HP ATTACK by EndritSpecialProduction 2017-08-08T02:26:49Z ♥ 1
Good point of idea and I love the graphic and music. They are nice. Yet I think the rule of game is not easy to handle. i.e., sword man died while health hasn't reach zero, and sometimes health bar rechages but I don't know why.I think it could've been more fun.
LD40 — The more you have, the worse it is (94)
Chubby by M-1 2017-12-22T06:07:05Z ♥ 1
Quite fun and humor.I enjoy the process seeing chubby growing fat. But the jump action is not so clear for me. I guess when I'm fatter I'll jump lower. At the big stairs sometimes I don't know how I got over it by pressing space with no strategy. Also it moves too fast when chubby is a cube. Is that intentional? Overall it's quite nice.
Just eat just enough by zeu31 2017-12-22T05:58:07Z ♥ 1
Very solid fun. I like it. We've created games from a similar perspective. Though a bit challenging for me... I think your combat part is quite fast-paced and that's really addictive. Nice job!.
One Final Task by HuvaaKoodia 2017-12-22T05:50:15Z ♥ 0
A new variationg of a retro puzzle game. It's interesting and challenging for me.
LootOnline by totsboy 2017-12-22T05:37:30Z ♥ 1
Love this idea. I spent all my dollars buying scrolls that I even don't know what they are for. Suggest to add implication when one day passes.
Grim Reaper by Lamossus 2017-12-21T08:26:29Z ♥ 1
Nice job. The art and music is so fresh that I like them. The actions are smooth. My best score is 280+. No idea how you get 600+. The mechanic seems good but I think it's more score-driven. I mean if you don't tell me you got 600+, I would not spend time researching how to get that high. When I know a 600+ is feasible I start to think about how to go there. My be this score-driven thing could be enhanced so that it could be more addictive.
Corruption by Veralos 2017-12-19T02:56:15Z ♥ 0
Remind me of Castlevania. It's great. The moment of collecting items are exciting. The feel of attack is excellent. Level design needs some polish though as sometimes it's challenging patience. Nice work.
Soul Chase by aemiliu5 2017-12-19T02:41:40Z ♥ 1
Cool concept and atmosphere. But the way the debuff works is not clear for me as sometimes I'm possessed for several seconds but sometimes just a quarter of one second. Is it random? Suggest to make the soul collecting more exciting as now the most interesting point is the debuff things. The stair is really annoying. Overall it's cool.
Spring Clean – DO NOT CROSS by blinry 2017-12-19T02:26:12Z ♥ 0
Very cutie and interesting game! Nice job! The gameplay and graphic and music is really great. Event the meowth of the cats makes a rythem for the BGM. Some problems: the movement sometimes is floating that makes it hard to lacate the girl just above the tape. I think the pick-up action for the cat helps to execuate players' strategy but in most time after dropping a cat it just wonder around back fast, which makes the picking up idea non-sense. I didn't try to move cats to a point far away but if my strategy is to split the room into 6 parts then this dropping mechanic doesn't work.
Heartless Jump by Nanda 2017-12-19T02:05:50Z ♥ 1
Excellent job! Though graphic is simple but it fits it so well. I'm addicted in it! The level design is amazing.
Yard Time by tangiblegames 2017-12-19T01:51:38Z ♥ 0
Very interesting idea and execution. I'd thought about the similar idea but didn't make it fit the theme. Very nice game. But it's the criminals' hit box seems a bit small that it's hard to select sometimes.
Friendzy by MosesG 2017-12-19T01:40:47Z ♥ 1
At first I thought it was a strategy game. Now I understand it's a small simulator. Nice game. The loop is good and its art fits the game well.
Hiyek's Ludum Dare 40 Submission - Swami Shooter PT by Hiyek 2017-12-15T02:41:15Z ♥ 0
Exciting new ideas. The graphic looks good but need some improvement. But I don't think it's complete. Now I can just stand by the purple man and keep reloading and getting away and reloading, and so forth. So in such way this game becomes boring. But I do think that you have a better thought on it so I'm looking forward to it. Overall congratulate that you've made it.
