Bee Gone by bobismijnnaam 2016-04-18T14:08:00
You need some patience to lure the bees to less-troubling positions.
Had some trouble clicking on the right place, good game through.
Foon → Ludum Dare Explorer → Users → Pecolyte
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Spawn & Blade | compo | 604 | 2.88 | 3.00 | 2.97 | 2.57 | 3.38 | 2.18 | 2.54 | |||
| 2017 | 40 | The more you have, the worse it is | Power Overwhelming | compo | 216 | 3.60 | 3.53 | 3.80 | 3.85 | 3.30 | 3.22 | 3.13 | |||
| 2017 | 38 | A Small World | Small World God | compo | 351 | 3.13 | 3.13 | 3.41 | 3.62 | 2.65 | 1.50 | 1.91 | 2.61 | ||
| 2016 | 35 | Shapeshift | MoveARound | compo | 289 | 3.41 | 3.34 | 3.52 | 3.72 | 3.33 | 2.71 | 2.30 | 2.92 | 59 |
You need some patience to lure the bees to less-troubling positions.
Had some trouble clicking on the right place, good game through.
How cute! I like it!
Graphics are good!
A little difficult to tell the shape with further barriers in the ground, maybe varying the colors of barriers from one to another would be better?
A successful classic puzzle, well done
Didn't get it how to beat the one in the background shooting at you... but I like the sound effect and the music, well done
Once get used of the controlling, its much easier.
But it takes some time to get used of it.
And I like the art style, though.
Sometime I found a perfect timing right at start, but then realized that I must press Enter to get the controlls available...
The game can be rather challenging as the ship get bigger, and I can think of many kind of external elements.
And congrats for your first LD!
Great idea! It's normal build-and-fight game but with the circle world and a third enemy the game becomes much more interesting! The music is great and it fits the intense during the game. Well done!
Are you sure adding trees would increase happyness? It goes down every time when I plant a tree.
Very basic but interesting upgrading system, but maybe there should be some not-so-relaxing bgm? By the way, I thought the "projectile" were little fishes, and collected a LOT of them... Well, I should have read the introductions, my bad. Overall, nice entry, well done!
Pretty fun game, the tutorial have some problem that stops the controll while no text poping up. A simple strategy is fire, move forward a little, jump to avoid attack while destroying the buildings. The game crushed at level 3 so I don't know if there is something different. Overall, nice work!
Crashed a lot on the planet before realizing that space key can go surround the planet. It's a good gameplay. With elements expanding there would be a really fun game!
Great game! The little icon hint guides me very well, and I can beat the game without any trouble, and I had fun, too. And, uh, is it really OK to leave the burning tree behind?
Got some vitrory. It feels like there is not much I can do. Gravity and moving target makes it very hard to calculate, and maybe there should be some more to controll?
Simple but attactive. Controlls are comfortable. The menu and level select is rather creative, too. Liked it.
Very funny game, but the protector hair is a little slow compared to the falling thing, and I can't predict the coming falling things. I liked the idea of this game, well done!
It's fun combining tower defence and 2D shooting together! The music is beautiful, too. Resources are a little hard to gether when they are in the enemy approaching way. But it's really fun to play!
A little tricky to stay stable, which causes some trouble getting the people. But overall, this is a simple but fun game, welldone!
@laguna Thanks for the comment! Rather busy recently, sorry for the late feedback! There surely would need some work to make this game neat, including sound effect and many other things. The problem is I don't have enough time to do this until June, by when the judge would have been over. This is a great pity, I know. Anyway thanks a lot for the comment!
@seanohue Thanks for the comment! Added the WebGL link!
@bernhard That's impressive. When I was designing the gameplay I was always thinking "Gosh, I made this too complicated". Thanks for the patience, and the comment, too.
@jesseycool @bomb-x Well..ONE altar is enough, I think, which surely should be adjusted. Right click and move to the horde you placed, you can see the resources it collected. With enough resources it will upgrade to village, whick unlocks mine and farm... At first I want to add popups on the horde, like "+1 meat", "+1 wood", but I've ran out of time.
@lord-bobyness You've got it. "A living map" is my thought of the game. When designing the game there were to be some fading effects on the light, and things like "eternal light" to unlock. And about the post-compo one, I think it would be after the judge, June, maybe, If i had time.
