gave up at second part where I should pass on top through another very thin coridor of canons. Game mechanics very good and weapon is really unconventional.It's pity that there isn't sound and music.
Very good entry, dude! Like theme interpretation. Puzzles pretty fun, but too simple for me. Visually game is OK. But I didn't like the music. Anyway, good job!
Oh. This is unfinished, yeah. But very powerful concept! Few days ago I heard something simillar. A funny story.
Anyway I think you cover the theme by the right way! Good job!
Whoah! Weapon has prety good visuals and concept. But by the implementation this is just standard shooter. Oh.
Man, this one pretty trivial and only thing which save it is joke about hotline miami. Im lucky one, and played Hotline.
Looking good. Reminds me "KungFury" which should release next month.
I got lost =(
Very big game. And without any unique environment of every room it's too hard to locate yourself.
Not bad, but toooooo slow game progers. Slow movemvent, slow spinning. Anythign at this game toooooo slow =(
Nice done! Really liked your entry!
It's pretty simple at first look but your puzzle is clever as a whole level design! Thanks for this aesthetics kawai game =)
Very moood! First time missed out street borders. Just walked over closed doors, turn right to the bar and it ends here. Pity.
Good one, man! Visuals are nice as usual. Gameplay is bit frustrating. It's hard to "catch up" the bullets. The'r fly too fast. Anyway, the concept is looking pretty good =)
Looking interesting. But damn difficult game!
Ecellent! I already forgot when I've rated LD games as 5 starts. But you done perfect job now! Because I don't like quests at all. But your one hangs me for hour. Like the humor. It burns, really =)
Too hard at 4 stage =( But game mechanics looking pretty good!
Very good game as usual! Amount of content is very impressing! Still beat about 10 levels. Return to this game later! Promise!
Very good! Like the game mechanics =) But controls tooo crazy for me. I mean strang mouse behaviour.
Good visuals but game to difficult and I can't understand how to play. Can't figure out the purpouse.
Audio, visuals and mood are perfect! Game itself looks very solid and too polished. Want more!!
Very adictive game with strange rules...
Very mood and athmospheric game! I'm really fell that i'm a monster! But game has lack of gameplay... I mean it gets boring after few times of run.
Nice atmospreic game! Puzzles are pretty well made =)
Theme also well interpretatied. Good job!
Hard controls yeh, but looking pretty well, man!
Excellent work! 5 stars from me are very rare event... But you deserve it! Relly like the game idea, game mechanic, art, music, EVERYTHING! Awesome one! It will be unreal good if you'll made new levels fro this game. Seriosly, it's have potential. Not with "MOSNTER" keys, but with more frienfly controls it can be very good game =)
Not bad! Pretty addictive crafting survival game =) But after 15 min playng it gets kinda boring...
Really awesome entry! Theme intrpretated at 100%!
Game mechanics also awesome! It's looking too easy at first levels, but furthers game becomes more and more difficult! But last level seems easier than previous too where I spend 10-20 tries.. Excellent job, man! My favourite game on this LD!
Not bad! Very interesting game mechanic you made. Very fun but too hard to play...
Visually looking good and nothing more =(
Pretty well made! Like the pixelart and game mechanic idea =)
Very good one! Fit the theme too =)
It's pity that I haven't firends to test FULL POWER of the game =(
It's very fun! And looking pretty well too =) Good work, man!
Very good entry as usual, man! Too hard for me, yeah =) Only tactic which I saw is to fall-fall-fall down, trying to pickup upgrades abd killing archers...
Looking pretty wellm like the visual effects. But gameplay is too fast for me. Can't react just in time to doge bullets and kill enemies. Stuck on third level where I have to jump from crouch. Man on the top always shoot me out =(
Wow!Relly good one! Like the tactic elemnt in your game as well as visual representation! Tere is no the theme but anyway this is really good game, and I've enjoyed a lot, thanks!
Good entry! Game mechanic looking pretty interesting and I like how you used it. Puzzles are pretty challenging, yeah =)
Not bad =) Fast action and these SMALL BUGS HUMANS! MUHAHAHAHAHAH!
Very emotional ending! Game is lack with gameplay but visually and ideologically there is all right =)
Very interesting game mechanics! Looking too easy but when I tryied - I had stuck at third level =(
Good entry! Looking easy at first time... But when appears jumping dudes... This isn't too easy...
Very mood game with kawai graphics =) Gameplay pretty simple but I can figure out how to fight only from thrid time.
Wow! This is my favourite entry on this LD so far! game mechanics is very cool, that trock with reversing and platfoming, whoaaa! Love the sounds but they-re not fot the game. I mean maybe will be better if you've used more shiotune sounds. Anyway, game is awesome, nicely done!
