FoonLudum Dare ExplorerUsers → shrekshao

shrekshao

Category Medals

YearLDThemeGameDivisionCategoryScore
πŸ₯ˆ 2017 40 The more you have, the worse it is TetrisTank compo Innovation 4.51

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be madeπŸ‘₯SpaceCrafterjam4473.503.133.452.583.863.333.19
201842Running out of spaceπŸ‘₯City2048jam1033.923.713.614.074.522.323.26
201740The more you have, the worse it isTetrisTankcompo973.823.754.514.203.282.902.88

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by shrekshao

LD40 — The more you have, the worse it is

Orbits by tuism 2017-12-05T19:46:54Z

Wow! have to give this game a 5!

* Brilliant idea!

* High completeness! (with save gif and a call to share to twitter to build a community).

* Nice control feedback with trail renderer, sound effect, and emoji on the solar.

* And it's a lot of fun!

Orbits by tuism 2017-12-28T23:39:09Z

... I'm surprised at the rank this game is. It deserve to be at the top... Turns out the rating system still has space to improve.

Boiler Room Defense by cerno-b 2017-12-05T01:49:49Z

Ha nice game. finally made it to top 10 (The highscore board is a nice feature) but my eyes really hurt lol...

The control is made very smooth. The game is in fast pace so it's really hard to stop. I can tell the moving pattern of the enemies are well tuned, making the gameplay challenging.

If there's something to improve, I would say it's the graphics. I saw another game where bullets gets bounce at the border, in which it use lighting and particle system to make flying bullets really fascinating. (But probably since you are using game maker that may not be that easy).

Boiler Room Defense by cerno-b 2017-12-05T01:50:59Z

FYI: https://ldjam.com/events/ludum-dare/40/the-exalted#/comment-102782 . I think the trail renderer, and lighting can make the full screen of bullets look nicer.

Exploding Golf, with Lovable Piggies by OldPeculier 2017-12-04T07:22:15Z

sp20171203_231917.png

I think this is the first ld40 game I get through all missions. Near perfect. So pity that doesn't fit the topic that well. But pico8! Who cares I found a bug (feature), white ball doesn't fall into the hole (-_-). I thought it was cat until I saw the instruction text...

Slightly annoying traffic by JOrbits 2017-12-04T19:09:19Z

Haha, good game! But give use the cover image or we won't let you go!

Black Op: Fortune by TongueEnvy 2017-12-04T07:03:27Z

haha. I don't know. I just love this, I know it's a bit rough and far from polished. I just like this feeling. One thing annoying is the aiming direction reset to pointing down if not pushed the joystick.

unipsychle by niksg 2017-12-04T06:00:12Z

Well done! My favorite part is that the pipe is not rigid it can be bended. It feels so good. When I finally reached "Now you get it"... I just smiled hhhhhhh

S - The Game by Stadoblech 2017-12-05T19:40:23Z

I love this minimalism! The graphics work with the bgm so well, making the game feeling elegant and noble. I didn't expect you finally came up with so many level design ideas when I was at the first few levels. Great potential to make it a mobile game and launch in app store

The Exalted by Flubz 2017-12-04T18:39:37Z

Wow, awesome idea! Turns out to be harder than I thought. Really like the particle and lighting effects! 5 for graphics!

Cardhoard by HacksawUnit 2017-12-04T05:55:22Z

Game with high completeness. I like all the details and juicy features. The visual, audio, control feedback is just awesome. You must be a veteran for game dev!

TetrisTank by shrekshao 2017-12-04T04:38:47Z

@OldPeculier Yeah. It's easy to fall down then letting enemy pass through at this time. It's needs more tweaking to make all weapons getting balanced.

TetrisTank by shrekshao 2017-12-04T17:12:35Z

@tusim Yeah the game lacks some tweaking for a balanced game play. I tried to make it both challenging and easy to start during the last four hours, but seems it's still way to go. (The top left enemy with a number is a ui showing how many enemies is allowed to pass through. It's like the concept in tower defense) The weapon also create impluse and force to make it topple. Also the blocks have different weight.

