ROCKROCKET by Backterria 2014-12-18T20:56:00
Beautiful music and visuals. The mood is among the best. Brilliant work for a first time!
Foon → Ludum Dare Explorer → Users → Crocanti de Pollo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Deep in the Dark | jam | 291 | 3.50 | 2.92 | 3.04 | 3.54 | 4.38 | 3.83 | 2.14 | 4.04 | 37 | ||
| 2014 | 31 | Entire Game on One Screen | Jamception | jam | 34 | 4.03 | 3.75 | 4.14 | 4.53 | 3.75 | 3.19 | 4.09 | 3.80 | 54 | ||
| 2014 | 30 | Connected Worlds | Elyseus | compo | 324 | 3.44 | 3.10 | 3.46 | 3.70 | 3.64 | 2.93 | 2.53 | 3.34 | 92 | ||
| 2014 | 29 | Beneath the Surface | Hey, you!! | compo | 267 | 3.49 | 3.11 | 3.92 | 2.95 | 3.72 | 3.00 | 3.10 | 3.53 | 100 |
Crocanti de Pollo leaves an average of 53.5 feedback comments each event.
Beautiful music and visuals. The mood is among the best. Brilliant work for a first time!
This is such a cool concept! Innovation all the way :D
Frenetic! I wonder where does he keep all that kitchenware :P
Nice little platformer, and really clever way to use the theme. At the end I was hoping I'd be moving individual pixels :P
Nice tower defense game. I'm really bad at it though D: But well, I'm usually bad at tower defense games so, it's ok! :D
Great work for just 8 hours!
I built three carriers. There is no enemy now. Only space dust. Good.
Interesting concept. Funny but sad. The addiction that has him climbing over the furniture gives him a "twisted" view of the world. Metaphor! :P
So cute! Yet the ending was so sad. I wanted everyone to be on the raft :_( Nice work!
I finished it! OH MY GOD MY EYES!! After 358 deaths I picked the leaf? And actually thought my eyes were really failing me. It took me 510 deaths to finish. Nice!
Simple but effective. I'd up the speed a little and give it a proper way to restart after messing up. I got stuck in a level after misplacing a piece. One of the clients got the sushi and after pressing the play button again there was some extra sushi messing things up :O
The terrain dynamic is really cool. Too bad it hurts performance so much.
I love the little details. Fantastic work!
This is probably the most innovative entry I've seen so far. Amazing job!
I made it to the credits! Which by the way are presented in a very cool way :D
Wow! Our games took a very similar angle on the theme. Yours is hilarious! :D Nice work!
I like the musicality of it, it's strangely relaxing. Nice work.
That music is fantastic!
This is amazing, seriously. I haven't reached any good ending, yet. And I say yet because it's made me go back and try again a handful of times already. And I'll probably go back again for that extended post-compo version. I just want to solve that damn mystery! :D
Now, the sticky business: I had it crash to desktop starting a day that I was sending Nikram to interrogate. And there was a confusing bug where in some conversation the dialogs where switched, I think it was between Graham and Franklin?
Anyway, you guys are good! Makes me kinda feel bad when I think most of the things I come up with are basically just silly games :P
Keep up the good work!
Very atmospheric and the mechanic makes it even more creepy. Which is good :D Nice work!
Oh my god it's spinning and spinning and spinning... I reached 877 and at some point I started thinking my snowman might jump into orbit :P
Nice! But it's hard as nails :P
Beautifully made! I really like how it goes from cuteness overload to bloody eyes-out-of-sockets creepy and intriguing story. Just two notes: one, while I quite like the player input riddle it'd be nicer if it supported some synonyms or detected the answer in a sentence. (Don't know if that can be done with RenPy, sorry :P) And second, near the end, where you are told you have to hurry and then a ticking sound starts, I tried to quickly check every icon in the scene and ended up repeating a puzzle I already had solved before (the pendant one) But with the ticking sound in the background it was a bit stressful, I thought, maybe it had some kind of timer and I was botching the ending... Luckily I wasn't, right? Right? :P
Damn, that was good! :D Great art and music, super moody and that thunder made me jump from my chair. The controls where a bit strange though. Fantastic work!