@skosnowich It's a mystory bug, at first the tile response mouse enter and leave on the very edge, since some point during the development it become like this. Need some time to findout and fix it
@phi @rother-games @monty @josh-riley Thanks, I fixed the WebGL link. But there is a bug that you can't rightclick so you can't see the resources of hordes, which is a great inconvinient. At first I designed something like eternal light. but then I gave it to the human sattle points, but it doesn't workout very well.
I liked the event system, and the goal panel telling you what to do. The day-night effect is very interesting, and the music fits this game well. Overall, nice entry!
Liked the card based building system, but I didn't see the resource cost of each building. Well, it is a fun game, well done!
Very attractive game! I tried pushing against the enemy which didn't work well. Then I found that I can go straight into the enemy castle. Soilders go on even if the tile was already unavailable. Once the opposite castle was yours, It's game set. There's a lot of fun playing this game! Liked it!
Enemy attacks are well made, and the plot is funny ,along with the... sound effect? Anyway, nice entry!
Really liked the graphics, and the controlling is very comfortable. Things in the game are not very much, but nearly everything exists are neat, nice work!
Traditonal puzzle game combined with some action elements, well done!
A basic platformer, liked the music. When I go through the edge of, I think the main character has "jumped" forward a little, I neet to be very careful everytime i go through the edge.
Totally wowed when I saw the nearly 150MB download pack. Graphics and music are good, It's really fun to play, the controlling is a little bit off.
The puzzle designing is very clever! I gave up at the level that throwing three balls at targets far left, I'm bad at aiming. Nearly every level I've played need a unique way of thinking. Nice entry, well done!
Music and graphics are perfect! Will be a very good game with some element expanded.
Very interesting game! Took some time to find a way to avoid defeat. Didn't realized there's health bar until I read the comments, though
It's fun that there needs a little stratogy to play. And you can see the surface changes when as the numbers grow. Random events are fun, too. The tutorial is a little confusing for me at first, when I finished reading all of them there is only 1/3 time left(before which I don't even know the goal of the game). Overall, it's a fun entry. well done!
Nice entry! I like the part when you defeat enemies and use their abilities. Controlling is smooth and comfortable, but sometimes I got myself stuck into the stone. And I liked the music. Overall it's very, nice work!
Experiencing a little controlling lag, so I stuck at level 1(Maybe I'm just not good at this type of game, too). According to introduction there's a lot interesting level designs. Nice entry!
Maybe I haven't got the key, but when there is one demand unsatisfied, the money drops very fast, and those demands appears a little too much, which makes it very hard to collect money above the safe line for an extra house. If it is really worse when there is more house, it would be too difficult for me.
Fun and addicting, graphics is pretty. I can spend hours on this, if enermy spawning is improved.
Very cool game! It would make a very good one once expanded. Game crashed when I died in level 3, but that doesn't hurt. Overall, nice entry!
That's a cute game! Aaand i failed at the first challenge level. Didn't figure out the moving logic of the creatures, may take a little time to understand. But overall, cool game!
Simple but enjoyable! Loved the graphics, lava splashes added alot of tense to the game. Well done!
@zinkler Yeah, there should be some kind of prediction of how this magic will affact, like a highlight or something. Thanks for the advise!
@aflatthrasher Thanks! I feel that there may be some way to make the gameplay more clear while killing less fun. Haven't figured out exactly how though.
@sir-syko Well, that's because I made the "crash" triggered on speed change. If the speed changes too much you crashes. It's the easy way, so I took it to buy some time. Can be improved. Thanks for your feedback!
@binaryunit Thanks, the code is a mess now because of the hurry. Need to get it right first.
Cool design! Need some revert function, pipes fail to link sometimes.
An acheivement system in a compo game? Impressive! Well, not really;)
The first game that makes me laughed so much, well done!
Very funny and tence game, I tried 5 people several times and is grounded every time. Maybe I'll choose less people next time.
Experienced some bugs , like things go through walls and floors sometimes, and being stuck near doors. But overall, this is a good entry!
That a lot of content of the game! I can figure out what the game is suppose to be like, but I spent quite some time to read the instruction, map is confusing when at beginning. Maybe you can consider introducing the elements sequencely along with the game progress rather than throwing them all out at once?
