Ecorobotical by TomekS 2020-04-21T12:58:41Z ♥ 1
I spent too much time getting the cart unstuck from a wall. Beyond that, the premise is cute and the core mechanic makes me want to play it more.
Foon → Ludum Dare Explorer → Users → daanvanyperen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | π₯ | Unstable Stable | jam | 1098 | 3.24 | 3.40 | 2.93 | 3.28 | 3.29 | 3.56 | 4.03 | 3.41 | ||
| 2021 | 48 | Deeper and deeper | π₯ | Doctor Shrink | jam | 231 | 3.96 | 3.90 | 3.84 | 4.51 | 4.15 | 3.69 | 4.16 | 3.86 | ||
| 2020 | 46 | Keep it alive | π₯ | Astrodrift | jam | 25 | 4.33 | 4.25 | 4.06 | 3.90 | 4.42 | 4.19 | 3.90 | |||
| 2019 | 45 | Start with nothing | π₯ | Bob | jam | 34 | 4.21 | 4.16 | 3.65 | 4.37 | 4.27 | 3.97 | 3.67 | 4.03 | ||
| 2019 | 44 | Your life is currency | π₯ | Necromarket | jam | 65 | 4.06 | 3.70 | 3.79 | 4.04 | 4.51 | 3.87 | 3.88 | 3.81 | ||
| 2018 | 43 | Sacrifices must be made | π₯ | As Of Yet Unnamed | jam | 23 | 4.23 | 4.26 | 3.96 | 4.56 | 4.61 | 4.00 | 4.33 | 4.04 | ||
| 2018 | 42 | Running out of space | π₯ | Cybatron | jam | 55 | 4.06 | 3.79 | 3.94 | 3.77 | 4.44 | 3.56 | 2.37 | 3.72 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | π₯ | Wreckless Rally | jam | 75 | 4.07 | 3.90 | 4.15 | 4.25 | 4.38 | 3.75 | 3.39 | 3.70 | ||
| 2017 | 40 | The more you have, the worse it is | π₯ | Spacelitch | jam | 263 | 3.75 | 3.53 | 3.03 | 3.55 | 4.11 | 3.67 | 3.43 | 3.42 | ||
| 2017 | 39 | Running out of Power | π₯ | Artax | jam | 39 | 4.15 | 3.74 | 3.63 | 4.14 | 4.55 | 3.84 | 3.19 | 4.06 | ||
| 2017 | 38 | A Small World | π₯ | Little Fortune Planet | jam | 162 | 3.76 | 3.51 | 3.99 | 4.03 | 4.22 | 3.52 | 4.14 | 3.33 | ||
| 2016 | 36 | Ancient Technology | Dynasty | jam | ||||||||||||
| 2015 | 33 | You are the Monster | Minion Factorium | compo | 354 | 3.25 | 3.05 | 2.96 | 2.73 | 3.41 | 3.35 | 3.27 | 2.83 | 91 | ||
| 2014 | 30 | Connected Worlds | Arktrail | compo | 45 | 3.93 | 3.63 | 3.46 | 3.15 | 4.07 | 2.81 | 3.48 | 3.52 | 82 | ||
| 2014 | 29 | Beneath the Surface | The Underkeep | compo | 328 | 3.42 | 2.98 | 3.39 | 3.24 | 3.98 | 3.06 | 2.96 | 3.07 | 100 | ||
| 2013 | 28 | You Only Get One | Super Christmas Teeth Basher 5000 | compo | 319 | 3.23 | 2.93 | 3.11 | 3.26 | 4.07 | 2.87 | 3.68 | 3.13 | 100 | ||
| 2013 | 27 | 10 Seconds | Love Your Pets | compo | 296 | 3.33 | 2.88 | 3.35 | 3.26 | 3.91 | 1.57 | 2.86 | 3.30 | 100 | ||
| 2013 | 26 | Minimalism | Steve Can't Zen | compo | 207 | 3.56 | 3.40 | 3.31 | 3.56 | 3.73 | 2.47 | 4.12 | 3.28 | 100 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2014 | 50 | Demakes | Naturally Selected 2D | |||
| 2013 | 43 | Music influenced gameplay / Dreams | Dreamcake Rescue | |||
| 2013 | 42 | Earth Will be Destroyed / Towel Day | Spermy and Petunia: Life Is Short |
daanvanyperen leaves an average of 37.7 feedback comments each event.
I spent too much time getting the cart unstuck from a wall. Beyond that, the premise is cute and the core mechanic makes me want to play it more.
This turned so sudden it gave me whiplash. Thanks!
What a throwback to bulletin board system days. Puzzles are fun and not too hard, and the progression scratches an itch.
Great example of a game not having to be complex to be fun. The game mechanics are smart and effective. Well done!
I spam-clicked past the first two upgrades by accident. Clicked 1700 times before I figured out you can actually upgrade the buildings. That's when the game started to become fun! Probably worth a line at the top of this page so more people get to enjoy it.
You sir, have a very big brain! Innovative and more fun than the screenshot suggests.
The controls feel nice and responsive! Core loop is entertaining and minimalist theme works great. Wasn't really sure what ends the game, first play it ended in the first few seconds, later I got to play for a few minutes. The traps felt a bit counter intuitive (symbols of saving money make you lose money).
Cute art! Feel like there could be a bit more milk or some passive regen, keep getting stuck early on.
You made a hooligan killing machine... out of a Delorean?!? Scored 507 :)
Neat little puzzler. Haven't seen this mechanic before. You managed to keep things very intuitive!
