Vox Regis by Sheepolution 2024-10-14T15:07:14Z ♥ 1
One of my favourite ! I really like the originality of the concept ! And those graphism are great !
Foon → Ludum Dare Explorer → Users → okkolobr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Rouge Light | jam | 783 | 2.85 | 2.60 | 2.92 | 3.79 | 2.40 | 2.62 | 2.86 | |||
| 2024 | 56 | Tiny Creatures | 👥 | Midnight Parade : The Light Chant | jam | 733 | 3.36 | 3.32 | 2.50 | 3.58 | 3.34 | 3.61 | 3.50 | 3.26 | ||
| 2023 | 53 | Delivery | 👥 | The Mail(gun) man | jam | 1144 | 2.83 | 2.94 | 2.63 | 3.98 | 2.59 | 3.59 | 2.61 | |||
| 2022 | 50 | Delay the inevitable | 👥 | Lokat's Revenge | jam | 1020 | 3.26 | 3.55 | 3.24 | 3.76 | 3.21 | 3.21 | 4.00 | 3.05 | ||
| 2020 | 46 | Keep it alive | 👥 | Lokat | jam | 2493 | 2.54 | 2.37 | 2.44 | 2.94 | 2.49 | 2.11 | 3.03 | |||
| 2019 | 45 | Start with nothing | Blank Page Syndrome | compo | 406 | 3.06 | 2.75 | 3.59 | 4.01 | 3.29 | 3.57 | |||||
| 2014 | 31 | Entire Game on One Screen | Squareon | compo | 644 | 3.12 | 3.25 | 3.26 | 3.22 | 3.14 | 2.37 | 1.84 | 2.69 | 100 | ||
| 2014 | 29 | Beneath the Surface | Damn It, Rabbit ! | compo | 544 | 3.19 | 3.29 | 3.29 | 3.48 | 3.22 | 2.02 | 3.02 | 2.95 | 95 |
okkolobr leaves an average of 28.3 feedback comments each event.
One of my favourite ! I really like the originality of the concept ! And those graphism are great !
Oh no, there is no web version of WEBby !
Excellent game ! Really enjoyed it, neat controls, gorgeous pixel art ! LOVED IT
One of my favorite game so far. great work, congrats !
Great game ! I loved the fact that the music's rythm evolve with my life level. Great idea !
Very cool game, I enjoyed playing it. Thank you !
Game was cool... but so hard with an AZERTY keyboard :'(
I won't be original here : didn't expect much when the game start... but it got me playing for a moment. It's kindda hypnotic. Classic but efficient. Well done !
Bonus point for the "IT" theme, well thought !
The overall idea is great, but I got soooo frustrated with the plant that fell from my backpack for no reason some time. I mean, while double jumping, from time to time, it would decide to leave me :(
No rating in graphics though, you should probably opt-out if graphics are not yours.
Nice idea ! I enjoyed graphics and music. Got a bit frustrated : once the train start to slow too much, I felt like I couldn't speed him again, even if I gave it all the coal of the world :( I think I would like to feel more the impact of coal level on the speed. Otherwiser nice game there ! Edit : And the fact that I just finished Red Dead Redemption 2 probably make me like your game more :)
Highscore : 122 ( 3 tries ). Music is nice but it kind of didn't match the game for me. It's too peacefull while there is some intense action :) Anyway, I enjoyed it. Nice work !
Good idea, nicely done.
Stunning graphics !
As far as I know : this is the first dungeon crawler / dodge ball. Fun idea, well done !
I really enjoyed the game, but couldn't play it too long because WASD commands is a pain for AZERTY user like me :( Good choice of music, it really help setting the mood !
Nice game. I've tried the otter, and get it to the max I guess. Little "bug" : game told me I can select a new skill, but the skilltree was already completed, and so I got stuck on the skilltree page. I think I would have liked to have all actions available ( eat, attack, play, etc.. ) every time. Available actions kind of give more clue than it needs. Bon petit jeu en tout cas !
I didn't get at first time that you can't shoot when your dog is following. Controls made it a bit difficult for the AZERTY user that I am, but in the end I had fun playing :) LOVE the old screen effect, bonus point on that !
Challenging one ! Nice idea well executed !
Félicitations pour ton jeu, l'idée est très originale ! Congrats for your game, very original idea !
Great graphics ! Like Catusfelony, I found the camera hard to play with.
Gorgeous graphic, I really dig your style ! great job, sir !
I fill so relaxed now, thank you ! Great lights !
That hat animation during the jump had me ! Great job !
Of course you can't move the cat. So realistic :) Nicely done sir !
