Foon → Ludum Dare Explorer → Users → Grhyll
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | The Card Crafter | compo | 102 | 3.75 | 3.82 | 3.75 | 3.48 | 2.68 | 2.58 | 2.99 | ||||
| 2017 | 39 | Running out of Power | Jump Map | compo | 3.00 | 3.00 | 3.00 | 2.00 | 3.00 | 3.00 | 4.00 | 2.00 | ||||
| 2015 | 33 | You are the Monster | Sweet Mom | compo | 299 | 3.33 | 3.30 | 3.19 | 4.21 | 2.47 | 3.18 | 3.65 | 3.19 | 77 |
Grhyll leaves an average of 55.5 feedback comments each event.
Woow this is so pretty :D Very nice atmosphere. I just wish there was some way to switch to azerty keyboards >_<
Well it's quite fun :)
However as some other have pointed out, scientists go through walls and walk in the dark bg, so I couldn't try to "finish" it (I'm not sure it's possible?). The effects of the different fluids are nice to discover, so I could rush yellow ones as soon as I saw them ^^
As others said, the controls are a bit weird (to control the monster as well as using its abilities), but the game is nice overall!
The art is nice!
Maybe the intro is a bit long (yes, I know I could skip it, but I wanted to see it), and the gameplay isn't very deep (I killed everybody, but I think it wasn't really harder than just running to the exit as others mentionned).
Nice anyway, well polished :)
Here's a pretty game!! The animations are perfect.
The big guy seems a bit strong, not sure if I understood all the subtilities of the gameplay because he kills me without any issue.
The sfx are nice, but the music a bit repetitiv.
I found that incredibly hard '_'
It is pretty, the audio is neat, but I just get killed 0.5s after an enemy enters in the screen, there is litteraly nothing I can do, so I don't know if some of the controls went past my mind or if, as someone else said, the speed of the game is very high on some config, but I couldn't stand against any enemy!
Good feelings though in the movements!
Very, very nice game! I loved playing it, had a great time ^^
As other have said, the "switch" mechanic could be improved (I wanted to prepare a huge trap with all my infected around the little crowd in the center, but it was rather hard to select the infected I wanted to place them correctly), and of course the AI side could too, but I still found this pretty brilliant :)
Well, that's very impressive! I'm a bit sad it's so hard as others have already said, I didn't finish it (I may have broken my keyboard before I could reach the end), but it's beautiful and the feelings are amazing!
Sweet!
As said before, a little warning on attacking enemies would be nice, as well as a way to ensure there is almost always a reachable opponent so that the combo doesn't break without a chance to keep it. Otherwise it's neat :)
Brilliant '_' Best game so far for me, I loved everything (and especially the fact that I didn't have to start all over when I died to the traps).
Wow, beautiful, and nice feelings! The sound is both irritating and perfect.
Download doesn't seem to launch :( Is there any country restriction or something is down?
Well, what an entry, that's a lot of stars XD
I don't know if I'm the only one who tried to play it in full screen, but the mouse detection was offseted, only the upper-left part of the screen received inputs (and dispatched them on the whole surface of the screen); but it finally was ok when I relaunched it in windowed mode.
The game itself is very fun, with nice graphics, cool sfx and original gameplay. I found it a bit hard, but it's my opinion.
Very nice game! Went to 554!
Graphics are pretty great, music is nice (especially with the "tension mode"), but it had some troubles looping. The voice over are fun and the gameplay is classic but well executed.
Also (on webGL version), it had some fps issues, but I guess it's specific to this version.
Beautiful, for sure, but I didn't really get the pills thing either, and gave up because there is no way to switch to azerty keyboard...
Very clever to use ESDF! Those wasd games are annoying, since switching keyboard doesn't seem to have any influence...
It's very nice (graphics + ambiance), but as other said, the end is so frustrating ^^' I restarted it, thinking this black pane could be a bug (in addition to this being quite abrupt, we can still see things on the floor and the ceiling), and finally read comments when it happened again...
I love the monsters design, wish it was a bit longer!
