sam-estep 2018-08-14 19:15
Awesome little game! The art and music are both very impressive. I wasn't sure what was up with the edge of the game and the dynamite; I assume that the area was shrinking? Not much gameplay but it was quite enjoyable.
Foon → Ludum Dare Explorer → LD42 → Ramboom
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 944 | 3.06 | 48 | |
| Fun | 911 | 2.90 | 48 | |
| Innovation | 977 | 2.79 | 48 | |
| Theme | 625 | 3.46 | 47 | |
| Graphics | 421 | 3.68 | 47 | |
| Audio | 480 | 3.10 | 46 | |
| Humor | 631 | 2.52 | 43 | |
| Mood | 934 | 2.66 | 42 |
Awesome little game! The art and music are both very impressive. I wasn't sure what was up with the edge of the game and the dynamite; I assume that the area was shrinking? Not much gameplay but it was quite enjoyable.
Something to play around with is decreasing the damage needed to kill the enemies, right now running without shooting seems to be more effective. Like the concept. Minimap was a neat detail!
Interesting application of the theme! Had fun playing quite a few times through the scene but I died fairly quickly all the time
Your pixel art is really impressive, I loved it. I managed to win the game but sometimes the player just stop moving. Probably being stuck by the bombs but it was a bit frustrating sometimes. But when you get the arrows it become easier so that's cool! Great job !
The gameplay that was there was enjoyable but could have possibly done with a little more variance than just size of enemy? Didn't feel like the decreasing area was really a problem but enjoyable none the less and reasonably difficult if you try and stick with the sword. Good game for the time limit.
Nice but really really hard if you ask me, I just lose my 3 hearts in no time every time I tried
I had fun with this one, played a few times until I figured out a strategy to beat it. I really like how the enemies exploding removed tiles as well as the map shrinking, was a neat innovation. Art and audio were cute. I'd suggest adding clearer feedback on taking damage / dying, also some kind of scoring system might be nice.
Cool game that looks really good! I'd like to have seen some camera shake and generally more feedback when taking damage and attacking.
God this is hard! Cute graphics, but it is a shame the difficulty is not balanced. It is so hard to not die in a few seconds from the ennemies that you dont get to feel the "out of space" feeling you wanted to create with the holes in the ground. Otherwise the idea is good, and the games works well good job!
For me the game is to hard. There are to fast to many Ais in the game. You could let them start more slowly. And if I am in a groop of Bombs i can't move and if i try to hit one. The are running all straight towards me.
But leaving the hardness away. Thegame is paintet so good and the sprites are such amazing. Controls are perfect and he reacts good. Brilliant game. So much potential. But ajust the difficulty!
I enjoyed the game, it was a little bit hard to get the hang of it at the beginning but then it was ok, I found that its impossible to flee from the enemies once you're surrounded, it would be nice to have like a 1-2 seconds respawn time in between lives, everything happens very fast, after the first 3 seconds, all you have is a cloud of enemies that follow you, so its makes it easy always to aim towards the cloud instead of taking care of enemies all around the map maybe?, Keep the hard work!
BEST GAME SO FAR
Very nice, the graphics are really cool and gameplay is pretty polished. Good job!
Cute but too hard! It'd be nice to auto shoot by holding down the direction, and everything feels like it moves too fast.
Good job
It was impossible (I only was able to kill 1 bomb with the knive xd) until I saw the bow at minimap. Then I managed to win (with a bit of luck :P) leaving the bombs on an "island" with no land around xD
Definitely was fun as soon as I got the bow! Cute graphics and music, definitely has a good challenge to it. It may have just been better to only have the bow right from the start, because the sword is almost impossible to survive with!
It looks like a mix of games like Crimsonland and Fist of Fury.
I got immediately crushed when I started the game, then I got the bow! It was pretty fun after that, nice game!
Game was fun but very hard until I found the bow. Nice work with the graphics and audio!
Love the design! the audio and graphics complement really well, it was too hard for me (i coudln't kill any of those bombs like never.. tried 20 times at least xD) - after reading there was a bow...still hard hahaha really fun to play thoe! nice work!
nice game, I think it need some balance, it took quite some time to finish the game but it really fun and it gets too hard too quickly I guess, but other than that it's great, nice work!
A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)
Very cool visuals! I finally manage to win the game after a few tries! It could use some more work on music, sound and level design but I know you con't do everything during a game jam! Good work!
Would say the hardest game ive tried so far :D Liked graphics, nicely done
Love it! Good thing the bow was there, I was getting nowhere with the original weapon. Some really nice graphics too. I did notice that enemies were dropping upgrades and things, but I was always too late to snag them and had to just stare at the extra hearts sitting in the blown up area :(. Very nice work!
Very difficult, but it's addictive until you finish it, a little impossible if you try to kill everyone with the sword xD Pretty good pixel art and good design! Overall great game!
The visuals were awesome and I thought the music was really well done. The gameplay mechanics were also pretty solid, but I think might have been a little over-tuned (too challenging).
I would have liked to have been given some better feedback when taking damage, and I think maybe the hit boxes were too big as it felt like I was taking damage when it didn't seem like I was touching anything. With the pacing and difficulty of the game, the "Running out of space" mechanic never came into play, but I liked the visuals / idea behind that mechanic.
Cool looking game y'all have there! It is pretty difficult, I have to say. I could hardly destroy any bomb at all, to be fair, because too many were coming at once. Also, I couldn't really figure out a strategy for this game, maybe because I didn't really have the time as I was already attacked by a ton of bombs when the game started. Some progression would have been nice (I think). Anyways, this is a really cool entry, despite my struggle with the bombs :).
Awesome, Fun little game, it took me couple of trys until I manage to win. The sword felt a bit useless, maybe more range and damage could fix it.
It could be neet to have waves system on this game with a nice diffuclty curve, also it could make the "running out space" felling more interesting, with each wave will keep the destroyed map, making the last level with more holes to deal with.
Great job!
Awesome game! I enjoy the art and mood of it. Keep up the good work!
Really fun little game. I feel like I would get stuck too easily on a single enemy, but otherwise awesome.
Awesome game! Took me a while to figure out what was going on but once I got it I just had to keep playing until I won.
This is one of he best uses of the theme I have seen so far, the shrinking game area and the holes left by the dead enemies combined with the need to kite the enemies around while you shoot at them really making this feel like a race to win before you run out of space.
Great job! The art is amazing and cute, i love it. The game is hard, but with a little bit of balancing with the bomb life or attack speed, it would be fantastic. The minimap is a great feature to see what's coming, well though!
Oh nice entry, It took a while for me to grasp that arrow controls were for attacking hehe. But eventually I got the idea and were kicking ass with my bow and arrow. Adding various of different kinds of levels, powerups and enemies could make this game sweet if you are interested in developing further. I enjoyed the audio, the graphics were nice and the mechanic was also fun yet fitting the theme perfectly. Nice work!
Great looking game! I kept getting stuck on/between enemies, but other than that, it's really polished.
Great concept but enemies are too difficult, it's almost impossible to touch an enemi without getting it back, but really liked the graphics, great job ;)
Awesome entry! Loved the pixel art, I think you should most definitely finish developing this one, adding a few more weapons, levels would would elevate the experience even more. I think it would also be nice to have some sort of visual/sound effects when you lose a life. (I realise you didn't have enough time to do this during the jam and that's fair enough!) At first I thought it was a bit too difficult, but when I got used to the mechanics managed to beat the game in my fourth attempt :v: Anyway, great job guys, would love to see this finished up!