Fantastic game! Art loking really lovely ^_^ The mood is great and game really fit the theme! Enjoyed this one!
Not bad! Perfect visuals and addcitive gameplay =) Story is pretty fun yeah :^)
Wow! Excellent work!
This one fits the the theme by the best way on this LD so far.
Love the original gameplay with moon which powerup hero and also HP. Love the bosses! the're looking simple but pretty interesting fights. And exploration soul on whole game. There're no mazes where you shold walk over-and-over. Everything ballanced and thereis much amount of work in this amount of time. Yeah!
Very good entry! Game is pretty well made, nusic and visuals are awesome! Game mechanic looking good but doublejump has strange behavior, I can't perform it when I want. Maybe this issue because of WebGl version. I'll check it out later with win executable =)
Not working on linux. Flash MUST DIE.
Looking pretty good for first five minutes and then boring because player don't progress in the game except rising speed.
Very atmosferic game! Like the visuals and audio. But tooo hard for completion at 100%
Cool game! Frustrating and challenging! But sometimes hard to see behind walls.
Good one! Veru cute, simple and adictive =)
Pretty and so cute game about littel planet =) Game play is simple and adcitive. Theme implemented very and very clever! Nice work, dude!
Nice game! Both themes used perfectly =)
The comform control mechanic with two buttonw usually is a problem. But you have done well! Visuals are great! This speaking sword is very cute =)
Unfortunately, game is too short =(
Good entry. Game mechanic bit frustrating but it's pretty fun on first level but boring on second. Can't understand how to beat boss =(
Wow! Man, it's the best variation of pibalkl which I ever see!
I like thet you progress the game across allscreens and leveldesgn bult such way that you have to figure out what to do. Very good job, man!
Awesome game, man! Gamplay looks innovative and pretty fun! Visuals good to =) Nice work!
Interesting game idea. Gameplay reminds tetris =) Can't fugure out what I should actually do, but game is very fun! Good work!
Good game, very adictive =) Game mechanic pretty interesting, bit a bit boring after 5 minutes of playing.
Visually this game is awesome! Game mechanic isn't new, game idea come from "Green Piece", but I love this idea =) Difficlty curve is strange, so few levels simplier than prevously cleared. Maybe this because of game mechanic and various human logic mechanism...
Completed =)
Challenging game but awesome! Love the game mechanic =)
Also the fact that you always choose to get forwrad slightly on visible platform or risk and BOOM at long distance.
Very clever and solid game idea! Like it =)
What the charge shot? It's useless!!!
Very solid game but idea isn't new. Like the minimalistic visuals =)
Visuals are OK, but game itseld too simple and pretty boring after 5 minutes of playing.
Gameplay itself very fast and interesting, nut game mechanic seems broken. I plaing this game about 10 minues and can't adapt to the control. usually I need few minutes for adapting to new controld but this one is VERY confusig.
Also with some luck ypu can pass first levels directly just holding both keys.
So idea of the game is good and I like how you made "shooting engine". But game needs more and more polish to come in playable state.
@Tuism
The problem is that if I lost balance it's impossible to restore it. So it fells like I press the needed direct key but ship flight in oppisote side. Meby this happens because inertion but it's very hard for me to flight away walls when I've smashed into it.
Also confuses the fact that you shoot by the A,D keys. So I don't ready to move beacuse usually I can control movement and shooting separately. And there is the situation: I want to fly right and press D key and I'm moving right. But if I switch my attantion on enemies I tried to shoot them and moves to reverse-direction.
Maybe another problem that single engine using is TOO fast move ship left/right.
Game has interesting control mechanic, but is boring itself =(
Wow! Awesome metroidvania game! Very satisfactory!
Level design is very good, boses are cool but pretty weak for me... Every boss a beat with first time.
Nice work, dude! Seriously!
зКУЕЕН
Pretty atmosferic and fuuny game. Like the characters and animations. Game maechanic is simple but leveldesign isn't bad. game well drawn itself. Good job, man =)
Problem signature:
Problem Event Name: APPCRASH
Application Name: Trainwrecker.exe
Application Version: 1.0.0.0
Application Timestamp: 566e0825
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.18869
Fault Module Timestamp: 556363bc
Exception Code: e0434352
Exception Offset: 0000c42d
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1049
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Game mechanic is interesting but game itself unplayable now. It hangs the browser when spawm TOOO MANY objets. So I can't beat even first levels :C
Very atmospheric game! But I can't play because of my weak audio memory =(
Very interecting game mechanics which implemetned two themes if meas that player glowing while he is understanding game rules.On other side it's pretty weird to control character this way. Good try anyway!
Like the game weapons mechanic. It looks inovative! But game is toooo hard. Can't dodge such amount of bullets =(
Interesting game idea. Gameplay reminds tetris =) Can't fugure out what I should actually do, but game is very fun! Good work!
