FoonLudum Dare ExplorerLD31 → Slidey Box

Slidey Box

By arkrothe

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CategoryRankScoreCount
Coolness279
Fun3253.34
Innovation4083.32
Overall5293.22
Mood7772.67
Graphics8922.57
Theme11112.85

Comments

jrap 2014-12-08 05:59

I am confused and delighted

professorrekyl 2014-12-08 20:48

Frustrating when you die which is good! I like the idea and i would like to try a version with a little less tilting on the plane when you use left and right arrows keys.

benjamin-soule 2014-12-08 20:49

I could not achieve more than 4. Using camera position to represent cube side velocty instead would help to find a stable position more easily

panda 2014-12-08 20:53

Love it! This is fun, and having the text where you have it gives the game a certain style! Thanks for including the lines, they help! I still suck, though :)
I didn't hear any sound or music, too bad.

businessclient 2014-12-08 20:53

This game is evil in a good way. Would be perfect for mobile platform tilting controls.

arkrothe 2014-12-08 21:06

@Benjamin and @ProfessorRekyl: After play testing so much, I was finding it a little too easy and so bumped difficulty across the game in the last few hours of the compo :P

@Panda: I'm not very good with instruments or those procedural sound making tools to come up with anything decent :|. Will probably add some up in a post compo version.

yongcamu 2014-12-08 22:21

You evil bro. I find it fun to play it by holding down the keys but that normally yields me not more than a score of 2, lol. Quick tapping seems to be the wiser way to play but #YOLO, hold down the keys all the way! Hard but fun!

duon44 2014-12-09 19:17

Pretty hard but I guess that's on purpose, nicely done! :)

flashlight 2014-12-09 19:18

The idea is really interesting. Really hard but so much fun!

antworks 2014-12-09 19:20

Wow, this is hard! I like it! Could use a little more color :)

killedbyapixel 2014-12-09 19:23

Fun little game, challenging and addictive. I like the extra touch of having the score text mapped to 3d surfaces.

local-minimum 2014-12-09 19:42

It was a really hard game. It is however OK that it is. I would put it in the fold of flappy bird-likes, if there is such a type of games. They should be hard, and have controls that are all but easy to handle. Maybe you should try and port it to phone and use the gyro as control...

I got to 5, and I'm going to be happy with that.

I liked that thorough simple esthetics's.

murchurl 2014-12-10 06:19

Quite a quirky game! gameplay is good swell as the camera angle! i'd really love to see this for mobiles using the accelerometer! Awesome entry!

rockhoppergames 2014-12-10 06:24

Interesting little game! Definitely frustrating in places, but it sounds like that's what you were going for. I liked the nature of tilting the level to move, it definitely made it feel like something that could be a physical toy (apart from the infinite part).

A possible change I'd suggest though would be to highlight the breaks in the fences in some way. As it is, sometimes it's hard to quickly figure out where you need to go.

delahee 2014-12-11 00:02

God, this is hard !! But it makes you want to try again, and again, and again... Very nice presentation. I would have loved a bit of audio on this !

mrexcessive 2014-12-11 11:33

Hi there. Nice idea, found camera angle tricky, definitely needed those guiding lines. Even so the difficulty of losing speed made it very tricky, got through 4 holes max. Shame no sounds.

arkrothe 2014-12-11 15:50

@RockhopperGames: I did want to show arrows or stuff for that, but forgot about it after spending over 3 hours dealing with some silly physics bugs :P

And yeah I really need to learn how to use them music generation tools. Hopefully i'll get some time to add some cool tunes in a later version.

friken 2014-12-11 18:53

nice concept but difficult to control.

danidre14 2014-12-11 18:54

Not bad. It lags a lot for the least, and is hard to figure out where the box is going to pass through on the corners.
Liked how you made a big gap between walls if the spaced were on opposite corners though! Really cool none-the less! :D

asaratha 2014-12-11 20:38

This game is pretty cool, my tiny brain can't handle the movements though.

hippolyta 2014-12-11 20:42

Very nice gameplay but hard as hell ;-)

Well done!

raiyumi 2014-12-11 20:46

Cool. It's difficult, but fun.

raxsus 2014-12-12 00:08

Pretty difficult, but I played around five times anyway.

tijmentio 2014-12-13 22:37

Man this is so hard! I think the sensitivity was too slow at slow speeds and too high at high speeds.

wilson 2014-12-13 22:38

Tough but quite fun. I felt like I was getting better each time, but it also depended quite a bit on how far apart the gaps were.

riocide 2014-12-13 22:38

Well done! Great concept...would have loved this with some music and maybe an easier start but really great fun!

matpg 2014-12-14 10:41

Really a challenge to get started, but when you do get a hold of the controlls it is great fun.

daraziel 2014-12-14 10:45

Really nice little game! As said often times before, i could imagine this on mobile devices using the accelerometer as input could be hilarious! Put some sound into it and give it a go!

thopis 2014-12-14 11:20

very innovative and fun!with some music it will be great!

billrizer 2014-12-14 11:24

Neat idea - kinda difficult though!

Would have loved to see a high score :)

mrbadivan 2014-12-14 13:42

I like this arcade, it was hard but I scored 7 points =)
Very nice controls mechanics and main rule, I think, Dont Panic!=)
Keep Calm and move the block.

gre 2014-12-14 17:11

Nice concept.
The camera rotation and slippy ground make the controls pretty hard.
maybe it is only me but I find it much too hard to stabilise the cube on edges.

benmcnelly 2014-12-16 07:13

This would make a great mobile game, and I love the hardmode. Way to go mate!

ossi 2014-12-29 16:49

Started a bit slow but eventually got faster which I liked a lot. Really simple and well done concept, and I like the simple colors of the cube and walls. Good job!