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Laylow

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201740The more you have, the worse it is👥Cat-apultsjam1553.873.973.674.403.974.023.83
201738A Small World👥The Button Roomjam7512.452.252.662.902.653.062.61
201637One roomSpace Attackcompo1083.713.353.764.003.003.312.9337

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Laylow

LD37 — One room

Flower Shop by Jezzamon 2016-12-12T02:46:00

Love the music, graphics and the personable dialog.

Drunk Guy! by bramvanelderen 2016-12-13T02:41:00

Cool graphics. The random movement seems a little too strong though so it's hard to recover when it takes over.

I think adding a shadow at the bottom of the player would help with the jumps. Given the drunking, sluggish feeling, it's already difficult to line them up.

The procedural maps are nice.

Block Bullies by Lucas Knutson 2016-12-13T03:28:00

Controls are too sensitive, was it meant for a controller? Reminds me of some sort of bizarre fps aiming trainer. Pretty unique though. Good job submitting a game.

Life.exe by wujood 2016-12-13T03:23:00

Wow, very difficult. I think I'm just slow though, seems everyone else got pretty far. I like the art and music though

Turn My Room by mikesean45 2016-12-12T02:58:00

I'm getting a 403 forbidden for some reason...when trying to play the itch.io version.

Turn My Room by mikesean45 2016-12-12T03:00:00

Got the exe working. Trippy at first! Good game!

atomic-swerve by atomic_swerve 2016-12-12T02:40:00

Well it's certainly unique. Reminds me of carom billiards.

Mindspace by metaldemon 2016-12-12T02:34:00

Nice. Definitely relatable.

Alchemist Slave by Unentokku 2016-12-12T02:37:00

One room but an insane number of possibilities. Neat.

Line Them Up by Geti 2016-12-13T04:48:00

Haha, this is neat. A little disorienting when switching between games though. The consistent graphics help with unifying the games though.

Heavens Inc. by komjaur 2016-12-13T03:14:00

Love the humor and it's pretty original. Good job team!

The Employee by pLaw 2016-12-13T03:04:00

Difficult to know what to expect. I also got stuck on the computer, when I pressed space to get off it, it wouldn't work. I don't think that was intentional, right?

The Growing Room by eerongal 2016-12-12T04:50:00

Cool game! The controls do feel floaty, but other than that, it's nice, short, satisfying game.

Dibs: Top Bunk by kidando 2016-12-12T04:42:00

Very creative. The themes based on age are a nice touch. The controls feel good. Good job!

What Have I Done? A Virtual Pet Simulator by bendmorris 2016-12-13T02:18:00

It's so happy! I wish I knew what effect I was having on it though.

Can into space by Ogniok 2016-12-13T04:34:00

Cool idea, I'm actually working on something similar but with spaceships for VR. For some reason my selected units just stopped attacking...it was after I did a alt-right click, did it get stuck? The graphics are great. It took a little bit to get used to the controls but they work. Good job team!

Carnival Host by JohnGalt 2016-12-13T02:57:00

I liked the graphics in the dream and the little animations, but that's it. I think more narrative would have been better. There's nothing different after the first cycle...besides more items to hide. I think it would have been better to focus on the hiding and changing items part. It was actually getting challenging at the end, except that doing well and getting money had no effect on the game :/

Space Attack by laylow 2016-12-12T03:23:00

Thanks! Yeah, not sure how to fix the embed...making it full screen works though. This was my first time doing dialogue so thanks for the compliment! Balancing is definitely an issue, especially for something like LD where you need to create artificial easiness to speed a playthrough and gameplay that still is challenging.

Space Attack by laylow 2016-12-13T03:53:00

Thanks for playing guys. It was definitely hard to balance and was the last thing I did. Some people say it's too hard and some too easy, what to do!

It's also fast on purpose, I know you people want to play as many LD games as possible ;D

The Last Room by stuffedgravy 2016-12-12T02:56:00

The turn radius and spawn rate on the black blobs is a bit too much. It's incredibly hard to get around them. I like the humor though!

One Room Hotel by TerraCottaFrog 2016-12-13T02:29:00

Love how the menu teachs the controls. It's hard to read the text. Gameplay was great, just suffered from cramping fingers.

Roomba Rampage by PeachTreeOath 2016-12-13T03:08:00

Now I want a roomba society where I have to earn enough money or my roomba family will starve...

Great game, music, graphics and humor!

Yetis and Unicorns by bwalter 2016-12-13T04:44:00

Very neat. Haven't seen this mechanic before. I like the graphics and simplicity

Hold the pipes by strong99 2016-12-12T02:51:00

Haha, I like the whole family kidnapping just to make a plumber turn wheels. I wish I knew what catastrophes my actions were really doing!

LD38 — A Small World

Tooth decay by Ithildin 2017-05-02T02:34:15Z

I thought the character's comment was pretty funny ;D. I think it needed a little more balancing. It kept me wanting to make it to the bottom though.

