Foon → Ludum Dare Explorer → Users → khahem
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Detached | jam | 157 | 3.71 | 3.31 | 4.08 | 3.10 | 3.69 | 2.61 | 2.71 | 2.78 | 62 | ||
| 2015 | 32 | An Unconventional Weapon | The Power Of Love: Cupid's Revenge | compo | 411 | 3.32 | 2.95 | 3.59 | 3.73 | 3.91 | 3.55 | 2.95 | 39 | |||
| 2014 | 31 | Entire Game on One Screen | Untraveled | compo | 107 | 3.74 | 3.47 | 3.98 | 3.88 | 3.64 | 2.73 | 2.42 | 3.54 | 79 | ||
| 2014 | 30 | Connected Worlds | Passeur | compo | 1093 | 2.54 | 1.81 | 3.21 | 2.82 | 3.82 | 1.88 | 2.50 | 52 | |||
| 2013 | 28 | You Only Get One | yogo | compo | 52 | 3.79 | 3.40 | 3.79 | 3.09 | 4.00 | 2.96 | 1.92 | 3.32 | 81 | ||
| 2013 | 26 | Minimalism | MUWO | compo | 184 | 3.59 | 3.22 | 4.00 | 3.81 | 3.59 | 2.76 | 1.69 | 3.00 | 59 | ||
| 2011 | 21 | Escape | Squirrel's Life | compo | 284 | 2.77 | 2.46 | 2.00 | 2.42 | 2.54 | 1.00 | 1.80 |
khahem leaves an average of 16.7 feedback comments each event.
So that's what happen when you eat too many sausages...
Excellent idea, great mood and very fun to play. Good job !
Very original idea and fun to play. Great job !
Nice graphics and great idea, I have no experience in fishing so I wasn't very good at it, maybe a small tutorial would have helped. Still a great entry, very fun and cute !
Very original idea, fun to play, the pianos with momentum are surprising but an interesting mechanic to play with. Good job !
Really well polished, great graphics and fun to play. Great job !
The procedural cats of destruction weapon was fun, sometimes awesome and sometimes useless.
The game was too big for my screen though, I had to scroll to see what my weapon was, not easy to play like this :p
It took me a bit of time to get it, but the idea if changing channels it really well done here.
It actually felt more like a puzzle, I'm wondering if the game would have been better without limited lived at all, just trying to figure out how to progress and explore.
Great game !
So many things, just with one banana !
Good idea, it was a bit hard to use on an AZERTY keyboard though, but still playable enough to have fun.
Sweet graphics and camera work, good challenge, a custom font would've been cool to complete the mood.
The music is perfect to calm the nerves after 500 doors rammed :D
Very cool idea, well executed and harder than expected, especially when you're locked between two muscles, quite realistic actually :D
Nice game, feels very complete and well polished.
"Sluggish" controls felt great and matched perfectly the theme of the game.
Great game ! I finally managed to beat the game and had a lot of fun.
I love how the world is so dangerous, yet does not care about you, just moving rhythmically and killing you in the process.
Beautiful and amazing mood. I'd love to see more.
Good interface and good mood.
I didn't really expect to fight in a point and click but it was cool to have two different phases in the game.
The voxel effect is cool, too bad it's too dark to fully enjoy it.
Fun game ! Good variety in the channels, it was cool to go through all of them.
A bit more difficulty in the later levels wouldn't hurt though.
Good idea and nice graphics.
Maybe I was too lucky but the puzzle was too easy, I wanted to play for a longer time :)
Good idea and deeper than I though once I read the help, my fault.
It's a bit tedious to open and close the trading window, more info and actions on the main map would help, but it's a good game :)
Great graphics and audio. I kept playing just to ear more of the soundtrack.
Gameplay was a bit weird, but the different phases are an interesting idea and good interpretation of the theme.
Nice puzzle with an interesting mechanic, the tile animation between levels is cool.