That was funny. I got almost completely teleported, except for one hand, but who needs that? Nice work!
I burned like tasty tasty bacon :P
Nice take on the rhythm genre :)
Lovely art in this one! Nice game. I failed at every contract though >.<
Cute little game. I am tolerated!
Great work! It's quite a complex game for so little time. And It's so relaxing. Sadly, I ended up warping into outer space and wasted all my fuel not being able to ever come back :_
Nice concept! Some of the jumps in the later levels where real hard. Too bad about that potato salad :P
I'm so rubbish at tower defense games. Having said that, I think yours is well made and the shooter part kept me going for a bit. Nice work.
Fun game with lots of potential. The graphics and audio are great. It's so hard though.
This was amazing!
Nice entry. I like the music, and the nightmare world is so creepy. The interface needs a bit of work. The inventory's close button was a bit hard to see at first, for example.
Fantastic concept, nice graphics and music. Great work!
Damn those killer pigs! Is it intentional all the other dodos being killed so quick?
I love the metaphor in this. Nice puzzle concept. The last level was soo hard.
What's this feeling inside me? Is it a noodle feeling? So nutritive!
Amazing concept and presentation. I want to play more!
Nice graphics and mechanics. I love the way you did the wall-jump. It's fun to make your way among your previous selves, but it's a bit frustrating when you collide near the starting zone.
This is a very beautiful entry. The art, audio and animations are superb. Shame about the length of it. I think this could be the intro of a very cool game that I hope you finish some day.
Very nice entry! I like the graphics, the variety of enemies, and what you did with the controls. It reminded me of an old pc game called "Silver" I don't know if you played it, but it also had swing based controls. Even the shape of the sword reminded me of it :P
I like the sense of scale it has. Nice work!
Lovely music and graphics. So unfair but so addictive!
Very very hard game! But neat nontheless. You did a very good job!
It's a fun game! It'd be great if it was a wrap around universe.
Nice graphics, nice music and nice mechanics! But frustrating difficulty. I like the Castlevania vibes.
Nice idea but super hard sometimes.
The art style is cool, and the twist is interesting. Needs music badly!
Nice light system! I got a bug in a level where I flipped a switch in the dark world and after sending me back to the light world I got stuck always going left as if the key was hold down :/
Beautiful art and a story so sweet it can make you puke rainbows (just kidding :P) The music gave me some "To the Moon" vibes which is good too. My main problem with it came when it turned into more of a game, more specifically the controls, which felt unresponsive sometimes and combining that with having to restart the level was a bit of a bummer. Also, in the intro level where you learn to move crates, I took advantage of a bug in the physics that let's you stick to the walls, because the crate I was supposed to jump from I dropped it into a pit accidentally :S But, in any case, you did a lot of good work!
Sorry, I think I killed some friendly gnomes :P It's a nice idea. The controls are a little frustrating and there must be a problem with the font because I could barely read any of that text.
This is great! My party went hilariously disastrous. Quite realistic if you ask me :P
Loving the dialogs. The first enemy in the cold world killed and having to restart was a bit of a bummer. Other than that it's cool.
Nice little parody of the social networks, sadly quite realistic. Nice touch linking to the real world via twitter. I'm Morgan Freeman.
It took me a while to figure out what was going on but I finally did :) Nice! Kind of a minimalistic Papers Please! in a robot world. I'm rubbish at it though :P
Galaxy Cat Galaxy Cat Galaxy Cat Galaxy Caaaaat! Also, lovely art, music and humor!
Noooooooooooooooooo I got "connection lost" when it was only 9 points left! whyyyyyyyy! :P Nice take on the theme!
What a great experiment. Amazing!
Nice art stlye! It's a bit weird trying it one person alone. A single player mode with some A.I. would be awesome.
I like that there's some kind of verticality and the minimap can trick you :P
At first I thought the accuracy was bugged then I discovered it could be upgraded. That's a nice touch. I tried to get to the good ending (at least I thought so) but it's hard!
I think I'm too rubbish at it to be able to fully enjoy it. But it's a nice entry!