TetrisTank by shrekshao 2017-12-04T18:55:24Z

@halouverite Yeah I agree with you. I originally want to add a sub camera for next block to come. But limited with time, I add the feature where you can put the block to ground to destory it. Made the base narrow cuz I want you to fall lol. Should get balanced better though.

TetrisTank by shrekshao 2017-12-04T23:06:09Z

@belowparallel-ian The tank cannot move for now. Yeah there are a long way to go for polishing. One idea is two tanks fighting (can have local multipler). And more control on the weapon can provide better strategy

TetrisTank by shrekshao 2017-12-05T00:51:11Z

@cerno-b Wow! Thank you so much for this detailed play test report and valuable suggestions! And I should definitely use this giant tank as the game cover, or at least a screenshot on itch.io. (I personally didn't reach this large even with hacking (by drag and drop in unity editor lol)). Again Thank you so much!

TetrisTank by shrekshao 2017-12-05T01:29:43Z

@cerno-b could you share the gif with me? At least I want to see how you did it lol

TetrisTank by shrekshao 2017-12-06T04:54:35Z

@interface You got it! Two tank versus each other would definitely made a great local multiplayer experience.

TetrisTank by shrekshao 2017-12-20T23:18:36Z

@urnext7634 W for rotate, S for accelerating the drop

I wonder if I had a younger sister by fangzhangmnm 2017-12-07T07:04:23Z

Turns out this undertale like danmaku is a great way for story telling in a low cost approach but with lots of fun. New skill acquired √

BTW I choose Umaru. (Also prordered a PVC from GSC)

Gluttony Simulator by BelowParallel_Ian 2017-12-04T05:38:03Z

I originally thought the head was an egg to hatch lol.. Until I saw it getting fat. I think with more time to polish would make it really fun. Like customizable CJ in GTA SA

Skulls n' Ladders by arly 2017-12-06T04:35:01Z

I think it the best among games using the idea of collect more coin/gem and more danger to get noticed. The sight circle is really a good call. Graphics, control, and audio all do a great job to provide quality instant feedback. Besides, the game being fast-paced just made it hard to try one more time.

Snake Force by JeffChen 2017-12-08T03:17:38Z

Awesome! This simple idea just turns out to be so well implemented! Feels sorry for this stupid squad shooting at each other all the time... Compared to another game I played using the similar idea. The control and graphics are just way better. Turns out having a top down 45 degree camera doesn't have to suffer from the movement using arrow keys. just do a axis align move. Nice skill learnt.

Panic Blocks by Darkfire92 2017-12-04T06:22:40Z

Well done! It even has a tutorial session! Gameplay is already complete and well tuned. Though I find that always pressing asd at the same time can work hehehe. Impressive that everything is done in 17 hrs. My game also borrow some concept from tetris!

Christmas Present by Jons games 2017-12-28T22:48:59Z

!!! Brilliant idea. I'm really interested in how you implement it!

Waiter, Please! by Chin Jieh 2017-12-06T04:52:59Z

Well made. Did you played the one where you try to carry multiple coins? I think your game has more content, also more control. But man it's really hard!

Waiter, Please! by Chin Jieh 2017-12-06T05:16:28Z

@chin-jieh FYI: https://ldjam.com/events/ludum-dare/40/greedy-buggy

The Nova Scotia Bilge Pump Company by Halouverite 2017-12-04T05:50:38Z

Stupidly fun lol. The control is very nice. Would be better if distance to shore is shown.

Greedy Buggy by Are Sundnes 2017-12-05T19:30:29Z

Like it! The control is tuned very smooth and has instant feedback. There's blooming effect added to the coin I found it so sweet. It's really happy to find somebody also use physics to make the core mechnism! Cuz my game shares some similarity! Try mine if you haven't! https://ldjam.com/events/ludum-dare/40/tetristank

Monster Madness by Exploding Bits 2017-12-04T06:34:00Z

I'm getting jealous of great artworks of Jam games... Is it for android (since it's a jar). Again, the graphics is really cool. Board game has some learning curves. To make the battle scheme works more interesting, I thought about https://mekagem.itch.io/regxkcd . Might be helpful for expanding the battle logic.

