The Lion's Song by LeafThief 2014-08-28T22:38:00
The game's put me into a very quiet mood. It's great how you're drawn in to the story / situation / environment by such a simple combination of images, text, sound and interaction. Very good.
Foon → Ludum Dare Explorer → Users → Andrew Quartermain
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Love Bomb | compo | 647 | 3.07 | 2.52 | 3.40 | 3.60 | 4.15 | 3.37 | 2.51 | 3.58 | 87 | |
| 2014 | 31 | Entire Game on One Screen | Super TransGalactian Hyper-Billiards 2014 | compo | 436 | 3.30 | 3.07 | 4.13 | 3.41 | 3.35 | 3.39 | 1.94 | 3.23 | 77 | |
| 2014 | 30 | Connected Worlds | Smugglers' Cave | compo | 856 | 2.91 | 2.84 | 3.34 | 3.60 | 2.54 | 2.34 | 2.34 | 2.53 | 100 |
The game's put me into a very quiet mood. It's great how you're drawn in to the story / situation / environment by such a simple combination of images, text, sound and interaction. Very good.
It's great to see where all the games were made. I seem drawn to the far flung isolated pins most.
Hooray! I crushed the spirit of the galaxy's inhabitants in 9:51. Making over 100% profit on kryptonite didn't hurt. My first few tries I went bust trying to buy up gorillas. That was pretty fun. Good game.
Really nice idea. Once I got the hang of the controls it was quite fun and challenging.
I enjoyed playing. I really like the mechanics and idea, especially when they "cross over". Keep working at it!
Nice little game. Very clean and simple and you get to save the earth (or not).
I love the strange dreamlike atmosphere you've created in this game. Especially in the first room.
I couldn't get past the floating islands level either, even with the hint.
Nice gameplay - and I like the glow in the dark green blood!
Really clever idea nicely done. I enjoyed it a lot and wish there was more. Like others have said, dying is a bit glitchy.
I thought the guy was Paddington bear for a while.
Nice idea. I enjoyed it, although it took me a while to figure out what was going on. It's quite intense when they all start coming at you. Are the guards meant to walk inside the hedges?
Nice idea. Very impressive to finish 5 games in one and all of them playable.
Really good ideas and puzzles, but the gameplay was a bit too slow and hard to control.
Our game concepts are pretty similar. Your graphics are lovely. It's really hard to keep the boat stable - even if you're not feeding the mouth - but satisfying if you can.
That was great! What a cool idea and some imaginative puzzles. It looks lovely too.
I'm really glad I played your game. The whole thing, the story, the feel, the mechanics and puzzles all fit into a lovely game.
Really impressive. The cyberspace part was a bit disorienting for me, but like another commenter I'm using a laptop and tracker pad.
That was really good. The controls and physics seem spot on.
The last level was a real mind-bender. Only wish there were more.
Nice original puzzle game. I think the sound & visuals suits the feel of the game well.
Cool platformer and great idea. The hard levels are very hard. Which is good. I also didn't understand the controls to begin with, but it didn't take long to figure it out.
Made it! Three quarters of the crew dead, the rest infested with brainslugs, but we made it! Cool idea and a fun game.
Really nice atmosphere and interesting game play. I couldn't survive for very long at first. I can imagine really getting absorbed in a more polished version.
That was brilliant. I hope you do continue and make a full game. It's beautiful, enigmatic and there is so much detail and humour.
Funny concept. I enjoyed it. Shame it ends so quickly. I like the lighting.
Really beautiful game. Love the colours and feel. Using beanstalks to connect the worlds is a lovely device.
Good entry. It's pretty hard, plus I keep forgetting which way is left and which is right. I like the burger drummer and his infectious beat.
Brilliant! Had me gripped. It's really impressive how you've linked the 2D & 3D worlds. Really good puzzles. I hope there's more after the compo.
It's a really good take on the theme. I kept forgetting they're connected and did some terrible things to the second world. Lots of fun.
Great idea and a fun unique game. I didn't realise you could eat the ghosts too at first.
I like it. I almost made it through fighting, but evasion / running away is the way to go. I like the graphics, especially on the start screen. The font is a bit hard to read though.
Nice game. It took me a while to figure out how to move the blocks (but maybe that's because I'm tired...) I really like the minimal graphics and the sound.
You made the art in 17 minutes! It's beautiful. I'm not sure what was going on, beyond shooting the white scurrying things and avoiding the purple kangaroos(?), but I liked it.
Good game. The graphics are really nice looking.
A good solid game and nice graphics and sound. It's pretty tricky/frustrating, but in a good way.