I like the core mechanics! The amount of boxes at the start feels daunting. If the protagonist moved a bit faster, and picking up / dropping off could be click-less, perhaps start with a smaller archive, start with red and introduce the other colors gradually, could be a really fun game!
Like the art!
Very cute!
Cheers for trying something risky. :) I struggle playing but there's definitely a gem hidden in this.
*clickclickclickclickclickclickclick*Piewpiewpoewpiewpoewpiewpiewpiew!
I'd love a just-fly move without the oxygen mechanics.
Right now for a beginner the enemies are a bit hard to deal with. The basic game mechanics are solid, with a bit of tweaking it could be great fun! Got about 480 points.
It made me think about the future of the planet. Why did you make me think. Whyyyyyy! 10/10
Minimalist but very strong mechanics. My favorite so far!
This game sure has a personality! The levels are very snappy. Enemies could benefit from some tweaking. Combat song is amazing!
Starts very slow. Like the concept!
Very cute art, solid mechanics. It just needs some polish on the controls to make this a pretty fun game! if anyone reads this after giving up on the web version, it's worth playing the desktop version.
Fan of ASCII games! Not sure where it ties in to the theme but I killed some dragons. :)
HELLO!
I suck at this, keep gliding into holes. Good pick for music!
I think tonight i'll be clicking imaginary rabbits in bed.
Really smart hybrid. Think it could suit an educational game very well!
Part of the screen seems to be out of the viewport for me (2560 x 1440). As a workaround had to drag the window up and to the left of my screen. Funny game, i'm too slow to get a delivery done though.
I'm bopping left and right in my chair to the beat right now. Bop bopbopbop bop BOP BOP!
I thought the bird legged hippo was wearing a dwarf hat before I figured out the flapping mechanic. I'm really scared now. send help.
Absolutely gorgeous art. Gameplay just works. Very nice!
Love clicker games. Thanks for the game!
Very intuitive and even fun! You really nailed it with the mechanics. Good job.
Background and camera use is very well done. Couldn't really get the dating bit working.
Got a bit overloaded with all the keys. Very pretty fluid fighting and fx.
Cute! Everyone is so happy in this game.
The ground is mesmerising. Really feels cyberpunky aesthetically.
Couldn't get past the first attack part, not many credits and didn't really know what the towers did to counter them properly. The style is interesting and feels like it could be fun as a full game.
Couldn't really play it properly due to having only one player, but like the aesthetic a lot.
Liked it! The color equals line of sight mechanic was very intuitive. Didn't get very far though, struggled on the third level getting past the yellow guard.
Dachshund men, cat ball, leaving a very very confused player! Pew! hehe.
As it stands now I feel I can't really control the ship properly. Maybe if you combine more traditional controls with a requirement to tap controls to a rhythm would make it more intuitive to pick up? I like the rhythm when you do make a combo.
Interesting idea! I got stuck on the same level as @pandademic42.
Very effective at what it is. Had a lot of fun playing it! Thanks for that.
Wooo another odb user. :) Consider adding your game to https://github.com/junkdog/artemis-odb/wiki/Game-Gallery
This game is surprisingly fun to play.
I like the idea of doing an exorcism. The art and sound is pretty good. Maybe explain the controls a bit more on the page, the game doesn't give much feedback what to press. What do the keys on the right side of the book do?
Couldn't get past the first gap! Now I'll never know if Lucas gets loads of girls.
I'm in love with what you did with the theme. Struggled a bit with the puzzle aspect, but that has more to do with my post-compo puzzling capacity!
It's a bit bare bones but the concept is certainly interesting. Hope you develop it further! Following thread
Love the bad/good thought idea. I had some trouble understanding the 'reloading' mechanics. Maybe having the good/bad thoughts appear as spawned move-over pickups would make the game and control scheme a bit more traditional/intuitive. You mention mistakes. To me a big part of the Ludum is about confronting your limits and growing from it. It's great fun leveraging all the things you've learned in your next game.
Even if the game didn't end up where you wanted grab that glitter anyway, you might surprise yourself.
Right balance of features and polish. Hard but fun!
The music brought me to the edge. Spamming space launched me into space, what's not to like!
Unique design!
Love the controls, very smooth and satisfying to shoot!
Love builder games like this! The design for coal is really nifty. Sucks that you lacked the time to get the cost mechanic in, are you considering making a post compo version?
Got a bit overloaded by the control scheme. Nice aesthetic! Feels like there's loads to do.
Pretty moody! Struggled a bit with the gameplay but the aesthetics make up for it!
The mechanics are well executed; lots of variation on the enemies, clear moments to boost ship systems. Love the art. Very colorful!
Robocop in super mario world! Controls feel nice. Shooting the enemies feels a bit unfulfilling, a bit more feedback or more weaker enemies could help that. Awesome music!
You managed to get a lot of mini games packed into this! The Activities planner could be a bit more accessible with some simplification (less numbers, just have gain/loss icons for each activity). Wasn't really sure how my performance at the mini games affected my scoring, some feedback there would've been helpful. Some pretty fun mini games!
Stopped after a few minutes of maze; other people want to be rated as well. ;) Awesome idea combining platformer with cookie clicker!
Couldn't manage to kill the robot; a power indicator would've helped me gauge how well I'm doing. Interesting use of text to speech!
Why am I leaking! Why am I dating cans! I'm so confused!
