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spotco

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201534Two Button Controls / GrowingMy Best (Magical) Friend!jam1023.863.562.952.764.373.393.9075
201533You are the MonsterMonday Night Monstersjam134.304.054.193.674.483.883.804.0475
201431Entire Game on One ScreenRicochet Heroesjam164.164.174.302.364.004.173.643.7585
201430Connected WorldsDreaming Knight: The Little Herojam583.883.933.153.174.023.433.333.4397
201429Beneath the SurfaceManiac PengMaku!!compo1763.633.833.043.403.593.163.253.28100

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by spotco

spotco leaves an average of 68.2 feedback comments each event.

LD34 — Two Button Controls / Growing (37)

Simultaneism by Bogden 2015-12-22T01:04:00

Really clever idea (I see you definitely covered your bases with BOTH themes), wish there was a way to skip ahead the easier sections.

Enliven by Patacorow 2015-12-22T01:00:00

Lovely, super polished.
Do wish I didn't have to restart when messing up.

Rocks, maps, scissors by Split82 2015-12-22T00:47:00

Cool concept with an incredible amount of polish (can see you were really inspired by hearthstone's UI...), currently does seems a little too luck-based (since you have no idea what the other person will play).

Parse The Sky by dustyroom 2015-12-22T00:39:00

really nice graphics + music, but would have preferred traditional pitch/yaw/roll plane controls

Mobsferatu by CremaGames 2015-12-22T00:34:00

Really impressive 3d graphics, platforming felt a "little floaty".

Long Long: A snake lies in the Past by Tapehead 2015-12-22T00:30:00

Really nice polish, though game would have been much better with traditional arrow key controls and checkpoints per-screen.

Attack In The Mushroom Kingdom by Monochrome Bears 2015-12-22T00:24:00

keypresses didn't seem to do anything

Let's Play Simulator 2016 by zulman 2015-12-22T00:22:00

deliciously meta and nice art/polish :)

Vice Grip by wulfdesign 2015-12-21T18:23:00

Music went really nicely with the game, only simple tip: add arrow keys in addition to wasd keys. I'm always reluctant to play 2d platformer in wasd so it would be super helpful to have arrows too for better user experience (and it's really easy to add).
the level was pretty well designed and the platformer was fun (not too challenging, just right). Was unclear what the collection of food was for in the beginning.

Low and Flow by el_kloklo 2015-12-21T18:14:00

Hmmmm the music is interesting. I found it a little distracting sometimes, and confusing in conjunction with the gameplay.
I like the concept/theme, it was more difficult to play and the two button controls, of course, was a challenge. But I got used to it and got pretty far!

Heinsenberg by ncannasse 2015-12-21T06:05:00

Could not for the life of me figure out how to get out of the "how do you know alice" screen or past the "enter code" puzzle.

Double Kick Heroes by blackmagic 2015-12-19T11:20:00

Love it, difficulty does spike past level 1.

FRUITWOLF by Claw 2015-12-19T11:16:00

graphics are nice, but gameplay feels slow and throwing direction is unpredictable

2Door by Polith Games 2015-12-19T11:10:00

how do I know whether I chose right or not?

Lands of TSR Lore by Christina Antoinette Neofotistou 2015-12-19T11:05:00

very nice looking graphics demo, hope you'll finish it

Hanami - Push-Up Farming by Beavl 2015-12-19T11:03:00

love it, wish I could take my focus off the bars to see what they're doing

Solstand by bloomingbuds 2015-12-19T10:56:00

pretty, but wish the mechanics were better explained

Edo Arena by PowerSpark 2015-12-19T10:52:00

Combat feels unresponsive (when do I know it's okay to do another button press?). Music may have been better muted. Impressed by base customization though.

Witchgarden Leafiosa by phi6 2015-12-19T10:47:00

Ridiculously pretty, the platforming is a bit frustrating.

Valk Unit Lawyer by oz2mura 2015-12-19T10:32:00

>nice little piece of art work
dunno about that

Sushi Roll by adsilcott 2015-12-19T10:26:00

really nice 3d graphics

Slate by Ulydev 2015-12-19T10:17:00

fun, gets quite difficult too!

Meowtastic Present Panic by OnionBlaze 2015-12-19T10:08:00

Super cute neko-atsume style art.
Wish there was a bit more variance in gameplay.

4mula Fun by Aaants 2015-12-19T10:05:00

love the graphics though gameplay could use more goals

Full Metal Democracy by deepnight 2015-12-19T09:48:00

impressive looking and feeling though wish more mechanics

OSHIYA! PUSH! by inbetweengames 2015-12-19T09:41:00

Really nice aesthetic + humours but (if I understood it) not much to gameplay. The things you did (especially the rhythm-based parts) could have used more visual feedback.

Clara Stirzaker and the Crypt of Time by vidarn 2015-12-19T09:20:00

Very nice graphics and polish, controls felt a little unresponsive. unresponsive (maybe a slowdown mechanic?)

Growing Sakura by ripatti 2015-12-19T09:13:00

Wish there was more visual feedback on "why" a certain branch couldn't be done. Nice music.

Dude On Fire by voca 2015-12-19T09:05:00

Would have liked more time (or at least varying time) to react, and more mechanics.

Octov by Taldius 2015-12-19T08:58:00

interesting concept (memorization based input for timing combat), but very repetitive

Radioactive Bubble Boy by DrTeaSpoon 2015-12-19T08:51:00

would have been much better without the left+right = jump control

Hero Feed Co. by SkullPixel 2015-12-19T08:43:00

Didn't understand lunging, seems like should be explained (ingame) that it doesn't kill monsters/do anything.

Breathe by Galvesmash 2015-12-19T08:40:00

Really impressive graphics + polish, though gameplay's a little repetitive.

Strong Like Orc by SpareWizard 2015-12-19T08:37:00

It seems like potentially a really fun game core (infinite jump + slash floating combos), wish there were more level mechanics (enemies, etc) to play around with.

Sprout by Wolve 2015-12-19T08:30:00

dope game wish there was more action/enemies/bossfight and puzzles with jetpack tho :\

also solid metroid music

ZORC by Andrew Deem 2015-12-19T08:13:00

Nice sound design, but felt the core mechanic (manually switching in and out skills) didn't add anything to the base puzzle platformer (other than frustration). Got stuck in one of those moving platforms.

Hello Darkness by jcmonkey 2015-12-19T08:00:00

Mechanics didn't feel like they "jived" into a cohesive game. Was this supposed to be an action game, timing/collectathon platformer or horror game?

LD33 — You are the Monster (51)

MiniGolf Endless MMO by jimmypaulin 2015-09-08T01:58:00

iphone only was an interesting platform choice, I imagine it makes a lot of people unable to play.
interesting game though, wish there were more mechanics (either in the super-over-the-top golf or realistic golf side) but lots of polish. you feel guilty at all about putting ads and IAP in a ludum dare game? :P

ps hooray sports games

HOMUNCULUS by headchant 2015-09-05T01:54:00

Interesting game. Played for a while and still not 100% understanding everything (not sure when/why your turn ends). Something about it compelled me to keep playing though, and eventually ended up facing 0-health enemies.

Brood by SecondDimension 2015-09-05T01:40:00

Interesting concept, though there seemed to be no end goal (other than to survive). The tutorial was SUPER frontloaded, which is usually a good way to get people not to read something. The icons weren't particularly informative of what stuff meant (3 eyed sad face compared to two eyed sad face?) and some of the interactions lacked a lot of feedback (like feeding the monsters and throwing them out).

Also, sound didn't work for me. On OSX and firefox.

Separated by rxi 2015-09-05T01:33:00

Very cohesive art + music!
Wish there was some sort of closure (though maybe I just didn't discover it).