It's not a huge problem but It was a bit tedious to reset all arrows after retrying.
I liked the graphics and audio but I think there's a problem with the balance, most of it is too easy to play, except for the instadeath when touching a block, which is very brutal.
Still fun to play though :)
Great interpretation of the theme, must have been fun to code :)
That was a weird experience, liked it :)
Very smart and beautiful !
Nice game, graphics and audio fits the mood very well :)
Really great mood and innovative game.
I didn't quite understand the meaning of the blue bars (the other colors are ok) however, still managed to win :)
Nice graphics and good controls, it's fun to play with air control :)
Collision with the enemies felt a bit too unforgiving though, nothing major since we can avoid them.
Very boardgamish, which is cool :)
However, the imperial units in the answers made it really hard to play, even when knowing the answer.
Good job !
I really loved the "end game" where the game sends more and more units until everything slow down to a crawl, not exactly an intended feature but really fun :)
Quite hard, but wow, one of my favorite entries.
Creating good puzzle, interesting, puzzle in a limited time is not easy, and you did an awesome job, bravo !
Great idea and good puzzles.
Controls were a bit unresponsive, but maybe it's because of my computer. Didn't stop me from enjoying the experience :)
Good, hard, puzzle and good use of the theme.
It's a bit annoying though when you end up locked in an island and can't move at all.
Cool idea, I had a few game breaking bugs however (such as the ball deciding to hide inside the cube ^^).
I had plenty of fun, and died once because I was busy reading the text...
Great theme interpretation :)
Very fun and good mechanics. Penguins are really cute too :)
Wow, really awesome !
Very fun to play and well polished, great job !
There's not much to do, but the ability to control two cubes is interesting, could be the basis of good puzzles.
Quite hard. The music was a bit too present and the physics are weird, but it's fun to play :)
Great graphics and sounds, coherent mood and I had a lot of fun. Good job !
A bit short but great mood and graphics !
Good Job !
The bullets bouncing and falling instead of disappearing are a cool idea :)
A simple game but it works well, the music and sound effets are nice.
I think the tree could look better with even less polys, they look less flat than then rest of the world.
Excellent idea, being able to interact and not just see through the screen is really cool.
It's a bit slow on my old computer so it was a bit hard to jump though.
This is really great, I love the move-if-you-move enemy.
The controls are a bit difficult to use but it's a good idea. The left-right trick works well :)
Nice gameplay, frenetic and fun. Only managed a high score of 4 but I'll try again !
Great idea and I love the physics animation :)
Controls were not so bad, maybe a bit of snapping would help.
Very fun game :)
There is a small bug with the end game screen if you press space at the wrong time but nothing game breaking.
Very interesting, I wonder if it's possible to expand it by adding more connected dimensions, with keys to select in which subset you want to travel.
It didn't understand immediately that the numbers on planets are the resources, and that they where a different thing from the number of ships, especially since a ship cost exactly one resource.
Once this was understood, I finally managed to defeat efficiently my opponents and had a lot of fun, good job !
Really nice artwork, which there were more levels :)
Quite challenging but fun and beautiful.
I really liked the fact that the enemies are the pipes :)
Really cool game mechanics :)
The hard levels were not hard enough, but it's not easy to create and balance a game in 48h.
Beautiful game. Excellent idea ! It's fun and the risk/reward balance works well.
I really like the idea and the execution, very original take on the 1D.
It's nice to see that the code really computes and projects boxes from a 2D world.
I tried to party as long as I can and ended up married, not really the kind of party I expected.
I found the game a bit weird but it's an original and interesting take on the theme.
Here is a Mac OSX build: http://kmichel.info/pighead10/OnceChargedMac.zip :)
Well designed puzzle, I really like the calm sounds and tile effect.
I feel so stupid with my sword over the head, cowardly hitting enemies from the bottom. Really fun and good idea, I think I preferred sword n°2.