Anthill Multitask by Asturk 2017-05-02T02:09:01Z

Love it when a tutorial is added and this one is superb. I really liked the gameplay. One issue was the already active screens would indicate that they became active. Got 140 on my first try!

Tiny Tony by Firewill 2017-05-02T02:50:42Z

Really great mood. I agree with others that it's pretty challenging. A great submission for the theme.

Subpar Melee by pvg 2017-05-02T02:21:40Z

Good job on submitting a playable game! I read your blog post and it's good to see you made it through the difficulties of local multiplayer and debugging the physics engine

Brotozoa by ruthiepee 2017-05-02T02:44:25Z

Really liked the soundtrack and the player model/animation. Simple but nice

Space Cowboy's Last Stand by jasperarmstrong 2017-05-02T01:06:11Z

Same here about the reloading. I came around to it as I realized it's a good mechanic to limit blind firing. Great game. Crisp controls and it has a satisfying feel when you clear out the enemies. I think a more prominent 'reload' message would help.

PogoPogo by obvious-san 2017-05-02T00:57:17Z

Such a great feel. It feels very cohesive even though there isn't much to do. The atmosphere is spot on as well

Jelly Germ by Ethereal Psyche Games 2017-05-03T01:22:10Z

It's certainly a neat concept of changing your ability on the fly. I would stop moving randomly on the floor though which messed up the flow of the game.

The music was pretty good as well as the graphics.

Being able to place the special goo most places in the world was nice. It felt like some really nifty puzzles could be created that would be decently challenging.

Super Small-io World! by micahcowan 2017-05-02T02:01:54Z

Wow, nice that you made this in your own engine!

The Epic of Gilbert by CasualMaverick 2017-05-02T02:39:51Z

Nice story. I actually started feeling like the fish. At first I moved around the bowl constantly but by the end I just stayed still waiting for my food. Really quite something to evoke that feeling so quickly.

Tiny Hadron Collider by clegamecoop 2017-05-02T00:49:50Z

Love the simple design, intuitive controls, and music. Great game

LD40 — The more you have, the worse it is

Cat-apults by Laylow 2017-12-04T07:35:27Z

@ham-and-swiss Thanks for letting us know. Link should be working now. Haha, we'll play have to your game soon to see!

HTTP: The Game by SaFrMo 2017-12-06T03:45:37Z

Sweet game! I'd love to play as other protocols though. Also, maybe as a sort of detective role where you act as the FBI making connections and such.

The Adequate Shepherd by blubberquark 2017-12-06T03:13:06Z

Nice graphics and the instructions are awesome. It does play pretty slow though. And the noises are quickly annoying. I also had quite a few clicks that were lost, sometimes I had to click several times to activate a dog.

Cardhoard by HacksawUnit 2017-12-06T04:24:02Z

Great game! Felt a bit laggy when getting the combos, not sure why though... Control scheme was a bit odd. I would have thrown in a couple more options just in case, like up/space. Love the level of polish on it

Traffic Jammers by jushiip 2017-12-06T03:32:34Z

I'd be interested to see what other powerups you make! And I'd love to have a bit more choice in the game, such as where I place tiles, what type of tiles I can place. This could be the anti-Cities Skylines!

Infinite Desktop Icons by law5guy 2017-12-04T02:33:05Z

Nice! It bugs out a few times and doesn't do anything after you buy something, but it fixes itself eventually. I like the concept, but I think it needs a bit more design. It becomes repetitive quickly.

BulletCoin by randomphantom 2017-12-04T03:36:25Z

Exciting! Only issue is that the scaling of the game takes took long and the punishment is too much for how much time you end up playing.

Neighborhood's Madness by grostonton 2017-12-06T04:12:20Z

Great submission. A few more mechanics would work wonders. I think you have the foundation for a good game here

Friends and Monsters by Killnaprimer 2017-12-06T04:07:29Z

Great game! It felt very passive though. I'd love to have been able to detach a friend in sort of "take one for the team" kind of way.

Karma Run by THX1342 2017-12-06T04:33:07Z

Unique game. Felt a bit forced though, like I was just going through the motions, almost like I was expecting to lose too early on. I like the map effect and the layout was pretty concise

Bee Holder by Feedlipe 2017-12-06T04:54:27Z

Sadly I can't play the multiplayer, which I feel this is really targeting. Reminded me of Don't Starve though!

LD41 — Combine 2 Incompatible Genres

Lootbox Simulator 2018 by aaranos 2018-04-24T01:30:07Z

I like that you gave the option to turn off the sound and music! Most LD games don't have that so good attention to detail

Tetratower by kokirisandfriends 2018-04-24T01:24:01Z

Great concept and fantastic art! I feel like the rotations didn't respond sometimes though. Was the game supposed to be multiplayer? I don't think having two sides adds anything except annoyance during single player