Music city by hiki911 2017-12-15T02:28:20Z ♥ 0
The concept is really exicting but I suggest a more detailed instructions. I've only figured out that I should avoid having too much resource but nothing else. Is the colour of buildings random? What does energy do? How to increase population given that I've tried to let them rest in red room but nothing happend.... It's interesting idea that it may be better. Nice job!
Breakpoint by Quade Zaban 2017-12-15T02:13:18Z ♥ 0
Very excellent idea and expression. The glitching-cube effect extremely surprises me. It's interesting that I figured out how to play it and that's cool. Level design is also great. The biggest probelm however, is the camara. The good point is the camara is turns at a fixed degree so that I don't worry about my walking direction. You know, otherwise I must adjust it to avoid fall out from the bridge. The bad point is it really annoys me because somethimes when I need to jump I just can't see how far the next platform is, or I even can't judge whether there is the next platform. Except the camara thing, it's really nice.
XenoNanny by icxon 2017-12-15T01:58:18Z ♥ 0
So beautiful and lovely.Great platformer that I'd like to play. Just one thing, that I guess the minion aliens can interact with the environment? But I even didn't used them.
VIRTUAL VIRTUAL REALITY by dragoon 2017-12-15T01:42:15Z ♥ 1
Nice game! The first glance of it attracts me. That's excellent. The gameplay is very solid and focused. It gets harder as I get more scores. Suggest to shorten the first phase where the challenge is really easy that I almost felt bored. After that it becomes challenging.
Travel Light by Shivur 2017-12-14T03:41:32Z ♥ 0
Hi the zip/rar doesn't contain any exe. I've specially checked to ensure that I'm not downloading the source code.
Museum Keeper by Louspirit 2017-12-14T03:33:04Z ♥ 1
Exciting experience. I like hide-n-seek game. The idea is really fun and fits the theme very well. It's surprising to see a big museum in a jam. I've proceeded to day 13 and it's interesting. The introduce scene for each day is very good and enhance the mood but as I get more works it helps less because I can't remember every position so well.
Yet some thoughts come: The ambiance is too dim that it's really hard to see the burglar. That reminds me of how Dead by Daylight deals with this. The speed up by pressing space is buggy that if I'm speeding up through a door I's get stopped by it. Maybe a map will help since it's hard to remember positions so well. Suggest give more highlight to the works so I can identify them easily. And also I can judge whether it's been stolen.
Cat Basket by Pohka 2017-12-14T03:09:35Z ♥ 0
I suppose it should be very interesting if completed. But it's not completed, I mean the gameplay is not executed fully to let me feel the fun. Yet it's an interesting idea and the seen fits it well. I love the concept that you collect kittens very much and enjoy seeing them in my basket. The feedback of shoot feels good. Yet I think this game is not encouraging me to shoot? I'm not sure since it's not complete version.
Units of measurement are notorious hoarders of francium by yokcos700 2017-12-14T02:49:24Z ♥ 1
I like the way you design the weapons. It's a nice fast paced shooter. Actually I spend quite a while to figure out how to use these weapons.
Lucky Drop by svntax 2017-12-13T11:53:52Z ♥ 2
Nice story that I feel I'm trapped in the casino... And when I see the end I think it fits the theme well. Love it. But one problem: in one round the ball drops in the middle area but still lost.
Cotton Mayhem by Szekeres Szabolcs 2017-12-13T11:43:42Z ♥ 2
Quite lively scene which is so fresh and pleasant. I like it. The rule is also clear and focused. I just suggest add some feedback when cursor hoovers on a sheep so I know I can drag it.
BOXKILL by warxen 2017-12-13T11:33:31Z ♥ 1
You made it. It's quite addictive. Nothing to suggest. Good job then.
Cat Orphanage by matevt 2017-12-13T11:28:48Z ♥ 2
Hi I played the H5 build and find it's seriously buggy.... At first it's OK but don't know how later I could not move the scoop so I witness cats dying....
Golden Valkyrie by JOZGames 2017-12-13T07:46:04Z ♥ 1
Very nice game. I like the use of weapon of this type. The feedback is good. It fits the theme too. I like the graphic very much as well as the animation. Level design is good. Overall a nice shooting game.
