talia 2017-12-04 11:56
yeah I made 13 friends. But the monsters are overwhelming. I really like the graphics. Good job!
Foon → Ludum Dare Explorer → LD40 → Friends and Monsters
By killnaprimer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 169 | 3.68 | 38 | |
| Fun | 154 | 3.65 | 38 | |
| Innovation | 130 | 3.63 | 38 | |
| Theme | 16 | 4.34 | 38 | |
| Graphics | 34 | 4.22 | 38 | |
| Humor | 137 | 3.38 | 36 | |
| Mood | 191 | 3.37 | 37 |
yeah I made 13 friends. But the monsters are overwhelming. I really like the graphics. Good job!
This is stressful! haha in a good way. Nice colour palette. Not sure if you intend to work on it more, but it would be cool to have different layout options. Perhaps it would be nice if the monsters were substantially bigger than friends (even 2x) so that you can more clearly/immediately differentiate them and so the monsters are more imposing. :)
Fits the theme nicely. Nice, clean graphics. Really needs sound! I think a bigger playing field would be helpful, as it would extend the ramp up to impossibility and give the player a little more agency in avoiding enemies early on.
The graphics are really nice. I also love that your friends could get stuck behind objects and prevent you from moving forwards, it definitely made for some hairy situations lol. It fit the theme really well. Great job :)
This is a great game!
cool, good game!
this is so cute, really wonderful 2d animation,espacially these jump and shake,also with good control feeling. if there is some audio effect,it could be more interesting. solid work and have really great art design. hope more levels and more new gameplays.
Lovely visuals and a very neat core mechanic. As previously stated, it could benefit from further expansion or exploration.
Love the art. Gameplay was interesting at first. Just felt a bit like tag after a while. With a little work this could be a really engaging game!
Started to be hard too soon ;) Other then that I feel like it needs more gameplay to it and sound!
Very good idea and graphic style. The lack of sound effects doesn't particularly take away from the experience for me, but some background music would definitely help.
Your game looks very nice! But for me it's too difficult - I can not defend myself and the game very quickly becomes too complicated. But overall it was fun!
Wow! That's surprisingly neat game! Love the tempo. Nice Mechanics that friends slows you down & if they stuck - you stuck too... And a lot worse, if they die!
I really enjoyed this game and I think it is a good platform to work on further!
It is fun how things get exponentially harder. I liked how monsters switch between wanting to get to the player and (smartly) going for lone 'friends' to increase their monster numbers.
A great use of the theme
Even though the theme is a bit saturated, I can easily see this re-skinned as a zombie survival where you go around trying to save people. And sometimes part of your party 'turns'. :D
Things I would work on to further improve: - Sound! - Player movement feels a bit too 'floatty'. I'm curious how more snappy/responsive controls would feel - Friend movement is also a bit too floatty, but if they were super precise behind you that would ruin the fun... but I would test some different options (I imagine you might have during development)
Oh no! Bunny friend! NOOOOOOOO! Bunny friend, I shall avenge you with more of my friends! ;^; **You could probably continue this further.**
* Movement of everything that's not the monsters are too floaty. Okay, maybe just the player. That- or your friends are fake friends and they're dragging you down. Nice use of the theme if that's really the case! * Improvements? Speed-ups, speed-downs, barricades, friends having the ability to fight for you until their dea- what? Different map layout, more monsters, some patterned monsters instead of following ones, getting friends back and a ton of others you can just figure out it's lacking from. * Please don't make this a zombie game. We have too much of those. Something else that is not a zombie game with zombie-related mechanics is refreshing to see.
I can't say much else from this game, so great job!
The art is amazing and the theme too. The physics with the hinge joints are wonderful, I enjoyed a lot playing the game. Good job!!!
Great game! It felt very passive though. I'd love to have been able to detach a friend in sort of "take one for the team" kind of way.
Perfect interpretation of the theme. I like the AI you put into the game. Seemed to have both a chase mode and a bit of a wander mode. We had some AI in our game as well and that was a nightmare to get right. I ended up camping in the left area behind that well and just letting friends spawn for a while. Playing the game normally is super fun though, you have solid gameplay.
great use of theme - a little music and sound would have taken this game over the edge - great game
Good game, yeah! The best using of theme so far. Really exited whn my friend turn to moster. Simple and additive game mechanic with nice visuals. Cons of this game for me is TOOOOO slow runnig with a lot of CPU despite of my 4 cores...
Also, I thing this game has a potential. The first one is more interesting purpose than "beat highscores". Also game needs different locations to run. Maybe system to make monsters to friends.
Very nice work! It was a bit difficult to control but overall a terrific adaptation of the theme. Cute graphics as well! This game could use a plucky high octane soundtrack! :)
Very good use of theme and nice graphics. I have a feeling that two or three simple sound effect would improve the mood by a lot. Also I would appreciate some set goal, like escorting your friends to some safe-place. However I see a huge potential in this. Great job.