Sadly the webGl versions doesn't seem to work for me :( Tried the Web link and the Game Jolt one, everytime when I try to select lvl 1 it crashes with error:
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort() at jsStackTrace@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:1:19000
stackTrace@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:1:19183
abort@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:82:73271
Z6k@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:73:760175
q2d@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:33:837008
v6d@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:33:1000567
_Yc@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:25:920794
VMe@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:29:728791
i0k@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:73:732840
Runtime.dynCall@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:1:5185
Browser_mainLoop_runner/<@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:1:228500
Browser.mainLoop.runIter@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:1:144239
Browser_mainLoop_runner@http://d-triforce.gamejolt.net/data/games/1/223/88223/files/55ddda3dce759/Release/DamageControl%20WEB%20GL%20v1.01.js:1:228396
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Nice polished game!
After loosing on day 1 on my two first attemps, I waited a little longer to buy upgrades, and finally everything went a lot smoother ^^
As Cake_Catastrophe said, there is a pike in the game where you go from some hundred dollars to hundreds of thousands, it makes everything a lot easier!
The musics are great, by the way, and the mini game is amusing.
But... but... This is hard XD
Nice gameplay concept, graphics ok, but I wish there was some way to tell what speed is needed for a given building size (well, I guess that's something you would learn from playing a lot !).
Wow this is very well polished! The gameplay is nice, the graphics are ultra sweet, the music is cool, you rule :)
The ending is a bit abrupt maybe, and everything isn't perfectly clear, but it's fun to play anyway!
Nice one! Simple and pretty, very nice music too :)
Came here after reading your post-mortem :)
Very nice game! Pretty without a doubt, interesting in its mechanics (the balance staying close to the ground/flying high), it's great :)
I liked it a lot :D Very simple and short, but precise ^^ Too bad there's not leaderboard, I'm pretty happy with my 135 points 8)
Well, that was pretty fun to play :) At first I look at all these monsters and know I have to kill them! Then I see one of them just jogging... then another stretching... And another one breakdancing '_' That's when I understood that maybe I have a distorded vision of reality. But hey, they are monsters, so I kept shooting them until the freedom chopper came!
Quite fun :)
Fun game!
A bit hard with mouse, as you said it may be better with tactile hardware!
It's pretty, the music is neat (but a bit repetitiv), I liked it overall :)
And nice interpretation of the theme!
How do you run this?
Can't play :( I downloaded the second pack, but there is no .exe in it or what, just the assets and the source code...
Fun and pretty !
Although it would have been nice to have maybe 2 or 3 lives... With only one, and the game restarting from the beginning at any mistake, it seems a bit difficult to reach the end!
Well, I sure killed a lot of civilians! Do the terrorist have random health? I executed some of them very easily, whereas some others didn't seem to care at all if I was shooting at them...
The ending is a bit weird after all this shooting, but I think I got your point.
justthestudio has said everything :) The idea seems neat, but some feedback/explanations/help would be a great improvement!
Pretty nice! It's fun to play, even if sometimes I tried to warp and it did not seem to work :/
The graphics are neat, but the ghosts doesn't look too ghostly to me :P
Nice game!
The idea is nice, but the gameplay is not very rich :/ The music could have started in the intro animations, it was a bit empty.
Arrghh ! I love the style, the controls, but the pitfall make me mad. The cool sensation of moving this little guy makes it impossible for me to go slow; and the very large "hole" radius of the pifall makes me fall everytime. After dying 10 times in a row on the exact same spot (it's not even a difficult spot, that's why I can't do it slowly), I gave up :( But very nice for what I've seeen!
Quite fun game ^^
Graphics are very neat, music is nice too, the gameplay is pleasant, and it made me laugh to see the screen becoming less and less red while hearing those pesky girls sneer at me! Maybe the best rating I've given so far!
Well I guess there's a lot of work on the system, but as you pointed it out some more feedback would have been a great plus ^^' SFXs, "validated button" feedback, little indicator on the targets when launching a spell, and as you say enemy animations. Even a little something would have been nice, because otherwise it's hard to notice what's going on exactly :/
Good work anyway for the system :)
I didn't went very far I'm afraid, although the game is pretty nice, but I got annoyed by what mooncalf mentionned, that is the fact we can't jump if a little bump in the field made you jump just a little bit, often making us fall in obvious pits, and restarting from the beginning...
The mechanic is great, the graphics are pretty good too.