Meet the Monsta by Schrodinger Games 2015-09-05T01:28:00

Really amazing art, but felt the game/controls could have been more responsive. I was doing the whole "asdasdasd" but my character wouldn't consistently move forward.

The Troll's Toll by baykush_figtree 2015-09-05T01:23:00

wish there was some more depth to combat but...
DE TWEEST

1-800-Monsters by ponywolf 2015-09-05T01:16:00

Very nice graphics and polish, gameplay could have used some more mechanics (got repetitive after a while)

Hero Mate by Lancelot Gao 2015-09-05T01:08:00

Very original concept and polished!
Wish there was a keyboard reset button.

Intergalactic Love Machine by Slothmachine 2015-09-05T00:59:00

Great writing and art, music was absolutely killing it!

Free Hugs Kraken by crucknuk 2015-08-28T20:22:00

Tentacle love
Great theme and I like the idea of a double control system in a bullet hell type game. A bit easy to play though, didn't find it too challenging

Sly Slime - Revenge On All Players by reckhou 2015-08-28T20:15:00

fun game, great atmosphere and unique story.
Shooting mechanic needs improvement. Maybe make shots fire faster but do less damage

DRUMSTER by SoulGame 2015-08-28T09:00:00

Fun, though they weren't kidding when they say hard. Felt like the songs were long, and not that much feedback when "messed up".

Hitogochi by OnionBlaze 2015-08-28T08:50:00

Loved it, I'm a real sucker for these kind of games :)

Daikaiju by GarethIW 2015-08-28T08:43:00

really excellent UI work here

Youkai by Nibble Bits Studio 2015-08-28T08:40:00

surprisingly addicting!
should have had more visual feedback for fury mode

Open the door and smile by Arnage 2015-08-28T08:37:00

UE4 games never seem to work on parallels desktop for me.
Wish I could have played this :(

Monster Sheep by Caspila 2015-08-28T08:32:00

very polished art!

The Final Boss by Felipe Tasca 2015-08-28T08:25:00

interesting idea, though I wish I had more attacks

Tentacle monster vs rockets by el-pepi 2015-08-28T08:22:00

3d snake - interesting idea!

Firebreathing Bonefish Game by tehPHEN 2015-08-28T08:12:00

VCRUNTIME140.dll missing

Who Shot First by CheesyRamen 2015-08-28T08:11:00

Did not know what to make of the names of all the people killed :\

Mild Mannered Richard by DarkwindMedia 2015-08-28T08:08:00

Fun game, though the controls never completely "clicked" for me. Love the voice acting

The Bed Was Cold by lectvs 2015-08-28T08:01:00

WOW! Usually not a fan of these walk-around-collect-item-read-story kind of games, but this one was especially atmospheric.

Undetected by Robinerd 2015-08-28T07:40:00

Very interesting & original puzzle game, could have used a bit of polish (not a fan of recycling levels)

FEED YOUR KIDS YOU MONSTER! by Askbackwards 2015-08-28T07:37:00

game didn't work for me

Delicious Cortex by deepnight 2015-08-28T07:33:00

just like pikmin, love it :)
was hoping for some sort of boss though

SLIME TIME by Incredible Ape 2015-08-28T06:48:00

I love bullet hells and I love this

The Ancient Immortal by Vinyl Pixels 2015-08-28T06:44:00

loved the theme :)

We Missed You! by RHY3756547 2015-08-28T06:43:00

I actually really loved the music :P

noodle ramen by rubna 2015-08-28T06:27:00

2stylish

Lady Bug by dickpoelen 2015-08-28T06:19:00

This game definitely had me git gud. Probably my favorite so far. Controls could have probably been tweaked to be a little more intuitive on keyboard.

Milky Helps People by reheated 2015-08-28T05:59:00

Haha, real leaps of logic to go from the story to the actual gameplay. Still loved it though, so british

Eat Sheep & Die by Conk 2015-08-28T05:38:00

cute, with there were more goals though

Earth Was a Bad Choice by zatyka 2015-08-28T05:32:00

Really liked it! Felt it got a bit repetitive (10 stages of the same mechanic) and wish you did more with the "bullet-hell"/chaotic elements. Enjoyed the ending too though :)

Me by jofra 2015-08-28T05:22:00

looks really impressive, wasn't able to run it on parallels desktop on my mac computer though :(

Daylight Blobbery by Mark Smith 2015-08-28T05:17:00

loved the graphics style

Otherworldly Stars by Sam Twidale 2015-08-28T05:12:00

Neat particle effects, would have liked to see those bullet hell elements you mentioned.

Adventure's Of Lenky by Gas 2015-08-28T05:07:00

Couldn't play it,
Exception in thread "main" java.lang.IllegalArgumentException: Width (0) and height (0) cannot be <= 0
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1016)
at sun.java2d.opengl.CGLGraphicsConfig.createCompatibleImage(CGLGraphicsConfig.java:201)
at java.awt.GraphicsConfiguration.createCompatibleImage(GraphicsConfiguration.java:178)
at sun.awt.image.SunVolatileImage.getBackupImage(SunVolatileImage.java:236)
at sun.awt.image.VolatileSurfaceManager.getBackupSurface(VolatileSurfaceManager.java:263)
at sun.awt.image.VolatileSurfaceManager.initialize(VolatileSurfaceManager.java:126)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:88)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:98)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:109)
at sun.java2d.opengl.CGLGraphicsConfig.createBackBufferImage(CGLGraphicsConfig.java:357)
at sun.lwawt.LWCanvasPeer.createBuffers(LWCanvasPeer.java:62)
at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:4016)
at java.awt.Component$FlipBufferStrategy.<init>(Component.java:3956)
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(Component.java:4479)
at java.awt.Component.createBufferStrategy(Component.java:3833)
at java.awt.Canvas.createBufferStrategy(Canvas.java:194)
at java.awt.Component.createBufferStrategy(Component.java:3756)
at java.awt.Canvas.createBufferStrategy(Canvas.java:169)
at com.breakfastsoftware.kraken.Kraken.main(Kraken.java:115)

Release the Monster by MiniBobbo 2015-08-28T05:02:00

very well written!

Raging Snowman by ETHproductions 2015-08-28T04:39:00

was surprisingly fun to jump around and do 360 noscopes with snowballs :)

Human Within by lucienpro 2015-08-28T04:12:00

Lost chasing butterflies 4 days in a row and made -5km of progress >:(

Also the "chased by humans" minigame seemed a little broken, just died suddenly.

Labor Day the Game by hinerz 2015-08-27T11:47:00

Interesting game, felt the objectives (in what exactly you needed to be doing moment-to-moment) were a little unclear, but loved the little quotes everywhere. What kind of porn has pink bats flying in the background? :)

Sucker Punch by Shaw 2015-08-27T07:44:00

MY LEG

How cookies ruined my life. by Suese 2015-08-27T07:39:00

kek

Up & Away! by bytegrove 2015-08-27T07:31:00

Controls felt really slippery, and precision platforming got a little old after a bit. Nice graphics though!

Monster Chips by derugin.s 2015-08-26T04:55:00

Very nice graphics and attention to detail. Not sure what the overall goal of the game is, but I enjoyed scaring the guards

Monsterhythm by danialias 2015-08-26T04:31:00

tough game, I like the homage to old RPGs. I think it's a little too tough right off the bat. Comes off more stressful than fun. Perhaps start off a bit slower and work up to a high speed around the middle of the game.

KidsGrace by Polith Games 2015-08-26T04:27:00

nice art design and animation. Love the peanut butter jelly time throwback.

maybe throw some challenges in as the game progresses.

It's in the trees by games-placeo 2015-08-26T04:21:00

I like the theme of hunting people in the woods, however I think the controls and camera could use some improvement. For your next game, try locking the camera to the player, so you don't have to move to the bottom of the screen to shift the viewpoint.