Nice idea you got here ! Fun to play !
Nicely done, had fun playing it ( and may come back to it to finish :) )
Send nudes :)
I like the idea to let the player create the level ( so that they start with nothing). A bit hard to play when you don't have a qwerty keyboard though.
I just told my buddy at the end of compo : next time, I'd like to do something with twitch. Love your idea, great game !
Stuck with a 4 and a 0 right now. The first blank page almost made me close... and then I remembered the theme. Well done sir !
Well done buddy for your first try :) I know you struggle with technical issue, but you didn't give up ! That's the spirit. On your way to rock the next jam !
A gentle start for a platformer. Some collision bugs remaining and approximate control prevent from the good experience.
But it's not that bad for a compo !
I liked the concept. Saw your screenshot more than once before to decide to give it a try, as it wasn't appealing me. But I'm pleased that I finally decided to test it, as it was good (and hard) to play !
I like the music but... it wasn't feeling quite good with the game.
Impressive for a Jam. Nice concept and realisation.
Well done !
I'm used to shout after my cat who sit in front of the TV when I play, but it's the first time I have the same issue with a table !
It was fun and good take on the theme.
I've hit some minor bug (character flying in the air from one floor to the upper room with the computer, then to get to the cabinet (?) next to it, it fly to the floor below, and then get in the stair. It was fun to watch :) )
Otherwise, despite it's not my cup of tea, it was pretty nice for a 48h game. Neat graphics :)
Strange how this SNOWman gives me a WARM feeling.
Nice poetic experience.
Thank you !
Not sure if it was intended, but I liked the "portal" effect when falling to respawn on top of the screen.
Nice mix between "platformer" and match-3, well done.
Some glitches, but nothing unusual for a Jam :)
Fun but hard... I'll try it again to see what happen if I can make this crack in the screen explode...
Very interesting mechanics. Gorgeous sprites !
A few bug (walk sound is sometime played while I've stopped, I feel like I should be able to move after being hit and transparent), but didn't prevent the fun.
Well done !
Nice start of something interesting :)
Original gameplay, feels like a bit of level design it could do a cool whole game :)
So hard ><
Maybe a "softer" level or two at the beginning would help get into it.
Good game.
Difficulty progressivity, mechanics and music are all well done.
I do fill that I had too many thing to manage at the same time (what come next, where should I click to make things fall where it is good, can i click to make things disappear). MAYBE, i would remove the moving bag feature, but just MAYBE.
A little bit too hard to play :(
Oh ironic : a cat game to kill my mouse stupidly clicking on it.
Concept is fun, it would benefit of some more animations and sound, to get some feedback of the combat's fur(r)y.
Music is nice but maybe a little bit too serious for your game. I feels like I need more sillyness :)
Anyway, good job here !
Unfortunately, I think I have experienced the "unfinished" part mostly : got two in a row world with the "red thingy" surrounded by walls (and I didn't figured out a way to reach it), I went off the screen, I get stuck in a wall after a pusher do its thing on me.
The whole was pretty frustrating, because the art is somehow good, and the concept was simple enough to get something good.
I'm sad :( I will wait for the post jam version I guess :(
Some ennemies spawn too high to get reach, and as they don't move, it provides a frustrating (in a bad way) experience.
I think you should tweak your ennemies behavior to make the challenge more interesting, with a raising difficulties. Or you need to allow multidirectional shoot for the main character.
"Hum, how I am supposed to jump if it is a top do*jump* OH YEAH THAT'S BRILLIANT" - me, a few minutes ago.
Really simple yet fun and addictive game. I got a bit frustrated because some times I couldn't jump AND move at the same time (usually when moving diagonally) .
And as other said, music would have been great but HEY, it's really ok for a Jam !
Now I have an excuse to get a nurse assistant :)
Nice game, good take on the theme. Liked the first letter :)
Sound is a bit strange, but add to the mood.
Smart games, a bit cynical but realistic.
Good game in many ways !
Nice little game despite it reminds me a bit too much of "achievement unlocked" with its elephant.
Great Job in 48h though
I like the idea.
I found the yellow helicopter-which-never-die a bit too hard to manage, while "zap" through channel to kill carrot and go back to this b*st*rd.
Nice take on the theme otherwise
My Ludum Dare had me tested.
Quite confused by puzzle, but I kind of like what I just played.
Original clever concept ! Well done.
hard to remember which are the good color to phase out to get rid of another color, but I'm sure that with some training, it can be overcome.
Nice game !
Had a real hard time on the level you show on screenshot. Always hit a red square while trying to turn.
Otherwise, nice game with simple yet efficient concept.