Games: Behind The Scenes by Gatox 2017-12-13T07:26:25Z ♥ 1
Totoally beyond my imagination, quite interesting. But I suggest to make more clear instructions like how the boss stuff is handled. I got confused at first. Hope to see in polished.
The Exalted by Flubz 2017-12-13T06:53:55Z ♥ 1
Challenging fun game. Yet it's really hard. I feel the direction changes too sharp considering that the background can't help to adjudge my movement. So the turning is really confuzing. Shoot is hard for me. Atmosphere is really great.
Catamari by Kieran Newland 2017-12-13T04:05:20Z ♥ 0
I hate you, your game ruined my whole day. My mind is full of the rolling cat.... Why so fun? Perfect. But for H5 build ,it crashes when restart.
Sum of Its Parts by mrjoshuamclean 2017-12-13T03:46:14Z ♥ 0
Very exciting concept that I can switch between folded and unfolded. I suggest to adjust the difficulty. Even unfolded it's still very hard to dodge bullets and the collision of ship is a bit big that it collides with a ship even far away from it. The north-door is tricky and that's really frustrating. Does it have an end? I thought I defeated the boss but nothing happened. Overall it's quite fun.
A Spark of Light by TurbulentWinds 2017-12-13T03:13:43Z ♥ 1
Amazing visual effects and terrific arts. It did quite well about darkness and light. The feedback of orbs and cubes are cool. I need to keep balance of my light so I can wander around or just stay still but there's not things that keep me to do anything. But it's a bit negative. Considering the death status I think the game is encouraging me to die at the most value of light. I thinks the value of light dose not reflect players' skills because when you die you must have had much light absorbed yet most of time you don't want these light, and you are absorbing them by mistakes.
Project MADNESS by Iluvatar 2017-12-13T02:35:55Z ♥ 1
GF, baby, dog, GF, baby, dog. Never forget that.... Really fun to experience rush days in life in such lovely visual arts. I don't think there's too much strategy or events here but it's a goood experience. Every time I got a new responsibility I laughed. It's great.
TetrisTank by shrekshao 2017-12-13T02:07:17Z ♥ 1
Extremely interesting I played it for quite a while. I like it. Yet since I now can just trash the blocks by letting them down beneath the screen, it seems could be more conviniet in opperation.
More Days,More Zombies by Nepstar Games 2017-12-12T14:37:17Z ♥ 0
Good job as it's your first game. I think you could improve it after the jam.
Robot Runaway by Benjamin Bos 2017-12-12T14:30:40Z ♥ 1
The art is perfect. So I can imagine how nice your game would be. Now you've learned that you need to finish your game first rather than do the graphic to the best. Wish your next game better. Enjoy it.
Go home you'r drunk by Ronor 2017-12-12T14:23:55Z ♥ 0
Haha, interesting idea. How to control a drunken man. One suggest: add a restart option at the wasted scene.
Pizzas by Edward Opich 2017-12-12T14:18:51Z ♥ 0
Lots of fun and challenging. The art fits it perfectly. I also like the paper's animation. Yet it's really not easy to connect toppings to their number. I like it.
Carl's Castle by leroyii 2017-12-12T14:08:48Z ♥ 0
Imagine that I need to carry weapons back to castle to activate them, that's actually cool. However I'm not quite understanding the combo. Maybe their difference could be seen more obviously.
The End by bullywog 2017-12-12T14:00:46Z ♥ 0
The game can't run, saying it cant be launched since the loss of unityplayer.dll.
Slime World by TheAsuro 2017-12-12T13:56:36Z ♥ 0
The sketch man and slimes is very special and impressive. I would suggest to improve ange of the arrows and feedback of hit. And may be some incentive could help here to make it better.
Tap me, darling by supr 2017-12-12T13:43:50Z ♥ 0
Sweetie, do you want my tears... Humorous.Though no gameplay, I need to rate it as I had a good experience.
Dragon Blood by Wafiqsha 2017-12-12T13:38:27Z ♥ 1
The sketch is really fantastic. The atmosphere is good too. But I'm sorry I didn't understand this game too much. The meele attack is uncomfortable that I would rather use the bow. Yet arrow is limited. Besides I didn't see the goal of the game, do I need to kill all enemies to unlock the gate? And what's the effect of the dragon blood?