Sorry, not this game...
Can't understand what I should to do =(
But visually game is buatiful!
Game mechanics has potential. It needs kinetik balance or some features for comfort game. Now level 4 is impossible tobeat becaus of bottleneck =(
Wow! The best LD32 game for me so far =)
Really love the game mechanics! It's challanging. Level design is well-made to explore your abilities. Boss is good. Only one worst thing in this game that this too short XD
Excellent work, dude!
It's hard to control. Animations looks weird. "Jumping camera" while movement is confusing...
Veryg strange game... About 107Mb and no sound? Are you joke? What content are you using actually?
Good game! Like the game mechanics you implemeted! It's so simple and so impressive! Reach the 3-d location and died, because I spend meny HP and money at beginning when I don't understand anything. Will try this one later =)
Wow! Absolutely love the visual! This art style made mw fall in love! Gameplay is cool too! Only one issue is the stupidiy of minions. While you don't throw them into enemies the're no act. This is annoying because of each enemy type reqire specific fruit and you have to catch them from many you have...
Good as usual =)
Very good entry! Love the idea!
Excellent game! Awesome concept man! Reminds me "Fault Line" by Nitrome studio, but your concept more and more cooler!
Not working on linux.
Nicely done! Love the puzzles! Really mind bending =)
Godd concept and solid idea. But too frustrative and hard.
Cool but TOO hard =(
Love this game, really! Awesome puzzle machanics!
Visuals and sound are great. Puzzles looking as bruteforced one... Stuck after third stars puzzle. Can't understand what I have to do.
@widdershinscrustacean Click or Tap on gamefield to move Icarus!
Good one! This game has too much content for 48H! Good job, man! Like the contra style gameplay. Will b better if game run in foolscreen or X2,X3,.. size. Now it's hard to play in small window.
Cool game, hard to play but very adictive =) Love visuals and audio! Gameplay awesome too!
Good one! Love the mix arcade and puzzle. Hard to understand rules, will be better if game has small tututorial where user learn basic rules without timer.
Very smart and genius gamplay! Love that audio-puzzlses. It's pretty hard to understand game logic but this is very interesting. I hope, I'll beat it!
Good one! Love the game idea to lost powers!
Game has great visuals and mood, but pretty boring to play with two types of enemies. Level design can be better. Good work for 48h anyway!
Very good mood in this game!
Cool music here!
Not bad. Controls not responsive and game has strange collision boxes... Love the finish level effect and sounds!
Love this game! Clever usage of theme! Love the black humor, visuals, music, gameplay! Also I like the plot when part of machine don't work. Awesome entry, one of the best so far!
Interesting story and well made visuals. But can't understand what I have to do when I met Saito.
Not bad, good potential of gameplay! Short looped music(good itself) hammer my mind and got annoying after minutes of playing =(
Good looks, but seems too hard to play =(
Solid gameplay and responsible controls. Kill 5 bosses and can't feel progress. I think, this game needs some new gameplay elements.
Very interesting game mechanics. Smart idea to give score only for crazy cats. Very good thing is animated tutorial on game page! Respect, man! Without it too hard to understand how to play it =)
Funny and cute game. Reminds me some mix of flappy bird and canabalt. Can't figure out how this game connected with theme but it pretty fun itself. My max is about 20 coins!
Well made game, yeah! Good implementation of idea of weight. Cons for me is to walking across clean and empty location. Shortcuts from hight levels will solve this problem. Don't force player replay boring location - force them play new interesting and more hard locations!
Very solid game man! Lovo to feel as I'm a driver on parking at holydays! So pity that it's not completed... I have collected all 7 prizes and nothing to go.
Crazy game, yeah! At start looking too easy just "okay i'll control with two central nodes", but then game going into hell with big cooldowns and trails of enemies. My best is 467 =)
Very good one! Solid platformer well balanced with obvious idea. Yeah idea not original, but you're implemeted it masterpiece!
Woah! 8-th place =) Interesting game! One thing I dislike is stuck on damage. Wrong place and bear dies =(
Really goo game! The best snake game for me so far. Very innovative idea with different sector colors. I think also this is pretty tricky concept to mix math4 game with snake. Genious!
Incredible game! This is totally new game experience for me! Pros: innovative interesting control, good difficulty, adiitive gameplay Cons: camera shatter
This game has GREAT potential, I think: 1) HP to the copter 2) HP to the rescuers 3) Maybe speedrun mode? Mods with minimum HP loss 4) Different types of rescuers, maybe affected on each other, for example someone don't attach to another one
Please, don't abandon this game. It has really GREAT potential to do.
Reminds me spacechem...
Colors are mixed and very hard to understand what going on while playing. Anyway, prety good hardcore platforming =)
Very good one! Clever idea!