Primer by alvivar 2015-08-26T04:16:00

Great mechanics, Teleporting mechanic seems to have a lot of potential (making an enemies homing blasts hit themselves after teleporting behind them).

I like how you added snow to create a moody atmosphere.

Would love to see a full game developed on this premise

Monster Production by belowzerogames 2015-08-26T04:08:00

The music was funny, felt like I was in Monster's Inc. I wish there was an indication for which kids I had already scared. Good concept but needs some more time to improve. Keep it up!

LD31 — Entire Game on One Screen (57)

Final Swap by blackmagic 2014-12-16T10:00:00

Really interesting idea, but a couple of pretty killer execution mistakes.
First, was way too slow and had no idea why sometimes the warrior would shield/mage casts random magic. The game I imagine could but a lot more exciting sped up several times.
And second, the swap worked in mysterious way. Does the purple select mean I can swap to them? Also clicking on a hero didn't always create the "purple box". There's no reason that shouldn't have been a more intuitive click+drag kind of thing.

Cat-ana by Valandre 2014-12-16T09:44:00

REALLY impressive graphics, though gameplay (combat) was on very clunky. Never a good sign when you feel like you need to fight the controls.

MACHO KNIGHT by hundredhundred 2014-12-16T09:31:00

cute art, but there wasn't a whole lot to the game other than running left and right (unless I was missing something?)

Piano Racer by davidcollado 2014-12-16T09:25:00

luv me some autotracker-bu

Dr Blake and the Singular Screen by sikosis 2014-12-16T09:23:00

Physics did feel a little floaty and there wasn't a whole lot to combat (or puzzle solving). Cute pixel art though, the princess face got me to click :)

Memories of Seasons by ncannasse 2014-12-16T09:19:00

Got pretty close to the end (2 more icons to collect?), but got stuck. Some noticeable grammar errors, and thought the second theme (the one that starts playing after you're asked to get a house) was a bit on the annoying side.

Entire Screen of One Game by Tom 7 2014-12-14T11:29:00

Was linked to this from outside ludum dare, love it mind blown :)

Desk Top! by Ossi 2014-12-14T10:39:00

Would have liked more mechanics, just the bouncing and "red zones" got a little repetitive after several levels.

Super Flummi by Scam 2014-12-14T10:28:00

Game did not progress after "they had a daughter flummi"

Man on the Field by Double Zero One Zero 2014-12-14T10:22:00

Very classy, loved the art, music and all the small details.
The "day ending" transition felt a little abrupt, interrupting gameplay and all.

Starring Annika by makebabi.es 2014-12-14T10:18:00

Needs more response when hitting enemies, feels very light and inconsequential currently. More knockback, sound effects and particle effects would improve this.

Orion by feiss 2014-12-14T10:13:00

Lovely pixel art :)

i by VLTRAUIOLET 2014-12-14T09:57:00

pretty graphics and smooth animation, but frustrating since the room for error was so small. I'd want the landing platform somewhat raised, and maybe more jumps/dashes.

the game definitely did raise my stress levels!

Serenity by rxi 2014-12-14T09:35:00

Really pretty cave-story like game with lots of polish, odd the actual combat mechanics were the one thing that was left out.

I Am Technician by Murchurl 2014-12-14T09:30:00

Way too confusing, had no idea what I was doing (until after watching the tutorial video, which shouldn't have been necessary). Really cute graphics though.

Microphyla by 7Soul 2014-12-14T09:10:00

Quite an impressive amount of content for such a short time. I feel it would have been a better game without the whole "entire game in once screen" deal, but still great stuff nonetheless. Was hoping for a final boss that used the missiles and infinite jump though :(

Shifting Dungeon by codeapparat 2014-12-14T08:59:00

Really interesting shifting dungeon mechanic that would be a cool dungeon for some expanded rpg. Combat isn't too fun though, the enemies really aren't too threatening and don't have any patterns other than "slowly approach hero" .

Also the sword swing sounds like someone saying "woosh" into a microphone :P

Squishi by uncade 2014-12-14T08:47:00

Very polished controls, wish it had music (and didn't like the wind mechanic, since the controls felt spot on otherwise)

OMNI by Noah Ratcliff 2014-12-14T08:41:00

A little hard to control, would have been tighter gameplay if the "screen" was preset-controlled.

Network Programming by hissssssssss 2014-12-14T08:38:00

Loved it! Would have been even better with more voice actors and sharpened art, but love it as it is. Gameplay could use a bit more polish (feedback, screenshake/static etc when hit by stuff) but idea is creative enough to still warrant max points.

CUBE Clicker by Polyganz 2014-12-14T08:30:00

Fun in a cookie clicker sort of way, though would have been a whole lot better with sfx/music. Also more content, but that's understandable (with the whole 48 hours and all)

Mobius Dungeon by nesis 2014-12-14T08:18:00

Pretty fun, beat the whole thing. Was like the puzzles portion of the old zelda, minus any combat. Would have been much better with sound/music.

Snowman's Quest by dekart 2014-12-14T08:09:00

Decently made one-screen shooter, not enough response or impact when hitting or killing enemies. I'd recommend (http://www.youtube.com/watch?v=AJdEqssNZ-U), a talk by the devs at vlambeer with some tips that would improve any action game (including yours!)

Beat Bop Delicious by Kitch 2014-12-14T07:49:00

Pretty fun, would be more enjoyable with some sort of indicator showing how much time left. Also, not so fun having to start from the beginning every death since it starts so slow.

Snowman's Land: SNOVERCHILL by RHY3756547 2014-12-14T07:41:00

Enjoyed it, but I was the only one one the server. I imagine it would be a lot more fun with other people. Really like the music (sucker for chiptunes)

Colosse Duty by Kerdelos 2014-12-14T07:30:00

Combat felt pretty unresponsive (range a little too short, not enough feedback on hit), and not much other content to go through.

Take a look at this video by the devs at vlambeer, a lot of their tips would help just about any action game (including yours!) http://www.youtube.com/watch?v=AJdEqssNZ-U

The Murderdome by RyanNielson 2014-12-14T07:21:00

Polished an fun, but the enemy patterns are a little too simplistic. Run around the room while they follow you, could have used some different enemies, or some sort of screen-filling boss.

Juoi by TeamEagle 2014-12-14T07:19:00

Love it! Would have said to add checkpoints, but the part I kept dying on was the very last pattern. It's never fun to repeat the same thing over an over again, but really great "wow moment" short experience.

Sentinel by kipelovets 2014-12-14T07:05:00

Nice graphics (reminded me of bastion?), though he takes way to long to stand up. Also, the font felt a little out of place (maybe just get something from dafont?)

SumoBall! by flyingbear 2014-12-14T06:58:00

Very enjoyable, nice music (sucker for chiptunes), pretty graphics. A few problems though, though it was pretty repetitive for the first couple of levels and a little too slow-paced. If there was anything really great at the later levels (after 6, which is the highest I got after several playthroughs) like a boss or something, never got to see it.

In addition, a completely missable shop. Consider showing it before the initial playthrough?

Finally, you could have totally had some sumo "HUAH!!!"-style sounds. Wasted opportunity :(

PS. Happy we both had the "pinball" idea, take a look at mine if you got time :)

You Are Lost by farwyler 2014-12-14T06:44:00

Very atmospheric and well done game, didn't get past the second campfire though.

Colosseum Brawl by deadpixelsociety 2014-12-14T06:39:00

Enjoyed it, couple of problems though. Felt the invulnerable-flash was too long, and you could just stun lock an enemy AI since they would never move or attack while invulnerable. Also, got repetitive for obvious reasons.

Leaving by My Sweet Whomp 2014-12-14T06:31:00

Played it through to the end. Cute, but repetitive in an intentional sort of way.

