FoonLudum Dare ExplorerUsers → Wilson

Wilson

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201533You are the MonsterTasty Humanscompo2413.433.503.413.772.773.002.673.1141
201431Entire Game on One Screen12 Hourscompo2543.523.573.493.522.942.753.5487
201326MinimalismCompositionTDcompo6193.112.743.843.583.0533

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Wilson

LD26 — Minimalism

Paddlewhite by Dohan 2013-04-30T10:46:00

I enjoyed the game and the take on the theme, but that pong match was kind of dull, I would have liked a slower opponent, or maybe playing just to 3 - I almost gave up at that point.

Cubert J. Boxworth's Wild Stride by MatClassic 2013-04-30T10:13:00

Pretty fun game - I liked the way you cut through the rock and light up the haunted houses. It would have been nice to still see my score on the defeat page though.

Dehoarder by SmilingCat 2013-04-30T11:02:00

Very cool game, though the option to try and insta-trash stuff, skipping the meun, with say the right mouse or something would be nice.

Minimal Memory by Stuffie 2013-05-02T16:41:00

Very slick, but I found it so hard :)

TetraVampire by Wulo 2013-04-30T10:09:00

I get a 404 error when trying to download from the link, which is a shame since the game sounds interesting.

Ruined by chrismcr 2013-04-30T10:34:00

Very cool game, I always found it very satisfying to smooth and engrave everything in DF, and this has a similar satisfaction to it. It would have been nice to have some indication of when celebrities had nothing to do since they often get distracted by the grannies, but overall I enjoyed it a lot.

Declutter by De10ter 2013-04-30T10:22:00

Nice concept, with very satisfying chain reactions - the sound for that is great! That said it is quite easy if you just knock out all the blocks either side of a tower leading to the guy, then take out the floor blocks - maybe not the best way to the highest score per level though I guess, but since the aim is to complete as many levels as possible without failing, there's no real motivation to get the highest score per level.

LD31 — Entire Game on One Screen

DEBATE by anokta 2014-12-08T13:29:00

Great art style, fun concept, but gameplay was a bit unclear to me though - wasn't entirely sure when I was winning or losing :)

Dissidence by caporaltito 2014-12-08T16:44:00

Cool concept and really neat art, shame you didn't have a bit more time to add more gameplay stuff :)

A Major Mystery by bobismijnnaam 2014-12-10T20:26:00

Cool idea, and nicely made.

StealthMan by Bernhard 2014-12-14T18:06:00

Beautiful game, and the lighting was interesting. I think I might have preferred distinct levels instead of endless play though - and as others have said, the respawning pellets could make it a bit easy - at one point I was just running around with tons of ghosts refilling on blue pellets. Still, only made it to 2510.

S.I.N.E by FloatingGhost 2014-12-08T17:07:00

Great idea! Tricky to get the hang of, but satisfying once you do.

This Is How It Comes About by DesignerNap 2014-12-08T13:26:00

Lovely little game, very well done. Agreed the falling moon seemed kinda unnecessary, and took me a while to figure out the plane too :)

Untitled #31 by f7f5 2014-12-10T23:49:00

The visual setup was quite interesting, and the different types of creatures and sound effects were cool.

Swords and Hammers by nicotuason 2014-12-08T16:53:00

Love the art, and satisfying territory control gameplay. It would have been nice to have some way to move all troops in a territory with one drag though for after the initial expansion phase.

#CorporateCrimewave by DrHahn 2014-12-13T00:48:00

A lot of content, nice art+audio and plenty of interesting mechanics. Enjoyed it a lot!

Explosivo by Seihi 2014-12-08T17:01:00

Interesting game, but didn't seem to really get going for me. I didn't realize the bombs had physics until I ran under one for laughs - would have been cool if some bombs started with motion, getting some chain reactions going and making things a bit more active and challenging.

Energy Supply by Daniel Debert 2014-12-08T10:57:00

A nice satisfying little economy game. It would be cool if you got more indication of just how much better the gas/coal/oil/nuclear plants were compared to earlier versions, it didn't feel that obvious how much better they were.