A bit hard but very fun. And those voices... awesome :)
Very fun and original game :)
I had a minor technical problem on OSX though (even after allowing the game in my security settings):
LSOpenURLsWithRole() failed with error -10810 for the file ~/Downloads/OneTake/OneTake.app.
This command solved the problem:
chmod +x OneTake.app/Contents/MacOS/hox
Had to work a bit to make it work on OSX but liked it :)
Here's *one* recipe (probably not the simplest):
- brew install sdl sdl_mixer sdl_ttf sdl_image
- hg clone https://bitbucket.org/pygame/pygame
- cd pygame
- sudo python setup.py install
- cd../stairs
- # comment lines 19 and 20 of main.py (music doesn't load)
- python main.py \o/
Same problems with perspective and controls, but loved the sound and graphics :)
Really liked the idea, I expected another ending message but liked yours too :)
I liked the story, but blocks are a bit too hard to place, going up takes a lot of time and if you miss you must start from scratch. Maybe being able to jump up through a block could help :)
LD33 — You are the Monster (35)
GH4ST by Shaun LeBron 2015-08-31T08:30:00
Excellent and very interesting interpretation of the theme with a nice polished look.
I'm wondering if balance and gameplay richness could be improved in a more "tower-defensy" setting, where failure and success comes more progressively, through repeated planning errors vs. efficient defense design.
Melody Muncher by DDRKirby(ISQ) 2015-08-28T10:25:00
Wow, great music, fun game.
I had to check to be sure it was a compo entry, impressive !
Milky Helps People by reheated 2015-08-28T03:39:00
This is a fantastic entry.
You managed to create good puzzles *and* build a story around them, with two endings !
Puzzle games are quite rare this LD, this one was really good. Great job !
iMonster by chkkll 2015-08-28T03:05:00
Great graphics and rendering style, the whole thing feels very coherent.
Loved my first encounter with the heroes, they look so... heroic :D
Five at Home by Fiveathome 2015-08-28T02:53:00
Nice graphics and interesting mechanics.
The lack of support for non-qwerty keyboard made the game quite hard to play,
even when swapping keyboard layout in the OS, the in-game reminders were very confusing ^^
Mon Mon Quest by LegacyCrono 2015-08-28T02:43:00
My keyboard is dead, but not in vain. Great theme interpretation :)
You are the GM by GAFBlizzard 2015-08-26T08:45:00
This is a very cool idea, I agree that personalities would be a great addition, angry unlucky people and things like this,
but we can already feel the bigger idea here. An extended version would be cool.
As for the question, Option A feels more original and compelling to me, more puzzley.
Option B seems hard to manage, being obnoxious to other people and still having everyone enjoy the game seems difficult.
Motherflipin' T-Rex! by mantis 2015-08-26T08:18:00
Very fun, feels great, and excellent sound effects (beep beep beeeep :D).
I had a bit of a framerate problem, including using the desktop version on fastest setting, I don't really know why (maybe because of OSX ?)
Royal Jelly Roller by BNeutral 2015-08-26T08:03:00
Cool mechanic, controls were a bit hmm, sticky ? but nothing unplayable, it still was fun and appropriately challenging to play :)
Airhorn Monster by Acuity 2015-08-26T07:37:00
That was fun, and the music felt perfect for the mood :)
Mega-Normous-All-Devouring-Beast-o-Saurus-Super-Evil-Angry-Hairy-Scary-Thing (Rampage Lord of the Darketty Dark) by garygreen 2015-08-26T07:22:00
Great writing, very fun mix of normal actions and nonchalant killing :)
Gloobs by stoarch 2015-08-26T07:16:00
Nice graphic style and good idea.
I had a weird bug with the screen shaking like crazy, I don't know what triggered it.
Beast Of The Woods by AgentParsec 2015-08-26T07:08:00
Great atmosphere, I was quite stressed while playing.
Seems like it's not so easy to be a monster, everybody's life is hard ^^
Primary objective by Aurel Bílý 2015-08-26T06:55:00
Amazing entry, beautiful and very coherent art.
