FoonLudum Dare ExplorerLD31 → Atticus VII

Atticus VII

By greyshock

View on Wayback Machine

CategoryRankScoreCount
Overall124.19
Mood254.15
Coolness1100
Audio274.07
Graphics774.30
Fun1123.69
Innovation1273.72
Theme1923.90
Humor2453.15

Comments

trenchgames 2014-12-09 03:12

Cool game guys! Great job with the presentation.

runedrake 2014-12-09 03:14

Do you have any mac builds? I really want to play this game

trixton 2014-12-09 03:21

I detached the module with all the people in it and then I depleted the oxygen in the control room. Cool game.

kburkhart84 2014-12-09 03:24

This is different.

I got to ETA 2 days. I thought I killed off the people by depleting the oxygen, but then it wouldn't let me advance the game so I don't know.

GreyShock 2014-12-09 06:38

Thank you for playing! We'll be adding a browser version if able soon.

yarek 2014-12-09 12:55

Nice game! It looks nice and the idea is great :) Good job!

You can try mine if you want:

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=22486

mechanicmoon 2014-12-09 13:39

Interesting story, cool graphics, and you can kill everybody detaching modules without reason... nice ;-)

crocantidepollo 2014-12-09 20:50

This is amazing, seriously. I haven't reached any good ending, yet. And I say yet because it's made me go back and try again a handful of times already. And I'll probably go back again for that extended post-compo version. I just want to solve that damn mystery! :D

Now, the sticky business: I had it crash to desktop starting a day that I was sending Nikram to interrogate. And there was a confusing bug where in some conversation the dialogs where switched, I think it was between Graham and Franklin?

Anyway, you guys are good! Makes me kinda feel bad when I think most of the things I come up with are basically just silly games :P

Keep up the good work!

ludipe 2014-12-09 22:36

Pretty cool game. I'd add a confirmation menu to let the player know what happens when you detach a module with sombedoy in(like the one you get when you accuse somebody of murder).

I really liked the idea of getting a piece of narrative or another based on my actions, that was great.

Well done!

thopis 2014-12-10 02:02

Beautiful atmosphere and graphics of course!Music fits perfectly too.Great work!

rico-albe 2014-12-10 09:25

Me ha costado un rato encontrar cómo cerrar el juego, un botón de salir no habría venido mal (o que se cerrase al pulsar escape).

Con respecto a los gráficos, los personajes dentro de la nave están especialmente bien. Los cuadros de diálogo fuera obligan a retirar la mirada y se hace un poco raro mirar lejos de donde están los personajes hablando.

El audio es escaso pero establece bien el ambiente del juego.

Es increíble la cantidad de contenido que habéis conseguido en tan poco tiempo. Tendré que dedicarle más tiempo para ver los distintos finales.

hypnoticbytes 2014-12-10 14:43

Love this game as I loved Gods Will Be Watching. Good work guys!

nikteddy92 2014-12-10 16:24

I think this is the best game I've played from the Jam!
Great Music, Great Concept and amazing story. I still don't know if it does have a really good ending (I only got bad ones). Great work! Well done!

cloudiestnights 2014-12-10 21:59

Day 1:
Jettisoned the embryo lab, killing everyone on it. Watched it drift slowly into space sadly clicking on it hoping it would return. It didn't.

10/10 would fail the human race again

blzkz 2014-12-12 17:48

Nice graphics as always, fun and different! Cool :)

burgerdare 2014-12-14 21:04

very polished and well presented, but also extremely unclear. I couldn't figure out what the little mail icon next to any of the character's portraits meant, the requirements for any given action on the ship are never defined, and I have no idea what benefit comes from fixing a module, nor do I know what causes a module to break.
I'm afraid that this game was just a bit too confusing to really be engaging, but I do believe that there's something pretty nifty down there if you take the time to explain it a bit more carefully.

Daid 2014-12-14 21:09

The mail icon means the person can make a log (put the person solo in the comms room)

The rooms break down every day if there is no person in it. (except for the sleeping room)

I played this a lot. And while I think I know how the story is intended, I couldn't get to the good ending...
(I know who did it, but I cannot seem to give the proper answer to the "why" question)

There are a few bugs that I noticed as well. (Some talk options disappear after certain events) And there is an funny thing if you put the proper 2 people in the comms room.