This is fantastic. I love the level design and the way the different types of puzzle are introduced and then intensified. Lovely music and feel to it and the skeleton guy is cool too.
It's a real shame about the sluggishness and getting players stuck, because it's a really atmospheric game with good controls and I really like how the two worlds work. I hope you get it fixed and release it afterwards.
That was brilliant. Really simple original and addictive gameplay.
It didn't load for me - just a black screen. I'm trying to run it in Firefox (31.0).
Very stylish. Love the graphics. Short game, but good.
Such a lot going on for a 48hr game! By the time I found the portal (I think it was the portal, a pink round thing) I'd forgotten what I was supposed to do with it. Really nice idea though.
Really fun game! It would be better with some sound. Also, the timer keeps on ticking and the boss keeps coming down after game over.
This is really hard. Maybe if the platforms blocked the bombs and bullets it would be a bit easier to get some hits in.
Good idea well executed. The look and feel are very nice indeed and the more you play the more challenging it becomes.
It should say somewhere you can do double jumps!
Fantastic! So simple and playable. I love how the difficulty creeps up on you. The music reminds me of Terminator.
I very much enjoyed playing. Really good interpretation of the theme. Nice sounds too.
Thanks for the comments. The browser game should work now. I've changed the link directly to the index html file.
I know what's causing the box spamming, but I don't think it's within the rules to fix that now, so have some free points I suppose :)
You should let the player know what the controls are. I didn't realise at first that you could aim the weapon. It's a nice touch that your gun can fall off.
Really nice idea. The controls can be a bit frustrating, especially trying to come off a ladder to go through a small gap.
Good start. It looks really nice. And intriguing. Would be good to see what you could do with more time.
It looks so good! I wish there was more. The last HUFNAF statue is pretty creepy - nice touch.
Really cute game with some good back and forth puzzles. I love "Who's awesome? You're awesome". If later you add more levels and some audio it will be excellent.
Really unusual game. Good puzzles. I enjoyed it.
Really good idea and mechanics. Graphics are very nice. Would be great with more levels / challenges / if you can die.
That was cool. The chicken felt like it had a lot of character. I like the leap of faith parts - adds something different.
I'd love to see what this could be with more time. It seems a pretty big world and has an interesting/mysterious feel.
Nice idea, but I think it starts off too hard, before you get used to it. Also pressing spacebar doesn't work while you're still holding jump.
I liked the camera, although it's a bit tricky to do at first using a trackpad.
I love it! Really imaginative idea/setting and fun gameplay. The game over screen and the Italo Calvino quote are nice touches. I'd love to see more of this.
Really nice game. I'd love to see where this goes.
That was fun and refreshingly different. I also wish there was more of a goal though.
I like how the police stay away from the poor houses.
It's quite mesmerizing. Nice work. I'd play loads more levels.
That's really impressive. I like how all the different simple elements interact with each other on one screen. It gets confusing pretty quickly. The graphics look nice too.
Fun little game. Who knew hamsters can survive on the moon?
Superb. ... ...
That's really original. Good puzzles and style. It would be great to see a longer game with more of a story. The controls seem to lag a little. Also it says I got 13 out of 4 diamonds :D.
The upgrade and demolish commands (keyboard or mouse) aren't working for me at all (I'm playing the web version in Firefox)
I really like the visuals and music. Very bleak and urban.
I could play this all night. Damn, I've got work in the morning. Good show.
Nice game and the tutorial explains it well.
Cool game. I like how the enemies can hit each other if they're close together (and also score health points).
It's really hard... but fun.
That was really good. Took quite a few plays to get anything on the board (52.8). It's much harder than it first seems to stay alive for 99 seconds.
I can't quite work out what I'm supposed to be doing - like why sometimes the bar goes up and they don't attack and what the attacks/ defenses are, but I'm not too familiar with this kind of game. It looks reeeeally nice though.
I like the mayhem at the beginning. It gets easier as you go on though and there's no end!
That was fun, hard and chaotic. I like the spinning mode especially.
Wow that was fantastic. I want to play it on a real Game Boy ...
Very impressive and very hard! The computer kills me every time before I can get a move in, but I can't vote you down for my own lack of skill ;). As Jed T said, a practice mode would be good.
Excellent interpretation on the theme. So huge. So many 0s.
That was fun. Really nice idea and I love the monster design, especially the ghost following you.
The trapdoors might be slightly too narrow. You can get stuck sometimes and take damage trying to get in exactly the right spot to go down.
Every single person on earth is buying 17,000 of my games per second!
