Delivery Boi by JCMonkey 2018-08-17T03:55:32Z
Haha the voice acting in this is great. Overall had fun, was fun and simple while still being challenging.
Foon → Ludum Dare Explorer → Users → KMCE
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Bathtub Toys | jam | 663 | 3.31 | 3.38 | 3.24 | 3.78 | 3.21 | 3.31 | 3.47 | 3.25 |
Haha the voice acting in this is great. Overall had fun, was fun and simple while still being challenging.
Really liked it, especially the audio, the "announcements" give it a arcade feel. I did have a few movement issues a few times though, got stuck on the north and south walls, not able to move forward, had to "a" and "d" to get moving again.
Fun little game. Art style and sound effects went nicely. Awesome that it used your own engine.
And the ability to adjust the mouse sensitivity was a nice addition.
I like the take on this, its not just your standard straight space shooter, with the walls coming in for no reason. Explaining the movement restriction adds some nice depth to the game. Audio, and graphics were nice, gave me a nice retro feel. Overall an enjoyable game.
Really liked concept of the ring being a defense but also the reason for the walls coming in. Really like the background music.
wow this is just amazing, everything about it is so good, but I would like to say just how much I loved the art style too
Fun little game, different ways to destroy the buildings would be cool if added, something to blow up a larger area. And it might have just been me, but I felt that the controls should have been reversed.
Nice game, liked that although the consoles were simplistic in their design they are very easily recognisable, so props on the graphics. Music was also very good, fitted the game nicely.
Slightly confused with the controls to start, kept accidentally wandering off. But I liked it, gave a nice nostalgia feel.
Love the graphic style of this. Music fitted it perfectly.
5* That was Really fun, new game for me to play when I only have a few mins.
This game is crazy :D A few people saying they didnt like the screenshake, I did like it, but think it would be better if it was reduced slightly.
This was fun, liked the fact it wasn't the standard block disappearing when hit, the "holes" in the paper gave it a nice touch. Really liked the graphics and the music. The announcements from the caster gave it a nice touch too, reminds me of old arcade machines.
This was great. Loved the "twitter" feed.
Hectic fun game, everything was done very nicely, music, art etc.
What a unique concept! Really good use of the theme. And the graphics are absolutely beautiful, very nice style
WOW, that was amazing. The concept alone was great, but the voice acting, main soundtrack, and the music from the music app, just took it to a whole new level. A really well done game.
1 question though, does the phone actually die? I was on 1% for a very long time (couldn't get in to the notes :D )
Linda seemed like a middle aged mother who finally got to "go wild" :D Very odd game, but really enjoyed it. And the music went absolutely perfectly with the scene.
Took me a while to realise what the fridge was xD . I love these types of games, so I really enjoyed it, if you were ever to add more to it, I would come easily replay it a lot. Only negative aspect is the sound when placing food, either a sound reduction, or changed to something slightly less invasive. Good job, was a good one :)
Nicely done. Controls felt good, graphics and audio was perfect.
Nice concept. Totally forgot about the theme for the jam until the ground fell away from me :D. Really liked the graphics
The art in the intro is amazing, really beautiful. Nice music, however, was slightly repetitive, I think shortening the time till 6:00 would help that.
Fun little game. Especially liked the audio, matched with the theme perfectly :D
Very interesting concept. Found i kept losing myself though among the other rabbits, as the movement is quite quick. I really liked the audio track.
Took me a min to realise what to do, but when i did it was a nice concept. A few more levels would make a nice little web game, to waste time on
I love the graphics in this, not only is it just awesome looking, but the fact it was made in under 72 hours is amazing. Audio was very nice as well.
Only thing I would suggest is maybe health, rather than insta death. But since it times the amount of seconds you survive, it does make sense.
Oh my god what are you trying to do to me !! :D
Really well put together, graphics, audio etc, very nicely done. And I really liked the lighting in it. Only issue I had was trouble interacting with the pills sometimes. Overall I really enjoyed it.
That was trippy :D . The noise around the edge was a bit sore on the eyes, think maybe if it was slightly transparent it wouldn't be as bad. But other than that, it was fun. Was out smarted by mini pizzas numerous times, spinning in circles making a fool of myself.
Player, enemy etc graphics were very nice, as well as the audio.
Nice game, i am a fan of simplistic art styles and this is perfect. Also the audio, is perfect. Good job
I remember seeing this randomly on twitter during the weekend, glad I was able to find it. I really enjoyed it, started off thinking it was going to be simple. Boy, was I wrong :D Has a lot more depth than I first thought. Big fan of the art style too.
hey @trozen Sorry I cant remember how I seen it on twitter.
Most realistic game i've played so far xD
Highly impressed that it was only created in 48 hours. There was not one part that was lacking, audio fitted with the graphics nicely. And I really liked the lighting in it.
I really enjoyed this. Thought it was going to be the standard "oh no the walls are closing in" but the fact that, its what you do that makes the wall close, and you decide where to shoot to give the right amount of "living space" towards the end is great. And the fact it is using a custom built engine is awesome.
Only issue I had is, I didnt seem to have sound, but other people are mentioning sound :/
And the only thing I would suggest to change would be to remove the reload and have basically infinite ammo, quickening the game up. Its a game I could see myself playing over and over again, if each play through was only a minute or so long.
@mza @gil4 @bbaf @devio @iokin @tgb20 @cercle @iluvatar @nam-nguyen @bodom4ever @jharler @ghostgoatsgames @rob-parker @badabooom63 @andrei9 @sebastian-m @blurred-lines @pinoza @cercle @iokin @anstabo @neemos @tgb20 @samoatesgames @kalcoslinder @jchaplin @maffew @sankacoffee51 @phantomopenboxing @martintristan
Hey everyone, just wanted to take a minute and thank everyone for playing and rating, all your comments were greatly appreciated.
To address a few of the issues, the objects falling on peoples heads - my partner in this project wanted an indicator to where the objects were going to drop, I found it funnier when it fell on you out of nowhere. So I am to be blamed for that xD
As for gaining lives, Originally we had it so you could gain a life once 10 army men had been picked up, however my partner was not a fan of that idea so we took that out.
Once again, thank you for the comments, I am glad we chose to participate in this jam.
Nice concept. Really enjoyed it. Another game mode that could be good, would be one in which the world rotated the same way, but the speed increased over time, and has nothing to do with the houses hitting the planet, so the longer you are able to last the harder it will be, as the planet will be spinning quickly.
I really liked the art in this, the bacteria looked cool, but I really liked the backgrounds.
Great little game, would easily be a game I could sink several hours into without noticing