It feels like a vertical slice of a bigger game, I want to see more :)
Pumpi by ruerob 2015-08-26T06:23:00
Fun and super cute graphics with nice animations.
I wish it was longer, scaring children is fun :)
MANDATORY FUN EXPERIENCE by Mozz 2015-08-26T06:04:00
Surely confusing at first, but it was fun discovering the gameplay without instructions.
The only real problem I had was the input becoming more and more laggy as the game advanced, (strangely it didn't seem to really affect the display framewate, weird).
Labor Day the Game by hinerz 2015-08-26T05:42:00
That was very fun and original, great job !
I wish I had more replacement workers too, so many thieves.. :)
Corruption by MapleQuest 2015-08-26T05:03:00
I wanted to try it but it didn't load.
I put an error log here if it can help you: https://gist.github.com/kmichel/5d893724f6376dbd2b7e
Consuminator by Crefossus 2015-08-26T03:56:00
I loved being so big I couldn't play anymore, that was a nice lesson.
I think I like it more without using puke at all.
Fun game and I really like the monster drawing :)
You Are What You Eat by Marjie62 2015-08-26T03:41:00
Nice graphics, music and controls, but I was a bit confused.
I think I have to guess the aspects and annotate them in the pause menu, but I wasn't sure what the final goal was.
One of Us by Sicilica 2015-08-26T03:30:00
Nice graphics and great humor :D
I found the bounce jump a bit frustrating however.
There's Plenty of Fish in the Sea by kaype 2015-08-26T03:02:00
Progressively harder ? :p
It's hard but I still want to play again, good job !
Hero Mate by Lancelot Gao 2015-08-26T02:04:00
Good idea, the multi-monster control and stacking is really cool and intuitive.
During the first level I was sometimes tricked by the orthographic perspective, I wasn't sure if it was below or in front of something else, not a problem though :)
Thank you princess !
Monstre de Coiffure by Patacorow 2015-08-26T01:46:00
Wow, really excellent game !
I was really surprised when the two heads arrived, great idea :)
Got 100% accuracy, I know what is my next job now.
Starvin' Sasquatch by GertJohnny 2015-08-26T00:48:00
Nice game, very well polished. The mechanics are great with Just enough difficulty to have fun, very good entry :)
The Monster Within by OberynMartell 2015-08-26T00:23:00
Good game with nice graphics, and cool ending :)
The third puzzle is a bit hard since we can't always see the consequence of activating a panels, a camera cut to the opening/closing door could help maybe.
Stallman Quest by n42k 2015-08-25T23:56:00
Good idea and fun to play.
The death sequence is a bit long maybe, I want to be able to try again immediately ;)
Burden by blackbird04217 2015-08-25T04:48:00
Beautiful game.
It was too hard for me to reach the end, not really because of the speed,
but I think I had difficulty "reading" the obstacles, feeling when I'm supposed to jump/slide.
bloody tentacles by zuurr 2015-08-25T03:42:00
Great monster, great tentacles, fun to play, and just the right difficulty. Good job !
Quadopus Goes To The Surface by CrefossusJam 2015-08-25T03:01:00
Ha, I win !
Opportunity Cost by BlockyFish 2015-08-25T02:40:00
Cool theme interpretation. I was very bad at it but still had fun :)
Totem by Ian MacLarty 2015-08-25T02:18:00
That was beautiful, great feeling of weight when walking and stomping, great atmosphere.
It's Sunday by bigbuggames 2015-08-25T01:52:00
Nice graphics and fun gameplay.
Minor point, I didn't notice at first that the rounds were different.
Cursed by disperse 2015-08-25T01:36:00
Very cool entry, nice graphics and I had fun while playing :)
B(L)OB by Nikteddy92 2015-08-25T01:24:00
Hehe, crossing the grids is not easy, even with "enough" (maybe not ^^) density. Fun game, nice pixel art :)