Get a menu to start at chosen unlocked level for the post jam version ;)
Nice, although feeling classic, game. Like the take on the theme with the "morphing" level.
Good job on controls that are precise enough to not get frustrated. Great level design pushing to test skill.
Overall nice game.
Like how you embed the menu in the game to respect the theme.
Strife is so slooooooow without upgrade, make it really difficult.
Lvl 6 at first try, will probably give it another try ;)
Music and minimalist design were great with the text.
Too bad I didn't figure it out how to score point with my "friend".
I have the feeling that there is more to discover in this experimentation.
Ascii Rules !
Found some item (mainly chest) that didn't do anything while trying to interact with them (not already opened, no text on the bottom, no nothing).
The end was ... surprising to me, and kind of frustrating. But it make me smile !
Good job !
Was a bit too small and a bit too imprecise to be completely enjoyable.
I like the concept, but it really need more work (in post jam).
So hard. It drives me crazy, and yet I keep on trying.
Nice start there, will need some work (especially on art) but well done for so little time !
Nice take on the theme. Like some others, I quickly got stuck in front of items. A sort of hint (buyable with XP) would have been nice.
Cool game though
really complete and impressive for a 48h ! Love the graphism and music. Gameplay feels classic, but is good too.
Congratulations sir !
Very interesting game ! Gonna replay it because.. I NEED TO KNOW !
Good for a 48h compo :)
I liked the mood, and enjoyed a little less the mechanism as I was more focused on clicking than on reading.
Feeled more like getting an interactive story than a game where I can make decision (and mistake).
The overall is interesting.
A great experience. Thank you !
A compulsive clicker mechanics with a little of "improve management" give this game a strange feeling.
At first I was "wait, you just have to click ? humm... not sure."
Then "ah ah it's cool, click more MORE MORE"
And finally, "so, I have bought this thing, improve this one. I don't have to click anymore..."
I think it miss a little something to keep it "click furious" until the end.
Very original idea here ! Really like the multiplayer idea, even if it need an external tool to communicate.
It was nice to play live with you :)
I'm late, everything has been said. Good Job !
At first, there is a simple but effective gameplay.
Then, there's coin to collect to unlock stuff.
And that juste make me want to play more, to collect.
Which makes the game more interesting : trying to get highscore or lot of coins ?
Good job
Didn't realize at first that it was a "puzzle" so I was trying to use mechanics to "stealth". Then I realize I can't "kill" it in combat, and understand that it was a puzzle with a twist.
And then the fun began ! Nice job !
Very relaxing, nice "management" game :)
Nice game ! Bit difficult with an azerty keyboard... but still enjoyable !
How, you meant difficult. Hell yeah, it is!
But it's still fun. I love the graphic style you gave, taking on the theme.
Well done !
Nice time waster :)
Couldn't scroll in the diary (web version) so didn't really understood what goes wrong or right.
But there is a nice start of something good :)
Fun, fast & furious. Great recipe for a nice game :)
Nice idea with blocks utilisation :)
Great job for a great game !
Best score here is 105.
Interesting concept. I think I would have liked to have more challenge with sum different from 7.
There is a good start, I had fun, but I feel that it is incomplete in some way.
Whatever, good job !
LEAVE SNOWMAN ALONE !
Quite fun, great job !
Maybe too difficult to be fun.
Quite fun actually. As kiririn51 said, it is difficult to know when to close the door because you can't tell weither they're far or not.
Maybe a radar would help ?
Quite okay. Nice bug in the end where you can keep on playing while on gameover :)
Great take on the theme. Well done !
It was sort of fun thanks to the text :)
Died while changing plans because I touch a wall on arrival (go from background to foreground, wall was on foreground).
Good start with the idea, you need to work on it more to get a good result :)
Nice start !
Your hosting seems broken, couldn't test the web or download the window version :(
Nice experience. Thank you !
Not sure to have understood everything that happend, but I kind of enjoyed it anyway.
Great take on the theme.
Traps are well hidden. Maybe too well, very frustrating.
Good job otherwise !
deLIGHTfull new gameplay !
Fun quick game !
And damn, YOUR song is half of the fun of this game :) Bonus point !
The first sequence is hard to get, as we can't see well the garden. After that, it runs smoothly.
Nice relaxing little game :)
Liked the concept and the game. Bit confuse to have rescued the prince two times, shouldn't the quest change once it is completed ?
Kind of hypnotic. Would be relaxing with other sounds !
Great job man (or woman, for that I know) !
This is exactly the kind of brilliant idea I wish I had this week end !