Nice one, this is a good basic game, you can expand with more elements. Notices that some time zombie appears too near, maybe you can scroll the map a little earlier when character moves. Sometimes the attack knockback is on the opposite direction causing losing a lot of health. Well done!
Funny and interesting, keeping the power at a certain level that can avoid too much food on the screen, which is the strategy I used. Well done!
Very interesting design! Combines caculate and timing skills both, it is challanging but so fun to play! Haven't figured out a available strategy yet, but I like this game!
Very interesting idea! Theres choices that to earn more money or to receive less damage. The collide is a little odd. But overall, great entry!
It's rather hard to get the idea and finish one in only 24 hours. Seems a little off the theme. It's a bit too hard when I have 5 stars. But it's complete, that's better than many others already.
Good game! The art fits the game style very well, as long as the music. I think there are some cracks on the environment when I move. Liked the way to make choice, is going up or down have some meaning? Didn't figured that out. Well done!
Loved this art style, is confused that the cat doesn't leap as the introduction shows, maybe I'm not playing in the right resolution? Can be a lot of fun if the junk had some uniqe functions, or something that can guide the cat now and then... Just my imagination, this may be bad because of the time limit.
Strategy seems simple, I think 495 may be around the top limit? A little more elements, maybe upgrading or something, could make this more interesting. Good work!
Very fun to play. Controlls are good, but you can use the dash attack to fly everywhere, I suppose it is not designed so? Anyway, well done!
One of the best game I've played so far! Strategy and controlling are both needed, graphics is good, ande music is perfect for the game! Got 30000+ at last. Well done!
Well, this sure can be reused for the next one! I planned too big at first, but cancelled many of my ideas so I can finish it. Hope you can complete your game next time!
Nice design, I wander if there would be any other neighborhood come after I bombed the former?
Very cute entry. Upgraded the fridge a lot, but did't see how it works. Does it work like the bathtub or is there anything to do with the "plus" button(which I haven't figure out what does this button do)?
The controlls are very ship-like, which is I liked. The music is cool, and the gameplay is fun and chanlenging. Text style is cool and fixes the game as well. I get 6 points at most. Liked this entry!
That's the most annoying book I've ever seen! :D
Cleaned the upstair and delivered everything down for no reason.
Liked the art style.
Good work! A solid use of the theme. I think a lot of trial and errors should be made to figure out the strategy, in a fun way. The game is rather completed among the compo ones. Well done!
Stuck at level 11. I thought the levels are random? It's fun to play, and the music is cool. Good entry!
Gameplay is very fun! It's challenging that loot will disappear after a while. You need to keep your movement in a very small area. After I got 3 stars, all I need to do is just moving around the map dodging everything. Overall, good entry!
Cool one! Fits the theme well, the controlls need a little skill, avoiding both bullets and objects are rather hard in the later period. The text sound at starting is a little annoying. But other sfxs are fine. Overall, nice entry!
Pretty good entry! Easy but effective enermy design. Sometimes an enermy appears too near to the treasure so I run into it instantly. Maybe some spawning rules can improve this.
Enermy design are good and it's fun to play. I was stuck at the madness level, black chests are nightmare!
Very solid platformer. Controlls are good, and graphics are fantastic. Although I feel a little dizzy when seen so many flash and colors. Cool game!
It's fun to play, the peice of the dead dog and crow blocks the anvil. Game crashed when i got one ending and pushed esc, don't know if this is the correct operate. Gotta figure out if it happens everytime.
That's a great idea! Simple but fun, and is challenging at the same time. If I must say, I prefer to control one of the lasers with mouse. I always get confused when both my hand is doing exactly the same thing.
Haha this is one of the cutest entry I've played so far, cute and annoying at the same time though. Liked the mews before the cat push down something, most would understand this if they have had cat pets.
Graphics and sounds are nice! Tried to put out the light and use turn-right strategy but failed :D
Nicely done! Fun for killing time.
Liked it when you can connect different controls to actions, even double them. Nicely done!
Nevet thought typing game could be so much fun! Will done![run out of backspaces]
Liked the combination! This is rather new for a tower defence game!