Not bad! Like stealth mechanics. Not like that I can't view next room in the door. Visuals and mood are good to!
Interesting game mechanics but not all potential showed. I'll be happy if this game will developed into more complex and interesting game =)
Love this one! Very relaxing game =) Also like the visual aesthetics =)
Reached level 5 / 7 But? But what's going on in this game? Ah? Ah?
Wery well played.... BUT TOOOOOOOOO HARD! What the collision mask you use? Half of screen?
Anyway good using of theme. Like to kill these annoying journalists!
Like metroidvania games. This one isn't polished with visuals but I enjoyed it. Like how you combine metroidvania and beat-em-up. Good job!
Interesting concept, but controls and platforming are awful. AI also stupid so everyone dies after 3-d trap...
Concept looks very good! Like the modified arcanoid gameplay. But implementation of game can be better: 1) Strange reflections. Sometimes ball bounced by random way 2) Bugs. One of my tries destroy all blocks at second level but nothing going on.
Boss looking really very awesome! But I had tooo less lifes because of lags and bugs =( And also cool shine animation of solid blocks =_-
Love this game really! Awesome idea! Only bad thing is awful controls. Can't play with ad lk controls =(
Cool concept! But looks imbalanced now. Random rule the game =( Also no game targets, now it's just4fun game. Believe you can make full game from this prototype!
Hah! Funny thing =) Like that here is a plot =) Reminds Undertaile sometimes..
Funny one =) Game is laggy but too conceptual XD
Like the game concept - very solid. I thing if you polish this game (visuals, audio, controls) - it will be very good one!
Storylife, yeah. Very interesting experimental game. Awesome mood of team work here! This game is a small pearl, I think =) Only thing I don't like is to WAIT while stupid programmer starts to work on project =) This is so realistic, but hurts gameplay. nyway I think, for THIS game it must be more realistic!
Interesting idea with ammo thats heavy. But game impossible to play because of awful controls =(
Not bad! Interesting theme interpretation!
This game reminds me samporost and more other point and click games. Well made, i think =)
Very good mood, audio and visuals!
Great theme using! Very innovative! Like this meta-gaming with different windows. Awesome job, man!
Nice one! 220 is my best score! Like the idea that player dive. This game could rises into something interesting, if you made more locations like Caves, Water Surface, Fired village and so on.
Game mechanics looks interesting. Bot not so additive now =( Maybe because game not responsible. You don't feel the progress at all. Maybe some minimap at the corner of screen solve this problem.
Good game, yeah! The best using of theme so far. Really exited whn my friend turn to moster. Simple and additive game mechanic with nice visuals. Cons of this game for me is TOOOOO slow runnig with a lot of CPU despite of my 4 cores...
Also, I thing this game has a potential. The first one is more interesting purpose than "beat highscores". Also game needs different locations to run. Maybe system to make monsters to friends.
Cool visuals but very hard to understand how to play and play itself - my eyes flashes of explosions! But good try =)
Cool shader =) Awesome music is shaked me, yeahhh, it's very good, man! Best LD45 audio, hm?
Man, this experience was unique for me. Too short, but too cool. Great puzzle game and great atmosphere. Theme interpretation is so-so, but gameplay is really awesome. Probably the best concept for this LD so far. Nicely done!
Visuals are awesome! Also the concept great but too hard to play for me for some reason...
Good game! Great "Universe" atmosphere! Comining materia is very interesting, every time waiting for "And what next?". Get the HUUUUUUUUUGE aqua thing, suppose this is the end of game. Sometimes game very slooooowwwww down, because of many calculations maybe.
Fun game! My best is 12 At some point upgrades repeats and I lost my interest =( Game needs more various weapons. I love the point of the game where I got mines - this is a WOW moment. This is very cool point give to player different weapon each time, maybe random weapon? Love the visuals too - cool CRT effect and how player 'glue' with walls whet it bounds it. But music is too repetative for me. Anyway this is a good solid game!
Interesting concept. Pretty fun to play before first boss. Second sections is getting boring. Love the idea build your attacks pattern and weapon type. But I suppose confirm button when player ready is better than timer. Ability to manage items and patterns while combat is confusing, especially when I randomly move mose down and see HUGE popup about weapon which defocuses me =( Maybe split the game phases to "combat" and "prepare", and allow to player use corresponded function ONLY at needed phase. Nicely done, man!
Visually game is perfect! And very good mood. This foggy clouds with ambient sound really looks amazing. But gameplay is pretty boring. Hope, you'll polish this game and make it sweetty, you can, I know =)
Very cool relaxing game. Love the visuals and music. JFY it took the time to figure out that "green I can eat, but red - don't". Maybe game should explain it somehow. Good entry, anyway!