GTAlien by Pulsartronic 2014-12-14T05:29:00

Really impressive 3d graphics and satisfying "hit" mechanic. Love the hats flying :)

Walk to the door by el-pepi 2014-12-14T03:10:00

Beat the game. Fun and original idea, though gets a little repetitive without any new mechanics.

Escape Character by Zi 2014-12-14T02:34:00

Fun game and cute concept, though wish the combat or other mechanics were developed more.

Screened by hexagore 2014-12-14T02:22:00

Pretty, and just as frustrating as you say.

Peter Padder Pauleypop by pjchardt 2014-12-14T02:10:00

Quite pretty, couldn't read all the text.

ProtoBot by jhrrsn 2014-12-14T01:58:00

Fun, but could use a bit of polish and more enemies/mechanics. Pretty little feedback on killing an enemy/getting hit, also gets repetitive since there were only 3 total enemy types.

Dry Land by funkysquid 2014-12-13T05:48:00

The art is cute and the fish sprites are adorably menacing. Was confused until I found the submarine, but after that the game became very easy.

The Human Experiment Show by Robber 2014-12-13T05:45:00

Great atmosphere that the animations really bolster. Love the ambient audience sounds. when I finally found the correct path I felt great!

But aside from being thrown into the room on his face in the beginning, I didn't feel that the "human experiment" theme was fleshed out enough. I think the game's mood would benefit from having more elements that dehumanize the character as an experiment.
Portal is a good example of making an "experiment" out of the player character. This game reminded me of that.

Entertainment Software for Lonely Children by folmerkelly 2014-12-13T05:29:00

A glimpse into the mind of a lonely single child. The atmosphere is great and I like the transition animations.

I like how personal the game feels.

ASDF ASDF by alesys 2014-12-13T05:24:00

Pretty difficult game but the retro gameboy style is great! I just wish I could jump higher and hop around the upper platforms a bit.

Color Is Everything. by csanyk 2014-12-13T05:18:00

Caught me off guard! Good message!

Frosty Ninja by belva1234 2014-12-13T05:17:00

+1 for the song

Moonlit Crawlers by Otrora Games 2014-12-11T10:27:00

Liked the feel of the swing vine and bridge (even though they weren't a core part of the gameplay), however the combat needed work.

Enemy hits didn't feel very "solid", especially for such a core part of the game. A lot of the things mention in this video by vlambeer (http://www.youtube.com/watch?v=AJdEqssNZ-U) would really help, including knockback, persistence, screenshake, etc.

To Continue by raincole 2014-12-11T10:20:00

Was fun, but stages are a bit too long without any variation.

ROCKROCKET by Backterria 2014-12-11T10:02:00

Odd side note, but really liked the "splashing" effect in this game.

Fireman vs Fire vs Snowman by scriptorum 2014-12-11T09:55:00

Would have been more fun to add in more characters per screen, and earlier (thought this was the direction the game was gonna go)

Snowball juggling Olympio by Benjamin 2014-12-11T09:42:00

Love it, this is the best one I've played by far. Really simple and addictive mechanic (like flappy birds), could really go far if you're willing to work on it more.

Papercuts by Tasteslikefuture 2014-12-11T09:19:00

Really nice graphics and theme, though gameplay could use more polish

Of Carrots And Blood by Trite Games 2014-12-11T09:11:00

Wasn't a whole lot to the game in terms of content, but was polished.

Flailing Arm Ninja vs Pirates! by RougeRogue 2014-12-11T09:08:00

Controls seemed a little overwhelming (big paragraph isn't the best way to introduce anything in a game like this).

On a random note, the pirate gun looked a whole lot like a dildo. JUST SAYIN

Path of Thorns by CosyCave 2014-12-11T08:56:00

Was like the ice-block puzzles in the original pokemon games for gameboy. Did end up beating the whole game somehow.

Dread Keep by Frump 2014-12-11T08:42:00

Classy graphics, though gameplay could use a bit of tweaking for responsiveness.

Also spooky skeletons popping out.

The Broadenlands by Wolve 2014-12-11T08:35:00

Really cute art (and an incredible amount of polish in terms of animation/etc). Got kinda stuck for a bit on the "grab planks to fill the gap" puzzle. Also enjoyed that ending song more than I should have :P

CHROMAクロマ2 by PIXEL ピザロール JOLT 2014-12-11T08:18:00

Dash jump should be explained more, and got pretty frustrating with the scarcity of checkpoints.

LD30 — Connected Worlds (94)

Omnis by bytegrove 2014-09-04T09:08:00

Really really love the look!

Sun God Star Bridge by Ted Brown 2014-09-02T05:52:00

Effin glorious in a Space Harrier kind of way!
(The worlds got a little repetitive after a while, so wish there was more variety there. Totally understandable for a jam though).

Provider Bob by Cryunreal 2014-09-02T05:18:00

I was scrolling right on the map and was like "dayum that's a lot of levels". Then I read infinite space. 10 infinites out of 10.

Warplink Attack by bvanschooten 2014-09-02T05:06:00

Fun in a Tempest-2000 way.
Some of the minigames (especially the pacman one) were a little repetitive.

The Slay Zone by iossif 2014-09-02T05:00:00

Novel concept, though didn't really get hooked on the gameplay. I would have wanted more variety in actions taken.

Cloud Connected by elliottd 2014-09-02T04:56:00

Really impressive character animations for such a short time, hope this gets worked into something bigger!

Don't Share! by Fumiko 2014-09-02T04:53:00

Really impressive graphics and character animations (especially for such a short time!)

Gameplay felt a little wonky and incomplete, sad to see you didn't get to finish the "dungeon crawler" concept you had in mind.

Elyseus by Crocanti de Pollo 2014-09-02T04:40:00

Really great graphics (and loved the ending -- what a twist!)
The combat felt a little off, mainly since your sword attack range was so short.

Gameplay wise our games were actually pretty similar, top down sword-fighters!

I Think I Broke Something by Otrora Games 2014-09-02T04:31:00

Very original art style, gameplay could have used a little tuning though. Some of the enemies had bullets fly right through them.

Notes from a Mad Mage by Razoric 2014-09-02T04:29:00

Fun, and a little frustrating!
(Liked the almost-wilheim scream)

InterGalactic Mailman by lucienpro 2014-09-02T04:12:00

It was pretty hard, the enemies (and bullets) were pretty hard to dodge (since they moved so fast and you needed to face them to shoot).

The Ghosts You Left Me by CptDustmite 2014-09-02T04:06:00

Impressive graphics for a solo entry, was there a 4th memory to collect?

NOODLE FEELING by Magdev 2014-09-02T03:58:00

MAGDEV DOES IT AGAIN

Diorama by Nooner Bear 2014-09-02T03:51:00

Really really cute graphics, but not a whole lot of content. Enjoyed what there was though (very sierra/monkey island/etc style)

Glass Heart Empire by Steven Colling 2014-09-02T03:36:00

Starts off pretty slow (annoying to need to wait for the enemy turn), but is actually pretty addicting (in a "Dark Souls" kind of way). I wanted to keep playing just to see what was around the corner (and since I had already invested so much time + exp into my skills...)

Links by esayitch 2014-09-02T02:48:00

Fun shmup, should be more prominent which "window" is currently focused. Would have liked more interaction/interplay between the two sides.
A few more random thoughts:

Love the autotracker-bu music, make me cry every time. Thank you based autotracker-bu.

Having a big wall of text in the first screen is a good way to make people not read something.

GPS: Galactic Parcel Service by lakael 2014-09-02T02:41:00

Nicely designed ui's and menus (you can really see the web design background!), though some wonky bits (random note, it looks like there are transparency artifacts around the afterburner trails).

Gameplay wise, had some trouble figuring out what to do. People were shooting at me but I didn't have any reactions (no health bar, screen shake, etc). This could be the start of a fun space-themed rpg, however!