Liked the overall feel of it, wasn't smart enough to get past the catapult bit. filled up one side with (tomato?) cans and then died, was unable to get on it after that.
What an amazingly cute game! Got to 73 points. Nice to see a fellow LibGDX fan!
LibGDX supports web platform which could help you get your game to more players! LibGDX's web target doesn't take much effort once it's set up, if you generate a new libgdx project and check out the difference in the Gradle files compared to yours it shouldn't be too hard to figure out.
You made me shoot cats! :(
The graphics instantly drew me in. Not sure if the movement is linked to framerate but the cats move around crazy fast and take a lot of hits to kill. Was only able to finish level 1 after getting a cluster of DNA spawn nearby. Second level got really busy all of a sudden. The mechanic is interesting, would've been easier to process if the powerups were visually distinct from the enemies or perhaps more like a triggered ability balanced out by power.
Here's a πͺ
Wait, a shopping game for tentacle arm Cthulhu!? Initially thought I had to buy gifts to make the other shoppers happy, but couldn't find a mobile phone. The interaction mechanic is really original and would definitely make a good core feature for a game.
Bit of a phobia trigger! I love the diver's animation and the water particles are a nice effect. Couldn't really get the controls to work for me (would help to see the controls in the main game screen constantly perhaps?) so the cork placement ended up feeling a bit random.
Like the music! I couldn't get my hive to start up. The core mechanic is solid and potentially a lot of fun, If you polish the communication with the player a bit you could really get it to shine! Something like:
- Remove the 'max bees' indicator; I thought 30 bees didn't like me enough to come help. :'( snif. - Get rid of the actually assigned vs available bees. At least early on the 'quota' mechanic didn't seem to add anything and made the game a little harder to understand. Just have idle bees rotate in a standby pattern above the hive. - Communicate bee death, and why they die. Like have them drop upside down on the hive for a bit, cute argh sound, that kind of thing. - Perhaps also add different bee appearance for each role, just a an extra hint what each hive entrance does. Little helmet on the guards, carry little jars of honey, that sort of thing. - Same with the weather. Make them sweat, look tired, something that shows the player what the effect of weather is. - What is the hexagon icon? Number of larvae? Maybe just display this on the hive itself by adding extra hexagons.
There's a lot of potential here. Keep at it!
Very funny little game. Despite the title tried squashing people first. oops!
Really cute graphics, love the music! Basic game mechanics are very interesting. Feel the game would be better without the time constraint, the controls are hard enough as it is and the puzzle mechanic already provides a lot of meat.
There's some edge blurring going on that takes away a lot from the art. Try disabling all the aliasing options and scale your art to (multiples of) screen pixels.
Why do they chase me! :( Would've been nice if the enemies didn't spawn right in front of you out of nothing.
Cute little game! Hold button to throw the apples further.
Now I've got a spaceship but no slaves :(
Enjoyed playing that!
Ok i'm not sleeping for at least a week. D:
Enjoyed the overall concept! Mechanics are easy to pick up.
Looks interesting, enjoy these toy-like games. Am unable to switch to different block types, no clue what to actually do!
Got a flashback making qbasic games with half block characters in text mode, pixels are about the same size!
Adding floor numbers would've helped with the stairs, i', still not sure if I actually climbed them or just teleported sideways randomly.
If only the eyes googly!
Blue screened. Like the logo! ;)
Love the mystery of it all, and taking things apart!
Think I got injured IRL trying to escape from the following creatures! I really liked the retro feel, reminds me of Frogger for some reason.
Like the concept! With a bit of polish it would be a great game.
Mainly the non standard controls, plus found it hard to keep track of what's happening on the other side.
The guns would feel a bit more satisfying and effective by increasing enemies and just making them weaker. If you are interested, Vlambeer made a great video about tiny tweaks to improve your shooter, check it out here https://www.youtube.com/watch?v=AJdEqssNZ-U
Hope you continue the LDs!
Cavemen willies. D:
Original idea! Reverse angry birds. Would give some gratification if the game gave a bit of feedback when the block lands correctly.
Pretty impressive for a first game!
Can't read anything, but I like the concept!
Really fun gameplay!
Marching didn't work for me, pretty game though!
PC version is pretty unplayable. Pretty though!
It's a bit too slow to keep me playing, the art takes me back to early PC days though, nice!
Fits the theme very well. Unique gameplay. Good job!
Funny!
Not certain what to do, but very atmospheric! Nice use of shaders.
Disturbing but solid gameplay.
cute waggle!
Very cool idea!
Really fun!
Needs some ramp up! Unique idea.
Very original!
Very cute! Love your take on the theme.
Bit slow for me, but I like the art and sfx!
Dialogs made it hard to play for long. Places to be! Like the overall idea though!
Fast and funny. Pretty well done!
Like the gameplay, cute art!
Unique idea!
Very cool! Nice polish as well.
Like the story, not certain how I can actually defeat the monster, he takes down my towers easy!
Leaped out of the map. Wheeeeeeeeeeeeeeeeeeee!
Uh, the controls were pretty smooth, I'm a bit fearful revealing I don't know anything about the meme fueling this game. D:
23 kills. Song managed to get my blood pressure up! I can appreciate the effort put into this, bravo!
Bit finicky with controls, I'm a stickler for angled pixels though!
Not the game I expected from screenshots. Figured it was a some form of board game! Delicious art.
Monster looks a lot cooler in game! Screenshots don't do it justice.
Worked fine here (Win 7). Missed some counterbalance to just making a killbox. Like the overall concept!