However I couldn't pass lvl 2, I guess I have to fill the cages? I managed to fill all of them except two, one in which I couldn't go, and the second one where the bat wouldn't stay. I tried quite hard, and finally gave up...
Nice game!
At first I found the graphics and lack of animation funny, and it took me some tries to understand how it worked, then I was caught in the gameplay, it's simple but enjoyable :)
Maybe when the policemen are offscreen they shouldn't have vision on you, so the difficulty doesn't ramp up so fast!
Pretty nice and fun, however it seems to me that it's veeeery unbalanced, I just don't see how the tank could win '_' Maybe I've missed something.
Mmmh not totally sure about this :/ Xbox controller seemed to control the same monster as keyboard :/
Nice commercial link when clicking on the web version...
Very cute, too bad I fall of the map chasing some garbage floating in the void :(
Very nice animation, pretty music too! But it is so frustrating to start over from the beginning at each hit... Couldn't finish it, if it's possible (I guess it is)...
Made me so sad when the first house caught on fire :(
Too bad it's only on wasd and not on arrows keys, Unity won't hear anything about switching keyboard layout, it always stays on this unplayable setting for my azerty keyboard...
Fun game ^^
A music would have been nice, but there is already plenty of contents :) I went until Wave 13 with 445080 points, after some times where I thought I would never die (but there is a point where you suddenly see how you could die ^^).
Unexpected and funny :)
Now that I read the comments, I'm wondering if there is more to the game than the phase where you go on and smash drones? DesignerSnap talked about "Great writing and humor", but I haven't seen writing...
About the game I played, it's well done, although as other said, a control of the Fishboy with more "physic" would have been a plus (and I think I too had the bug where I couldn't jump high anymore even if I dived, but it worked again later on...)
That Fishboy looks quite sexy :P
That's... wut?? I didn't know I was THIS bad '_' My best score is around 10 seconds, I systematically die there. I have tried at least a dozen of times, I find it insanely difficult ^^' It's a shame, because the screenshots look quite promising about what can happen later, and the music seems good, but I am incapable of avoiding those obstacles... Maybe there is something I haven't understood (after saying this I have retried one time and reached 14s! Because it was a different, much easier layout at the beginning...). You should just add an option to let less skilled people enjoy it too ^^'
I'm sorry, I don't understand... I have tried very hard to understand how to pass a level without killing any (unless we just have to do nothing and wait for the time to pass by), and I didn't. It's quite pretty, animations are very nice, music is a bit annoying, but most of all I'm frustrated because I didn't understand :(
I would like to love it, but it is insanely difficult! I have the feeling it's not synced perfectly, so I have brief instants where I have the right offset, and then it's all missed again (and yet I love rythm game and I'm usually not bad at it!). In addition to that, I spent like 4 games (refreshing the page each time, since there's not restart :( ) just finding out only the keys on the left of the keyboard worked, and not those on the numerical keyboard... (and one more game where the focus must have been somewhere else, so I tried the right keys and it wasn't doing anything...)
Yet this is very nice, music is good, I'm not sure about the sync issue (maybe you let a very very tiny time interval?).
This is a nice intelligent game imo! I liked the graphics quite much, and the controls are original and may allow some nice moves.
However (because there is always a "however" :) ), it starts with way too much enemies I think. I needed 3 games to begin to understand a bit more precisely the controls, and even in the end I didn't always do what I wanted. It goes too quickly, I feel like I need to move all the time, but I can't control my jumps precisely enough. Maybe pausing the game while we are choosing the trajectory?
(Now that I think about it, maybe that's why you start on the buildings... But I didn't get immediately that I could "stick" to helicopters.)
A very nice game, interesting, but it could use some tutos or something like that.
Lel, it was quite fun! The ambiance is amusing, with the slow cheap music and sfx, those silly adventurers and the new powers. The fear power is nice.
One flaw: the UI screens are passed with the Space bar, which I pressed quite a lot, and I missed 2 screens because of that...
I agree with other comments on almost everything! The theme is really great, I quickly was caught in the fact that I'm Nessie and wanted to hatch eggs everywhere, but an interactive map to keep an eye on everything would have been so nice... Finally I stopped looking on the map because I couldn't remember the positions of enemies and just played frantikally, until I was killed during a severe assault on one of my cities...