Nice graphics! A bit too easy maybe.
While the items functions are alright and clear, it is indeed a perplexing place. Why are there so many anvils, scissors and flutes lying around? :P
Interesting concept, but gravity is way too low, and performance is an issue
Nice music and style in general. Some of the levels, like the invisible cube I just got past them by sheer luck. It's really hard!
Good story! I like the little details like if you play it through different paths using different names each time, some texts that placed your name in a previous playthrough, later appear as "redacted" making you feel more part of the story.
I don't think my world will be the same after this :D
At first I thought it was the camera that changed, because the areas are too similar, then I got it :P Also I really like the concept of the mailbox as a teleporting device :D
Nice! Is it just me or does everybody has the same compulsive reaction and try to rearrange the people in the last scene? :P
Nice work!
Nice art and mechanics. Stealth in the sky! But, is it just me or it has no sound? :( It needs audio badly! Then it'd be fantastic :D
Really nice entry! Graphics are so cute and it's super polished for a first time. At first I thought instead of diamonds those were toast, now I want some toast... :P
Really like the art. Touching story :)
This is by far the best throwing-your-own-poop-at-people simulator I've ever played.
Simple concept, flawless execution, super fine quality design. What's more to say... Amazing work!
Got 600+ million likes but pizza without cheese is still not pizza :P
I love the super-caffeinated-action feel of it and how the little guys thank me for shooting them into freedom. 109! I'm rubbish!
Nice idea but the slippery controls make it a bit frustrating. For instance in level 5 you die an awful lot just by going off the edge of the screen. I think maybe if instead of dying you appeared at the other side, like in a wrapped world, it would make room for some interesting puzzles.
Love the music. At first it's very difficult to grow due to the speed and it's difficult to find the smaller balls with the narrow fov. But when you get it right it feels nice! Katamary in orbit? :P I managed to absorb everything until it was only me and the center planet left. Is it possible to grow bigger than it?
Needs more audio badly! Other than that it's nice
Beautiful and relaxing. I tried the multiplayer mode but I didn't notice any other player, probably there wasn't many people playing at the same time... I'll try again later cos I want to know what that last line does! :D
This is amazing
I really like those soothing sounds. Nice clean design and the mechanics are entertaining.
Cool! I like the fact that you also connected the worlds where the ships were inspired from :D
Nice terrain deformation mechanic. Feels good!
Clever mechanics! It took me a lot to figure out the second level, but it was really satisfying to get it right. Good work!
Got it! Nice graphics and music! The only thing I think needs tweaking is the area around the worm where it eats you when it shows up. Sometimes it ate me when I was clearly not there. Other than that, good game!
I don't know why but I really like this! It's amazingly strange
A game for quake 3 and portal fans! :P
I got a bit stuck on the part where you had to jump backwards in a long and narrow corridor with black walls. But after that it started getting more interesting. I got to the part after getting the laser, when you have to make a huge jump using both weapons. I made it to the other side, but unfortunately I fell through the ground there somehow.
Nice work!
Fun with friends! I'd love to see it with some AI too
Interesting use of light. Quite moody. I like it!
Really nicely done! The theme is completely off the rails though :P
Great work! I think I'm going to give this my "most satisfying mechanic" award. I just wanted to go back to the thank you screen and keep drilling!
I like the idea of the pencil graphics, but the gameplay is very unforgiving
Good work! I like the walking animation a lot, and the music is cool too.
I like my point & click adventures silly fun, and that ending was just that ;) Needs some pathfinding though and those walls are sticky as hell.
Lovely music! And overall good game.
There is some weird translations to spanish in the title screen though. Where in english reads "drill bunny" to me it shows "conejito de perforación" which sounds really weird, like google translated :P A better translation would be "conejito perforador" or in case the meaning was imperative it'd be "perfora conejito" like in drill bunny, drill.
Also instead of "press space" I get "presione inicio" which is even weirder because that's a different key altogether (inicio means start) and had me pressing random keys for a bit to find which one was I supposed to press. There it should say "pulsa espacio" ;)
It's really hard sometimes with so many enemies, so little health and that recharge time... But it's really satisfying when you get it right. I like the feeling of impact when you hit something. Nice!