Really hard, but the truck is a joy to control. Makes it a fun experience!
Axe Murder Simulator! Pretty hard. The failure state is pretty sudden, didn't manage to kill any :(
Unique mechanic! I'm not very good at it though.
I love cookies AND cookie monster!
cute!
Bit loud. Like the art!
hard!
Pretty interesting concept, you've got a lot done!
The game would benefit from some feedback upon hitting things, Knights shaking, blinking, that sort of thing!
They get me down so fast! Nice idea. Good art!
You'd probably get more ratings with an installerless version. Hard to control! Like the heli art.
That was amazing.
Very pleasant slicing action! Love the 2nd menu item XD.
Interesting way to flip things around!
That's a really cool twist on the theme! Funny as well. Good job!
So hard!
Windows version worked fine for me.
Nice level-up system. Great concept, and strangely a lot like parking a car!
Got a bit of a salad fingers vibe because of the music. Made with the first version of your own ECS, very impressive!
Solid game, kind of creepy!
Very reminiscent of old PC ascii games!
This is really fast! My empire perished quickly. Love the music.
Tried progressing (if that's in) but I always died from killing the monsters. Looks pretty!
Good way to get people immersed in your daily life. Interesting take on the theme!
Haha the tears when you fling it. Very funny ;)
Wow, surprisingly interesting art style when you reach night! Nice concept.
Could only get the Windows version to work. Web doesn't function on Chrome (security and applets).
11000 points. Would love to see the sword mechanic developed further!
Hope to see a play link later! :)
Not sure what to do, but i'm reaaaaaaaally glad this isn't a jumpscare! Or is it. D:
Like the monster animation and the canopy opening up!
Tip for new players: exit the first screen to the right.
Always surprised at your talent at picking up any style and making it appealing. I'm in love with the monster cutscene.
As always very innovative. The jump-pull mechanic gave it a real sense of action!
That's what the inside of my head looks like! D:
Very well thought out game mechanics, I enjoyed playing that!
Best graphics so far! Good job.
That twirly icon rainbow music is the best!
Neat game!
As not-god, I have no clue what I'm doing!
I think the game runs crazy fast, after clicking the play button all I hear is a crashing noise and back to the menu!
Would've been great if there was some form of progression, right now all the minigames seem a bit disconnected. Not bad though!
For anyone who gets stuck, 'R' is the magical key! Bit short, fun mechanic!
Happened to have python installed, maybe you can add some instructions to install python?
These politicians are eager to fire me!
Didn't realize the mouse can tweak the escape vector, got me puzzled for a bit! Got stuck in the second system, my earlier vector change caused my ship to immediately explode when hit by the skyscrapers of the planet I was at. XD
Interesting game overall! Very pleasing.
Awww no more enemies come after the first round. Love me a typing game though!
could just be me, having trouble understanding what I'm doing! Would like to play this again but with some mouse controls. :o
Don't you hate time constraints. You are so close to a good game! The game has potential and the basic setup is solid. I like the overall idea, all it needs is some polish in the feedback department.
Jan Willem Nijman from Vlambeer has some great tips that would are easy to implement in a game like this, worth the watch: https://www.youtube.com/watch?v=AJdEqssNZ-U
NB, I would play a post-compo version if you made one!
Holy crap that's one huge download.
Ah the rare multiplayer game, always a tough to get a critical mass of players. Good on you for getting a networked game done though!
Tried but nobody on, rating by the Youtube video!
Have the same issue as Kayelgee. Windows 7 64-Bit.
Well thought out elegant mechanics! very innovative.
I love me some tower defense!
Professional art here, i'm impressed!
I have lost my pony! :( Nice music!
Very responsive controls, wonder why this hasn't gotten more reviews yet! Go rate some games!
-so loud @_@-
so hard!
Always nice to see some shaders applied right!
Like the teleport-in effect!
Bonus points for singing. XD
You carried on, that's all that matters! Love to see what you'll create in the future!
For anyone else getting stuck at the first platform, you can double jump!
Very interesting, I like the art style.
18 lightyears!
I got a glitch where one of the planets spawned over one of the others, making it hard to play on, interesting mechanics though!
For anyone getting stuck initially, drag your mouse between the planets.
Very nicely done! Interesting mechanic too.
Why are the yellow fluffy things so sad! I don't want to make yellow fluffy things sad! Why are you making me make yellow fluffy things sad!
Pew pew pew!
Is there some way to make it a bit more responsive? I've tried Firefox and Chrome, but it's really slow. Coming back to this one later!
The sounds, so funny XD
Stuck throwing a void ball through a portal until you die, it's exactly like my day job! D:
Pew pew pew!
Scrolling is indeed fixed! Nice little game.
That's sure one trunk armed high heels wearing dude!
Didn't load properly the first time (everything invisible), a quick refresh fixed it.
Very nice! Original idea, and polished!
Very original! I like it.
I didn't get very far. Innovative as always though!
My only gripe is freezing in place while attacking. Really polished in art and character movement.
Very nice art style!
So dark, I love it. Really crisp graphics.
Fun to play! Some letters are hard to read which made the typing a bit frantic at times. ;)
Snowman woooooooo
Love this! Some minor gripes, fish deplete beyond repair, and get stuck after a while (my units just hang around the heart and refuse to move). Not sure if I'm doing anything wrong. But love this!
This game is too much fun! Think I played for an hour. After several tries got just under 13. Grr!
Pretty fun, nice art! Resources came a bit too easy in the start, and then got steamrolled by the grouped enemies.