Fun concept!
I had the same kind of idea (although I went on something different), and it is pretty neat to play!
Well I guess you're aware that the graphics aren't fantastic, but it's ok, the feeling of the gameplay is nice.
Yet, there are some points that could have been a lot better:
- When you go on the top of the screen (where the healer goes most of the time), you can't see the life indicators anymore...
- Cooldowns are not apparent.
- A configuration for azerty would have been nice.
- Most of all: while playing I click a lot everywhere (lol habits), so when the game ends, wether I won or lost, it immediately skips the final screen :(
Fun realisation anyway!
This is funny :)
I'm sure there would be a way to do some fantastic plays, air jump double bird shots, but... it was so damn difficult to control XDI managed to shot the bird in the tuto, but couldn't get a single one of them in the first level. Even catching the fish is so hard, the easiest way is by far to stop on their trajectory and wait for them to crash on us.
It was nice however to jump in the boats or kill the fisherman.
The music is... well, not very entertaining, though :/
Wuut '_'
The player is too big for the iFrame, can't play it here (if I go full screen, any click brings me back in windowed).
But even on the web link I couldn't play it.. After selecting on the multiple Play button (only the top one seems to work), I had this "Character panel" all over the screen, can't seen anything...
Well first thing: I Love the title :D
It feels good to be that big snail and eat people!
There isn't much to say that others haven't already, the camera is indeed not ideal, and I didn't even understand how to destroy houses, leaving me each time with a big "0" on the scores (tried to eat them, but apparently it's not possible). On my last try I destroyed a lampost without realizing it (made 2685pts, is that good? :p).
The "eating" sfx is quite satisfying, but the people screaming goes from fun to a bit annoying after some minutes ^^'
Also, the end of the game is a bit abrupt, maybe a sound for the final countdown would have attenuated the shock of the score panel interrupting the game!
There is a good idea behind this I think, but the result is just a bit too short on some aspects...
More explanation would have been great (first time I thought I had to kill all of them, since the theme was You are the Monster, so I killed them all, and then... nothing happened, not a "you lost" or what); on second level I didn't really know what I had to do with those 2 kind of animals, so I just went for the chickens, which seemed like the right thing to do.
So the game could be really nice with a little more polish/UI and a more progressive difficulty ramp.
The idea is fun, but the gameplay itself is a bit too simple imo. Works fine however!
It's pretty and the puzzles seem to be quite intelligent. I have completed maybe 10 of them, but it quickly becomes hard, as we don't have a good overall view of them (which I guess is intended).
Works flawlessly, music is quite nice.
I don't really see the connexion with the theme though.
That's really nice! Pretty graphics, fun gameplay (although I wouldn't play it for hours). The frequence of birds and dogs could be improved (sometimes there are huge waves of them at the beginning, maybe they could come more as we score).
LD45 — Start with nothing (44)
Homie The Homeless by KekkoDude 2019-10-29T18:30:25Z ♥ 1
Well that was weird ^^' Atmosphere is pretty well done, but I'm not sure if there's a message in there? Succumbed at day 4 :'(
Seed by Trusty 2019-10-29T18:16:08Z ♥ 0
Just realized I forgot to try your game! It was nice and fun ^^ Aaand also quite weird, but that's what makes it cool /o/
Escape by oda 2019-10-29T17:45:58Z ♥ 1
That was quite delightful ^^ Very well executed, progression is neat, difficulty is on point for a short game like this :) (Though I see you didn't open ratings for music, which is a pretty good idea since I had to mute the sound halfway ^^')
Also I thought I had a weird bug where it opened the menu very often when I tried to do a double jump, making the game absolutely impossible. Turns out the bumper sensitivity must be low since it simply happened when I pushed the stick a bit hard so that it would put pressure on the gamepad structure ^^'
Epic story of a nobody by The Osk 2019-10-22T16:40:22Z ♥ 1
That was so cool ^_^ Atmosphere is great and it's very fun! Very happy to be happily married /o/
Fireflies Will Find My Bones by 0x01F0 2019-10-11T16:24:09Z ♥ 2
That was so nice 😄 Ok, I spent the five first minutes just wandering the whole forest because I hadn't talked to the well dude, so I guess that's why I didn't see anything! Then I talked to him, spent another five minutes revisiting everything and then I had my first bone ^^ To be honest, I didn't even mind, it's such a pleasure to just walk among the trees singing :) Absolutely great job!