Grid Cars by Germanunkol 2014-12-08T19:56:00

Cool idea, we need more turn-based racing games :) Bet it would be very fun with other people (no-one to play with here sadly)

Squareon by okkolobr 2014-12-08T09:30:00

Managed 10960 - cool idea, it's tricky to estimate how much of each colour is on the screen :) The penalty for misclicking seems low though, I think it's better to click semi-randomly than wait to get the right answer, perhaps the penalty should scale up?

Verutum Aether by Rother Games 2014-12-12T14:04:00

The concept is really cool and I was starting to get into it with the research, but you need a way to refuse contracts so new ones appear, or you shouldn't be offered contracts which you can't complete. I managed one mission, and then never received another contract I could complete with my R1, even after taking 7 contracts randomly to get new options.

Slidey Box by Arkrothe 2014-12-13T22:38:00

Tough but quite fun. I felt like I was getting better each time, but it also depended quite a bit on how far apart the gaps were.

Robots Must Die by Langouste 2014-12-17T17:39:00

Fun game, looks really nice, but I didn't quite figure out what causes you to lose - whether it was robots getting to the bit behind you, or losing health?

For the exit by Martomate 2014-12-14T18:01:00

Looks really nice and the concept is interesting, but slow move kinda makes it easy. Adding a moves counter would have provided some kind of challenge. I played maybe 6-7 games and only had one unbeatable level which I think is pretty good, since level gen is indeed hard :)

TURN it UP by pkenney 2014-12-13T21:52:00

Cool game, nice idea. Tricky to get the hang of as you say in the description :)

Christmas Crusades by Tridecimal 2014-12-11T14:18:00

Cool game, took me a little while to figure out how I could wait with elves by clicking on them.

BACKACHA by WhoaConstrictor 2014-12-11T11:15:00

Cool to see a rhythm game, even though I suck at them :)

Fallen Angel by VitalGaming 2014-12-17T17:55:00

Nice graphics and audio, but I kept falling through clouds which was kinda annoying, couldn't play very far.

Silian Rail by Warboys 2014-12-11T14:12:00

Really cool, love the way the difficulty builds up with all the rumours flying everywhere :)

Defend the line by Anti 2014-12-08T10:59:00

I get a warning when I try to download saying the zip is malicious, FYI.

Defend the line by Anti 2014-12-12T17:00:00

Tough to control, might have been better if shield just appeared in front of your guy. I liked the art.

Do Not Melt by Zarkith 2014-12-12T11:40:00

Cool game, but I think the difficulty could have been increased a bit with more landscape changes happening faster.

Stop Christmas - the snowmen are coming! by Jan Peter (jpdev) 2014-12-08T20:36:00

Tough game, but fun. The gradual approach of winter as the snowmen get through was really nice.

Circle Sumo by foodzilla 2014-12-17T17:53:00

I really enjoyed this, a somewhat different take on boss fights. Love the way the enemy bullets work (though I didn't immediately realize they hurt me just by being next to me, maybe some sparks when that is happening?

Managed to beat the two enemies, couldn't take the three though. Agreed with Yarek that the game is probably tough enough without needing to move up to aim up :)

Treasure Protector by resty 2014-12-13T21:11:00

Cool idea, I really like the idea of running a dungeon of sorts. Seems a bit easy to just spam monsters at the entrance right now, but still had fun.

Swarmed by DonovanWu 2014-12-13T22:35:00

Fun little shooter, the weapons felt good. A bit more challenge would be nice - after the first larger enemy appeared with a bunch of others, I didn't feel like it got any harder.

Super TransGalactian Hyper-Billiards 2014 by Andrew Quartermain 2014-12-11T15:07:00

Nice concept, definitely requires some thought to play well.

Ludum Fortress by EthanWebster 2014-12-12T13:41:00

Fun game, but agreed with others that the red effect should happen when you get hit, not when enemies die. Also, I wasn't sure if my walls/bulletproof glass was disappearing from damage or just fading over time.

