FoonLudum Dare ExplorerLD33 → B(L)OB

B(L)OB

By nikteddy92

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CategoryRankScoreCount
Coolness1100
Theme2703.77
Audio4313.02
Graphics4853.48
Fun5553.02
Humor5952.67
Overall6223.10
Mood7072.87
Innovation7092.77

Comments

boskosokolov 2015-08-25 00:33

5/5 for pixel art good job man

officialcodenmore 2015-08-25 00:34

I love just destroying stuff, really neat!

elenesski 2015-08-25 00:48

Oh I loved this. Most fun killing scientists yet. Tons of fun. Great job.

turtlep 2015-08-25 01:20

Destroy all humans! Great job.

khahem 2015-08-25 01:24

Hehe, crossing the grids is not easy, even with "enough" (maybe not ^^) density. Fun game, nice pixel art :)

pkenney 2015-08-25 01:42

Pretty impressive for only 11 hours!! I wish there was something more challenging going on, but I liked the game.

fatsquirrel 2015-08-25 04:51

I loved the slime dash attack! I don't know what it is, but I really enjoyed dashing into everything...'click' 'click' 'click'...

collaboration 2015-08-25 09:48

Wow, man, I had ton of fun playing this game! For 12 hours - it's really amazing, and this chiptune is sooo groovy, great job! One of the best, simple and catchy.

meta-link 2015-08-25 13:54

The gameplay is a little bit hard get, but once it's done it's cool to eat scientif with Bob. Plus that scientist sprite is totally amazing !
Fun game, good job :)

druid 2015-08-25 14:47

Collisions are little weird and graphics have small depth problem, but overall is pretty good! 5/5 for graphic and music (SLIME 4 LIFE BRO!)

inurashii 2015-08-25 15:15

Superb art, fun game! Great use of music, too. Controls were a tiny bit janky and the UI needs work, but all in all a really good piece of work.

mantlair 2015-08-25 15:16

Music fits well. I love to see how people used this theme to unleash their inner anger into pixel art creatures lel. (Just kiddin we are all peaceful game devs right? Right ...). Good one!

secularbaron 2015-08-25 15:19

Great art and song. Science got what it deserved. Give me all the mass and density.

somnium 2015-08-25 15:19

Fun game, I really liked the pixel graphics.

Impressive game, even more so since you made it in only 12 hours!

blahgyn 2015-08-25 15:20

Its a good game ,i died 3 times until understand the ground hahaha

10upcrew 2015-08-25 15:34

Dashing feels real great, but I didn't notice any effects of the liquids.

foxboard 2015-08-25 15:45

Great concept! really fun to play! simple and basic interaction works really well.
I really like the tutorial. Clear and extremely concise!
Didn't rate the music since you mentioned it's not from you. Good choice of music though :)

nowandstudios 2015-08-25 16:01

I love dash sensation! Impressive work for 12 hours. I aso liked that you escape instead eat humans :)

boaheck_artgent 2015-08-25 16:54

Good job, the pixel art style was well done and the gameplay mechanics were interesting. I would love to see a version of this worked on a bit more.

drzanuff 2015-08-25 18:58

Great man! For a Jam made in 12 hours it is good. And i've been in your situation too, LudumDare+No Sleep+Work Next Day = Zombie mode on the Job. Congrats!

yrr 2015-08-25 21:25

I found myself attacking in time with the music a lot, very fun

mateus-culpo 2015-08-25 23:12

haha nice game man... destroying everthing =D

voider 2015-08-26 02:43

Great graphics and nice sounds. A little repetivie game after a while. Good game overall.

gafblizzard 2015-08-26 06:56

I escaped! It was quite difficult because of the bounces (and I didn't know where to go or what exactly 4 of the chemicals did), but nice job doing it in 12 hours. :) Nice art too!

shaw 2015-08-26 22:25

Great graphics and a cool soundtrack, had me killing and destroying everything for a good while. Excellent submission.