Real Inc. by Atmög 2017-12-12T13:01:26Z ♥ 0
I like it very much. like Uncharted waters in space. Though passive, the price system is good for a jam game. However the battle is too hard that I'm nearly taking all damage from enemies without burst. If it is the strategy that we carry less minerals to let the ship run fast to avoid damage then I think it's a bit frustrating. Otherwise if you want player to accumulate the effects of upgrade items then I suggest to make that more attractive. Overall it's quite fun and I enjoyed it.
Busted! An Epic Cops Vs Robbers Endless Runner! by CaylebLucas 2017-12-12T12:23:11Z ♥ 1
Nice game as is done in less than one day. The scene is clean and the animation is good. Very focused. The rythme is also comfortable. Just one thing, what does the multiplier mean on the bottom right corner? I didn't get that.
VIRAL ARENA by EnchaeC 2017-12-12T09:23:33Z ♥ 1
This is a game that has no end and even no failure so I've got 150+mutations. Quite interesting menu. Art and sound is perfect for me. I especially like the feel when I click and my character stab on the enemy and then it flashes red. So impressive. I guess this monster is more harder to make than to defeat. Yet I found one way to defeat it easily with the loss of only 4 health each time, that is quickly rushes close it and hit the body ragardless of the arms. Overall I like it.
No-Pressure by ZAX 2017-12-12T09:04:08Z ♥ 1
Quite busy work as programmer. And it perfectly lets me know how it's like to work under high pressure. Just one question, maybe it can have some incentive for me to work as hard as possible, like a salary system or something.
Thousand Kisses of Death by secretstage 2017-12-11T13:28:46Z ♥ 1
Very exciting new concept. It even rise my heartbeat. I love the play and the song. Just on problem sometimes it won't shoot after clicking so there may be some energy system? If so may it be better to show them?
Yellow Beans by Jecr 2017-12-11T13:09:58Z ♥ 1
I love this game so much, the art, story, music all suits my taste so well. It's excellent work. But I'm just unhappy with the birds....though I read your post above that only the last 3 frames is the character invulnerable. At the second phase of boss where it has multiple spikes, I need to stay away him in the very small corner of the screen but this space is really not enough for the slash so before I become invincible I've already got hurt by the birds... That's a bit frustrating. Or maybe because I'm a bit lower when I hit the bird so I didn't make a successful attack? I don't know. And where's the theme?A part from that it's realy awesome.
Werewolf Village Attack by Marco 2017-12-11T11:55:05Z ♥ 3
I'm shocked by the first sight. The title screen and tutorial views are just like a movie with so intensive interactions. The gameplay is interesting too. I like to escort villagers. The atmosphere is terrific I feel I'm a hunter that was so important to villagers at that time and the night is really scary. What I suggest is there should be more feedback after important events, like I can hear my character saying 'was so scary' when I lose a person or kill a wolf, I can notice something when I send a village on sleigh that I know I'm proceeding. At the end of the game I don't even whether I left someone or I had saved them all, so I have to run through back to check every house.. Another problem is the villagers's AI on path finding.. Anyway it's surprising to play your game. Very excellent. Hope to see what it grows up to.
Coins Arena by Popey73 2017-12-11T08:49:28Z ♥ 0
Fun and hard challenge. I wonder how powerful I will but never survived that long. I think it would help if the difference is obviously visible. Just personal thought for two problems: the aimer is too similar to the bullets so that distracts me, and the rate of fire is a bit slow which makes it less exciting. maybe that could change as I gain some items?
Don't Kill The Zombies! by Lestat 2017-12-11T08:26:56Z ♥ 1
Awesome and special art. A small fun game. Looks very nice. However I suggest review the mechanic as there's no incentive for me not to kill zombies. Even when I kill them all I'll gain is increasd number of zombies. There's no points for decision making nor is the result related to your skill. Overall it's good as is completed in 8 hours.
Refuse to Lose by ttftcuts 2017-12-11T07:58:58Z ♥ 0
Crazy and humorous. The shoot sceen is very impressive and smooth. I love it when I was told to clean the scene... Music fits it very well and implies its humor.
Extinction by kado15 2017-12-11T07:25:16Z ♥ 0
Very nice if it's your first game in such short time. The little dino even has idle animation. Lovely.