Aside of the title being a bit too early (tisk), the main game mechanic is fun.
Nifty looking background! Plus explosions.
Cut short, but I like the concept!
Got 5 points! There's nothing harder than actually getting something together and finished in a weekend, especially when still learning a new skill. Good job!
Very pleasing to dig!
I'm a sucker for dwarf fortress games! Bit bare compared to it, but this UI is way better. ;)
Wonderful and also somewhat depressing when it dies. :( Poor penguin.
Pretty hard!
Can use some work on the pacing, and kinda hoped I could explode my rocket in mid air to hit multiple alien rockets. Like the slow moving missile design!
My brain explodered!
Got stuck in the wall at the start. Like the style of it. Sprite work is excellent! I'd love to see more of it in the future.
Having issues running this in Chrome, can't get out of the main screen.
Pretty!
Been looking forward to this game! The puzzle aspect didn't really shine through, but I really like the art and the music.
Didn't get past Satan. Really polished! Not sure what it has to do with the theme, but I'll just assume that's explained in room 667. ;)
Whyyyyyyy, whyyyyyyy is there no way to escape. I have two fluffy white shepherds. They're staring at me right now. WHYYYYYYY.
Really neat animations! Difficulty is pretty high.
Simple but entertaining game! Had to F5 a couple of time to get a good start.
Like the graphics!
So fast @_@
Anyone getting stuck in the main menu thinking it's a troll, click inside the game window to get it to work ;)
The platforms blink so fast I only made the first level by accident!
Great music!
Played this a couple of times, fun! Also, I have developed an intense dislike for tiny worms that turn on a dime. @_@
Bit unconventional with the controls, but the manual aiming felt novel. Unique atmosphere!
Really enjoyable! Tickles the right bones.
Interesting gameplay, pretty polished!
This is all the therapy I'll ever need.
Freezes for me after I click, using Chrome on Windows 7.
Never thought running around as an ant is so relaxing.
Got stuck in the wall. nice to see a 3d game though!
Hilarious. XD Very nice.
HOP HOP HOP HOP HOP HOP HOP HOP boooooo HOP HOP HOP HOP.
Puff tails on frogs, what will they invent next.
Good application of the theme!
A game that requires keyboard control, what do you think we are, programmers?
oh. :D
One of the few games with a solid mood going! Well done.
The charge mechanic seems a bit out of place but nifty idea! Nice interpretation of the theme.
Slow drilling was a bit frustrating but after I got upgraded it was enjoyable. Really like the music.
Cutest mole ever! Like the artwork.
Don't play this with earbuds, i'm bleeding! D:
The style is reminiscent of something I played a looooooong time ago but i'm not quite sure what. Like it though!
Probably want to rename your 'Web' link to 'Windows' to get people to review this.
This game makes me feel old and slow! Wheeeeeeeee.
Impressive work!
I like the aesthetics. there's something fun to the idea of space-shoveling. Would love to see a 3d exploration game in the same style.
My feet are smelly.
First off, that thumbnail creeps me out to no end. A really creative take on the theme though, this is a great example of how the setting can make a simple game awesome. Almost wanted to lose just to see your face contort.
Curvature of the planets helped me avoid most of the danger, but eventually things ramped up to a challenge. I'm impressed with how you tied the music and sfx together! Plus who doesn't like potatoes.
That moment when you try to get the plane and it actually works. The splurgh sound made it for me, especially trying to imagine you having to perform it.
Pretty solid game. Go rate a few more games so you get some exposure!
Very humorous! Loved the sfx.
Very polished!
Who doesn't like a loop-de-loop giraffe.
I like the artstyle.
nice game mechanics.
scary! Small bug, the sound started to repeat after each restart.
One of my favorites. Good job!
This is a pretty fun concept, strange there aren't more comments. Go rate a couple of games!
Took me a while to figure out I was attacking the bullets. @_@
Am I special? I can't find the super pencil! :C
The violence, like magnets, it is magical!
pew pew pew pew pew pew pew!
My girlfriend god mad at me for shooting the sad looking helmet penguins. thanks a lot! Seriously though, I enjoyed the bow-play, and the unexpected sky-penguins.
Now i'm hungry.
This breaks my brain!
You achieved a lot with very basic mechanics, I love that!
Great art! I'm glad my cats aren't giants.
Perspective wooo!
I could've used this launch mechanic in my game. Why didn't you tell me!
Very cute! One of the better interpretations of the theme.
It died! :C
Fun!
I love the art!
Not sure how to trigger each type, but overall I enjoyed it!
Something really pleasing about seeing those squares pop.
Simple little game! Game focus seems to be lost easily.
I love the rock phasing ability, really pleasing to use.
Cute! Don't see this type of game often.
Takes too long for new rows to appear, but the gameplay is fun.
Really well done! great graphical style!
Pfew! That was hard!
Floor 16, killed 25. Why did you melt foxes into creepy aliens, whyyyyyyyyyyy?
I like dungeons, and I like adorable!
Really interesting mechanics, would be great to have this developed a bit more!
Maybe I'm doing something wrong but I'd have to sit there for several minutes just to get enough resources for the first building?
77 walls, I'm a goooooooooooood!
I'm so confused! D:
Very effective at setting the mood! Wasted my bullet. Any meaning behind the right mouse button numbers?
:D O
:C .o.
Give q*bert his nose back!
I will never be able to sleep again.
You've got a future artist on your hands!