handkor 2015-08-27 01:38

Well done. I liked the whole density idea.

xanjos 2015-08-27 13:52

This was surprisingly fun to play. It probably would have been better if there was some visual indicator to what power up you got (e.g. change Bob to the colour of the ooze he just absorbed) as I couldn't tell whether I had powered up or not plus it's a bit too easy to gain mass and density but overall a solid entry.

linus123xbb 2015-08-27 17:05

Great game, it was very enjoyable and the music worked good with this game. The movement was a bit glitchy but still I really like this game.

nassi 2015-08-27 17:21

Had like 10 FPS on Pale Moon x64 (a Firefox port), but seemed to run just fine on Chrome. Played a long while on Pale Moon before realizing it should be running faster and was able to got 111% Mass and 110% Density :P. Got bored of the framerate and couldn't find my way out though. The aesthetic works and the basic gameplay is pretty good although it's somewhat annoying to bounce around so much when hitting stuff. Didn't really see any other effects to the liquids than adding or taking from your M/D.

jmaggard62 2015-08-27 17:42

The pixel art is lovely! A better tutorial would have helped but for 12 hours this is great! Good job!

pietro-ferrantelli 2015-08-27 18:46

Pretty cool game overall man ! I especially loved the music. That's a great result for a one-man and 12 hours work (bonus points for that) ! The core feature of our games is the same ^^

rougerogue 2015-08-27 23:08

RougeRogue died a lot. RougeRogue doesn't mind. RougeRogue enojoyed.

ponywolf 2015-08-27 23:14

Great gfx and music. We didn't even have an idea after 12 hours!!! Nice work.

ithildin 2015-08-27 23:16

Good graphics, catchy tune and fun gameplay. Nice job!

blancohugo 2015-08-27 23:16

Nice pixel art! Great job. :)
It might be interesting to have some visual feedback for when the mass and density change for the player to know where to walk on the stage.

happyhour 2015-08-28 13:32

That is one pissed off slime! It feels great to dash into and break everything. :D

crucknuk 2015-08-29 18:41

I like the music! For 12h of work it's impressive! good job!

beavlgames 2015-08-30 00:02

Rules are nice and story is interesting (we love class b horror flicks!) Music feels great, perhaps add some sfx to a post-compo version? (and some GUI redesign and b(l)ob animations?) Nice work!

lukbebalduke 2015-08-30 00:08

Hhahaha, Amazing music and Pixel Art. Good gameplay and visual effects( crazy shaking the screen).
Congrats =)

puppetmaster 2015-08-30 00:14

Impressive game for 12h, congraz, nice entry.

intxparts 2015-08-30 01:24

Fantastic job on the pixel art! I enjoyed that you could destroy nearly everything.

mzmiric5 2015-08-30 02:00

Pretty awesome. Love the music and the art + the fact that you can destroy almost everything. Bob is just great, had fun :D Oh yeah, nice touch on drain grills causing game over :)

shawn42 2015-08-30 02:11

Not a lot of depth, but a lot of fun. Just about the time I was starting to wonder what else to do, I won. Perfect. Thanks for a fun game.

treeman 2015-08-30 08:50

Graphics are neat, destroying/killing is fun. Nice work in so little time I'd say.

inbetweengames 2015-08-30 09:30

Really impressive entry for the amount of time you had to do it in! Once I got a handle on what to do it was really fun going around and munching up as many things as possible. Some more feedback about what increased mass and density would make it easier to understand and probably even more rewarding as well!
Anyway great work for something put together in 12 hours.
That's just cray, mkay? :)

drauthius 2015-08-30 12:56

Wow, what a great game!:D I went berserk on everything! XD

exoddinary 2015-08-30 17:05

Pixel art is good, the sound came out a bit late heh? Plus there are layer issues

dickpoelen 2015-08-30 18:11

Nice job in such a short amount of time. I just had to check this game out, since I too made a game about a green monster killing all the scientists :)

kalinova 2015-08-31 05:02

Love the blob graphics and the C64-style soundtrack! The collision detection is a bit off -- it's hard to grab the colored puddles and B(l)ob shakes when colliding with stuff -- but otherwise it's a nice game.