Cool idea, very difficult, especially when the angle changes drastically. I like the music.
That was really fun/funny. I've never killed so many snowmen.
Lovely drawings. Short and sweet game - I'm glad there was no one else after the fireball, or I would have been toast.
GameSetup.exe flagged by my antivirus as "DRep" infection when I tried to download it, then Firefox gave me an unknown error notification. I'm not sure what all that means... I've got Avast 2015.
Nice game, but after a few tries of the level with flames in the floor I kept crashing through the floor in an infinite death loop.
It looks really good, wish I could get past that point.
Wow that was unforgiving! Pretty original presentation. Congratulations on finishing 6 games in a day.
Really good idea. I like the progression in difficulty as the rules build up.
Really interesting idea. Like others, I found it a bit too big / overwhelming / slow to really get into it at the moment. I hope you keep going with it.
It's a cool idea, pretty hard and very nice visually. I'd rather not have to do the tutorial every time though.
Nice game. It's a bit similar to mine.
I died at level 8 (12 on the post-jam version). For some reason, the SFX cut out half way through the game and the post version music didn't play (I'm using Firefox 34).
It's pretty much impossible to play well with a laptop & trackpad, but I really like the look and feel, and the different characters.
Nice idea. I like that the pushers are just sort of inconvenient rather than malicious. It's unusual.
It looks like the screen should wrap, but you seem to die (or crash the game?) when you go past the edges.
Really original take on the theme and nice ending. Very enjoyable.
Where's the ending??? I really liked the style and progress through the world. My poor fingers and mouse though.
I like the random stuff falling from the sky and the different types of ninja - it gets pretty crazy (fun crazy), but the controls are a bit too slippery and it's not clear what's going to kill you.
That's really cute. I love the snowman coming alive animation.
That's a good solid puzzle game. It progresses well and I love the audio.
Very original idea and mechanics. I like the artwork too.
Now I guess I'll have to try it out for real...
Great concept and I really like the pixel art.
It kind of crashed on about 310 kills and the bodies filled the screen.
I like the way the bodies "flow" but I think collisions could use a little tweaking.
Very good. I'm not usually into playing tower defence games, but I enjoyed that.
Very cynical. It does somehow make you feel like you're in that position, knowing you're being a horrible person, but trying to get a better score all the same. I like.
It's a nice simple idea and really fun. The music and changing sky adds a lot of atmosphere and the alien invasion is pretty unexpected. It would be a good idea to save your scores.
Nice game. The man's sweet.
I found some of the colours, especially blues and greys, are a bit too similar, so it's hard to tell which is which as the board gets further away.
I also think it would be more fun if you had to do something else during the waiting time - like collect coins - or if it was a bit faster.
I really like the screen layout and the gradual colour transition. The slippery / bouncy physics made it really frustrating for me, but it might work better that way if the character was smaller so it's not so hard to go round corners.
Another good tower defence game. It goes from easy to very hard quickly. The graphics are great. On the web version, right click also brings up the unity player menu and sometimes doesn't deselect the tower - I was accidentally building towers underneath the UI buttons at first.
I was so engrossed, I let my tea go cold. You can use that quote when you release it ;). I'd definitely buy this with more worlds/progression. Maybe make the movement a bit less 'slippery'.
I love your game. The idea and presentation are very original, the character sprite has 'character' and it all looks so good. Love the cookies/quikies and the readme notes. I want to have more adventures in this computer. 5*
Nice idea. It's pretty fun/funny to be rushing around inside (sort of) tetris and it's harder than it looks.
I really like the way the room changes itself from one level to the next. Nice original mechanic and appropriate to the theme.
I enjoyed enticing the robots to walk into the gates.
There were a few bugs: getting stuck on walls/corners, getting fried by the electric gates when you go past them(not touching them) and the game crashed after I lost all my lives.
Nice take on the theme and genre and I really like the look of it.
I really like the idea, but the movement is too slippery and hard to control. It would be nice to see / pick what blocks are available so you can plan where to put them, as it seems a bit random.
It wouldn't run for me (Windows 7 64-bit). I got a dialog (sorry clicked without reading and can't get it back), then it ran something on the terminal and quit. No idea (????)
Great idea.
I couldn't get the controls to work properly, he only seemed to switch between two diagonal directions.
It's a really cool and different approach to stealth though.
It's a great idea and there's something very uncanny about reacting to eye contact. The red people are scary. This could make a really interesting game.
That was really fun. It lagged a bit at some points and some of the collisions were a bit unfair, but the concept, puzzles and level design were great. Love the blood splatters on the wall.