I love the setting and game style. Inventory is delicious and reminds me how doors opens at Japanese houses. Game is pretty boring because low amount of enemies and they're required similar patterns to beat them.
Very good mood and feelings, love neon visuals! Game is cute and meditative! But it lag and freeze often (at blue and red paints) so I can't complete the game. Also I got green colour but there is still red one! Or I can switch colours comehow?
Interesting concept "Buy and pay", "feature and revenge". But I don't like "unlocking" interface things. The weapons or abilities to survive will be better on my opinion.
Reminds me Nitrome game about eye =) Pretty cool visuals. Sound design weird. Dissonance with dark ambient and funny sounds. Beat the game anyway. The hardest place is at right top corner///
Great playing around the theme. Awesome concept. This is very fun to play. But too hard. Spotlights everywhere, but on other side it makes feel that it isn't a horror game, otherwise it's a comedy genre, and audio fills this mood good. Only problem I've noticed is the collisions checking. This is too laggy and character often stucks. Thanks for your entry!
Beat this one! Pretty cool game and fun to play. You can probably add new mechanics like teleports, swappers, turrets etc. It make this game more interesting I thing. Now 8 levels is enough.
Nice visuals and moood, but too gameplay is toooo repetative for me.
Very interesting concept! Pretty complex to understand how to play, but when you catch it - awesome feeling!
Very good concept, but IMHO toooo slow screen scrolling speed and too angry enemies. Kinda boring wait every time. I think be better when there is no scrolling and camera follow to the player.
Interesting concept, but impossible to play! OMG, waiting that day, when developers understand that RMB an browser = previous page. Also screen scrools tooooooooooooooooooooooooooooooooooo fast to do anything, and of course item managment toooooooooooooo hard.
Visuals are great! Love this "sketchy" shader =) Gameplay become boring because have no idea where to search needed letters.
Not bad metroidvania! Visuals are very interesting except animations. Animations too shaky and I always thinkig that character fall into agony...
The mood is good. Pretty hard to understand how counter-attack - took a much time to adapt. Can't beat boss because he laggy move through the upper door and stucks out the screen. Good game anyway.
Pretty good cute visuals. Concept with combat system is very promising! I suppose, game has a lack of navigation. I don't know where to go and why. The huge map with many many many different ways is getting me lost... Also low jump will be useful (controlling jump height via key-pressing duration). Also some walls are bouncy, which make jumping harder.
Will be very good game if there will ability to switch between rooms with keyboard. Tooo hard to manage that enemy flow. So, this is just interesting concept =)
The best "catching" game so far for me. Love the stealth system. It's implementation pretty laggy but it works and even playable. Good visuals and relaxing music. Very good entry!
This game sooooo cute! Visuals looks amazing!
Birds are maximum annoying... Good visuals and sound, level design is interesting and challenging! Good job!
Got 588 after figured out how to play. The rule of 9 cells as not obvious. Yeah, I see that you trying to show this at start room but it not worked =( Good entry, on of the best for me at this LD. Pretty relaxing game!
@fabioecco 1) Candle light is unstable 2) Things unstable and changes between lightness and darkness.
@very-bad-bunny-studio @pigeonliam @gingerningerish @bloodbane @misfire-dev @t-r-e-f-e-t-h-e-n @majadroid
The trick with "Pass the river" is that you can turn character at required direction while character moving from one cell to another. Then everything is technical: to pull two bottom candles, burn candle at opposite side and burn growing plants with fireball.
@npr0nn Candle fire is unstable. And things at this game are unstable while lighting changes.
Great game for LD time limit. A few of bugs here. For example if going from first start point to maximum left and jump over the celling you'll outside of bounds and fall for forever. Another stuck is when you start from start point at second location jump to up platform and go to the right to the next screen. But it's impossible to turn back.
I can't finish the game because of not ready to start over and over again after each stuck. So I'll complete this game with pleasure when you will test it (it takes more time than 72h I understand) and maybe will add some ability to save progress at HQ.
Very cool and simple game! Clever and awesome idea. Enjoyed a lot, thanks!
Tooo slow restart.
Not bad. Switching music annoying. I think its better to play single track for whole game.
I don't like strategy and survival genres at all, but this game catches me. Awesome game mechanic with snake+craft!
Awesome concept and game itself! Many cool game mechanics. My favorite is low passage when player have to burn out for needed height. BTW my entry has a similar name XD
Fun and awful game. Please learn how to lock cursor inside game window before make aiming with mouse.
Clever and fun idea. It's a pity that humor category was disabled. The story is very fun for me. What at this game is unstable is jumps. I hate jumps on explodes which can kill you if you didn't pixel-hunt well. Can't pass first level after first spell cancelling. It looks impossible or just for super-luck. It's a pity that I can't know how game ends...
