Stratera by highlyinteractive 2014-08-25T03:15:00
Pretty neat! Innovative concept!
Foon → Ludum Dare Explorer → Users → Khaibit
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | LD30 God Game | compo | 868 | 2.89 | 2.22 | 2.91 | 2.48 | 3.04 | 1.85 | 2.11 | 2.67 | 100 |
Pretty neat! Innovative concept!
Awesome! I love the graphics, haha! Gameplay is pretty good too :)
Very solid entry! The graphics are great, and the game is fun! I like the "cross over" feel this game gives. Keep up the great work! :)
Very nice! :) Smooth graphics and easy to pick up and play! Congratulations on the successful submission!
Very well done. Came back to rate :)
I am a more successful Noodle, thanks to this game! :D Great concept and execution! Well done, guys!
Great concept and use of theme! :)
IT WILL work for any time zone, but only corresponds to EST. Sorry guys! If there is enough interest I will add more timezones for immersion-sake! :)
Oh, just a heads up, opening the game at different times of the day starts at THAT time of day. To experience the whole Day/Night system doesn't require playing for 24 hours straight, and all that haplens is a change in scenery :) Play at different times for different presentations! :D
@micahcowan: I like the idea of a PLUS edition though and will have to do just that with the feature requested :)
Also, system clock affects in game time, so you CAN view it all in a matter of minutes :) EST Based: 5am-7am = Morning Transition, 7am-5pm = Daylight, 5pm-7pm = Night Transition, 7pm-5am = Nighttime. Thanks to whoever plays and rates! Feedback appreciated!
@sharpcoder: Instructions are in the README.txt file :) Thank you for trying my submission!
@ShellfishGames: Not at all! Just open it up at different times of the day :) It is based on system clock, so whenever you open it, it will reflect that time (Though to EST standard right now). You can also just adjust your system clock to see it all :) Thanks for playing!
@ShellFishGames: Oh, no. I thought you meant about the background and such. Every 5 minutes you have a chance to acquire another villager (25% chance), Best case scenario you could get 12 villagers in an hour, coupled with the "Cross Sword, Comet, Cross Sword" combo, and you multiply Faith increase by 4. Faith increase * Total Population = Faith gain per 5 minutes. I may just add a "PLUS" version as someone requested above that will speed up the tick timer on that stuff and allow adjusting the TimeZone.
@Jellycakes: Would you be interested in a "Plus" edition that just has things sped up to minimize waiting periods? :)
@ice cold muffin: Sorry :( It was on the to do list, but it was my first LD entry ever. I did not want to mess about with the submission process as I was unsure how it all worked. I had a half hour that could have added a saving system, but I was unsure how long it would take to upload and stuff like that (And seeing a guy in IRC screaming, "It won't export in time!" spooked me into jumping the gun by 30 minutes xD Thank you for trying my game! :)
@laremere: Fair enough, I am looking into making a PLUS Edition with the things like sped up Faith/Health change, sped up random events, saving system allowing resumption of game, more time zones, etc. :)
@Donutttt, @alycarter, @laremere: Thank you all for trying my game :)
@uvwar: Thank you for the feedback! I will continue looking in to a PLUS version with sped up timers.
@C_Walden: Sped up time would give more meaning to the interactions :) You would be trying to keep your people alive! Haha. Looking into this currently, seeing if I am allowed to do such a thing without DQ'ing myself.
@MerlijnVH: Thanks a lot! :) And yes, it seems the play speed is the biggest concern people have at the moment. I am looking into a fix without getting DQ'ed from the competition. It is a rather simple fix. I could also speed up the day/night cycle if that would make people happy? :)
@Tomker: Thanks a lot! Glad you enjoyed it. :D
@imdigitaljim: Thank you for trying my game and the positive feedback! :)
@sez: Looking into fixing the timer thing. If I can do it without DQ'ing myself, I will have it up the second I know I am allowed to :) Then I need to figure out the process with itch.io for adding it (Maybe just release it as a separate PLUS edition, as someone requested earlier).
@Everyone: Thank you for trying my game and leaving feedback! Does anyone know the rules on releasing another version of the game side-by-side with the original? Does that disqualify me from the competition or am I safe to do that? Thanks!
UPDATE: Added a PLUS Edition that has some gameplay elements sped up. Not so fast that it is game breaking, but fast enough to be noticed! Every 30 seconds you can get a new tribe member. Every 6 seconds Faith rises and Health lowers.
NOTE: PLUS Edition is NOT the original Ludum Dare entry. It is for those that want a bit more interaction with the game! :)
@MechanicMoon: Thankyou!
@mechabit: The theme link is both "God world connected to Human world" and "Game time connected to Real Life time".
@Both: Thank you both for playing and giving feedback! :)
@mechabit: Funny enough, those were planned to be added to the game, amongst other things. :) If there is interest in this game I would be glad to extend it and make it more fully featured in the future!
@Otrora: It is in the planning! :) Thank you for the feedback! Feel free to request features :)
@All: Feel free to request features for a more fully fleshed out version of this game! :) Thank you for trying out my game!
@varun: There are plans! :) Mobile seemed most likely at first, but I think I know a method that will work on all platforms :D I also have a ton of things I intend to add to it, so I am making a list. Mobile definitely is a platform that is in mind though. Thank you for trying my game and thank you for the feedback! It is greatly appreciated.
@All: I am surprised by the quantity of actual constructive feedback/criticism. It will definitely help the future of this game. You guys rock! :)
@H1S2: Hi! Thank you for trying out my game! :) Working on the "more action" thing as we speak! I may be fully fleshing out the game and giving it a release! Thanks again :)
Well! Thanks for playing the game everyone, but placement tells me to pursue something more promising. :)
Very good! The graphics make me think of Jumling Flash from PSX for some reason (Not a bad thing). Fun game :)
Cool idea, and as a procedural generation nut myself, I like the whole concept :) Keep up the great work!
Won't run for me :( Sorry!
Awesome, nice use of the genre here! :D Glad to finally encounter a runner, haha. Great work :)