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kbjwes77

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of spaceCQCjam534.064.193.704.113.823.83
201841Combine 2 Incompatible GenresSpeed Datingcompo883.853.554.084.484.234.054.203.80
201740The more you have, the worse it isLudum Dartcompo803.863.953.583.663.673.583.033.49

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by kbjwes77

kbjwes77 leaves an average of 13.0 feedback comments each event.

LD42 — Running out of space (5)

Pre Alpha Build by PlusMinus 2018-08-18T19:02:30Z ♥ 1

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Holy cow that was a lot of enemies! Awesome music, cool SFX and art. The game balancing was a little weak, but I feel that's the case for a lot of game jams, it's hard to get it right with such little testing. Good job on the theme, and the variety of buildings and enemies as well. Nice job!

A Hundred Dogs by gentoogames 2018-08-16T19:04:49Z ♥ 0

I don't recommend exporting as an installer! Cool game though!

Color Space by Sekwah41 2018-08-16T18:48:44Z ♥ 1

Pretty clever idea! Would have worked better with bigger blocks and a smaller map, but that's minor. Good job!

Writespace by blinry 2018-08-14T17:37:51Z ♥ 4

What a beautiful interpretation of the theme! The puzzles were great, just the right difficulty. Very clever with the overwrite mechanic, well executed. Typewriter sounds were a nice touch!

Cloudfull by Wesxdz 2018-08-14T15:34:28Z ♥ 1

Really interesting mechanic you've created with the space allocater gun. Dialogue was a bit long, but there were good parts of it that I liked reading through. Nice use of the theme!

LD41 — Combine 2 Incompatible Genres (12)

Self Golf by SecondDimension 2018-04-27T12:46:19Z ♥ 1

Quite relaxing! Cool game, I enjoyed the music and the swaying grass!

AsteroidSweeper xTreme by Ananace 2018-04-27T12:41:40Z ♥ 1

SFML ftw! Very literal interpretation of the theme. Can't say I'm disappointed!

unBLOCK the exit! by fjlucas 2018-04-27T12:39:51Z ♥ 0

Interesting idea! I was getting frustrated waiting for the blocks to fall, then I pressed "S" and realized I could make the blocks fall at my command. Cool design, only complaint is the collisions are a little buggy. Everything else was just up to polish and fleshing out the design. Good work!

Jumpcard by pestodesign 2018-04-27T12:35:02Z ♥ 2

I really like the design and the aesthetics, the idea is pretty clever as well. The execution just isn't there, I wish I could have had a better jump arc with an indicator of where your jump will take you. Hope to see more from this!

Danger of the violent woods by Kultisti 2018-04-27T12:19:24Z ♥ 1

Really seems inspired by Undertale meets Don't Starve! Lots of neat effects and interactions for only 48hrs! Good job!

Time Tug by IronyGames 2018-04-27T12:12:34Z ♥ 0

Very clever! A little tedious, but that's coming from someone who doesn't like turn based games as much as real time games. Still a solid game, exactly what I expected from a turn based bullet hell!

The Cards You're Dealt by Raindrinker 2018-04-27T12:06:18Z ♥ 1

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Really interesting execution of such a simple concept. For what you've down with the constraints of the 48hrs, I think you've got a knack for good design. Loved all the easing and tweening too, feels really fluid and still responsive!

Headball by Zarkonnen 2018-04-24T12:25:56Z ♥ 0

Loved the screaming head move! Cool concept, wish I had someone to play with.

Heartache by Oivin F 2018-04-24T12:18:22Z ♥ 1

Played this for probably way too long. Had a few towers upgraded past 500, I guess you could say I won because nothing could kill my heart. Audio fatigue is my only real complaint, besides me not seeing a win screen haha. Good entry.

Action Chess by antonsem 2018-04-24T12:15:03Z ♥ 0

You and I had the same idea! (at least at some point during the compo)

Really liked that the AI played randomly, adds some "complexity" to the game instead of a poorly implemented AI that gets in the way. Glad you put cooldowns on the pieces!

.PERIOD by Olivier Millochau 2018-04-24T12:05:19Z ♥ 1

Really liked the concept. I think the actions could have been implemented better once you grabbed the letters and typed the commands, it felt awkward to go directly from typing to platforming. Still a nice use of the theme, enjoyed the keyboard typing sounds as well!

Erglow by benbusby 2018-04-23T07:36:51Z ♥ 1

Really enjoyed the dialogue that would come up before you made a choice. Great job on this, a lot of character in such a little game.