Cool visuals and solid classical survival shooter gameplay. I don't too like this genre, but why not for this entry?
Awesome mix of pong and angry birds mechanics! Enjoyed a lot!
A can't exactly say what I like at this game... It's pretty simple but also pretty solid, happy (visuals and audio) and gives good mood!
Awesome game mechanics and cool visuals. Reach 20-th wave for first time.
Wow, very cool game. Love the block mechanics. Reminds me Megaman Battle Network game but mostly action part.
Pretty fun game. Reminds me Celeste =)
Cool visuals and game mechanics! Stucked at level 3 so far.
Love the hand draw art at games. Concept is good, but game need to be more polished.
Very solid mechanics. Like how himmar works and player have balance at the edge of death! Good entry!
Good small game! Like how you implement game mechanic with two weapons and gigashoot. Visuals are good, yeah!
Not bat as mchanic but impossible to play. Mouse always fly out of window bounds. Is it too hard to lock mouse inside window when you make aiming with it?
Awesome crazy game, man! Love the game mechanic? escept time-limit on turns. But if not, this game will not soooo crazy!
Solid game, beat it, thanks! Love the visuals. It is better for me than most of games if this genre.
Awesome game! Don't like the DS series but undersanding the humor. Game is very fun itslef with great visuals and sounds. Game mechanic is simple and genious. I love the games where player generate content. The best survivial games in the shops XD
Enjoyed a lot and gave 5/5 in each category! Thanks for good job!
Cool concept but very hard to play because of great luck which provided by random. Dislike that random totally affects the result. But idea to combine turn-based soccer and procedural is pretty good.
Looks very good. You have the sense of style ;) Problem for me - can't feel the power of ball. Despite of how long arrow, my ball ALWAYS fly with the same speed. Maybe a bug. So I can't finish 3-d level. Stupidly can't jump up...
Wow, very interesting entry! Hell turn-based combat football inspires a lot! Game mechanics pretty hard to figure out and takes 5-7 restars for me. Lovely made game mechanics with different characters with unique abilities and ROLES (it feels). Sometimes looks that CPU cheats...
Interesting game mechinc reminds me japan shooters. Looks and plays cool. Game has seroius issues with navigating. On second wave I can't figure out thet I have to fly INSIDE building because all times I had the expiience of damage by building edges. On third wave with laser enemies game sometimes teleports me in the unpredictable place. And ALL enemies shoots me with laser.
Good antry, anyway. More polish and into production =)
Awesomeness! Lovely, brilliant game mechanics blowing my mind and I says WOW, that game! Visually game looks perefect and very polished.
And few cons from me: very small hitbox for health containers. Pretty boring after few minutes to shoot same enemies.
I have a lot HOPE that you will finish up this game to big one and some day I'll buy it in Steam store =)
**Great game and awesome concept!** But for me there is few moments that I strongly dislike (maybe because this game so cool - the reqirements so hight)
1) Rulette mechanic works bad. First of all is fails. Sometimes I have 6-7 fails in a row. 3 fails - normal. There is about 50/50 fails and wins. If there is no fail but SMALL amount of money (say 5) there will be more positive. Hight percent of fails annoying a lot.
2) Gold towers is imbalanced. Wnen you've build 4-5 - there is no motivaition to play rulette. Rulette supplyes to player gold for ONLY for "startup" because it takes more time (2sec per play) and effective only for 10-20% to got some gold. So when player builds gold tower - rulette not neeeded.
3) BUT rulette has another one resource type - heart, which really I never needed. All 60 waves too weak for my towers defence.
4) I don't know is it bug or not but when I speedup the wave - all my towers shoots one time and waiting for wave end. This strange thing seriously twists the upgrade system. Each level incraces the towers range. So when I speedup wave they shoots on distant targets even if it not needed. So mor eeffective tacticts is to build 1-st level turrets across roads. Looks as broken mechanic design =)
**I've build every square of filed XD** LuckyTowers.PNG
Anyway, man, **I really like this game** and spent about 1-2 hours to play, really enjoyed it! Visually game looks sweet and music awesome to. Thanks for this entry!
Man, I'm impressed! Love this game a lot. SOlid game mechanic and goals make argasm for every game-designer =) It's very fun to think about word with different reqirements. Alsy very funny texts. Wall made awesome game, thank you for your job!
Very good and funny story! Game mechanics looks very interesting. Really like effect how world switching. Awesome!
Yeah, cool concept! Really love the mixing of rogue and soundbeat! Music is very cool and fit the game! One cons for me is smooth detecting of "right" action. Can't feel the moment when I should press button. Sometimes I pressed button and visually OK but game counts as worng. Like how setting crosses the leveldesign. Spike has only defence patterns, enemies has defence and attack. These things really make mood and right feeling.