It's amazing that you can make someone feel uneasy for "winning" a game, with just text!
Interesting concept, great humor and the music was good too! The transitions are nice at first but after a while feel quite cumbersome
Nice! I like the little details like being able to mess it up breaking the bones :D
Really good! Nice to see something fresh. Ahhh but this is the game that really needs that npc dialog line... Must've been rats!
Very nice! Simple but tricky
Great art and audio! Feels like a really solid and complete game. Amazing work indeed. The order you get the rings affects difficulty though. In my first try I left the top right one for last and couldn't event save the altar. The following attempt I reversed the order and breezed through the enemies dashing like crazy :P
I'm getting some Defender vibes, which is good because I loved that game. Loving that parallax, nice game!
Really nice graphics! I picked up a carrot but didn't know what to do with it and when I reached the "we need to talk" part I thought I did something wrong :O
Some parts really gave me the creeps, which is very good for the mood in this one. At the end, I don't know if it was my gpu glitching away but I got a bit of a seizure-inducing triangle storm :P I'm not sure I played it 100% either. Really nice work!
Very good idea! It is really difficult to get past day 2. Cute graphics!
For a first game it's a nice effort. You should rethink the controls to be a little more friendly though.
Nicely done. Quite entertaining
This is gold! Very good work!
Wow that was hard! It took me a while to figure out what was I suppose to do, but when I got it was quite fun!
Nice art and moody music. I tried to rig the races by betting on the best fed bug but didn't really work :P
I think I won, not sure how, but that blue fella seemed grateful :P That voice...
Nice and entertaining, there is a bug where willy stops using ladders and sometimes he'd fall through a bridge but otherwise great effort!
Love the details, like the recoil and shell casings. The camera movement it's too quick sometimes
Nice concept! I like the art style.
Nice music! Good job!
Got to see the ending. Nice twist! But that boss was really really frustrating. The art is awesome too.
Nice art and music, but those collisions are a bit annoying
I really liked the style, but there must be a problem with the fonts because the text looks different from the screenshots, almost illegible.
I really liked the way people reacted to pushing ;) And hats!
That was hilarious! Great work!
I became Moleactus, eater of worlds... And it was fun! Haha! nice ending!
Mysterious game! And nice music, I like it!
Nice and silly fun! Good work!
I really like the art style in this. Nice!
Nice and simple! I'm loving that shovel sound :D
Intriguing story. Nice work!
Nice art! I liked how you represented being overwhelmed by thoughts. As for the game itself, I found it difficult to read her emotions. Her lines were a bit random. It's hard to simulate emotions with a few lines of text but maybe there could be a way to identify whether she's feeling uncomfortable or she doesn't mind some friendly chat
Absolutely fantastic! I managed to get Dave to live 74 years and 301 days. After some upgrading in level 2 there were so many things on screen that it was a bit difficult to see :P Other than that it was awesome!
Interesting concept. Good job
Once you get the hang of it it's quite entertaining. Well done!
Nice graphics! Needs some adjustments to the difficulty (too easy) and path finding, but other than that feels quite solid!
It's always the butler :D Good fun! And lovely music!
Excellent game! The boss fight was a bit difficult for me though
Fantastic game!
Astounding graphics and music! Really good work!
I don't know if it's just me, but I found graphics a bit dark, it took me a while to realize I could shoot because the bullets were a bit hard to see.
What a blast! So many things to like about this. Hotline Miami with butts? Yes please. But it's much more! The music, the animations, the fact that you can kill yourself with your own bullets, or that you can skip a level without killing anybody dodging Bullet-time like crazy? Oh my god give it to me now.
Nice effects!
Nice music. I think this needs a *chomp* sound badly :D
Nice puzzle game, I'm a bit rubbish at it but I liked it ;)
Really nice art! Controls are a little unresponsive sometimes though, but overall it's very good!
That was creepy. The fact that this was made by an artificial being is simply astonishing and makes it even creepier. Lots of mood in this one.