After a bunch of re-tries the long intro put me off.

lapskaus 2014-12-14 21:18

My favorite so far! Game design at its finest. I love how it doesn't stick to any popular "formula" but does things in its own way! I'm definitly going to play this again and try to beat it :)

andreaswitzen 2014-12-14 22:13

One of my absolute favorite entries so far, if not the favorite. I love that the game mechanics isn't obvious, though it's a little bit tough that I have to play the whole game over again because of a failed murder accusation (but this is to be expected of a game jam-game I suppose). I also love the graphics and audio and the mood they create together with the dialouge and backstory.

Surprising that this gave has relatively few comments, are you working on a post jam-version instead of rating other entries?

nicepenguins 2014-12-16 19:59

Once again, you guys did an astonishing job :o

This kind of puzzle with a strong atmosphere (like GWBW or Ages or Irving) is totally awesome to play ! I loved the story, the music and all the atmosphere in general. Best entry I've seen so far, congratulations :) !

pacogames 2014-12-18 17:33

Muy buen trabajo maestros.

hundredhundred 2014-12-19 12:42

chilling, this is really well done for a game jam! really polished and stunning story line. absolutely loved this entry!

simonchauvin 2014-12-19 12:46

This is absolutely fabulous. I loved it :)

crowbeak 2014-12-19 13:07

This is a very engaging game. Thank you.

seconddimension 2014-12-19 13:39

The graphics and art style are great, a fantastic entry.

krisjet 2014-12-19 16:08

Great job! I especially enjoyed the music, very FTL-esque, and the plot, which was very intriguing. It seemed like it would be interesting to have some more stuff to juggle at the same time, most of the time I didn't use all the actions on my turn. Will be playing this one until I solve it I think :)

coolchesire 2014-12-19 18:45

Awesome dudes, i like how the people are really aggressive :)
-Esciron

mabi 2014-12-19 19:35

I think i made a mistake at the very end, this was a very unsatisfying experience... Amazing game though!

pht59x 2014-12-19 20:40

Not the type of game I particularly enjoy. But this one has some nice features.... The music is great!

pulsartronic 2014-12-19 21:37

Great job as expected. Loved your GWBW and now this. Awesome game for be done in three days. The music fits perfectly and all the screenplay looks amazing. Very solid work. Congratulations :D

gallerdude 2014-12-20 15:02

Really awesome and well thought out!

tonasz 2014-12-20 15:39

I'm after first play through (there will other, I'm sure of it), I found out who was ally and I'm really happy I got choice there. And a game alone... is superior and my favorite in this LD :) When I run it I said to myself "hmm it's like God Will Be Watching, I loved it <3" and then noticed you are the same guys who did it! Great job!

ScorpyX 2014-12-21 04:00

tried all the endings and everything that could possibly be
Amazing story trip - Thank you guys

pulsartronic 2014-12-21 10:24

You rated our game playing the postmortem version? LOL

runvs 2014-12-21 13:06

Very nice Entry! Really love the music and the storytelling!

okkolobr 2014-12-21 13:19

Very interesting game ! Gonna replay it because.. I NEED TO KNOW !

lion 2014-12-21 15:11

Really excellent !

rodobodolfo 2014-12-21 22:38

5/5 Top quality! And with replay value.

tomvert 2014-12-22 09:03

The dialogs are great !

erik 2014-12-22 09:18

This is a very cool experience, and you did a wonderful job with creating mood through the visuals, audio, and narrative. My only complaint is that the time limit means that you need to play over and over again to make any progress and achieve a good ending. I actually wonder if I found all of the endings, or if there are still more options that could be uncovered.

alpha_rat 2014-12-22 14:07

One of my favourite entries so far, great job !

2014-12-24 10:50

I really loved this game. There aren't enough smart who did it games out there.

pepelumen 2014-12-25 13:07

Great art, great music, great story and great gameplay. Congratulations!
I want to retry it until I get to know the result of the mission. A "skip intro" option would help that :P

franklins-ghost 2014-12-26 06:37

One of the best looking games I've played this LD, love the visuals and atmosphere. Impressed at how much depth you've included and just wish things were just a bit clearer with the actions and consequences.

f7f5 2014-12-26 14:19

Really cool! I'll have to play this again (and again, and...)

shellfishgames 2014-12-28 00:41

Amazing work once again. Only flaw I see is that it wasn't really clear you had to "explain" who the murderer is. After a few days it seemed pretty certain who it was, so I called in the meeting, but apparently I hadn't collected enough information yet which seemed a little random. Anyway, great experience in all regards, audio and visuals are top notch, the atmosphere is great, the gameplay is fresh yet familiar. Really enjoyed playing this. :)

garethiw 2014-12-29 22:14

nicely done and well put together.

lane 2015-01-15 12:45

This is pretty awesome guys. Nice work.