Finally, couldn't hear any audio though I saw it had original soundtrack. Double checked that my sound was on, too!

Disconnect by banana4life 2014-09-02T02:27:00

Had some trouble figuring out how everything worked (big blob of text right at the beginning is where you put things you DON'T want people to read :P)

Savior: Saver of Souls by John Drury 2014-09-02T02:21:00

Fun action shooter game, though a little repetitive (wish there were more enemy types/etc!)

Dreamonaut by hbocao 2014-09-02T02:12:00

Had some trouble with the shooting mechanics in this game, visible player bullets and targeting reticules would have really helped.

Gimbal Fighter by kumoi 2014-09-02T02:06:00

Fun concept though gameplay lacked feedback. Only way I could tell I was getting hit was after I died.

Glitched by Yasho 2014-09-02T02:01:00

Text was really difficult to read, also death felt very sudden.

This Way! by Accidental Rebel 2014-09-02T01:55:00

Interesting mechanic, would have liked to see more goals.

Precipice by Canyon 2014-09-01T22:41:00

Game goes all black after any sort of click+drag in chrome on Windows.

** by ethankennerly 2014-09-01T22:38:00

Very cute but pretty easy (and a little repetitive after a couple of levels).

Dream Epoch (adventure / rpg) by Adam Thompson 2014-09-01T22:34:00

Really impressive graphics, but no gameplay.

Connected Caves by Birke 2014-09-01T22:30:00

Pretty graphics, but not that much actual gameplay.
Also, controls felt very off, hard to guide the ship into the tiny portal if it was facing vertical.

Heavenly Finger Squad by Alexandre Szybiak 2014-09-01T22:26:00

Pretty frustrating controls made it hard to be precise.

One Ship Two Ship Redshift Blueshift by 01010111 2014-09-01T22:23:00

Really great breakout/shmup combination, had a good "gamefeel" with all the screenshake/freeze frame etc.
Could have used more mechanics that directly impacted the enemy player.

Lady Lyla by whalebot 2014-09-01T22:18:00

Got stuck once the little girl started following me around, was that the ending?

Planetary Marriage Counseling by WeaselZone 2014-09-01T22:10:00

Really frustrating controls playing solo, but table for one always feels pretty bad :(

Kosmovalse by the 2014-09-01T22:02:00

Would have been really great with the bosses/worlds you mentioned in your postmortem.
Also, can't see the ui when next to an asteroid (since black on black).

FACED by Sheep 2014-09-01T21:58:00

Nice minimalist puzzle game, would have really benefited from some indicator of which blocks were overlaying.

The Beginning by Nuclear Napalm 2014-09-01T21:53:00

Got spoiled by reading the blog post first :(

HeShe by Manou 2014-09-01T21:37:00

Very interesting graphics, but jump felt a little unresponsive (can't jump if slightly off the ground?)

Similar in concept/gameplay to this other one I just played:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=26777

Space Delver by commodoreKid 2014-09-01T21:32:00

Controls are super sluggish and unintuitive (which is realistic, but doesn't make for good gameplay).
Very impressive amount of content.

Crystal Keeper by 3CGames 2014-09-01T21:17:00

Really difficult game (or I should say three games :) )

Souzou Cliff by PixlWalkr 2014-09-01T20:54:00

Really great stuff, can tell a lot of love was put into it.

The story was REALLY frontloaded, as in 5 minutes of gameplay, 7 minutes of story then the rest of the gameplay (15-ish mins?). Would have been a lot better paced if the story was interspersed throughout the gameplay levels (otherwise, long chunks of text will lose the less reading-inclined players).

Gameplay was fine, though a bug in level design made it able to cheese the 3rd (final) level. You can just get the girl stuck on the first ledge, complete the level as the guy alone, then complete the level with the girl.

Art was amazing, though the sketch-style portraits felt a little out of place from the pixel art sword&sworcery in-game characters.

Story was a bit corny/cliche, but heartwarming nonetheless. Whoever wrote it must watch a lot of animes :)

Between Worlds by Eduardo 2014-09-01T20:27:00

Pretty nice indie platformer (I definitely had the "switch between worlds to solve puzzles" idea as well when brainstorming).
Didn't like the sections when you needed to switch world mid-jump and were only in a 1x1 space.

Color trip by stasss 2014-09-01T20:21:00

Really frustrating controls, especially flying back randomly to where you started the level.

Schrodinghost by Carduus 2014-09-01T20:14:00

Really amazing stuff. Excellent art and writing (you really deserve that 5-star humor!)
Got stuck in the last scene (just started clicking around randomly, where'd that anvil come from?)

The Asteroids I Call Home by zkenshin 2014-09-01T20:01:00

Really impressive graphics, and flying around on the jetpack "felt" nice!

Controls were definitely frustrating, especially needing to hit an arbitrary speed in order to break stuff. Lasers seemed pretty arbitrary insta-death too.

Everybody knows where the Godfather is by dunin 2014-09-01T19:51:00

Big wall of text is definitely not best way to explain the game.
Was surprisingly fun, and liked the character art.

Matters of Perspective by nesis 2014-09-01T19:46:00

Nice portal/fez-ish mashup, default mouselook settings felt really sluggish though.

unnona by snooze82 2014-09-01T19:37:00

Impressive tech with webgl, but game felt incomplete.
Mouselook controls felt off too.

Crisis Culture by GrooveMan 2014-09-01T19:34:00

Great stuff, loved the art.

This Little Piggy... by InfectionTeam 2014-09-01T19:19:00

Really incredible work, bugged out for me however.
Said I only killed 9/22 invaders (when I had obviously killed more), and couldn't find any more pig soldiers in either of the two worlds. Wish I could have seen the ending!

Any Moment by Jakub Koziol 2014-09-01T11:08:00

Random guy talking about life the video game.

Enjoyable, especially then ending (made me feel all warm inside). Nice talking to you too.

Trappy Tomb by jimmypaulin 2014-09-01T10:49:00

Alright, that was also glorious as hell.
Really nice take on the whole Dark Souls messaging thing!

Only gripe gameplay-wise is that the movement felt a little bit slippery (too slow to accelerate and too little friction when moving).

Dear Kitty by Midnight Creators 2014-09-01T10:36:00

Cute concept (and graphics!) but not a whole lot of content.

Space Fight 3000 by teamawesome 2014-09-01T10:34:00

Pretty good execution of a really ambitious concept.
Flipping while jumping over enemies really "felt right".
Spent a lot of time struggling with aiming/jumping/teleporting, and not really having a good idea what was going on.
Weapons could be made more satisfying with more effects (explosions, knockback, etc) and screenshake.

A Dance of Fire And Ice by fizzd 2014-09-01T10:20:00

That was fucking glorious.
You weren't kidding with the difficulty, after about 30 mins got about 3/4ths of the way through the song at max (before regressing and not even being able to do the intro part).

Add JPop and sparkles/special effects and I'd fund it.

Shattered by guimonpa 2014-09-01T09:59:00

Glorious, this one really tickled the fancy of the reptillian-brain part of me that likes indie platformers. Amazing amount of content, nicely tuned (difficulty-wise) and powerups keep it interesting for all 20+4 collectables.

Only gripe was that I really wish that you could change jetpack directions while holding the jump button, and possibly a minimap.

Hope you do well!

Parallel Rift by liquidminduk 2014-09-01T09:16:00

Interesting idea, but the execution could have made it more satisfying. Felt off to just instantly "die" with no effects and transition back to the main menu, also no real reward to keep playing (what is essentially) the same level.

confLINKted by AlbertoSM 2014-08-30T09:42:00

Love that music!
Also gameplay is pretty fun (though not so fun when sudden block of death comes out with < 0.5sec reaction time). Should have made then come out with more warning, maybe some sort of alert (like Jetpack Joyride if you've played it?)

