Just 2 Fast by M2tias 2017-12-27T20:19:18Z
It's fun to play, we do not get bored a second, good job !
Foon → Ludum Dare Explorer → Users → grostonton
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Neighborhood's Madness | compo | 632 | 2.67 | 2.33 | 2.97 | 2.63 | 3.24 | 2.69 | 3.01 | 2.72 |
It's fun to play, we do not get bored a second, good job !
Really beautiful graphics, the concept is simple, but works very well. Good job !
Very nice entry ! As everyone says, the music is awesome ! Love the atmosphere in your game. :thumbsup:
Yes, a good execution here, it's funny, it makes me think of a game i made for the weekly game jam. https://grostonton.itch.io/no-more-gold-update , the fact that the hero must throw the gold etc, i love !
Wouhah, it's very difficult, to be good at this game, we must be an octopus too lol ^^. I love the idea, good inspiration !
Love the idea, this mage is more powerful than gandalf himself ^^
Haha ! The concept is so simple, but this is so excellent, i love the cat's sound ^^. Good Job :thumbsup:
So excellent, and the fact that the "hero" get fater and fater is really a good idea, it puts some humor in the game. Great Job !
Yes, awesome, so simple, and yet so excellent! :thumbsup:
really nice job on the amosphere, graphics and sound ^^. But as @noa-calice said, i die too mnay times when i switch the lever.
wow, it's super cool as a concept! not easy to stack the pieces like that ^^
very good graphics, and i also like the mood. I could play this during hours ^^.
I agree on what is said about the art style, very nice. But i agree alos on the controls, there are a little difficult.
Nice music, the idea is simple, ok. But that works very well. good job !
Nice participation, it quickly become very difficult ^^
Excellent, i really appreciate the idea ^^
Very interesting, I am curious to know how the idea came to you ^^.
really awesome graphics and animation here (it's my point of view ^^). But it's really difficult for people like me to really enjoy playing the game, due to my "azerty" keyboard...
Thanks all, @matthias-schedel : with the "nice" actions, you gain sociability, and you must have a relatively high sociability bar to use the dynamite for example. @william-bundy, thanks, it was one of my first ideas ^^
Thanks @goloso-games ! I did not think about your idea, but it's good. wait and see if I can implement this easily ^^.
Thanks @rob-white !! I wanted so successful to make a game relatively finished, that I tried to go to the basics. But your remark is very wise :thumbsup:
Thanks a lot @orcdraco, this bug totally escaped me ... :disappointed_relieved:
Thanks @pinneh and @siarhei-rakuts, yes apparently there are some bugs that have escaped me .. unfortunately yes the interest is very quickly limited. But I am still happy to have managed to "finish" in time ^^
Thanks @wujood, because there is a difference between repainting the shutters and tagging the walls :rofl: Thanks @strelly, it's an art to live in harmony with neighborhood ^^. Yeah, i know the game is perfectible, due to the sort time, i really focused on posting a game that works not too bad ^^
Thanks @janachumi ! Usually, i love to take my time to create graphics a little bit sophisticated :-)
Thanks ladies and guys, it's very important for me that people leave me comments like yours. I make video games as an hobby on my little free time (due to work, family etc...), and it makes me happy to see you enjoy playing my little game(s). I'll try to take time to respond to each of you when I'll be on my PC. I'm at work, and on my smartphone it's too difficult ^^
@mess110, it's the dream of many people ^^. @vfabien21, it's really strange, it's an html5 game that must work on all browser ??. @laylow, that's the deal when you develop a 48h hours game, you can't include a lot of cool mechanics... @rature, poor baby ^^. @gulyasarni66, yes, after 2 or 3 try, it begin to be repetitive, thanks for your nice comment ^^. @6smith, very simple, the more time passes and the more neighbors settle, and the more the calm bar goes down ^^. Again thanks to all of you !
@LeReveur (ça c'est un pseudo français, ou je ne m'y connais pas ^^). Thanks for the reply, the goal of the game is to have the highest 2 gauges, not to destroy all the neighborhood ^^. @vfabien21, very strange problem, at home it works perfectly on firefox and win10. That's a great idea to insert some cool punchlines ! Thanks for the reply, and thanks to try you best to test my little game ^^
@cosara, thanks for the reply. In fact, it's true, there's no difference between the neighbors. As i said earlier, this bug escaped me :-/ @mabry, thanks for the reply, i agree with you, a background music would have been a good idea ^^. @lereveur, all the tools works, but the dynamite raises the calm's bar faster, and lowers the sociability's bar faster too. @pecolyte, thanls for the reply, in the jam version, when you explodes a neighbor, he did'nt respawn, but this is a good idea ^^. @all, sorry for the very very late reply :-(
Thanks for the reply @cxsquared ! I really did the bare minimum, just that it works.
Very nice graphics, very good water's rendering. As people said, the game will be better with some sounds.
I agree, it's well executed, you need to be very quick to accomplish all the actions !
On the second try, the game work for me ! really nice execution !! :thumbsup:
You're very talented !
Very nice entry(great art style), i had a lot fun playing it ^^
it's not as simple as it seems, fortunately, you integrated checkpoint (or savepoint), i like the style of the hero. You've done a good job !
Very fun to play for sure, well done ! ^^
I had a great time on your game, congrats ! The music is from you ?