Also be glad to see full rogue like with non-linear dungeons! Good job, man!
Oh, man, how this game awesomeness! Really like the effect how you reload the gun, this antquare setting is very cool. The gameplay is unique and impressive! Unbelievable idea to make healthbars as world and give the player lettergun.
I enjoyed, thanks!
Tooo hards and confusing for me. Looks and sounds are good. Well made entry!
Not so innovative. Reminds me Alchemy and Doodle God games. Game idea is cool, but I strongly dislike the logic that can explain only author. I tried combinations that as I think should craft something but thy're not works. But other ones (which I never thought) craft new items... Also gmae has some glitches, one time I put into one slot two items...
Your shoots is your bullets.. Love the idea! Very simple and clean! Music is awesome too!
Completed on 42950. I have no idea how much is this XD Anyway idea is brilliant. I don't like QTE, but in this game it have a place! Very cool to combine coock simulator with rythm game. I really enjoyed, thanks!
Interesting mix of sprot game and space inviders. But now it's very hard to play. I have to aim with mouse and reflect with LMB - it's already blowing my sence of space. Trouble is that I can't feel the hitbox and the moment where I have to reflect the shoot. Good idea, anyway!
Got 116 and still icompartible. But thes compartible. Strange user flow.. hmmm... Visually looks very goods, stroyline quite drammatic =) Gameplay too simple only for 5 minutes for me.
Not tooo awesome as I expect but good. Game has concept despite it impossible to play for me. Tooooo hard catch up randomly flying pistols. But cat's life it is yeah XD
Good mixing of themes =) I'm not strong in typo and not good in english (not my native langueage), so I can't run far. Unfortunately there is no instructions, can't turn on 90 deg, just slightly left and right.
Very cool concept! Very addictive game! Doesn't figure out how to play first ten times. First, I thougth I should avoid red balls and collect only green. Then I've figured out I can collect green and red balls and hearts. Then I figured out combos but still can't execute some of them. Green and yellow balls very simmiral in combo UI and I don't mind than yellow balls IS HEARTS. But when I've figured out this poit... YEAHHHHHH! I have a lot fun and unlock every skin =)
I really love skins. They're actually levels, because each cost I can achieve only if understand how mechanic works. You;re awesome, dude! nice job!
Plays great! Brilliant idea, very hard to complete. Only cons is too random behaviour of inviders =)
Love this game. Cool mix of stealrh and puzzle game! Visuals and music fit the moof of game. Beat it and really enjoyed!
Stucks inside balls whrer camera move down... Visuals are very funny... Gameplay didn't catch me... Idea is pretty cool, but physics lags is too detractive =(
Played 5 times and still can't anderstand what happens on the screen. Just total chaos. Looks like I should spent hors to figure out something =( Visually game looks great! Genres combinations are sweet and unique, well done! Audio is pretty funny and make me smile while playing. Gof job, maybe I'll return to this game later.
WOW concept with turn based bullet hell =) Like to think the tactics on every enemy which has unique behaviour.
Two cons for me:
1) unfriendly controls. I often move instead aiming, it's critical for this game.
2) Cheating enemies. They're walks through walls? What the banana is this?
More polished this will be sweet game, I promise!
Interesting concept. But implementations looks unplable. Levels with copters and moving platforms looks impossible and require to be nerd to count timings and complete the game =(
Rules are blowing my mind. Can't figure out how these hell buttons work... And laggy phiysics make me screams. Yeah, I love golf. And I like puzzles. But this game looks very strange. Maybe if game was more polished I'll love it with all of my heart! Nice concept and nice try!
Thanks for explanation! I played web version on Win7.
About lags I mean that ball sometimes bounces unpredictable. For example I see part of level with diagonal walls and thinking: "If I hit the ball with all my force there is PHYSICS reflection rules and ball will be bounces along this tunnel with single shot". But on practice it stucks on second diagonal wall.
I can't "read" these rules from my expirience because rules for buttons looks too tricky and complex to understand.
Cool visuals, man! Gameplay has one problem - laggy reflects. Every time I attack with my rocket I have no idea where the balls flying. Sometimes game plays very fine and I have a lot of fun... sometimes it become stupidly becase all shoit missed =(
Anyway, nice concept and thanks for 10 minutes of fun. It was very cool for me =)
Despite how interesting mixing of flappy bird and tetris I didn't see ulaggy implementation so far. Looks good, bombs saves my nerves. Good work anyway =)
Visually looks great and eye catching. But I expected more variative gameplay =( Too less enemy types, game not challanging for me.
@maxime-catel Yeah, time is money. But start already have begining =)
I'll love to play this game more polished!
I could like this game more if it was more polished... Toooooo boring wait every level restart with such rate of fails.
