FoonLudum Dare ExplorerLD30 → Space Vikings

Space Vikings

By sharpcoder

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CategoryRankScoreCount
Coolness367
Humor1033.33
Audio1973.36
Fun4133.21
Graphics4523.23
Mood5153.04
Overall5653.20
Innovation6693.02
Theme8772.73

Comments

adjotur 2014-08-25 02:32

After I figured out what I was doing I found it really fun and clever! Cool game, loved the graphics and audio.

disdanes 2014-08-25 02:55

Pretty cool survival game! It took a few to figure out what resources corresponded to what but this was well done! Liked the graphics and the lullaby when I died :)

tayloranderson 2014-08-25 02:55

Took me a while to figure out what I was doing...even then, I found myself with almost always just the one decision to launch a raid, until I eventually backed myself into a corner and died. I feel like with some balancing and more decisions, this game could be really good.

theexgenesis 2014-08-25 02:56

COuldn't figure out how to play :(

makio 2014-08-25 02:57

Just finish the serie Vikings and i m happy to find your game, was hard to understand at the start but very fun after ! :)

gillenew 2014-08-25 02:59

took me a while to understand, but I found pretty cool and the sound is very smooth

vividhelix 2014-08-25 03:12

I loved this. I liked the slow pace. It wasn't immediately obvious how the upgrades worked and what's the winning strategy, but that discovery was part of the fun. Good job!

burgerdare 2014-08-25 03:16

This doesn't seem to run in Firefox at the moment. Is there a fix for this in the works by chance?

sharpcoder 2014-08-25 03:34

@burgerdare Oi! I tested it in IE, Chrome, and Opera. I figured that would be good enough. Guess I was wrong :) Thanks for letting me know, I've already uploaded the patch.

andybrown 2014-08-25 05:08

My first time around I got stuck in an endless loop of raid and repair since I didn't upgrade right away, but after that run it was a lot of fun! Go Space Vikings!

mrjordan 2014-08-25 05:51

One of the better looking entries! Love the music. :D

mrtedders 2014-08-25 07:46

Love the sounds in this. Well executed game, small learning curve but its easy to get the grasp of. Well done!

anshzinc 2014-08-25 08:45

Valhalla awaits! :D Nice game, I like especially the theme. The music went well with the game.

anshzinc 2014-08-25 08:45

Good effort!

larzan 2014-08-25 10:54

Haha, you used the same 'sound tool' than me :)
Like the idea, but i didn't get the hang of it, maybe a better explanation on the game mechanics would help the uninitiatied players.

khaibit 2014-08-25 10:56

Very solid entry! The graphics are great, and the game is fun! I like the "cross over" feel this game gives. Keep up the great work! :)

umu 2014-08-25 12:10

I felt very much at the whim of a random number generator. Nonetheless, it's a fun little thing. I like the atmosphere and graphics. I made it to 56 weeks, and was basically having fun. I just wish that I felt like I could make any kind of progress at all. I never felt like I was making a difficult tactical decision, the correct thing to do was very obvious.

burgerdare 2014-08-25 14:28

I had a good time with this, but I couldn't help but feel like boat repairs were a bit overpowered. It only costs 10 metal, which can be achieved in one attack for the price of one armor. In exchange, you repair three pieces of armor. Assuming that you revert to combat whenever you only have two shields left, this cycle can (to the best of my knowledge) be repeated indefinitely without much skill or strategy.

jod 2014-08-25 16:14

25 weeks! I loved the sounds! Both the sfx and the guitar (banjo?) in the background. It gave a very Dwarf-Fortressy vibe, which is good.

The game itself would benefit from a small tutorial or mouse-over for the different actions so I know what influences what. Other then that, pretty cool!

mrexcessive 2014-08-25 16:28

Hi. First of all.. That singing is very special! Love the weird juxtapositions in this... "warning, shields are low" voice, for example. Had fun playing your game, thank you.

tannernetwork 2014-08-25 18:40

Nice game!

sportsquid 2014-08-26 01:19

quite addicting! So simple yet challenging, and so much fun!

szbeat 2014-08-26 12:51

Simple (once you understand which resource do what) and fun. By the way 58 weeks n00bs beat me if you can

accidentalrebel 2014-08-26 16:21

It has an interesting turn based mechanic. It's relatively simple but is still a cool concept.

atomicvikings 2014-08-26 16:29

Atomic Vikings approve of this game! it is awesome! accurate depiction of how vikings will one day rule the universe! :D

badgerpriest 2014-08-26 17:40

A lot of fun, but it's not always clear why I can't do certain options. Regardless, I kept playing over and over :-)

ryguydavis 2014-08-26 19:10

Took a few tries to figure it out, but it was pretty fun once I got the hang of it. The moving HUD was frustrating, since I wanted to see how much of each resource I had at the end of my turn and had to memorize the stats before choosing an action to see the effect. Overall it was very charming and I quite liked it.

daanvanyperen 2014-08-26 19:29

Bonus points for singing. XD

barryrowe 2014-08-27 00:11

Haven't figured out the pattern yet, but this is a nice concept and fun to play.

ragepaint 2014-08-27 23:46

Nice game. Felt like every time I upgraded earth got stronger too :(

xrm0 2014-08-28 10:57

Didn't know what I was doing!. Very nice graphics and sounds.

rnlf 2014-08-28 15:09

Spaceboat, yeah? Cool idea!

howkj1 2014-08-30 20:44

I survived 146 weeks of battle!... The ukulele was very calming. I lost track how much time I spent playing this one. I think it'd make a hit on a tablet/touch device! Satisfyingly long gameplay out of simple mechanics made for a pleasurable experience.

gameproducer 2014-09-02 20:27

I liked the concept. Would have liked the animations to play faster, so I could have put more focus on selecting the actions & seeing results... completing one action took bit of time.

mrjohnson22 2014-09-06 16:36

This is pretty fun! There's a good deal of strategy and forward-thinking necessary to advance in this game, and it does get pretty tricky once level 2 begins. I do have to mention, though, that the game would have been a lot easier if action costs were shown. Since the crew size (and maybe even other things) changes how much actions cost in food/metal, it's not possible to know costs in advance and managing resources becomes a series of gambles. If that were fixed there'd be no problem.

The calming music did a nice job of setting up a "floating in space" mood, which was strangely fitting despite the game's objective of PLANETARY ANNIHILATION. The silly sound effects (chickens!) supported this style, and frankly I'm glad you went the silly route since it made the game more inviting to play.

mcapraro 2014-09-15 01:11

cute visuals, congrats on the entry!