LD42 — Running out of space

CRAMMM: Totally Accurate Studying Simulator by tuism 2018-08-14T01:46:35Z

High standard as usual! Thumbs up. As a non native speaker, I was stuck at trumpology....

Memories .inc by maskinmask 2018-08-19T19:45:52Z

cyberpunk bartender! Wander why purple is always fit for this theme.

Character Assassin by ReboundGames 2018-09-05T03:37:56Z

Hahah really fun idea. when I try to cheat using Chinese character, enter just doesn't work.... so sad

Ice Interstice by aeveis 2018-08-17T05:18:45Z

Cool gameplay idea and solid implementation. Very easy to learn the rules, the tutorial mission is definitely what I always want to do but just failed to add one in time. Oh and you use openfl? Excited to learn about this, time to pick up my flash and as3 skills again

Rainforest by SimoGecko 2018-08-19T20:05:12Z

graphics and animation are just perfect! high completeness! Getting the color tone and gradient and ao looks nice is always what I want to do but fail to do so. Respect.

City2048 by shrekshao 2018-08-14T02:54:15Z

@trystan-sarrade Thanks for playing and commenting. You can orbit camera with right click.

City2048 by shrekshao 2018-08-17T05:11:15Z

Wow... Thank you all for your kind comments and to-the-point advice. Feels like I need to polish more (like truck position lerp) @aeveis @bloc97 @niccolas-suprik @squabbler

City2048 by shrekshao 2018-08-17T05:48:32Z

@aeveis removing function is actually made at first but somehow I hide it... Cuz the original idea was you can't add buildings on your own, but just wait for spawning and remove those not working well. I should reveal this functionality back though, with like 5 gold blocks needed for removing(after my vacation lol

City2048 by shrekshao 2018-08-19T19:13:35Z

@the-icy-one Yeah as you go deeper, definitely there's more details to fix and tweak. Thanks for pointing out

City2048 by shrekshao 2018-08-19T20:44:31Z

@carlos-giraldo The design tries to make you properly deploy builds and roads so that each type(color) of block can be produced at their fastest speed. But clearly the production speed is far from getting finely tweaked to make it very challenging, you are fucking damn correct about this lol

City2048 by shrekshao 2018-08-21T04:00:42Z

@laurim Wow! Thanks for this feedback. Honestly I never played this long to discover this bug. (The deliver task actually push to a queue. it might be because when business task ask for red there's always nothing left?) But certainly a valuable feedback. And thanks for playing this game!

Evolucity - Build as high as you can! by Mazzletov 2018-08-19T19:22:59Z

Ah since I was also making a sim city sort of style game, it's really great to see something like this. When thinking about expanding the city horizontally, the first thing came to my mind was https://store.steampowered.com/app/416210/Blockhood/ . Where you make some modularization system for the building blocks and every of them can connect and build top of each other and create some effects and combo. I think that would help making the physics system more fun. (Though this might be far beyond a compo game hhhh)

OVERLOADED by rainysolar 2018-08-19T22:26:50Z

雅蠛蝢。。

Rey Trace by WiredOverload 2018-08-17T05:35:56Z

Should be a Siggraph and DXRaytracing api sponsored game...

OPEN-ME.ZIP by Adam Harms 2018-08-17T06:38:35Z

Wow really good idea. Though it's out of scope for a game jam game, but I would definitely love to see more potential of this programming on bot schema on top of the AVG style, like some logic functioning, some repeatitive movement interacting with some physics, things like that. (Need help, stuck at finding harold

LD43 — Sacrifices must be made

Omelettes by stevenjmiller 2018-12-06T00:25:54Z

know it's you once saw the cover image. After seeing your awesome work several times. Same taste of design reflecting your personal style greatly!