LD40 — The more you have, the worse it is (46)

Boomstick Leaper by pataya 2017-12-06T13:07:40Z ♥ 1

Audio was great, the feedback you get from each sound is great. Idea was simple but effective. Quite a hard game, challenging but fun! The ultimate attack was a cool touch. Music was a little obnoxious, but props for having made music for the game in the first place. Great job!

Exploding Golf, with Lovable Piggies by OldPeculier 2017-12-05T14:25:55Z ♥ 1

**THE PIG EARS WERE PERFECT!** Great little golf game with an emphasis on ball control. Love the humor and lighthearted destruction of the little snorters. Good work!

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Hungry Ghost by mrnyarlathotep 2017-12-05T14:14:59Z ♥ 0

Eat a few souls, become a fat ghost, what more could a player ask for? For real though, interesting concept with a quirky theme/story. The puzzles weren't too difficult which I liked. Seeing that this wasn't your first jam made sense, it was a solid game!

Hunt Together by Gao Ming 2017-12-05T14:08:48Z ♥ 1

This game's aesthetic **AND** gameplay is some of the best I've seen yet on here. Simple, effective, but most importantly fun! I love how the tutorial felt so natural, like you weren't playing a tutorial at all. Great job, would like to see more!

Coins and Bullets by Genpaku 2017-12-05T14:01:47Z ♥ 0

Not bad for a first game! Liked that you added the "hard-mode", adds some replayability on top of me trying to beat my highscore. Good job.

Frostbite by Blinkeye 2017-12-05T13:41:18Z ♥ 1

Couldn't help but think of the game Motherload while playing this. Would have loved to have some sort of progression or reward system to make things more interesting. Maybe something that would help collect wood faster, or maybe enemies that chase you?

Art is beautiful, game has a simple but effective loop going on. Atmosphere was nice, would have chosen a different track for the music personally but that's not something I'd take points off for. Good work! Got a highscore of 302!

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Rogue Process by PixelTrik 2017-12-05T13:30:23Z ♥ 1

Very hard game, the AI is **super** aggressive. It seems that the levels are randomly generated which gives some replayability. I stopped playing because an enemy pushed my through a wall and I had to back out to the main menu. Needs some work on the collision detection/response ends of things, but not bad.

Shooter Guy by sirikan 2017-12-05T13:25:54Z ♥ 0

Footstep/jumping sounds were great, bullets were comically small. I liked the premise of the game, it almost had my attention until I had to walk down enormous hallways with nothing to do. With that said, could use some work.

Wired Network by Behenate 2017-12-05T13:16:35Z ♥ 1

Was like DOOM, Chromagun, and Super Meat Boy had an 80's neon baby! Neat game, wish it had more polish in terms of sounds and level design. Good stuff for the amount of time you had. Congrats on finishing by the way!

disc golf deluxe by PixzleOne 2017-12-05T13:00:37Z ♥ 1

I compiled the source myself using Love2D, [you can get a playable version here](https://drive.google.com/file/d/1Q4JGKrpJaqWL_PVFvS-QanF_QI2Fq3DM/view?usp=sharing)

Lottery Cash Mania by zenkerdus 2017-12-05T12:53:39Z ♥ 1

It's funny. You would think with a clicker game as simple as this, I would have just pressed Z on the same card the whole time. But I started formulating a plan to get the most efficient reward by choosing cards in a specific way. A neat little time waster, thanks for making this!

Snowmania by MouthlessGames 2017-12-05T12:46:19Z ♥ 0

Just wanted to leave a comment so you can understand maybe why your game may not get a lot of feedback; I couldn't open the game because I don't have Java installed. I'll install it and come back to your game in a bit.

Little World by leafo 2017-12-05T12:36:12Z ♥ 0

This is a great chill game. I've been seeing a lot of these things lately, this seems to be not only the most stable, but also the most stylized and unique. I know it's not finished so I tried not to be too harsh with my rating. Good stuff, would genuinely like to see a finished version! Also, it's pretty funny.

Coffee Break by Akscan 2017-12-05T12:23:05Z ♥ 0

For some reason or another I was not able to download the game through the link you provided. Could I get a mirror perhaps? Thanks!

LEAF WARDEN by MarkoPoloDev 2017-12-05T12:19:01Z ♥ 1

Neat twist on the zen-garden idea. Who knew lasers could be so relaxing!?

Bone Builder by MCRewind 2017-12-05T12:16:03Z ♥ 0

With more time I'm sure this would have been a very interesting game. Unfortunately it's unbalanced and a little buggy in it's current state. However, that's something I can look past since the idea seemed to be promising. Would like to see a finished version of this game!