Low Battery 2: Electric Boogaloo by RHY3756547 2014-08-29T11:13:00

Impressive stuff tech-wise (saw all that webgl stuff in the source!), controls could have used a bit of polish/simplification (really frustrating to get stuck under ledge, etc). Music was a little jarring, but great work!

The Bacon Uprising by Tigro 2014-08-29T11:04:00

I REAAAALLLY love this idea. Sure the execution (making 4 games at once) was a little unpolished, but loved the final product.

StarShrimp Trooper by 01101101 2014-08-29T10:46:00

Really great music and art, would have been much better with some difficulty/fail conditions (instead of just playing for the leaderboard). Maybe some elements like health/max time/etc?

Sinister by Joe Williamson 2014-08-29T10:40:00

Great visuals, but really short (and wanted more gameplay content!)

NEXUS by brokenbeach 2014-08-29T10:36:00

Great game, finished it pretty quick. Controls felt a little floaty+slippery (especially with the bit of precision platforming), but loved the (SPOILER ALERT) boss.

The Lion's Song by LeafThief 2014-08-29T10:27:00

Really great stuff, by far the best story+art combination I've played so far. Didn't get the ending though...

Chipset-0 by deepnight 2014-08-29T10:16:00

That was ridiculously cute, a little short though.
Slightly frustrating to connect the cable to wrong source.

Warmageddon by schizokoa 2014-08-29T10:07:00

Really cute, would have loved to have some sort of simple computer-ai player (since I don't have any friends :( )

Chain Champs by YukonW 2014-08-28T06:59:00

Don't have someone to play with at the moment, but I can tell it would be a blast with a friend. the art is colorful and lively

Heart Star by AdventureIslands 2014-08-28T06:23:00

Very well polished, cute, and fun to play! Great way to work with the theme, I can see this being produced into a full length game.
My favorite aspect was the ability to carry the other character.

juxtapose by zillix 2014-08-27T06:51:00

Great aesthetic! The contrast of the two worlds was really well done. Honestly it was difficult to understand what was going on at first, but after I got the hang of it I had a great time trying to find all the endings!

The World Within by Oxeren 2014-08-27T06:33:00

Great game, amazing art and excellent music!
The individual gameplay sections could have used a bit of polish, but was worked really great overall!

Dimension Express by ivanhlb 2014-08-27T06:27:00

Were there any more enemies?

City of Marble by strong99 2014-08-27T06:10:00

Interesting game, though the green "enemy" seemed to give up after a while. Expected more from the ending!

Fire & Ice by Rehacked 2014-08-27T05:55:00

Really really really loved the music in this game.

PLuTO by CoopNasty 2014-08-27T05:51:00

Really cute art!

PS. Felt that earthquake too, was in South Bay though!

Bird Simulator - Worlds Connected by Poo by eastes 2014-08-27T05:47:00

Thought this was gonna be a 3d flappy birds clone at first!

Thirteen by enderargent 2014-08-27T05:44:00

Pretty good puzzle-click-everywhere-while-walking-around game!
The good ending didn't explain anything though :(

Hammer Man by Wolve 2014-08-27T05:33:00

Fun concept (had all of your classic elements like screen shake etc in it), and would have wanted to see it more developed. Was that your voice in the ending?

Invasion by Ogniok 2014-08-27T05:27:00

Like skyrim but with zombies.

IF by Squid Blink Games 2014-08-27T05:13:00

The physics (especially jump height) felt a little unintuitive.

Far From Home by Leginar 2014-08-27T05:08:00

7/10 spookys
didn't find any keys

LUDOPHAGIC TIMEWAVE SOUND HYPERWHISTLE by racarate 2014-08-27T05:03:00

It's just like watching the real world cup

A Rainbow by Treeaza 2014-08-27T04:56:00

Played it for a surprisingly long time. Kind of hard to remember which key was which, and physics felt a little off.

World 255 by jimmymcmillan 2014-08-26T10:04:00

interesting game and a cool way to connect rooms

Scribble Death by chrupp 2014-08-26T10:01:00

interesting puzzle mechanic involving the player's death

John and the Arbitrary Gem Hunt by SteveSalmond 2014-08-26T09:49:00

nice voice acting and wittiness. Loved the "between worlds" beanstalk mechanic. So fun

Telemetronomic by BasmanovDaniil 2014-08-26T09:34:00

Amazing graphics and a nice atmosphere

R-elink: A link between worlds by RaycoSantana 2014-08-26T09:29:00

This is a metaphor for our modern lives.
Walking around, eyes never turning away from our phones.
Looking away only to jump on moving platforms.

schizm by KittyMac 2014-08-26T09:16:00

Nice "Hands-Off" RTS concept, though pretty difficult. My ships seemed to always lose to the enemy's!

We're connected by Yozz 2014-08-26T08:53:00

Too much unskippable dialogue!
Also bugged out for me once I reached the reverse world, fell and game was stuck.

Sllukswefa by Nanolotl 2014-08-26T08:44:00

Liked the minecraft-esque graphics, though would have liked more clear gameplay direction.
Also, mouse was really messed up on parallels desktop.

Hypnagogia by Cake&Code 2014-08-26T08:40:00

I enjoyed the art style very much and the user interface was well designed.

Crece-above-Clouds by Solifuge 2014-08-26T08:34:00

Really impressive art&music (with some nice world building with the dialogue), though gameplay was a little confusing.

Close Your Eyes by nonetheless 2014-08-26T08:30:00

Nice minimalist art style. I closed my eyes a couple times

These Cosmic Chains by ploogle 2014-08-26T08:26:00

Made me laugh lol.
See what you did there.

Doggy Dialler by Lianne Booton 2014-08-26T08:22:00

beautiful artwork and one of the strangest games I've ever played (good thing)

For Our Fragile Worlds by hinerz 2014-08-26T08:20:00

Interesting art, slightly wonky physics (stuck in platform if jump in from the side). Really great atmosphere and liked the dialog!

Data-Man by Hyoga-3D 2014-08-26T07:59:00

I got stuck in some areas, but overall I had fun, especially when things started speeding up as you eat more dots.

The graphics were very nice and it just felt good flying around each sphere world.

LD29 — Beneath the Surface (102)

The Fields by ryangatts 2014-05-07T01:37:00

Really impressive 3d art!

Blackwald Forest by RevelBase 2014-05-04T11:35:00

Ridiculously impressive art!

Beneath The Ice by Danman9914 2014-05-04T11:27:00

bugged for me at 14 fish (number did not increment any more)

Insane Grandpa by jahlgren 2014-05-04T11:20:00

Should have had less health on the enemies and possibly knockback when they are hit.

Kinetectonic by headchant 2014-05-04T11:16:00

That was glorious, really original puzzle game idea there. Would have appreciated a tutorial (and still don't know the difference between the monsters), but hoping for a possible mobile port of this one!

Dig Hard by petey123567 2014-05-04T10:38:00

Holy crap, amazing game. Didn't even expect an ending, but I'll take it.

DRAANG by Magdev 2014-05-04T09:26:00

got good vibes from this one

Colony 31 by Crazi456 2014-05-04T09:18:00

Where did you get the bastion narrator from?

Hero Arcade Edition by Hyoga-3D 2014-05-04T08:49:00

Fun game, but camera swung way too fast when switching directions in shooting.

Infection by InfectionTeam 2014-05-04T08:46:00

Really great game! Shots (especially at first upgrade level) seemed to not always hit (even though the enemies died), would have been much better if they were more "impactful".

Please Come Back by PapyPilgrim 2014-05-04T08:31:00

Enjoyable, similar in setting to another that I played (http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=8631) but much less dark!

Inspector Badass by Elisée and friends 2014-05-04T02:48:00

Glorious art, though gameplay could use some polish. Still lots of fun!