ROBO-KEY by Togimaro 2018-12-06T01:01:12Z

wow this turns out to be great! I think it also would be a great idea for LD41 mix of two untraditional types: platform + strategy. By making the platform turn-based it's a whole new world for game design! 5 for innovation for sure

The Resistance by Sebastian Lague 2018-12-05T23:51:45Z

Well done as always. Have been enjoying your unity videos. Really like your way of making those editor tools / authoring texture method that truly shows how a proficient unity dev differ from an amateur like me. New lessons learnt everytime watch your videos. Cheers

Slithering Dark by pkenney 2018-12-08T02:36:51Z

I will just say something besides the main sacrifice schema (which certainly is greatly made). Didn't expect such a traditional RTS battle shadow system could add this much fun to exploring a map! really has to be cautious for every step and discovering either a lift or a monster is some kind of refreshing experience!

Also I just notice as I play ld games if the art work is not fancy, our brain usually starts to play more role in imagine and tends to make the game a bit more fun. Interesting. Shall I try to spend less time on graphics next time? lol

SpaceCrafter by shrekshao 2018-12-05T18:16:09Z

@goldranger You get the point... A control system for individual weapon is planned at first. each will have a limited tilt-yaw, rotate angle so that you can control what exact components (vital connections) you want to attack so you can get more control of what weapons you can get. Thanks for playing and commenting!

SpaceCrafter by shrekshao 2018-12-06T07:31:13Z

@flukeshot Thanks for the good words. Certainly there's a lot to improve honestly. But for the control, I designed that so that your right hand can use mouse to orbit lol.

SpaceCrafter by shrekshao 2018-12-06T18:42:41Z

Snipaste_2018-12-06_10-42-00.png

@banjoduarte @hygon Be together!

SpaceCrafter by shrekshao 2018-12-07T08:00:40Z

Snipaste_2018-12-06_23-53-48.png

Build a ship by pressing G (cheating) for fun haha

SpaceCrafter by shrekshao 2018-12-08T21:24:09Z

@james-dunlap Several of our players report the mouse selecting issue while some others seems to be fine. Turns out it might be machine dependent at some degree. I use Physics.Raycast (Unity) hitting bounding box to do the selection test. Do any of you have any idea for possible reason causing this issue?

SpaceCrafter by shrekshao 2018-12-09T04:28:31Z

@pkenney Thanks for the valuable suggestions. The wing object as you've mentioned, has a smaller bounding box yet no visual aid thus result in clumsy hit test. And I will certainly try spherecast instead. Thanks again for the feedback

Shoot or Move by Dan Colman 2018-12-05T00:19:09Z

wow, the control is smooth as silk. The graphics is not fancy but just work. I can see pretty much juicy features to improve visual quality. When I found out you actually control the missile tracking I soon beat AI and learnt fun things about the game. Just need friends to play in a party. good work!

Evolve by Amanda Priest 2018-12-05T23:40:12Z

I also stuck at β€œOoohh… Sorry little guy!”

Evolve by Amanda Priest 2018-12-06T00:38:27Z

Really curious to see how this game works. cuz I originally want to do some spices evolving living, genetic algorithm related games. Hope to see your updates (I'm windows user might give you some hints for the bug?) @amanda-priest

Suicide to step upside by Namae 2018-12-05T23:05:01Z

I found it turned out to be much better than what you said in the description. I always want to make a jam game more complete with a tutorial section but never actually made one ever. You did it. I felt it begins interesting when you pick up the sword. You also have multiple poses picking up your dead body. though sometimes i got stuck keep falling onto the enemy. But anyway you should make some gif and put on this description page!

Expendibots by pandan 2018-12-05T23:09:48Z

At first I wonder why you keep pushing the wall (fuck it?) then I realize you try to line up lol

Death Metal Crowd Pusher by WizardOfOzzy 2018-12-07T04:00:36Z

As a rock & metal fan can't stop to give a 5 for audio for this heavy djent among a lot of midi soft source game bgm lol

Lord Marbles by banjoduarte 2018-12-06T18:52:17Z

Lovely micro RTS! like it. And there's some tiny resource management going on as the iron is like a 2nd degree resource kind of a bottle neck for sword.

LD41 — Combine 2 Incompatible Genres

Heck Deck by torcado 2018-05-16T06:04:13Z

brilliant