Very dark, gameplay was fun, interesting music. I like it!
Very nice graphics! Didn't catch the tutorial panels the first time around, so tried to rope-trick everything.
You make it seem a lot easier to control on your youtube video XD Really great take on the theme, I like the art style.
It might be because it's almost 6am, but I can stare at that hopping all day. Teehee! *hophophop* and back *hophophop*
Pretty fun. Not sure if the high speed was intentional, but somehow I managed to do some accidental trick shots with the purple ball of doom anyway. ;)
That intro gave me brain cramps. #_#
Pretty hard game!
I feel sad and twisted for eating those acorns. :(
I shot my own planet! I'm an evil man. :(
I'm going to have spike filled nightmares.
Haven't seen a rail game like this before. Was more fun than I'd expected!
innovative! bit hard to control.
Nice way to integrate the tutorial. Gameplay was more diverse than anticipated. Pretty good overall!
I'm in love with the visuals. Great work!
Woooo space game! As always you wield your music well. I'll play this a bit more after my brain's home.
Very atmospheric game, I love the music! Simple but effective graphics. Got a bit stuck in the end but that's probably my brain failing after a long weekend. Thanks for posting this!
I like the sound effects. My highscore is 1, because it's 4am and your npcs are satan.
The thought blinking makes it a tad hard to read everything on my monitor in time to reasonably pick. I really like the mechanic though.
You got me fooled for a second there, very nice job on the graphics!
One of the more original implementations of the theme.
Music was very well done, thought the doors were bugged counting down twice. Very fluid controls.
Spamming arrows wooo.
The music made it extra lonely! :(
Graphics and music are well done, I struggled a bit with the chosen key for jumping.
Splat! heh heh heh
Who doesn't love cats! Different minigames every 10 seconds was a good choice.
Couldn't really test the gameplay properly due to lack of players, but overall I like the polished feel of it. The pixel art and especially the character animations are very well executed.
Funky music. Not sure what i'm doing in game, but I'm getting a Monaco vibe.
Are you aiming for 1000 games rated?
Silly game. Haven't seen this mechanic before.
Nice game, reminds me a bit of the starwars boardgame that I can't quite remember the name of.
Most of it is too dark for me to play. One of the few games that deserves a higher mood rating.
Wish this wasn't so short. Maybe I'm doing something wrong! Good take on the 10 second theme. Soothing.
Interesting puzzle mechanic!
Ohhhh Pretty!
Fun little game!
This hurts my brain. Fuchsia!
Very artistic. Me like!
Not sure where it fits the theme, but that was very funny. Cat on the throne!
That was more interesting than the screenshot made it appear. Slugs are creepy.
Euhhm. Euhm. Uhm. Uuuuuuhhhhhmmmmm. Uhm. Uh. Uhmmmmmmm. Very artistic criticism on life and ludum? maybe? It had nice bleeping in it?
The controls are very smooth, and you got a lot of different weapons into the game. It even has a pause screen. Zombies don't always die.
So many Bosses! One of the few games that give a complete experience, nicely done!
Nifty mechanic. Tetris platformer!
Ahhhhhhhhhhh I keep misclicking AHhhhhhhhhhhhhhhhh!
I think you hit innovation straight in the face! with a burly unshaven hero. Fun game!
Got the feeling it was running faster than it should, I like the scene design.
Haven't played it directly BUT I feel we should be able to vote anyway based on all the indirect material. I'm in love with the concept. One of those games that makes you curse not thinking about it yourself. Well done!
Art style was great! The font feels a bit out of place though. Wish the intro text could be skipped.
I just love that style of pixel art. Entertaining lock and load mechanic, very tactile.
I like the art, and the way you introduced choice in the adventure.
How could you! :( HOWWWWWWWWW. Poor catsies. Silly game. XD
Very stylish, cool concept!
Very unique mechanics here, good humor at the start, I love it.
This looks really entertaining! Pity I was alone.
Very nice graphics. The rules are a bit much to take in though, I would've preferred a slower introduction to each type.
I'm so confused! It was flipped on it's side. Silly game. XD
Teehee, good take on the theme, curious choice for controls.
Cute game, wasn't anyone on to play so had to hug myself :(
Very pleasing to pop the ships. Fun! Pity you didn't make your own art.
Couldn't make the second jump either. Great art. Couldn't help but think of him as gariatric with soiled pants though, due to the moment. XD Some humor stars for that.
Control multiple actors could work for a game XD Was fun playing around with this for a bit.
Did you just make me paint your house for you. @_@
Good job on the artwork, and original idea.
Avast is reporting malware in SDL.dll. Probably a false positive but maybe you could check it out?
Trash entry, don't waste your time.
Picked the girl and got the boy, what cruel trickery is this?
Picking up ammo sometimes gets rid of your gun, not sure if there is some inventory management going on there. After a while zombies outnumber your bullets, so not sure what to do there.
Nice little game overall.
Visually interesting! Would benefit from easing the player into it's mechanics.
Can't extract the zipfile for some reason. Tried using winrar and windows 7 explorer. Could you archive it with something else perhaps?
I like how you did the calamari and chicken, could've done that with the other ingredients too; some of the ingredients are hard to find. The interface was well designed and the gameplay surprisingly solid.
I really should start reading text, I thought myself a genius being able to outrun that green cube. Then I tried just standing in front of it to see what happened. doh!
The premise of a multiplayer chase game is interesting.
Always nice to see these fledgling games appear. You've got the basics of a game working, keep at it!