I'd really like to play the post compo version.
Fun game. It's a cool idea and really fun to squish the bad guys with a stone, if a bit too easy to just run straight through. The game really slowed down towards the end of the level (not sure if that's just my ailing laptop though).
Graphics and sound are really nice. It's probably just because I'm using a track pad and I'm not very good at this kind of game, but I found it almost impossible to aim before they killed me.
Great :) Nice simple game well done. Made me laugh.
It looks good and I like the comments that come up when you're attacked, etc. I didn't get at first that you can kill the monsters by walking into them - maybe that should be explained at the beginning.
Good fun! It gets pretty easy once you work out the mechanics, but it's satisfying to get up your hoard and knock down the houses.
Nice original mechanic and pretty colours. It's pretty fun to throw the ships around. I couldn't work out how you win when there's only one left though.
Really well executed and original idea. I wish there was more room to experiment with the physics though and not keep going back to the start.
That was really hard (I lost). I like the dead fish staying around. No replay?
Nooooo! I got stuck in the cellar, after I went through the pressure gate to exit, but hadn't fixed the water and had no more weights to get back there.
Really involved game though! The graphics could do with a bit more contrast, to differentiate walkable areas, walls, pickups and such, but it looks really good.
Beautiful game as usual. What can I say? Very stylish, funny and cool. <3
Really pretty game with a lovely mood. The dragons(?) were pretty hard to distinguish from the background on level 4.
Really fun. Good job. I especially like when you hit the grownups. I got 'caught' once when there was nobody near and sometimes the collisions are bit off, but it's nice to play.
Really great game. A nice simple idea and it plays really well. It is really unforgiving though - one hit or unlucky fall and you're back to the start.
It's a fun idea to run into the enemies. I prefer the easy version, once it gets a bit harder/faster.
Very good. I like how much you need to figure out and how much the game 'shows' you, like in the level with the tall tower. The level designs are amazing and the mood is really absorbing. Great game!
299,744! That was fun. Graphics and music are really good too.
Nice game. First level I could type ruthlessnesses and anticolonialism no problem, by level 20 I can't even type 'type' without mistakes! :D
The trees and vines and stuff are really pretty. Please make the signs disappear! I keep throwing my spear off screen trying to dismiss them.
Same here :( Hope you can fix it, the game looks interesting
Sorry, can't play it. Tried again, but it seems my creaking old laptop can't handle openGL 3.3 :(
Really unusual weapons. It's challenging. Love it :)
Nice game. Some of the light background blocks look like foreground. I like the way you introduced something new on each level and the imagination in enemies. ..and why were those rats underwater? :D
Very enjoyable. I love the narration. It was a good idea to list the possible endings.
YESSSSS! I love it. Once you get the hang if it, it's so fun.
Really good first attempt. The steering was a bit tricky, but once it got going it was quite fun. Needs SFX! ;)
Made me smile. I'm terrible at games that need the mouse to shoot, but this was quite charming.
Nice idea, but I didn't really understand what to do. I froze all the fairies then stood on the button, took a picture of the button, took a picture of the circle, while standing on the button, on all the camera settings. Nothing seemed to have any effect.
I like it. Reminds me of the little side games in Always Sometimes Monsters. The collisions are a bit buggy though.
Absolutely amazing. The music is spot on :)
Funny :) I like the sounds the spiders make.
Good job for a first time. It's way better than my first effort. I like the graphics and the music. The super sensitive collisions and jerky controls made it a bit too frustrating with all those lizards.
Very stylish and atmospheric. I like the smoke and the photographs.
Cool game. It's very well polished. I like the choice of weapon.
Nice idea and it looks really good. It's quite hard to judge what's going on in the whole room quickly. I love the gun sound effect.
Awesome :) I love the dancing
Nice game. One thing though, I don't know if it's just me (or if it's intentional), but I couldn't move the cross-hair while walking.
Really cool idea and mechanics. It crashed when I went back to Firefox to reread the instructions ~_~ but was fine when I restarted it.
Interesting idea. Once you get the hang of controlling the orbs, it's quite fun.
Cute game :) Sometimes the two selves jump to different heights. Don't know if that's intentional, something to do with the collisions.
I enjoyed that. Your art style is very nice. There are a few problems with sticking to walls sometimes and not being able to jump, but otherwise good. There's a nice lot of levels too :)
Really cute! :)
Cool game and a good learning/difficulty curve. Like others have said, too many pillows you think you've got, you don't got.
I like that you have to collect your cards or lose them. It could do with an end point or a score to beat.