Hello Buddy! by D4rkWeasel 2019-10-11T16:06:09Z ♥ 1
I actually had a lot of fun :D Seems simple at first, but then I was trying to reach the biggest size possible before evolution for those sweet point$$, and it becomes quite tactical! With the perfect "floaty" movement to make things a bit more dangerous. Extremely simple idea that works extremely well I think! (And kudos for the elastic movements of the blobs, great small polish ^^) (Although to be honest I died because I had a bad case of brainfart where I suddenly smashed LEFT when I wanted to go right, and well... that was the end of my trip :D) HelloBuddy.png
In the beginning by djee 2019-10-11T15:53:26Z ♥ 1
Well that's a very cool concept! Nice progression, music is nice too (but SFX a bit loud ^^'), and execution is neat and clean :) At some points I also thought that a further camera would have been cool, but at the same time what you say makes sense and the feeling of discovering the level would be lost!
Congrats, especially for a first entry!
(I did get the error on the Thank you screen as well: An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: RuntimeError: index out of bounds)
The Unknown Nude by romes 2019-10-10T16:47:49Z ♥ 1
That was... something :)
First try, I tried to balance strength and meditation, but then the merchant wouldn't give me anything and I ended up dying ^^'
Second try, I really focused on strength and a bit of meditation, and I became the merchant AHAHAH I mean uh that was mean, I was pretty sad to kill him :(
Third time though, I chose the path of enlightenment, and that ending was pretty neat :)
Cool atmosphere overall, although the music (which is super cool by itself) has a loop a bit short, and the playtime is a bit long, so it kinda gets on the nerves at some point ^^'
BETA Feel Fighters V4 by PoundTheGroundStudios 2019-10-10T16:26:15Z ♥ 0
Cool atmosphere :) But like some of the others, I don't think I understood how to fight the enemies, I couldn't figure out a way to kill them without taking damage; but from what another said, I guess there is?
Learning the Human by Savvy Community 2019-10-10T16:17:54Z ♥ 1
Yay I made peace with everyone /o/ Really nice game, pretty art, strong idea! As for everyone else apparently, it wasn't always super intuitive for me, but the concept is super cool :)
Yöso by da44neel 2019-10-09T21:19:20Z ♥ 0
Wow this is quite impressive ^^ Very nice art and music, solid gameplay. You just seem to enjoy making players suffer :'D It's SUPER HARD!! I think my best was like 6 rooms max, everything happens super quickly, and as if it wasn't hard already to use the three elements, there are obstacles everywhere to block your attack (and hide from the enemies' as well, that's true) and swamps everywhere where you die in like 3s ^^'
Anyway, super good work :)
Meet Meow by Kappa.B 2019-10-09T21:04:39Z ♥ 1
That was so cuute ^_^ Took me quite some time to understand what to do, but the puzzles were neat ^^ Art is reaaally nice and music super cool (although to be totally honnest I was a bit annoyed the volume went down when the mouse cursor was out of any box, imo it didn't make the music justice). Loved it!
(One question though: is there something you can do in the level with the "Continue?" Or is it the end?)
Baby steps by freso 2019-10-09T20:49:14Z ♥ 3
That was cool ^^ The atmosphere is fun and relaxed (and the death is so brutal :') ), nice art, nice music! Those bugs are nasty though :D Took me some time to understand I could scare off the bees!
Sow Happy. by changemewtf 2019-10-09T18:46:42Z ♥ 2
This was so nice :) The intro is cool, but the world building after is really cool ^^ I tried to organize things in a cosy manner, with a forest and rocks inside, a more desert area... With the music it was really relaxing :)
There's just one thing I'm not too sure: are the creatures asking for a specific terrain arrangement to live there? I tried to satisfy them, like one of them said 1 house and 6 fields, so I put a house in a middle of 6 fields and other things, but that creature didn't seem interested in it :( Is there something to do to make them happy?
