nuclearnapalm 2014-08-26 08:09
Visuals and sound reely cool. But the goal of the game?
Foon → Ludum Dare Explorer → LD30 → Connected Caves
By parahunter
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Mood | 51 | 3.92 | ||
| Audio | 69 | 3.83 | ||
| Graphics | 146 | 4.00 | ||
| Overall | 287 | 3.36 | ||
| Theme | 351 | 3.23 | ||
| Innovation | 487 | 2.85 | ||
| Fun | 548 | 2.74 | ||
| Humor | 579 | 1.72 |
Visuals and sound reely cool. But the goal of the game?
Nice procedural worlds!
This is a nice game. I like exploring worlds and the graphics and musik really fit together.
really cool graphics/sounds and the explorative feeling
Nice feeling of exploring new worlds, what's here is very well done, but lack much to do
Love the graphics, they really make nice atmosphere combined with the sounds. The particles are amazing. :)
Very beautiful. I enjoyed it as it is, but I wouldn't mind it being 'gamified' a bit by making collisions destroy your ship and making it a procedural race between portals. Just a thought ;)
Fun to explore, nice graphics :)
Controls are slightly unintuitive, but visuals are very good.
Loved the atmosphere and being very suited to the theme. Other than exploration, actual gameplay felt missing any purpose. At first I thought the point was to collect and plant seeds from the dungeons. All in all one of the most impressive looking games so far, especially the tight and dark rooms were claustrophobic.
Excellent visuals and mood you set. It felt really cool exploring the creepy environment feeling like I discovered this world for the first time. The motion and controls were very fluid. Great job!
That is the best hovercraft ever. I only realized after exploring many caves that this was supposed to be endless and procedurally generated. This is excellent work, even though there isn't a game. The controls were great in my opinion, it was really fun flying that hovercraft around. Those strange triangle structures are interesting. Music and light effects are also spot on.
Nice game, I really liked the turbines.
Whoah! This game is totally fit the theme =)
Like the visuals and meditative atmosphere.
Well done!
The aesthetic and control scheme are great, the changing music and environments set a nice mood but there's no gameplay to speak of. Even a few simple enemies chasing me to the portal would have raised this several notches.
Leaving 'fun' as n/a.
Kept freezing when I would click the mouse
Great visuals
Cool visual, I like the feel of being lost! I've got a terrible sense of direction, so some landmarks beyond the spikes on the walls would've been cool.
Nice haunting mood.
The beautifully lit stalagmites in the caves and the haunting ambient music enchanted me. If you continue to develop this, have you considered breadcrumbing to targets to shoot?
Thanks for the nice comments everyone. We are considering doing more with it at a later point. We want to make the cave generation more varied and also have hazards for the player. I have always loved the camera mechanic in Beyond Good and Evil so that would probably also make it into the game since it fits well with the exploration mechanic.
Pretty, pretty game ! I'm going to check out the blog post on how you did the random generation - I really appreciate the time taken to explain it!
Incredible atmosphere. I really want to play a full game that lets you properly explore these environments. Having some more details and things to look at: such as different flora and fauna. A first person option would be nice as well to drink in the details. Fantastic work for the jam, and I'm glad I played it :D
great work on the procedural worlds, I really enjoyed the atmosphere you created!
It would of been nice to see a little more variation in the caves to keep the player hooked, and promote more exploration
Overall a really great entry!
Very aesthetically pleasing with nice visuals and ambient sound. Was artsy-looking with some seeds and almost unsettling (in an atmospheric, good sort of way) with others. Spamming flares was fun. Good job!
Nice atmosphere created with beautiful visuals and music but controls needs more work.
I also liked the non violent exploratory approach of this game (Noctis IV came to my mind as a good example). I hope you guys intend to work further on this one.
Ha I did not know about Noctis. It seems like non violent No Man's Sky, for DOS :P
Pretty graphics, but not that much actual gameplay.
Also, controls felt very off, hard to guide the ship into the tiny portal if it was facing vertical.
Nice entry and good atmosphere, though the controls were a bit hard.