Construction Climber by kitcar2000 2014-12-12T11:43:00

Surprisingly satisfying when you get into a good flow and the game speeds up, I had fun. Tricky to get back on the girders if you end up at the bottom though.

4m2 by Lolwned 2014-12-08T09:34:00

Nice game :)

Detective vs Killers by tmpxyz 2014-12-08T23:16:00

I like the idea, but couldn't really get my head around how the inquiring worked, so it was a bit too difficult.

Broken by SetArray 2014-12-10T15:34:00

Pretty cool, was quite exciting towards the end as the enemy spawning ramped up. Would be nice if enemies/pixels didn't spawn under you though :)

Antivirus by tjxx 2014-12-08T20:00:00

I quite like the idea of playing an anti-virus, could do some interesting things with that concept.

Coinarium by Dohxis 2014-12-08T16:36:00

The unlimited jump was pretty cool, makes a change from most platformers.

When Snowmen Attack by rantt 2014-12-12T13:45:00

Fun simple game, nice art and audio!

Ball Room by BroCade 2014-12-10T15:29:00

Nicely executed, plenty going on in the single screen :)

Dots by IguanodonT 2014-12-17T17:34:00

I quite like games about controlling dots or whatever, but could use a bit more player influence.

Snowman Saving by Johan Blade 2014-12-09T23:03:00

Haha, agree with efux - damn kids! Fun game, felt good saving snowmen rather than shooting them or whatever as in some games.

The Spy by cyrus 2014-12-09T15:05:00

The mouse click movement worked much better than I expected, nice game.

Bombs by Ege 2014-12-08T20:42:00

Interesting game, quite fun even without a win condition (I think). Not quite sure how the money works, it felt like I got extra money the more tanks I built, but I could be wrong.

Space Navels by jkantzer 2014-12-10T15:20:00

Cool idea and I liked the art, but I really couldn't get my head around the controls.

Squadron Commander by Raxsus 2014-12-08T09:26:00

Nice concept, but agreed justinooncx that it's very tricky to manage your three ships all together - maybe if the enemies were a bit slower or you got more warning what was coming, you could plan and position a bit better. I had some fun though :)

Sector 82 by Wayward 2014-12-08T12:38:00

Nice game, I like short stories you play through multiple times to figure out the larger story.

Tight Angle by lase 2014-12-13T22:14:00

Awesome game :) Reached 30,000 points and was so big I didn't fit in the screen top-bottom.

Manneken Clean by Pampattitude 2014-12-08T21:10:00

Hehe, fun game.

Square by onilink_ 2014-12-08T11:21:00

Excellent game, very polished.

TDZSG by FlipskiZ 2014-12-13T21:28:00

Fun game, but I found it really tricky, and some shortcuts to buy weapons/ammo etc would have been nice.

Visio Gomi by psyduckfreak 2014-12-14T17:54:00

The trampoline sound was great :)

<HexaMem> by Phask 2014-12-09T11:57:00

Slick little game - nice concept well executed!

TAB SHOOT by ynots 2014-12-10T20:50:00

The concept and art is cool, but winning/losing comes about quite suddenly as you're playing. Fun game though.

starfall by datachomper 2014-12-14T17:51:00

Music and intro was cool, as was your description :)

Main Menu Fighter by Legiion 2014-12-08T12:48:00

Good job with the theme, first game I've played that really worked with it. Was fun, but a bit easy due to the enemy spawning mechanics and the power of the bullet upgrades.

Knight Them All by BoraxKid 2014-12-09T10:41:00

The controls didn't seem to make sense for me with my keyboard. Was expecting WASD, but instead seems to be ZQSD? Made it very difficult to play. The animations were nice.

Project Candyfloss by sausagroll 2014-12-08T21:03:00

Nice little tower defence :) I liked the map too, more character there than in a lot of tower defence games!

