Foon → Ludum Dare Explorer → Users → Treeaza
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Vlad the Chef *NOT FINISHED* | compo | 951 | 2.06 | 1.73 | 1.53 | 2.60 | 28 | |||||
| 2015 | 32 | An Unconventional Weapon | Escape | compo | 967 | 2.65 | 2.33 | 2.71 | 2.71 | 2.27 | 2.55 | 1.87 | 2.06 | 40 | |
| 2014 | 31 | Entire Game on One Screen | Lumen | compo | 587 | 3.17 | 3.24 | 2.69 | 2.76 | 2.83 | 2.86 | 2.85 | 3.24 | 50 | |
| 2014 | 30 | Connected Worlds | A Rainbow | compo | 912 | 2.83 | 2.68 | 3.30 | 2.64 | 1.91 | 2.45 | 42 |
Very nice game. I really like the shop UI. Its amazing to think you made this in 48 hours.
Um... How do you play?
Very cool game. I like how you can bring blocks from one world to another, and the gameplay mechanics are introduced at a good pace.
How many worlds are there?
Cool game. Nice to look at, and I like how if you go to the over world you regenerate. (I'm assuming that's the over world).
So hilarious!
xWarZonex: I agree, the narration should have been shorter, or there at least should have been something to do while listening to it. Originally, you could move around while it played, but then I ran into the problem that you could trigger several voice overs at once, so I decided the simplest thing to do was just freeze the player.
Very atmospheric.
Very fun.
Pretty awesome! I only have two complaints. First, not being able to click on hexes further than one space away, and second, there needs to be a way to know when you can level up.
Thanks for playing it. I would of finished, but I just didn't like where it was going.
I know. The path finding isn't me, it's Unity's built in NavMesh system.