Good take on the theme, nice mechanics and cool realisation. Would love to play a more complete version, when you will have time to work on one !
Great idea !!
Interesting ideas. Kind of "sad" that the cursor is so different from other element in the game.
Couldn't have been a blue/green dot, maybe bigger than the other ?
Reds behavior ir pretty neat, congrats !
AHahah, nice one :)
Do you have any mean to calculate the max amount of gold the player could have earn if he played it differently ?
"You found 515 gold. Great. But you could have made 10101 gold ! Try harder next time ;)" Something like that
Otherwise, I like the simplicity of the game :)
Nice one here ! Well done !
Now I see what could have been done with the them. Well done Sir.
I just can't catch anything with the claw... like it doesn't collide with anything :(
Achieved a 6370 score, had fun ! Must admit that I first glance, I thought the big red horned was a.... hello kitty skeleton ><
Great take on moving platform to change the level while staying on the same screen. Well done, fun to play !
Nice and smart approach for a nice and fun game !
I loved it (despite testing it alone, I can feel how great it could be with two players) !
I had a little bug, where my "playable" characters "spawn" in the base (grey block at top), so I could'nt move or do anything else. It occured after I scored 9 points so I have been able to test enough to put a lot of stars :)
Couldn't play after the first "level". Cursor dissapeared after the first transition. Couldn't do anything on twitter :(
Like the concept. REALLLY hard to master though
Nice approach of a somewhat boring dice old school board game. Like this one !
So many controls, so hard for me. But I like the game !
Loved the zoom out idea to make the game remain in the screen !
Nice cool relaxing game, with a bit of thought to have to make money... or coal !
Although this is not azerty-friendly, it was fun !
Hard for the eyes game, but I like it. Kind of similar to what I have done for this LD, but different !
Like the minimalistic pixel design. Too bad I can't rate :(
I disagree with Kitch :) The "spawn the next wave yourself" things kind of put me out of the mood. Would have prefer a classic countdown.
Fortunately, the game is good, and I get back in the mood right after the wave started ! I like the ideas to get some strategic decision to make with traps.
Well done mate !
Loved how you take on the theme ! Nice simple game, well done !
Nice take on the theme ! Game looks ok but I can't get too far as I keep on falling from the screen :(
I like the mechanics of the game. Found the control a bit "harsh", as I died many time just by getting *near* a pit. Overall a nice little game you have here !
Bacooooooon. Woof woof woof
Woh ! deLIGHTful ambiant, nice simple mechanism. A great fun. Miss some sounds to be perfect :)
Great visuals and sounds.
Loved that the guard had friendly fire on :) Nice funny game !
Ah ah, funny game. No, if you excuse me, my microwave need a cat.
Really cute look but that is sooo difficult Oo ! I'll give it another try though, as i'm willing to get good at it !
Great game ! Congrats !
There's a good start here. But two things prevented me to have a real fun on this one :
- Having to use a special key to turn the submarin is pretty annoying. I kept on using the cursor key of the opposite direction, which seems more "natural".
- It feels like my submarine is invincible : i can't see what being hit by ennemi shoots, ennemies or the floor does to me. So, I don't really feel like challenged :(
You have done some good work on arts and animation, though.
Before I even had a chance to understand what happen, 3 ennemies jump on me and kill me. Second try, same happen. Third try, no ennemi, I reached the first key, and then an army arrived.
Very difficult. I'm a little confused with controls, but I feel that it could be interesting with a more progressive experience (only one ennmy first, then two, ...). Kind of a tutorial, that you obviously didn't had time to do in only 48h.
It's now up to you to work a little more on this game to make it enjoyable !
May I help you ?
Great game. One of those that make me say "what ? in only 48h ? REALLY ?". Congrats !
Awesome !!! Full of great ideas, stunning graphics. A+!
Great arts and atmosphere !
Loved it ! Great art and music (loved the mix of well known musical theme at the beginning !).
Gameplay is a bit disturbing at first, but it works really well after a few seconds.
Well done !
Works smoothly, it just missed this little bit of sensation of speed to be better. Nice job btw.
Great game. Really. Could pay for a complete version.
Highscore 34. Hard is the way of the ninja, good is the game.
Really great job on the graphics. Loved the idea of the gameplay, hate myself to not have thought about something like that ( 4 dogs at home...). Good job !
I'm feeling bad to have won. Well done.
Nicely done. Hard to play but really worth it. Congrats !
Scary !
Nicely done. The boss++ is a hell of a nightmare !!
Nicely done cute little game. Unfortunately, it crashes on my comptuer on the "spikes" level (just when I FINALLY managed to bring the blue stuff on it to go through). Will try again later. Good job.