Boxes by ijwu 2014-12-08T23:10:00

Interesting idea, but seems super hard, unless there's some technique to the clicking which helps counteract gravity more in some way?

Defender by MatejaS 2014-12-10T20:33:00

I really liked the ammo resupply mechanic, made me have to think carefully about shooting which makes a change in these sorts of games :)

Unnamed Game by Timm638 2014-12-12T16:56:00

Really interesting game, I've not played a 'city builder' type of game that puts you under such pressure before. It took me a few goes to get to the city. Enjoyed it.

Silverwarrior by jangler 2014-12-10T20:41:00

Very nice!

☃ Jingle Calls ☃ by C63 Industries 2014-12-09T10:37:00

Cool game, I enjoyed it, though as dylanwolf says sometimes the transfer/hanging up doesn't seem to end a conversation (unless you've already said a line to the effect that you're transferring or hanging up?).

Tetropica by Yrasin 2014-12-08T12:54:00

Cool game, I really like the mechanic behind it! Very satisfying picking a path through the level, and nice difficulty curve too.

LED by Nakate 2014-12-11T11:09:00

Awesome game, really like the art and sound. Seeing the blocks fade in/out around you never got old. Very polished, nicely done!

Infinifall by Bloxri 2014-12-13T22:27:00

Interesting game, but very tough as you say.

Ant Farm by LastResortGames 2014-12-12T21:26:00

Cool game, very satisfying. I guess there's no actual point in digging stuff out right now? At least, I never found anything even after digging all the way to the bottom and checking out the sides.

Faster Than Alien by yorak 2014-12-16T21:48:00

Cool game, but kinda confusing to figure out exact objectives, and it seems cruel to have the player lose when your drone gets killed (or are you meant to drag other bodies back there?).

Witchcraft by Ellian 2014-12-08T20:23:00

Cool idea, lovely art, and nicely done, but agreed that the interface was initially a bit tough to get to grips with, and it would be nice if there was a reminder of what ingredients to combine for specific potions after you make them (or failing that, maybe don't lose both ingredients in the potions that don't work).

LD33 — You are the Monster

Tasty Humans by Wilson 2015-08-24T17:00:00

@Ferret - yeah, some way of indicating the sight/shouting areas would have been really nice, but I just ran out of time to do it in a decent, reliable way.

Tasty Humans by Wilson 2015-08-25T08:39:00

@EmanP - I hoped that the different maps would suit certain monsters better than others, but Wraith is good. On certain maps with lots of doors I hoped the Rage ability on the Demon would be useful. Necroghoul probably is most challenging due to the very limited time you get.

@kidando - yeah, the 'tutorial' wasn't great, I would have liked to do something smoother and interactive, but didn't have time. Music is beyond my skills, sadly :) Thanks for the comment.

strašidlo by Malor 2015-08-24T17:57:00

Nice art and music, but seems kind of impossible to win, as you slow down with more flowers and so many villagers. I could only make it halfway along the bar.

Denoky by Namide 2015-08-25T09:38:00

Love the art and concept, but bloody difficult! Could be a bit more generous about how close you have to get to squash pawns.

Match by SojaBird 2015-08-24T18:08:00

Cool, I like the art :)

Monster by Gaga 2015-08-24T08:28:00

Cool, I really liked this. Great mood and atmosphere without going over the top or shoving it down your throat.

Feed The Cracken by DarthThomas 2015-08-25T09:31:00

Cool game.

The Legend of Monsters by Eingya 2015-08-25T08:56:00

Agreed with other people that I loved the concept, liked the graphics/sound/plot, but found much of the level design too difficult with too much backtracking. Maybe a more VVVVV style system with one challenge per room and usually instant restart from the start of that room when you fail would have been cool?

Collateral by mklee 2015-08-24T17:44:00

Cool game, managed 113 eaten by me, 210 from collateral damage. Nice FX, I liked how your body chunks were HP.

The Daily Report by dsoft20 2015-08-25T09:35:00

Interesting premise