Moonlight Kingdom by lesinvisible 2019-10-09T18:34:55Z ♥ 2
Wow that was dark '_' But pretty cool. I hope it's not too much autobiographical (if it is, you should try to get help, you don't look to be in a good spot! Sorry if it is totally unrequested, I'm just a bit worried!). Very good atmosphere, we can sense the despair. Well done!
Beating around the bush by netmute 2019-10-09T17:21:49Z ♥ 1
Well that was very enjoyable :D There's a really nice retro vibe, levels are pretty cool, it's just long enough and art is great, congrats!
Cemetery Sweep by Locomule 2019-10-09T17:14:39Z ♥ 1
This is quite clever! Very good and simple gameplay mechanic, well thought. Although the difficulty must be too high for me, I couldn't complete the first stage even after a few tries ^^' Ideally, levels should be handmade to have a slowly increasing challenge \o/ But good work, it's polished and nice :)
Sheep Keep by zubspace 2019-10-09T16:35:41Z ♥ 0
Cool little game ^^ It's nice and polished, fun to play, especially with the guys you can move around and change their positions :) (Although the "point" sound hurts my ears a bit when it's long ^^')
Legally Dead by vilcans 2019-10-08T21:09:22Z ♥ 1
Cool game :) With a bit of practice, controls become pretty enjoyable! But for some reason the death SFX startles me a lot every time :') Sadly I didn't go through the end (although I suspect I wasn't far), I died once too often during that part in the lvl3 after the "asteroid field" where you have to go through a very tight gap among 4, and I think I ended up finding the right one but then the death FX startled me again and I had to stop ^^' Good job anyway :)
Rickity Rails by winslow 2019-10-08T20:51:53Z ♥ 0
Cool idea, although as said previously it's frustrating there's only one level ^^' Initially I launched too hard and failed, and after that I accidentally launched at very low speed, and as mentioned it got stuck! Third time was perfect though, and once I got the speed right I successed several times in a row :)
Rubber Duck Genesis by Rayne 2019-10-08T20:45:18Z ♥ 1
That was... intriguing :D Cool atmosphere, a nice short experience :)
Alcindor the Alchemist by cogcomp 2019-10-08T18:05:13Z ♥ 0
Oh man as you said it is SO HARD :') I really tried, and I was like "uh, I suck at this game", and then I watched your video and... I was doing fine after all :'D
So yeah it may not be perfect, but still, congrats on making it!
Prison Escape by shaurya_juneja 2019-10-08T17:54:15Z ♥ 2
This is hardcore :') (I even spent like 2 minutes on just the first jump because I didn't see there was a double jump, even though it's written ^^' I was starting to think the game was just impossible!)
I really tried, I swear, but I didn't manage to get past the zombie, how do you do that?!
Anyway graphics are nice, as someone else said the jump sound was getting a bit irritating at the 78th try :'D Just wish I could go further in the game ^^'
Asomatous by RoastedPotatoe 2019-10-08T17:42:42Z ♥ 1
This is awesome, like, seriously :o Soo nice, relaxing and beautiful, from the art to the music! The beginning of the game especially was great, very well fitting to the theme and original. The rest is a bit less original but well executed and still beautiful, I really enjoyed reaching the end :)
Dreamscaping by Kirbloid 2019-10-08T17:31:52Z ♥ 1
Super nice :) Relaxing at first, and then a bit more tense as several nightmares start chasing you ^^'
The art is great, especially the nightmares, sound is cool too!
Detect Nothing by psychic_ash 2019-10-08T17:20:51Z ♥ 0
I think there's something I didn't understand, how do you find the target? I didn't see any indicator that I was getting closer or anything?
Crazy Kindom by Alexey Kochanov 2019-10-08T17:13:36Z ♥ 1
LOL the ending was brutal! It's pretty relaxing, although I found it kinda hard to follow what was really happening. Quite similar to Reign, too.