Nice and addictive little game! The flashing effect is a bit epileptic though :P
Deep ;)
Nice! I love that you can jump out of the water and eat the birds ;)
Nice graphics. The green blobs are a bit difficult to avoid though
Nice! Really addictive!
This is brilliant!
Nice atmosphere. Just clicking around feels satisfying ;)
Really nice gameplay there! I really like the camera work too. The lack of sound is such a pity. I got a bug were I died and still was able to keep playing as a floating explosion? ;)
At first I thought I would be seeing disturbing pictures of someone cutting his arm. I ended up in another dimension though :P
Nice and simple, quite entertaining!
I managed to last more if I didn't touch the keyboard, just using the mouse :P It's hard but fun!
I found a bug that allowed me to go... beneath the surfaces... *Inception sound* ;)
It really needs some kind of clue, or maybe a way to get more birds to send to their death ;)
It lags a bit sometimes with all the death and destruction and stuff, but it's fun!! :P
Haha! Quite funny!
Cool concept. Love how you can trap yourself within a block :P
Can't run it either :( Screenshots looked promosing though
Nice!. Bonus points for having that whole nooooooooooo-fail-at-the-very-end-of-the-level factor
This is just amazing
Amazing game! That ball is a little heavy though :P
Really nice music, sets the mood lovely.
Nice idea! Very funny!
LD33 — You are the Monster (14)
Anxiety : Last Night by Maxi and The Gang 2015-09-11T23:58:00
This is so cool! One question. Did you place the wipers' switch so close to the ignition on purpose to enphasize the panic sensation? Or was it a happy accident? :P
Birdy Bridge by LastLeaf 2015-09-01T00:25:00
I felt like a colossal idiot when I finally figured out after innumerable tries in the second level that you could just jump backwards to get more space! Hard little puzzle game. Well done!
Deap Sea Monster by bumbu 2015-09-01T00:11:00
A flappy monster with a twist! The light dynamic is nice. I'm rubbish at it though, my best seems to be just 38 :(
Heroes Always Win by bradur 2015-09-01T00:04:00
Nice concept, very well done. The music was nice too. The mouse camera was a bit floaty and the hero sometimes took some strange pathways but anyway, Mornax is safe!
I: Alien by gnuwilliam 2015-08-31T23:46:00
I find this incredibly addictive. Silly but fun. I love the fact that you can keep killing them after you are dead and even advance to the next level if you land on the door. Like a way to redeem yourself by luck. I don't know if it was intended though :P Nice work for a first time!
Survive The Cuteness by emongev 2015-08-31T23:35:00
The controls are a bit awkward and at the end if you press play again you are left alone in the level with nothing to do. But damn! Those bunnies are some cute lovin' bastards!
Run Ogre, Run! by CrazyMinnowStudio 2015-08-31T23:22:00
That's some pretty graphics there. Nice music too! I managed to run a distance of 470 and got a score of 570. I Guess I'm a pie master! :P
Don't Crawl by NikB 2015-08-28T17:09:00
It's hard and it's fun and it has lots of squishy effects and squishy effects are awesome.
Unsolicited by dukope 2015-08-28T15:11:00
I was about to praise you for how good you replicated the feel of Papers Please and then I realized it's you who made it! I guess it's just your style then :P Nice take on the theme!
Monsters Rescue by palsina 2015-08-28T13:13:00
Nice work on the art style and depth sense. The only problem I had was that passing under some powerups without getting them was a bit frustrating.
Passengers by nerial 2015-08-28T13:01:00
I particularly like how the vagueness of some information can make you feel more like a monster even if you were trying to help people! Like when it says the boat is full, but there's some desperate injured people waiting to board and it let's you add them onboard. Just to be violently killed as the ship sinks during a storm. Nice work!
Beast Of The Woods by AgentParsec 2015-08-25T20:27:00
Nicely done! I love how as you approach the victim it gets more intense.
Geminis by Ludipe 2015-08-25T14:47:00
Good work, especially in mood, quite creepy (in a good way) :D
Fear Syndicate Thesis by GreyShock 2015-08-25T14:23:00
I like the part when the game is tripping balls so hard that it implodes into oblivion