No game left behind, here you go! The jar runs with graphics for me.
http://ludum.mostlyoriginal.net/tmp/robotsvsevilzombiebirds.jar
http://ludum.mostlyoriginal.net/tmp/robotsvsevilzombiebirds-src-intelliJIDEA.zip
Looks like a resource loading issue from jar. Cheated by moving the files in your packages and changing the paths a bit.
Didn't really get how I was growing legs, what my enemies/friends or upgrades were, but that's probably just me. I liked the art style and the evolution-y theme.
You have a talent for creating unique games with a distinct art style that are very clean and polished. Music great as always. Highest scores so far. Bravo!
Ok, help me out here XD. Windows 7 user having some issues getting this running.
- Downloaded&Installed Python: http://www.python.org/download/ (grabbed 64 bit win ver)
- Downloaded&Installed Pygame: http://www.lfd.uci.edu/~gohlke/pythonlibs/#pygame (grabbed py33 64 bit).
- download and extract archive (CTRL+S downloads it)
- clicked 'BreakdownCountdown.py'
I get stuck at:
E:\Downloads\Blayne_LD27_reakdownCountdown>E:\development\Python33\python.exe BreakdownCountdown.py
Traceback (most recent call last):
File "BreakdownCountdown.py", line 20, in <module>
from Helper import *
File "E:\Downloads\Blayne_LD27_reakdownCountdown\Helper.py", line 15
except pygame.error, message:
^
SyntaxError: invalid syntax
Bookmarked for later. Hope you'll be able to upload that PC version!
My left hand won from my right. It's now sulking in the corner. The fast arena game with randomized weapon seems like a good console formula if developed a bit further.
enjoyed playing this. Took me a second to figure out I needed to 'X' the tutorial, since the character moves and gets the flame click option even with it open. Ran out of time so didn't do all the murals, hope it ramps up the difficulty a bit in the end.
Did you submit to the Jam instead of the normal competition by accident? The levels start out on a big grid, if it started on smaller levels it would make it more appealing. The popping and chain mechanic has potential.
I'm a sucker for upgrade mechanics. Plus rainbows. I played this longer than I would admit.
Very original strategy game. Liked it!
Kind of a cop out on the theme, but the game has a really nice mood. Fun to play!
Complete game, the mechanics are a bit flat.
Set it public in dropbox, can't test.
This goes waaaaaaay over my head.
One point in Mood for 'love you' :D Didn't pick up on the pill mechanic, death animation would help you figure out what killed you.
20 seconds isn't 10 seconds! I feel cheated! I like the movement bonus.
I am thoroughly confused!
The fuchsia hurt my eyes, but the evolving game mechanics were pretty nifty.
Would test this, if you could provide an installation link to VS2013 c++ debug libs in your comments.
Pressing E in the main menu gives instant win condition? XD If anyone else is playing: that's not actually the main game! Haven't seen this POV used much before.
10 seconds is pretty short navigating this with PC controls but I can see this would play pretty nicely on a tablet. Nice polished visuals.
Took me a second to figure out the main menu. :p
Thought it sucked you did not get rated, so here's my consolation rating for your game:
I struggled a bit getting past the initial dialogs but the overall game was interesting!
Humor 4
Graphics 2.5
Overall 4
Fun 4
Mood 3
Innovation 2
Theme 2
Audio 4
I've rated about 200 games, I'd count yours as definitely one of the more entertaining ones.
It's a lemming!
Pity you didn't have more time, with some music and evolution on the concept i'd gather it would've been one of the top theme fitting games. For the time spent it's a nice prototype.
Clicking the button while on a line doesn't always register. I'm probably not very good at rhythm games.
Concept looks interesting. Not sure if i'm doing something wrong but the movement is so slow it's making it hard to actually play.
Isn't that art a blast from the past. Works fine on Windows 7 64-bit.
The main thing stopping me from trying to solve this are the controls, would've been ideal for some drag controls!
Such cruel jumps @_@
The controls are so intuitive, overall a very unique piece of relaxation!
Nice gritty atmosphere. Kinda wish to know what happens if I reach 1000. @_@ TAKE POTATO. TAKE POTATO. TAKE POTATO.
Enjoyable mechanics, nice polish! The petals leading you back are a neat touch.
Neat graphics, had a hard time avoiding the bullets.
Arghhh they keep shooting me! :C Appealing art style.
Pretty hard, nifty idea!
Very enjoyable and stylish game.
Very well made. Cute graphics.
You did a lot with little means. Thumbs up!
Wall jumping is fun!
Controls are a fight. Great aesthetics.
This is indeed a rage game. Mechanic is very promising!
Gnnnnnnnnnnnnnnnnnn frustratingly hard! Nice silly music and sfx though.
90 m/s. I feel good about myself.
Basic game but pretty enjoyable.
Like the atmosphere and music. And Ghost kitties! <3
Great little game. Strangely I liked the menu mechanic more than the actual game.
Cool first entry. You've done some interesting things with the worms and different weapons. I got somewhat swamped with the bats as the game went on.
Bit basic, but lanes are a great start.
WUBwubwub.
Like the background changing, wish it affected the gameplay a bit more.
You got pretty far with so little time.
Oh you have weapons? XD I tried killing enemies by swinging my mouse around my character like a maniac to swing his little arm. Like the gaphics.
Why does the forest hate me so, WHYYyyyy.
There cannot be enough roguelikes in the world. You managed to simplify them even further! nice.
Minimal but effective! Liked it a lot.
