FoonLudum Dare ExplorerLD40 → Save Your Gold

Save Your Gold

By pankamil, ring, nathaliekill, bartol44, xsior and Filip TuroboĊ›

View on ldjam.com

CategoryRankScoreCount
Overall7483.2526
Fun7163.1426
Innovation6953.0426
Theme6893.2926
Graphics6993.2726
Humor6292.8123
Mood9452.7125

Comments

raphael-huot 2017-12-06 01:00

Very cool game! The mechanics are really interesting and well used. Controls feels great and the game has a nice feel to it :) Only thing (and this might only be me): I think it would feel more natural to attack under us in order to make the jump in mid air than to attack below. Anyways, loved it.

nardandas 2017-12-06 09:09

Pretty much the same concept as my game! More gold = more monsters! The game feels great with one exception, I dislike the attack controls. I have a lot of trouble getting a good attack off, so the levels where you're required to kill a lot of things are a bit annoying. Otherwise a really good game!

themadstrauss 2017-12-06 20:38

I enjoyed a lot this game.

The attack mechanic is great. It is worth to try hit the green part. Nice job

yishalee 2017-12-10 13:00

Aha! I enyoy it. The attack is special and the feel of hit is nice. But the difficulty and the movement feels tricky. Art and music is awesome.

2017-12-10 22:05

I liked the art. I was expecting a pretty generic game where you try to collect as much money as possible before you die but this was really creative. It was too hard for me but I do like the idea.

jezzamon 2017-12-14 01:39

Any chance for a mac/webgl build?

dcolgan 2017-12-14 02:09

The music for this game is pretty I good. I did not get bored or annoyed with it. It is also pretty impressive how many levels you put together. That is really something. The platforming and movement as a whole felt solid. My problem was with the attack, firstly being that did not even understand it was an attack at first and then it took me a long time to even understand how to successfully launch one. I can appreciate a hard game, but for my money, that does not seem like a good good place to make a game difficult. It did feel pretty original though and for that it stands out.

t8rh8r 2017-12-14 02:56

Hard to hit that spin attack. But that's all I would do if I could hit it consistently. The other attacks don't give me a sense of impact. They don't feel like they are doing much. And having the red fail area in the charge up meter immediately after the super attack area means a lot of missed attacks. The reason gambling games follow this layout is the near miss still invokes the excitement of a hit. Not so much in this game. The game is not about lining up a moving dial. It is about clubbing raccoons and getting rich. When designing a game I have found a very helpful question is:

In a game about _____ what is the logical way to _____?

If you ask this question for every central activity in your game, everything will be tied to your core idea and be more unified.

This was very fun though. I got a little too into clubbing raccoons. And the music gave it a good feel.

darefus 2017-12-14 06:44

Interesting, functional game. Easy to learn to play and somewhat satisfying pulling off. The biggest annoyances for me were the bugs, lack of feedback with attacking, and the overall pacing being a bit slow. Pretty cool game tho.

pur3 2017-12-14 14:43

Very fun game, was really nice to play. It was a bit confusing about how you were supposed to advance but other than that, good job! :)

pecolyte 2017-12-14 15:36

Very fun to play. Controlls are good, but you can use the dash attack to fly everywhere, I suppose it is not designed so? Anyway, well done!

thirrash 2017-12-14 17:23

Great graphics and level design. Cool attacks too. The game has this special aura, making it sooo cliamtic. Good job!

aphid98 2017-12-14 18:07

Very well done! the graphics were nice and the mechanics were great! The spin attack is sort of broken and I wouldve liked the movement speed to be a bit higher but overall very well done!

decipator 2017-12-14 18:26

I enjoyed the modular levels, thatturned possible to have a variety of levels, but the attack mechanic needs a better feedback, the guy runs in a way and the attack is in the other direction, that made me a bit buggy. The overal is pretty good. Fit to the content nicely.

falak 2017-12-18 15:46

Good game!