Beneath the City by deepnight 2014-05-04T01:36:00

Loved it! I always wanted to make a 2d-stealth game like this, loved the mechanics (and I think this basic turn-based setup could totally expanded into a full game).

Great art and gameplay (though I would have liked to do a metal gear solid-style sneak behind and kill). Hope you work on it some more!

Heaving of the Depths by Christina Antoinette Neofotistou 2014-05-04T00:39:00

Really ambitious gamejam idea, would have been 100% better with music
(Even simple stuff like sfxr for sounds and cgmusic for music would have worked).

Crashed for me after I beat the toadfish.

Lumbricidae by Pietro Ferrantelli 2014-05-04T00:28:00

nice wilheim

Mine Story by donan 2014-05-04T00:26:00

Pretty fun game, and loved the ending.

Deep Descent by sirdorius 2014-05-03T23:50:00

Really great art, though game could have used some polish. Maybe checkpoint and health pickups?

Scumbag by erdos 2014-05-03T23:44:00

Fun game, though combat feels a little un-responsive (and too easy to get other people caught up). Loved the faces.

Surflight by iiechapman 2014-05-03T23:34:00

Fun game, especially when it gets faster. Mac OS X only is a good way to not get people to play your game though...

Beneath The Mirrors' Surface by MaddeMichael 2014-05-03T23:26:00

Same complaint with everyone, got a little too hard too fast in the 3rd level. Got past it, and seemed like a dead end on the 4th. Bug?

IO - Reflection/Puzzler by oranebeast 2014-05-03T23:12:00

Pretty fun game (though pretty easy, just straight shot through without too much thinking). Some of the levels felt a little too easy (that I was kinda cheezing them)

Blunderer by Jacob Peltola 2014-05-03T12:40:00

hoo...that made me real dizzy real fast

The world beneath by Spotline 2014-05-03T12:31:00

Ridiculously excellent sound design. Constantly finding dead ends kinda slowed down the "flow", but overall loved it.

The Golden Bean by Greg Power 2014-05-03T12:00:00

My brain wasn't multidimensional enough to get good at this :(

Planet Corp. by Maschinen-Mensch 2014-05-03T11:51:00

HOLY AAAAAAAAAAAAAAAAUUUUGGHHHHH
If you read this, a billion #$%#$%'s at you for the venus level. That took me an hour...but did feel so good once I beat it. The final earth level was a nice pause (at least you didn't make it even harder :)).

Loved the game, ended up spending most of an hour to beat it. Bravo!

29 Leagues by Nition 2014-05-03T10:25:00

Music was enjoyable, though really didn't fit.

War Meeting by Dr_V 2014-05-03T10:14:00

Surprising amount of fun for just clicking and watching bars fill up.

Professor Alpha by Marza 2014-05-03T09:57:00

Really creative mechanics but a little unpolished (checkpoints etc would have been nice)

Hot Diggity by DragonXVI 2014-05-03T09:51:00

Amazing! Played this for much longer than expected (never could get past around 200 though...)

Really love the RPG-ish upgrade system, and the steadily increasing difficulty.

Wormhunter by Thorig 2014-05-03T09:32:00

Nice concept, though really short (even for a jam game)!

ACME by cobhc6 2014-05-01T23:36:00

wut

The Gathering by oatsbarley 2014-04-30T10:25:00

Really ambitious game (and executed pretty well too!).
Graphics are nice, just wish there was more in game (the walkthrough you posted basically beat the game for me)indications of what everything does.

Lost Sheep by Boneloaf 2014-04-30T10:10:00

Really amazing art but also somewhat infuriating gameplay, the sheep controls really difficult (doesn't always jump when you press jump, doesn't always move when you press move).

emilion by Helopol 2014-04-30T09:55:00

Really great environments! I was thinking this was gonna be a horror game or something at first...

Diving Simulator 2015 by Phobos001 2014-04-30T09:39:00

lol wut

Geology Rocks by theengineers 2014-04-30T09:30:00

That mechanic that the instructions said not to do could have been really fun :(

The Sadness of Rocky Barbato by PaperBlurt 2014-04-30T09:26:00

lol wut

Troubles beneath the surface by archaeometrician 2014-04-30T09:13:00

Really impressive 3d world!

No Eyes Willy by blockbot 2014-04-30T09:08:00

Really cute idea, a little frustrating (especially since the levels get so long starting after the second). Also had a bug where he'd glitch through the floor if I right-clicked.

Captain John's Buried Treasures by martijn 2014-04-30T09:03:00

Pretty fun (in a Terraria like way).
Had a random bug where I glitched through walls though.

Inside Look Activity Book by rylgh 2014-04-30T08:58:00

lol wut
(played on a tablet too, so I got the real experience)

Whack-a-Meme by GameGrape Studios 2014-04-30T08:52:00

jesus, that killed my parallels desktop
like literally gave it seizures

Moby-riDickulous by Crooksister 2014-04-30T08:48:00

+1 for 8bit pirates chiptune

Descent by niculistana 2014-04-30T08:42:00

Pretty good game (controls feel sluggish) but really love that chiptune.

Deep Blue Home by Jools64 2014-04-30T08:27:00

Impressive amount of content for such a game!

Dynamole by Zanzlanz 2014-04-30T08:20:00

pretty hard!

Wireside by Solifuge 2014-04-30T08:11:00

Really really ambitious idea (that wasn't executed half bad!)
Loved fire emblem when I was a kid, so this is the kind of game I'd always wanted to make. Great graphics and music for this short of a time.

Super Drill Defense+TM by PIXEL^3 2014-04-30T07:56:00

Great music (but controls took some getting used to).
Game crashed randomly for me after a few mins of gameplay (Running parallels desktop on mac)

unnamed game with a mole by x1212 2014-04-30T07:45:00

+1 for emscripten

RAW by ekun 2014-04-30T07:43:00

The roll with bullet time is really satisfying, though the levels get a little too much with all the enemies by the end (got to 9 by just running past everyone)

Cave by fueelin 2014-04-30T07:34:00

Died instantly whenever I saw an enemy

Diggin' Dodge by wheelsx (StickyKittyGames) 2014-04-30T07:28:00

lol dat explosion when you die

Flesh Hunter by Tom Gardiner 2014-04-30T07:26:00

Fun to play, though pretty repetitive (since I only saw 2 enemies in the first 10 levels).

Really great music and menus (dat transition)

Frank the Fish by eastes 2014-04-30T07:13:00

Really really poorly on my computer (Mac Mini), but from the 10fps I got it looked really nice.

The Stones Back Home by jrap 2014-04-30T07:09:00

Pretty fun (noticed a bug(?) where you could jump above everything.
Enjoyed the music, though have no idea how it was supposed to fit together, lol.

Bionic Hotdog by Daniel X. Moore 2014-04-30T07:04:00

lyl

It goes on by Xangotrick66 2014-04-30T07:02:00

Really ambitious idea, though I had no idea what I was doing.

NYC by Secret_Tunnel 2014-04-30T06:53:00

how do you get past the monster?

Surfin' Hot by NIGIC 2014-04-30T06:26:00

Music (however much I do like chiptunes) really didn't fit.

Hanoka by Wolve 2014-04-30T05:12:00

Amazing, probably my favorite out of everything I've played. Starts a little slow (health bars on the bosses would have been great), but RPG mechanics keep you interested. Probably the best art and sound design out of anything that I've played here as well.

Would love to see this as a full full fledged game!

The drill thrill by d_0o_d 2014-04-30T04:29:00

Loved it! Really great RPG-progression elements.
Was expecting something exciting after the boss (phase 2?) dissapointing :(

Drip by savethejets1 2014-04-30T03:59:00

Really great indie-style puzzle platformer (mechanics are slightly annoying, did I ever say how much I didn't like the megaman dissapearing puzzles levels?)

