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Save Your Gold
Save Your Gold
By pankamil, ring, nathaliekill, bartol44, xsior and Filip TuroboĊ
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 748 | 3.25 | 26 | |
| Fun | 716 | 3.14 | 26 | |
| Innovation | 695 | 3.04 | 26 | |
| Theme | 689 | 3.29 | 26 | |
| Graphics | 699 | 3.27 | 26 | |
| Humor | 629 | 2.81 | 23 | |
| Mood | 945 | 2.71 | 25 | |
Comments
Very cool game! The mechanics are really interesting and well used. Controls feels great and the game has a nice feel to it :) Only thing (and this might only be me): I think it would feel more natural to attack under us in order to make the jump in mid air than to attack below. Anyways, loved it.
Pretty much the same concept as my game! More gold = more monsters! The game feels great with one exception, I dislike the attack controls. I have a lot of trouble getting a good attack off, so the levels where you're required to kill a lot of things are a bit annoying. Otherwise a really good game!
I enjoyed a lot this game.
The attack mechanic is great. It is worth to try hit the green part. Nice job
yishalee
2017-12-10 13:00
Aha! I enyoy it. The attack is special and the feel of hit is nice. But the difficulty and the movement feels tricky. Art and music is awesome.
2017-12-10 22:05
I liked the art. I was expecting a pretty generic game where you try to collect as much money as possible before you die but this was really creative. It was too hard for me but I do like the idea.
jezzamon
2017-12-14 01:39
Any chance for a mac/webgl build?
dcolgan
2017-12-14 02:09
The music for this game is pretty I good. I did not get bored or annoyed with it. It is also pretty impressive how many levels you put together. That is really something. The platforming and movement as a whole felt solid. My problem was with the attack, firstly being that did not even understand it was an attack at first and then it took me a long time to even understand how to successfully launch one. I can appreciate a hard game, but for my money, that does not seem like a good good place to make a game difficult. It did feel pretty original though and for that it stands out.
t8rh8r
2017-12-14 02:56
Hard to hit that spin attack. But that's all I would do if I could hit it consistently. The other attacks don't give me a sense of impact. They don't feel like they are doing much. And having the red fail area in the charge up meter immediately after the super attack area means a lot of missed attacks. The reason gambling games follow this layout is the near miss still invokes the excitement of a hit. Not so much in this game. The game is not about lining up a moving dial. It is about clubbing raccoons and getting rich. When designing a game I have found a very helpful question is:
In a game about _____ what is the logical way to _____?
If you ask this question for every central activity in your game, everything will be tied to your core idea and be more unified.
This was very fun though. I got a little too into clubbing raccoons. And the music gave it a good feel.
darefus
2017-12-14 06:44
Interesting, functional game. Easy to learn to play and somewhat satisfying pulling off. The biggest annoyances for me were the bugs, lack of feedback with attacking, and the overall pacing being a bit slow. Pretty cool game tho.
pur3
2017-12-14 14:43
Very fun game, was really nice to play. It was a bit confusing about how you were supposed to advance but other than that, good job! :)
pecolyte
2017-12-14 15:36
Very fun to play. Controlls are good, but you can use the dash attack to fly everywhere, I suppose it is not designed so? Anyway, well done!
thirrash
2017-12-14 17:23
Great graphics and level design. Cool attacks too. The game has this special aura, making it sooo cliamtic. Good job!
aphid98
2017-12-14 18:07
Very well done! the graphics were nice and the mechanics were great! The spin attack is sort of broken and I wouldve liked the movement speed to be a bit higher but overall very well done!
I enjoyed the modular levels, thatturned possible to have a variety of levels, but the attack mechanic needs a better feedback, the guy runs in a way and the attack is in the other direction, that made me a bit buggy. The overal is pretty good. Fit to the content nicely.
falak
2017-12-18 15:46
Good game!