Drunk cowboy by okk 2017-12-05T12:10:39Z ♥ 2

Very difficult to aim and move when you're hitting the bottle too hard! Could have been a little less twitchy in my opinion. Relatively little game polish, but that's forgiven because the time constraints. Liked the idea though!

Behemoth by sidewalksleeper 2017-12-05T11:02:26Z ♥ 1

For some reason I love old retro shooters like this one. Stayed true to the genre with a little twist. Only thing I would change is make it safer to respawn just after dying. Seemed like I would crash into a ship or bullet as soon as I spawned. Other than that and not being able to mute the game, I like it!

Junk by jjjjason 2017-12-05T10:58:15Z ♥ 1

Loved that I was picking up where the last players left off. Felt like I was part of a bigger game. Neat idea!

Smack`Em! by mess110 2017-12-05T10:41:32Z ♥ 1

High score of 72! Just your average wack-a-mole game, nothing to criticize as it was all done well. Good work with the models and animations.

Get in Shape by Prostone 2017-12-05T10:39:01Z ♥ 1

Just difficult enough that I got all six minigames going at once, but failed nearly all of them immediately after. Like a little Warioware/Four Second Frenzy game!

Cavern Breakout by jandourek 2017-12-05T10:07:30Z ♥ 2

Those ghosts were hard to navigate around, lots of strategy for such a simple idea. Cool game, would like to see more of this!

Voiid by Ace17 2017-12-05T10:00:56Z ♥ 1

The game was challenging. Just enough ambience to be noticeable and not be intrusive. Ramps could have been smoother, and a larger FOV would have helped a lot. Liked the 3D platforming though, nice job.

Dungeon Raid by kbf123 2017-12-05T09:57:11Z ♥ 0

Can someone say Indiana Jones? Cool game!

Friends and Monsters by Killnaprimer 2017-12-05T09:48:58Z ♥ 0

Love the art. Gameplay was interesting at first. Just felt a bit like tag after a while. With a little work this could be a really engaging game!

Curse of Greed by Sophie Houlden 2017-12-05T09:43:56Z ♥ 0

This is one of my favorite pico-8 platformers. Really cool mechanic tying the max health to gold collected. Just the right amount of difficulty in my opinion. Great job, not much criticism to give since almost everything was done well, especially for the platform you chose.

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BulletCoin by randomphantom 2017-12-05T09:33:29Z ♥ 1

Definitely one of the better clicker games I've played, the bullet hell twist was a brilliant idea. Music + audio pitch-randomization would be nice, maybe if the pace of the coin-farming picked up a bit I would have played longer. Good game though, nice original idea!

DROP by Syrapt0r 2017-12-05T09:23:38Z ♥ 2

Cool game, like the developer said; it could use a bit tweaking for some things, a little polish here and there. Overall, not a bad game! Liked the grapple hook mechanic. As wonky as it was, it worked! Level design was great at the start teaching the player how to get around. It grew a bit harder and less organized as the game went on, but that's likely due to time constraints. Good start to a cool game.

Danger Noodle by Matthew Roelle 2017-12-05T07:35:55Z ♥ 0

Cool mashup between a snake game and top-down action game. Would have liked more lives at the start or a way to earn more of them, didn't finish the game because I kept dying too much and restarting from the beginning. Like the art, sounds were alright. Solid little game idea here, execution could be a bit better but good job overall!

Tiny Bullets by joekickass 2017-12-05T07:14:52Z ♥ 2

Love the low-poly art! Bunny hopping was cool, takes a while to start going fast but it does help. Would have liked to have more in-game feedback (like blood or bullets!), and had more things to do than just shoot enemies for ammo. Map worked well, kill-feed was cool. Good work.

Asteroid Crasher by erebus 2017-12-05T07:01:54Z ♥ 1

Beat the game! Thanks for streaming my game btw.

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So for your game, I really like the core mechanic. Seemed like it was easy to accomplish but also hard to master. I was interested when I jumped to a later level and the music picked up a bit. I liked the idea of having to take different kinds of asteroids with you, as well as trying not to destroy the space portal with your payload. The little things like the music, the ship moving slower with the inertia of a larger payload, and the asteroids moving to the background when destroyed really show that you took what little time you had and made the most of it. I would have like to see more levels, maybe a mine that destroyed all of a certain type of asteroid, better art if you had more time obviously. But for the time you were given you used it pretty well. Great job.