Also amazing music

Siren Song by mark.goetz 2014-04-30T03:46:00

needed more sex appeal

ResourceDivers by Rock48 2014-04-30T03:41:00

Fun game, music grows on you and really great RPG/Cookie clicker like mechanics. Would have liked slightly faster progression though...

I Rarely Go Outside by Blokatt 2014-04-29T12:39:00

Really well produced (art and music), but controls made it painful to play.
Felt impossible to control the guy (since he moves to the mouse but the mouse relative position changes when he moves).

Also gameplay wasn't inherently exciting, and got stuck on the "clean the bathroom" part. (It said to click to pick up the bucket, but it wasn't working).

PCB Racer by ezolotko 2014-04-29T12:20:00

Fun game, but really painful music!
(Would have been x10 better if there was a more visual indicator of where you could/couldn't go!)

Digable Planet by Oddly Shaped Pixels 2014-04-29T12:14:00

Amazing game! (Challenging, but in a good way!)
Really great art & music too!

Sub Rosa by popogames 2014-04-29T11:56:00

Thought it was gonna be an action game based on the title menu!
Really ambitious art-wise, though sad there wasn't any reward for finding the vampire.

Dany's Room by Alexandre Szybiak 2014-04-29T11:51:00

Nice pet-raising idea, could have used more activities though.

Kill or Kill by GreatBigJerk 2014-04-29T11:44:00

Love it! Had a little bit of that metal gear solid going on...

Surface Tension by twistedshield 2014-04-29T11:37:00

Really fun (and a very original idea!)
Not ever a fan of repeating levels when dying though...

Damned Scouts! by Lama 2014-04-29T11:28:00

Cannot for the life of me figure out what to do for the last scout (something with the beehive?) Please give some sort of hint :(

Really amazing graphics and sound otherwise!

Scary Ugly Face by Jonochrome 2014-04-29T11:14:00

That was a ridiculous amount of content for 48 hours!
(Really great art, music & story)

Also well played, pulling in everything together :)

The Goblin Inside by MetanoKid 2014-04-29T11:07:00

hand hurts after that

Doors & Secrets by Ludipe 2014-04-29T11:04:00

Really great music and art, but no friends to play with :(

Dark by harleylaurie 2014-04-29T11:01:00

2SPOOKY

nice work though, legit very scary spooked my guts off

Beneath The Surface by adamwoolridge 2014-04-29T10:52:00

Beat it! Pretty good game, amazing graphics.
You missed an opportunity to make bullet-dodging mechanics though!

The Last Penguin by Pinktreeleaf 2014-04-29T10:45:00

+1 for penguins but ....lol wut?
(especially that bit about seattle tech industry, that hit a little too close to home)

We Grow by porousnapkin 2014-04-29T10:40:00

Those baby purple squares ;_;
I cry errytime ;_;

Fishing On The Ice by DonovanWu 2014-04-29T10:29:00

Should have had less/skippable text!

Submarines Vs. Airplanes by bastos 2014-04-29T05:53:00

+1 for haxeflixel

Nice graphics and effects (though it does become too much once there's 10+ planes up there).

Hard to tell difference between player and enemy bombs.

Underground by Nnoel 2014-04-29T05:06:00

Really great RPG-ish mechanics (kinda reminded me of terraria).
The enemies seem to take forever to die initially and are somewhat irritating (since they do respawn and all), but I imagine that could just be fixed with more polished/tweaked stats.

Also sound got really loud when there were a lot of worm-guys on the screen.

Dog Hunt by tikilittle 2014-04-29T04:39:00

Interesting take on an old classic (forgive the cliché).
It was interesting to be able to control both characters at the same time, I think that would have been an interesting mechanic to do expand on.

Also, noticed the ducks had different movement "patterns". Some of them were really jerky, and shooting them just seemed like luck.

Hare's Harvest by mtrc 2014-04-28T10:23:00

Loved it! Great overall aesthetic and gameplay (levels were all pretty easy until the end though).

Obvious complaint (which it seems like everyone shares) is the "not walking when holding down arrow keys", though I'm sure you see that enough.

Corny midi music also fits!

Drillo - The Happy Driller by SkyWolf 2014-04-28T10:01:00

Really great graphics, and classic (derivative, but still fun) gameplay. Got to the finish by drilling straight down, was hoping for some sort of reward (or next level!)

Search Beneath the Surface by halfmage 2014-04-28T09:56:00

Really amazing graphics, I could see this as a really fun cave-story like game with some more work.

Enemies/more mechanics would have obviously made it better, but hope you keep working on it!

Transfiguration of the Eternal Monster of Crypts by Mihael Medan 2014-04-28T09:51:00

Pretty enjoyable! (By the end, was starting to do jump-attack combos...I can see a whole other game based around that)

Also, any game that uses auto-tracker.py is alright in my book :)

Stickleback by DustyStylus 2014-04-28T09:40:00

Took a while to get used to the controls (could be simplified?) But pretty fun!

Biggest problem I feel is the camera - you need to dive in order not to get shot, but if you dive you can't see anything. That was super annoying to deal with.

SWIM HARD by Spierek 2014-04-28T09:31:00

tfw no friends to play with ;_;

would have been 20x better with some sort of computer player

excellent graphics though, could barely tell it was a unity plugin! (If only you could reskin the unity preloader too)

Ten body disco party by Reinkout 2014-04-28T09:27:00

Felt compelled to beat this game since I thought they were all gonna break into disco dance.

Pretty fun, would be 20x better/more challenging if the barrel moved!

The Tree by Joritan Cety 2014-04-28T09:07:00

Cute graphics (smoke effects and tree world particularly), but gameplay was pretty slow (and repetitive). Would have been a lot faster paced if the turrets only took 1 hit!

Box Simulator by terraco 2014-04-28T08:57:00

glorious sound effects if I could rate those higher than 5 i would

Drill Arena by TheDreik 2014-04-28T08:32:00

Surprisingly fun, but you should make it such that you always spawn as the speedy robot (it's the most fun having to outsmart/outrun your enemies).

Through Shadows by sockfolder 2014-04-28T08:07:00

Really enjoyed the graphics, in a N64-classics kind of way.
Also the soundtrack was rockin'

Indie Space Miner by Supersonic112 2014-04-28T08:01:00

Doesn't run on Windows XP, says it's not a valid Win32 application. Is there something I need to install?

Happy Fishing by Vandash 2014-04-28T07:57:00

lol this is the most ridiculous stack for game development I've ever seen

Hollow Shell by Moist 2014-04-28T07:50:00

Really well animated and polished, wish there was more content (other enemies, etc)

Dungeon Maze Shooter by Huder 2014-04-28T07:46:00

Nice concept, pretty fun fighting the first few enemies with circle strafing. Would have liked to have seen more mechanics and enemy types. Also, 80+ treasures is too much!

This is the first 2D game that made me motion sick, lol. Was that jittery-ness when moving intentional?

spelunker by titoboss 2014-04-28T07:40:00

Physics felt a little wonky, and everything in the 3rd level felt pretty unfair.

Also, the "trident" trap that pops out of the ground looks like a middle finger. Don't know if that was intentional, lol.

Yadig - Yet Another Digger Inspired Game by anbreizh 2014-04-28T06:07:00

Interesting concept, wish there were more mechanics to play around with! Also, game crashed when I reached (what seemed to be) the bottom of the world.

Beneath the Game Developer by shs 2014-04-28T05:52:00

10/10 I CRY ERRYTIME

Would be even better if there was a ``good'' ending if you chose to make all of your games in java or something (and become the next minecraft)

The Deepest Darkest Trench by trueyomic 2014-04-28T05:39:00

Ran really slow in firefox (but fine in chrome), is that a libgdx problem?

Surprising amount of content (really liked the boss at the end, did not expect), wished there was a bit more variety (sea urchins got a little repetitive by the end.