Lol so silly XD You made me giggle.
Wish the controls were a bit easier to use.
Allotted time for the setup and gameplay is making this hard to play. I really like the core concept though. Would work great with a little polish.
Starting level is a bit unforgiving if you don't understand the controls yet. Very unique gameplay.
Nicely polished! I like the art style.
This game makes me feel like a ball magician!
Who doesn't like to flop their 'moeba around! (I have no idea what I'm doing).
I feel so relaxed now. ahhhhhhhhh......
Lol! Easy mode gave me a wall of aliens, can't fight them XD
unique graphical art style, great gameplay (I like how you build your own army). Surpised you guys lack more ratings! go rate some games!
Where are the enemies?
Unique way of room navigation.
Not sure if it's finished, I can't see any zombies, bolts, weapon swings.
Starfish cow protector! or something. euh.. D:
Interesting control mechanic.
Looks great!
Audio is great! nice tune.
I love the cute style. You had a lot of attention to detail (chat ticker, the spud particles). Very nicely done!
Made it retro and simplistic without making it boring. good job!
Good first attempt for a new platform and in limited time to boot!
This is throwing me back to gwbasic game style
Duck Face :3
Windows 7 64-bit Java 7, not working for me.
kept clicking away the tutorials by accident. looks interesting though.
I was really hoping you didn't put a jump-scare in there. XD
ok why did you make me play this after midnight. WHY. :(
Nice!
Like the art style. Die a lot. cried a little.
An alcohol themed version of the schoolclass icecream shop game. :p
So do I get a free Oculus if I promise to review this? ;)
Fake entry, ignore.
This game is hard!
Bit glitchy, but more interesting than it appears from the start. I like the style.
Can't review because of the file host (takes /ages/ clickign through screens, waiting time). You'll probably get more reviews if you move it to dropbox/google docs.
Could be nice if a bit further developed.
Can't start because of missing lib (after installation, hmm).
You are getting points just for the name. XD Clowns definitely need fixing.
Interesting!
Launch yourself into orbit while jumping XD
Really smooth controls, game fits the Theme well!
First choose your own adventure I've seen so far. Story had some confusing parts.
Windows 7 64bit, game crashes on startup.
Stuck at fruit count 0, nothing is happening, controls do nothing. (running Windows 7 64bit)
But, what, huh?
Short but nicely polished. Nice graphics.
The bus-hopping is an interesting idea, The movement speed is not motivating me to try to reach the girl though.
Not sure how to 'shoot'-em.
Runs for me (Windows 7 64 bit).
Shooting works for me. Very unique and polished graphics style.
It's kind of a raw and unpolished, but it's still strangely fun.
Interesting concept. Would've liked to see the concept worked out a bit more.
Like the graphics. walking isn't working really well for me, makes it hard to play.
Very cute. Funny name.
Couldn't get past the second set of platforms, I might be a bit too simple. XD
Virus scanner reporting a suspicious file. I don't trust the download service, maybe you can move it?
Reflecting block mechanic is cool though. Would rate higher if the avatar controls were a bit smoother.
Not sure what the Jam rules are on tools. Seems like a fine tool.
@Julian you might need a newer java version.
Can't rate as apk, need some instructions.
Not sure what I'm doing.
Stopped playing after hitting a blade twice in a row. Found your narrating pretty funny. Nicely chosen music.
Escape ship was cute.
Can't rate due to empty folder. Bookmarked for rating later.
My ears tickle!
Can't really control my avatar, bounces around so quickly. Like the music though.
That was actually pretty funny. Liked the music slowing down.
Grunting mechanic is fun. Would've liked to see it work in a tad further developed game.
I like how the difficulty scales up as the grid increases.
Very polished, good job!
For other reviewers, you can play this solo too.
I like the flashlight mechanic.
It even has a boss fight! Teehee.
bouncy moon rover racing!
Got some porn spam trying to download this.
I'm intrigued!
Unexpected. Really good job on the music, and following the theme. I'd get rid of the installer though, it errored out on me initially (issues with default destination folder) and most games come without installer anyway.
I just started chucking things out the window anticipating victory! Liked the graphical style.
CAN'T MAKE THE MUSIC STOPPPP @_@. First local co-op game I've seen so far.
Can't rate, needs some instructions how to run.
Got stuck. Not sure what to do with the spiked thing in the tree. Cute block animations.
Fell in a hole and got stuck. Very nice use of contrasts and 3d. Minimalistic but still visually interesting.
Had some framerate issues. I like how the mixed abilities are represented.
Why are these cute animals dying! WHYYY! :( Polished!
The music and lightning sets a nice mood. Like the lightning visibility mechanic.
Some interesting things going on here. Definitely worth a play!
I really like the art and sound, plus fun gameplay. Some talent going on here, go rate some games guys and get yourselves exposed!
The game committed suicide after the intro.
ok, I wasn't exactly sure what this has to do with the theme but I'm really charmed by the graphics anyway. Funny. XD
Got stuck fairly quickly after absorbing all the blobs, death animations take the speed out of things. Like what you were going for overall, would be interesting to see a version that has a way to recover from mistakes.
Found myself getting frustrated by the slow moving blocks and the game mechanics didn't come to me intuitively even after playing for a bit. I like the concept, game suits the theme well and I like you put the effort into some music.
LD47 — Stuck in a loop (1)
Confined by Flaterectomy 2020-10-06T14:02:00Z ♥ 2
Love it! The puzzle element works great and the ending was well executed.