headmade 2015-09-01 08:29

Impressive result for the few hours you put into it. Really like the audio.

freaknarf 2015-09-01 09:16

Nice start for a 12h entry ! First I felt stuck after destroying everything and then understood i could go on this grid because i was getting very dense :)
Funny concept, quite nice pixel art... Ho, and i did not saw it anywhere, so... JABBERWOCKY !!

n8b 2015-09-01 10:24

I try the web version, no audio and scientist go througth the wall.

But excelent!

grhyll 2015-09-01 15:02

Well it's quite fun :)
However as some other have pointed out, scientists go through walls and walk in the dark bg, so I couldn't try to "finish" it (I'm not sure it's possible?). The effects of the different fluids are nice to discover, so I could rush yellow ones as soon as I saw them ^^

miziziziz 2015-09-01 16:35

Great art, especially the blob.
I had a hard time understanding how to get the effects of the solution; did you have to destroy the containers and then stand on the puddles or just destroy the containers?

omarshehta 2015-09-01 16:49

It's a nice game! I like how it wasn't just destroying things, but you had to watch your mass and density. It felt a little difficult at first, keeping my eye on the different stats and making sure they were above 0. I'd start to panic as they got below 5%!

I feel there's definitely room for improvement, but it's pretty awesome you did this in just 12 hours. Also,JABBERWOCKY !

nikteddy92 2015-09-01 16:52

@Miziziziz: No you have to destroy the container, then after a second the puddle appears on the floor. The puddle is divided in 3 parts and each time you collide with one of these you get one "stack" of the effect of that solution. :D
@freaknarf: First one to get Jabberwocky! GREAT! :D
@omarshehata: great second Jabberwocky here! :D

@ALL: THANK YOU ALL FOR YOUR OPINION! YOU ARE AWESOME! :D

lanestp 2015-09-01 17:17

Nice approach. I like watching scientist flee for their pathetic lives! But curse you grates! BTW, JABBERWOCKY!

zerkruemler 2015-09-01 20:14

Nicely done although I didn't find the exit it was fun to kill everybody and destroy everything. The shaky control was extra fun. It would be nice to show the score on game over screen.

jackrugile 2015-09-03 05:25

I absolutely love the art style in this one, excellent work! Also, if so facto... JABBERWOCKY

kles4enko 2015-09-03 07:27

Why scientists are cost nothing?)))))

rodobodolfo 2015-09-04 23:43

REally impressive for 12 hours!! The art is great! and its really fun to kill the humans hehe... there are some bugs with collisions and z order, but great job!!!!

ueki_shurei2006 2015-09-05 05:21

Fun to play! The music fits the game perfectly. Though I didn't get the purpose of the different-colored liquids other than to increase Bob's density. Nice graphics, and the scientists raising their hands running, added with the music, makes it look as if they're dancing to the beat.
P.S.: JABBERWOCKY Island is a relaxing place.

mubox 2015-09-09 18:32

Yes, I enjoyed your game. ^^
No audio over here...


PS: We have fixed our game, if you want to see it again. ^^
Thank you.

bombjack 2015-09-12 15:03

nice little game

ultraval 2015-09-12 17:36

The music is a bit hilarious :D but cool pixel art!

firebrushstudios 2015-09-14 23:09

pretty sweet game, amazing that you could do that in 12 hours. good job

jantuts 2015-09-14 23:12

Nice game, good job, especially for only 12 hours of work! :O

Also: JABBERWOCKY!

jupiter_hadley 2015-10-08 17:22

Nice graphics! I included it in part 31 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/ZV7CU8j_StI