I think I didn't get it all. Does the money can be used or is it just a score ? Is it normal that fuel get negative ? Why do I lost health, because of fuel negative ?
Anyway to earn fuel ?
I think there is a good start here, that you will be able to improve with a few more effort.
Nice tweak around the theme. Really dig the gameplay and level design, good work on that. The ground is a bit slippy though, making precision in movement not that great.
Good job anyway !
I liked the atmosphere and the way the fly moves (really make me think of a fly). Very oppressing, and fun game. Good job !
33 ! Love the idea. Are the sound "mouth made" ? The whole thing is hilariously good : Great job !
Can't get past through the 3rd floor. I fall directly on the evil butterfly or can't dodge him later. Maybe need a little tweak in the control precision and space between platform so that you can hav a chance of jumping ahead ennemie. Nice mix of gameplay though, good job !
Nice, funny, simple. Great game !
WOW ! Nice graphics, a genius gameplay idea. Great game here ! Congrats !
My best score is 263 / 200 diamonds. Looks like some ending condition are missing. The depth changing is a bit harsh : when you go down at the bottom of the screen, the witch to other screen make you go really fast and kind of lose control (not sure if I'm really clear here).
Otherwise, nice game :) !
Charming game ! Well done ! Really liked the quite music.
LD59 — Signal (17)
Sigma by peped 2026-05-03T22:58:51Z ♥ 2
What a nice relaxing game there ! I have to admit I paused in searching constellation just to listen to the stars song. Nice game !
Dragonia Siege by Euler Moises 2026-05-03T16:12:06Z ♥ 1
At first attempt I found 3 jewels, it took me a second one to find all of them. Really enjoyed the game ! Thank you for sharing !
Shadow of The Deep: Wild Hunt by YadEnergy 2026-05-03T15:57:06Z ♥ 0
The green of the sonar was a bit oversaturated for me, but I reaaaally enjoyed the underwater mood !
Ship Happens by Cambryx 2026-05-03T15:43:17Z ♥ 3
Simple yet efficient gamedesign, smooth and saistyfing gameplay ! Great job, congrats, one of my favourite so far !
Dead Light, Green Light by ComicSans 2026-05-03T15:36:58Z ♥ 1
Came for the pun in the name, liked the game too !
Hijack Waves by JuanRod707 2026-05-03T15:32:18Z ♥ 1
A bit bummed by the use of ChatGPT, but at least you were honest about it. I won't give a note for the graphics part though. Other than that, I quite enjoyed your game, really nice take on the theme and the gameplay was original and fun ( and quite hard !)
Mail Cats by kkkyia 2026-05-03T15:16:33Z ♥ 1
Meow meow meow meowwwww. But I can't figure out why I'm losing on the moon !
Panik's Trip by Teto 2026-05-03T15:08:15Z ♥ 1
Liked the overall idea. Not quite sure why my card turn red suddenly, but it was a nice journey after all
Cut Through by ZungryWare 2026-05-03T14:50:07Z ♥ 0
Got a cool "her story" vibe while playing. Really dig the graphics and the concept ! i'll definitly be back to finish the story
Ghosts in Translation by LeReveur 2026-05-03T14:34:15Z ♥ 1
It was fun. Started first case with 86% accuracy, ended with 100% accuracy !
Hired or Homeless by dqso 2026-05-03T14:23:51Z ♥ 1
"While" "complex128", "yeah" "a few hours". "select" "i'll think about it"
Sequence Drift by FuryOhFury 2026-05-03T14:14:19Z ♥ 0
Refreshing concept, good job for a jam ! Really enjoyed the music ! Kudos
Undercave by DrMaxwell 2026-05-03T14:04:52Z ♥ 1
I turn my flashlight on and then I turned for eternity in caves. A little lack of direction to really understand what I was supposed to do. I followed blue light after sending "bip". Discovered some red light, but didn't what to do with that. And once I died without understanding why.
МIИISTЯУ OF SIGИДL by 7uc4s 2026-05-03T13:51:23Z ♥ 2
I heated up the radio more than I wanted, but the global feeling was really cool !
World of Gates by Mibi88 2026-05-03T13:04:20Z ♥ 1
Kind of sent me back to school !
See Gnolls! by HolySparks 2026-05-03T12:49:30Z ♥ 4
It was so much funny stress ! Ending screen kind of gave me remorse to have burned down those cute gnolls ! NIce game !
Pressing Signals by partialmoon 2026-05-03T12:20:40Z ♥ 1
Particules and explosion were reaaaaallly satisfying ! Nice job !