Asteroid fighters by xandy 2014-08-28T13:18:00
Game has a cool concept, you should polish it a little and make a game out of it.
Foon → Ludum Dare Explorer → Users → Otopkin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Illuminasteroids | compo | 860 | 2.90 | 2.89 | 2.47 | 3.45 | 2.50 | 2.37 | 3.70 | 2.67 | 30 | |
| 2014 | 30 | Connected Worlds | Worms! and ants | compo | 324 | 3.44 | 3.50 | 3.25 | 2.26 | 3.00 | 2.75 | 3.71 | 3.43 | 46 |
Game has a cool concept, you should polish it a little and make a game out of it.
You know I hate when nobody posts their score in the comments of games like this. 236 is my best. Game's fun and simple, only thing that bugged me was the volume was too high with no option to reduce from ingame
Definitely the best game I've played so far and one of the few I kept playing after i beat it once. You should polish it and turn it into a real game (I would if I were you). There were scary moments where both I and the AI were pushing a base and I was just praying to god that I would take it. I'm not sure how you decide who wins it, if it's the one who's dealt the most damage that's great, if it's the one who last hits it that's bullshit. I ended up getting the base all the times so I don't care. Also splitting forces.
I won't leave a comment because I'm a douche.
shit
Simple, fun and addicting. One of the few games I kept playing after I've beaten it to beat my highscore.
losing all the coins when hitting something is HARSH if you want to beat it with the max score :/
The concept's cool. If you want it to work you need though a slower character. Also start that doesn't instakill you :-)
It was cool. Only thing that bugged me was that sometimes sunflowers got me 'stuck' rendering me unable to move
Simple (once you understand which resource do what) and fun. By the way 58 weeks n00bs beat me if you can
Shame you didn't finish it, has potential.
I really like the grandpa/son world swapping thingy (i could've thought of it :/ ). The game was pretty fun, the only thing that bugged me was that I couldn't know where the clouds are while on the ground. Aside from that it felt... polished
The game is straight forward and fun. The biggest issue with it is that it's more fun to step on the humans than to tank lasers for them (because of the satisfying sound when you squish them). I guess you can't trust a dinosaur...
I don't understand how you people make something like this in 48 hours. Do you even sleep?
God damn it was good.
I like that you tried to go for random level generation (I didn't have the balls to do it). I hope you'll fix the bug and post an update. You've really gone for the hard route, using a custom framework and all that and I respect you for it. Most of us just run Unity or another game engine with editor because it's safe - you don't have to deal with low level crap - managing collision,physics,rendering and all that annoyance and you have more time to make a game.
Clever name. The game was pretty good too. The Win32 version works well (atleast on 64bit windows lol)
Who's awesome? I'm awesome!
i require more levels
I know you want constructive criticism but instead I'll only tell you it was pretty fun >:)
ain't i evil
Now that was a big world. You've put a lot of effort in it to get it done in 48 hours.
The part I really liked were the combats (I hadn't seen something like that in a while). It was like meh, why trade goods when you can THROW CANNONBALLS AT SHIPS! It was cool nonetheless.
When I started making it I was straight forward making a clone of Worm Wars :-). Glad someone got it.
My ritual of making music:
-find a random drum sound
-find another drum sound (preferably a quieter one)
-mix them in until it Hopefully starts sounding like something
-get down the volume to about 1.337% so nobody'll hear it
-make a mute button that's gonna be big enough so that nobody will miss it
-pray
Well, it's just me being me - stupid. I probably shouldn't have built it using the "ONLY RUNS ON YOUR COMPUTER!!!!!11!!1! BAZINGA" thing. Regardless should be OK now
At first when I stumbled across a similar concept in quill18's chat I didn't like it at all. Now that I see it in action it was quite fun to play through. That said there were some spots where one of the guys would pass through the platforms. Not sure if it was a bug or just one-sided platforms.
It was pretty fun, considering that I'm not a fan of stealth games (except the ones where I have a shotgun with unlimited ammo).
Simple, fun, challenging. Except on difficulty 4, there it's just a suicide mission. There's so many of them, how am I supposed to sneak past them?! I require either an invisibility potion or Assassin's creed style of combat to murder them. Think about that for the DLC
It was very casual and relaxing and cool at first with some random enemies passing by and then it was all suddenly like BANG BANG BULLETS and I died. I mean, I could use some warning before being blown to bits, if you know what I mean
What I learned today:
I'm a horrible detective
Math... my worst enemy