Concept good, platformer with breakout rules. Game mechanic very solid and interesing. Level desing well made (despite I see only four levels at all). Nive job, anyway! I hope you'll polish it and I will have 100% of fun!
Laughted a lot from this game. Really fun concept. I could spent more time for this game but it getting boring on 5-th wave. Difficulty curve imbalanced - at the start of the game less enemies and items are rare. Further many enemies and items = no real threat to fail the game. I like the concept - it's proof the life, I have a lot of fun, their vocies are very humoristical. Thank you for my rising mood which already lost in the sky XD
Oh, forgot to say two things:
1) When Items overlaps player pickup the top layer item. Should player pickup needed item? Maybe?
2) Mouse cursor always lose focus when I trying pick up items close to edges... Game needs some technology to fix the cursor inside window (for desktop of course)
No, I mean the windowed mode =) Some "truly made" games locks mouse cursor to prevent missclicks out of bounds and losing focus. Losing of focus in action games annoys a lot, you know it, right?
Game looks good and vually OK. But plays very strange, I think vollision boxes too large. So I can meet strange things like spikes that damage me on diagonally. Also sometimes I lose HP when jumo on the enemy. If you polish this game - it will very solid good one XD
Lovely made idea to compare TD and Tetris. Plays well done. Visuals and concept awesome too! Good luck!
Hmmm, these style gameplay usually is a part of "programming course". Maybe it sill good learning game XD For me this game qite boring (maybe because I'm professional progranmmer XD and all puzzles turns nerdic for me instead difficutl) Some thigs that I'll fix if this game was mine: 1) Something with blocks counting. It's annoying to count >6 blocks. 2) True asm hasn't mouse inpit. So all command should be from keyboard. 3) True asm has only command line. All grafix should be ACSII art I think.
Anyway good game, which has more potential to get good game for beginer programmers.
Love the game mechanics! Game loos completed and polished. Playing 5 levels and still can't understand some rules, and after I've completed level and move next - I got in random (?) level instead next. So I have to return back to start next level after which I have done.
It's fantastic genres mixing, reminds me FF-AC cinematic movie. But for me too boring implementation. Why I shoot insead of using GIANT sword? Very hard to control motocycle - it offen not jumps the pits because jump buttons not works, or I pressed tooooo late (visually not). Anyway good concept, be coll if you improve it and I'll race the castels on motocycle with awesome sword =)
Saddistic game =) Not the puzzles. They're pretty simple. But penalty is very hard. Five minutes for death and respawn on start TOO much cost with sticky controls... Gave up on room with spikes and floating platforms.
Like how clean this game looks visually! Gameplay pretty simple but challenging sometimes. Hope, this game will hit the mobile platforms, it desreves!
Unfair game. Too hard run away from homing wolfs. And too monotone to play after few minutes. But theme mixing is very interesting.
Funny and clever idea but impossible to play. Mechanic too confused with strange collision boxes... Even when I figured out the rules I had more and more mistakes.
But very triked game, if this one be more polished.....
Can't understand the game. Have no idea how I can got higher grades at the end...
Very hard to play... Movement too slow for skating at all. But mixes of genres unique and I hd a lot of fun "walking" around skatepark. If there weren't physic glitches and wallstucks... ehh unity... God job, anyway!
Genius game! It's a shame to low ammount of feedback on this game =( I really engoyed with visuals, audio, game mechics. All thing works together and very big work done within 72h, I really see, dudes! Multiplayer mode and AI - very impressive. Very very love locations transitions.
Have beat game two times and have some thoughts: 1) Dungeons not challanging. Every enemy pack too low even for start. I suppose enemys level, count and amount of waves have to scale of player's level. 2) Minimap is cool but not show shops - this thing big cons. And it be useful to close empty shops. 3) Can't got all content... First run I have clean only forest and zoo. Then beat the colorful smelling thing and have finished the game. Second run I specially don't kill these things and clean forest, zoo and half of sewer BUT! UNPREDICTABLE meet these thigs inside regular dungeons. What the hell is this? Game forces me to complete? REALLY DISLIKE THIS THING. This kills awesomeness of the game for at half, or more than half. I very dislike when can't investigate every corner and collect every item.
Anyway great work...
Sorry, man, but this game is impossible to play for me. Can't beat even first turret. Jatpack is hard to control and too less amount of fuel. Visualy looks goods, music goods too =)
Oh, platforming with turn-based rpg looks fresh anf unique =) Nicely done concept!
Nicely mixing asteroids with snake game in turnbased... Stop, but there is more then 2 genres, hmmmm... Anyway good games.
Game idea is good itself. But too hard to play. Very smooth controls. Yes it is a part of game mechanic but too smooth and slow. Playr should be SUPER accurate to move. But time is runnig out! Sometimes I can't give the icecream - button not working.