Strange Adventure by randdir 2019-10-08T17:06:05Z ♥ 1
Very nice ^^ The music and art really set a cool mood (although at first it was a bit surprising to "lose" at the first choice XD). Like the others, just kinda wish it was a bit longer ^^'
Lonely Light by NarRenArr 2019-10-08T16:58:29Z ♥ 1
This is nice :) The light effects are pretty cool, and it's also neat how the space becomes more crowded as you get further. (Also I found it fun that the enemies collide with each other ^^')
Paint Rush by Ekilibr 2019-10-08T16:51:21Z ♥ 2
It's absolutely AMAZING! It's beautiful, the controls are on point with a great feeling, the sound is on point, congratulations /o/
Missing Characters by Benoit Freslon 2019-10-08T11:21:24Z ♥ 0
This is so clever and well executed! The polish is very neat as well, so clean :D
Birb Empire by Los 2019-10-08T07:16:19Z ♥ 1
I love clickers /o/
Nice UI, clear and simple, and BIRBS AND BEEPS EVERYWHERE ahem sorry, I've been screming a lot. I have 5 birbs and 2 Base Factories, and it's been like this for some time now, is there anything beyond the factories?
Edit: Oooh a seed industry!
Edit2: Ok I got 3 seed industries, not sure if there's anything else!
nothing but everything by slovnoslomo 2019-10-07T21:16:34Z ♥ 1
Well, that was nice and appeasing :) Everyone already said it, and you already know it, but sound would have been sooo cool!
(Btw, I ended up liking the outro as well, but it would also have been fine without it ^^)
Simple? Tower Defense by shared 2019-10-07T20:53:42Z ♥ 1
Just finished the game, it was fun /o/ My first try was a bit pathetic since I didn't expect the base tower to behave that way, but I started again and crushed all those slimes :D Funny narrator as well, and I like a lot how the field gets all messy at the end of each stage, especially the third one ^^' (Although I was frustrated to not know the effect of the upgrades ^^')
PlainMan by Dvlv 2019-10-07T18:23:06Z ♥ 1
That was actually very fun :D I chuckled a lot (well the description of the game already set the mood)! Got the ehh... "good" ending I guess? Which is also bad? ^^'
...Not Even a Body!? by snesgaard 2019-10-07T18:01:38Z ♥ 1
Super cool, really! The concept is original and well executed (ahem my time was 180, I spent almost all of this on the third level), it's very cute and cool to play, great job :)
Zero/Hero by Beshr Kayali 2019-10-07T17:49:31Z ♥ 1
I chuckled at your description :'D Though I didn't play, it requires to download Love2d or something?
Among by Antti Haavikko 2019-10-07T17:45:35Z ♥ 1
This is so cute ^_^ (Well at least, until I accidentally respawned x) ) I didn't go very far though, I didn't understand how the apple work. At first I thought the color of the apple was the color I would become, but the blue apple sometimes turns me blue, sometimes yellow. After that I thought that maybe it was related to the color of the block I'm standing on, but it doesn't look like it either :/
Aphantasia by kristinamay 2019-10-07T17:01:43Z ♥ 0
Very cool game! The first level is kinda hard because I was still trying to figure out what to do, and by the time I understood I has missed some lines ^^' But then it got easier and confortable, and I had a perfect score on the last one /o/ It's light and happy and super nice, congrats :)
Finding fun by ZMVL 2019-10-07T16:30:54Z ♥ 1
Uuh neither can I, there's just the 404 not found itch io skeleton on the page and "We couldn't find your page" :o
Brian's Quest by Gilokko 2019-10-07T16:28:43Z ♥ 1
Just when I started to think it was endless, I finally found the love of my life ^^'
The Island by Zsolt 2019-10-07T16:20:09Z ♥ 0
Uuuh I can't do anything ^^' I guess I'm supposed to gather resources from the trees and the barrels, but hitting them doesn't do anything and I've tried all the other keys as well :/ Well, in the meantime, I've visited the whole island at least twice, it's a cosy little place :p (Although it's getting like REALLY dark at night :') )
Magic Escape by Xephrys 2019-10-07T12:07:02Z ♥ 1
This is so nice!! The mood is absolutely great, graphics are super cute and music is perfect for the game. Got stuck a bit when I had almost everything (spoiler: I was just missing the log), but not long enough for it to be frustrating :) Congrats, awesome short game!
Magic Shepherd by Kevin Prehn 2019-10-07T11:57:29Z ♥ 1
This is, like, very hard ^^' I somehow managed to complete the 2 first stages, but I'm stuck at the third. There seems to be a lot of potential for fun, but a tutorial or some examples or the possibility to see the solution would be awesome!