binarypie 2014-08-25 02:55
Budget makes it a bit more challenging than when I playtested it in IRC. Like the mechanic alot, with more time this could be a really cool game.
Foon → Ludum Dare Explorer → LD30 → Interplanetary Bridge Builder
By banni
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 81 | 3.94 | ||
| Theme | 158 | 3.79 | ||
| Overall | 324 | 3.44 | ||
| Fun | 344 | 3.29 | ||
| Graphics | 516 | 3.15 | ||
| Audio | 528 | 2.75 | ||
| Mood | 534 | 3.00 | ||
| Humor | 536 | 2.36 | ||
| Coolness | 1204 | 49 |
Budget makes it a bit more challenging than when I playtested it in IRC. Like the mechanic alot, with more time this could be a really cool game.
Interesting mechanic. Found some of the sounds a bit harsh on the ears. Pretty good overall.
"Have you ever wanted a career as a bridge builder?"
YES
"Do you want to go to space?"
YES!
I liked this one. Would be a good one on the go. Took me a second to get what was going on but after that it was pretty easy!
Really cool game mechanics :)
The hard levels were not hard enough, but it's not easy to create and balance a game in 48h.
Very complete!
Interesting mechanic! I'd love to have an undo...
Fun game, didn't take long to figure out the best pattern to solve all the puzzles though - I liked the budget mechanic because it made the game require a little more thinking than it would have without. Would be good to see some more difficult levels.
Cool idea for a puzzle game, and it looks nice too. :) Sounds were a little sharp, but overall, I really like it. Not sure I really understood how to stick to a budget though, can't figure out the last level. :)
A very strong puzzle with the charm and playability of 2048 perhaps! I could easily imagine the smartphone app to play when commuting, for example.
(And its a bonus you're in Iceland as I want to expose that part of the map in my game, so thanks for that service too!)
Nice game and the tutorial explains it well.
Neat innovative game. It's missing a bit of challenge currently, but if you had more time for level design, I think it could become very interesting. The budget thing was a good idea to prevent you from abusing the 10+ rule.
Interesting matching mechanic. I suppose any 9 you create will end up as a dead end?
I didn't beat all the levels, but liked those I beat. Had to think carefully when the bridge had to be split to reach multiple goals :)
Very smart concept! Good thing I'm up on my math. :) Interface is very polished as well. The whole thing feels very clean and finished.
Nicely done tutorial. I am never able to build a tutorial for an LD game.
Solid, polished gameplay. Very nice.
Very clever mechanics! I enjoyed playing the tutorial levels, they ease getting into the game. The level design is good too, the progression is smooth. Great job!
Nice little game, with quite a few missions to keep you busy :). Like the little visual effects like lights flashing and asteroids rotating. Well done!
This is a really neat idea! I agree that the budget mechanic probably is what makes it work, it'd be too easy otherwise.