Cursed by Kerr 2017-12-05T05:59:23Z ♥ 3

Loved the art and the way you jump! Interesting mechanics with the switched and walljumping as well. More levels and a better AI to battle with would have made this a near-perfect game, but I understand the time restraints make those kinds of things unnecessary. Good work, maybe keep working on this!?

Surplus Snakes by juicy_vegetable 2017-12-05T05:53:40Z ♥ 1

I really like this take on the classic Snake game. The snakes you spawn go for pellets and spawn their own little snakes, what a neat idea. Loved that they have some decent pathing too. Was a very solid game, just wish there was an option to speed up or slow down the game. Great entry!

(Highest score was 1200 I think!)

Mushroom Délicieux by TRASEVOL_DOG 2017-12-05T05:48:03Z ♥ 2

Neat game with enough features that I kept playing for a bit. Level 5 was the highest I reached! Loved all the effects. Screen felt very crowded, but I guess that's part of the difficulty. Good work!

THE MYSTERY HOLE PROGRAM by NebulaicToaster 2017-12-05T05:24:09Z ♥ 1

I was playing for a bit, didn't really understand what I was doing. But I got this error message, thought you might want to see it as you said you were going to fix some things for a future version.

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Idea was interesting, wish there was more backstory or instruction on what to do. But it seems like a cool concept. Good work on the telephone mechanic, reminded me a lot of Hotline Miami in that aspect.

Super Slaughter Dungeon by NNNIKKI 2017-12-05T05:11:06Z ♥ 1

Reminds me of Super Crate Box! Cool game, needs a bit more polish but given the amount of time you had, it's not bad. Was surprised how many enemy types you had!

Rogue by NightraiderX 2017-12-05T05:05:41Z ♥ 0

I like the conceal mechanic, reminds me a lot of the Metal Gear Solid series. Levels were easy to complete, but hard to collect all of the coins so that was nice as a challenge to players who wanted something a bit harder. Art could have used some work as I didn't really understand what was going on at first, but other than that it was a solid start to a cool game!

Too Many Bears by Rajin 2017-12-05T03:57:10Z ♥ 1

First off, let me say that this game has the most polish of any game I've seen yet. The art and the music (plus the transition stretching of the audio) was really great, loved the animations and how fluid the characters seemed. The skill tree system gives a lot of replayability even though there's just one level.

A great entry with a lot of potential, I hope to see a more fleshed out version with more levels to explore.

Let's mix some drinks! by Sintel 2017-12-05T03:49:10Z ♥ 1

This is one of my favorite games so far. Fits the theme well. Music works together with the game. Controls were exactly what I expected, loved trying to get the bottles to pour just right. Had a similar idea, but your execution and realization blew it out of the water. Sound effects were nice too. All around great game.

Space Dungeon by bbaf 2017-12-05T03:37:52Z ♥ 1

Jumping didn't work for me so I couldn't complete the first level. Was a simple little bullet hell, with a cool twist that you could hide behind those boxes. Would like to see the movement improved, but it was fun for what time you had!

Pizza'Matic 5000 by ghodan 2017-12-05T03:30:09Z ♥ 1

A little overwhelming with the pacing. Would have liked to have more time to make the pizza before I had a pile of stuff to sift through. Cool concept though, was fun racing around to do each task.

Slightly annoying traffic by JOrbits 2017-12-05T03:17:50Z ♥ 1

Starts a bit slow, but when it gets going... IT'S WILD. Cool game.

Cardhoard by HacksawUnit 2017-12-05T03:14:40Z ♥ 2

This is almost a perfect game! Loved the laser boxes, very cool idea. Great job.

Sleepy Fighter Pilot by TwoTwentyFour 2017-12-05T03:02:33Z ♥ 2

Didn't really understand what the winning conditions were. I tried shooting planes and it didn't seem to do anything. Cool idea, just wish it had better execution.

Money Is Everything by Jani Nykanen 2017-12-04T08:55:10Z ♥ 0

Like the game, works well for only having one button for the user input. Wish the enemies didn't spawn in places that were impossible to dodge. Solid game otherwise!

Party Maker by Sempiternal 2017-12-04T08:50:22Z ♥ 1

Like the tone of the game, even though it's a little mature and dark. Cool submission, would like to see a fleshed out version of this!

LD30 — Connected Worlds (1)

Connected Islands by Frugle 2014-08-25T07:15:00

Explored very far. Huge map.

Interesting concept, would have played longer if more people had played. Found this on Reddit by the way.

LD29 — Beneath the Surface (1)

Multi Mining Operation by Peni6 2014-04-29T02:32:00

This has to be influenced by Motherload