Wrecking Ball Princess by radmars 2017-12-11T07:21:31Z ♥ 1
Crasy idea!! The feel when I pull the ball and make it run in a circle is cool. However I didn't see the link to the theme....
RuneLight by Arden 2017-12-11T06:56:11Z ♥ 1
Very amazing experience though it took a while to study the rules. It's perfect nearly i nall aspect. For a jam game it's really fantastic with high quality and concept. However the link to the theme is a bit weak.
Catsume: The Cat's Paw by MattWoelk 2017-12-11T06:26:41Z ♥ 1
The art and music is perfect for me. I also like to see many cats playing in my yard. But it's like one idle game on app store, where you put items and wait to attract kinds of cats. I think as an idle game it's perfect but as a jam game it may need some change. BTW I feel that it's weakly linked to the theme.
Overall it's nice game which make me relaxed in the afternoon. Some problemes: 1. the icons sometimes don't work after being clicked, some because of the hit box of click is not consistent with that of cusor hooovering, sometimes it just won't work at all after the pop-up of "You've gained gifts" 2. I can get up to 3 paper boxes in the yard, is that intentional>. 3. When I place new toys some of those that already exist will disappear. 4. If I put a toy at the bottom right corner, the quit button won't work.
A Boy and His Card by sorlok 2017-12-11T06:06:56Z ♥ 1
Overall it's nice, interms of innovation, experience, art and music. However I didn't quite get how the battle rule is. I don't quite understand what fashion stands for adn what's the different of the 3 skills. Instructions about these may help.
Save Your Gold by Xsior 2017-12-10T13:00:13Z ♥ 2
Aha! I enyoy it. The attack is special and the feel of hit is nice. But the difficulty and the movement feels tricky. Art and music is awesome.
ARTIFACTS by Fran Segura 2017-12-10T12:51:59Z ♥ 1
Fantastic! Perfect art adn music. Gameplay and level design is also terrific. Just one question, how is it linked to the theme. I guess every time I died I'll create a ghost?
Company harder project by falak 2017-12-10T12:43:28Z ♥ 1
Sorry but when I run the downloaded file it let to choose a file to open.
Saving Mr. Mittens by vividreality 2017-12-10T12:33:58Z ♥ 1
It reminds me of elona, one of my favorite rpg. The art is a bit blur but it's still nice. I like the control and shadow of view but it's still a bit tired to direct my character. Music is perfect. Some problems for me: 1. when I switch to other applications and return I'll lose control. 2. Nothing happens when I saved my cat and bring him back to inn ,is that intentional for a second round? 3. It seems less connected to the theme as far as I am concerned. Besides the overall flow is a bit repeated without incentive for exploration that all I do is just walk arouond and look for the random crate. Enemies never made a challenge either. The level up seems also come withount intention. So, though it's fun to complete the tasks, the experience may be more exciting. Honestly I've seen the potential of this game and I know it's very hard to finish it in such short time so I have to say It's a nice work. It gives me the experience of an adventure story in a magical forest in a short time.
Hasempfeffer by fishbrain 2017-12-10T11:57:40Z ♥ 1
Definitely good game loop. Try to score quickly so it can rain. Graphic is also very perfect. I also like the bowling ball sound. I may feel more exciting if I can get the point where a row of foxes slash right colliding most of the bunnies.
Sunburn by Shimmen 2017-12-10T09:41:08Z ♥ 0
Lots of fun though it's like a platformer. I think I need gameover several times to learn how to proceed to the end.I played for quite a while and it's really good. One problem: the white chairs and tables sometimes it looks flat but actually there's a difference in height so I failed several times here.
Quantum's Rick by cortexdeveloper 2017-12-10T09:31:58Z ♥ 1
Very new concept that innovate the match-pair games with special art and music. It's quite difficult though. One problem: instruction is not clear that I had played several times before I know the goal. Besides the grandpa's pose should also be same but nothing introduces this.
Mortal Komba by kokirisandfriends 2017-12-10T09:17:45Z ♥ 1
Not much to say, just love it very much. The art is attractive adn the gameplay is realy simple. But when you put more jumpers in it changes. Excelllent.
Horny Bunny by Thomas FUentes 2017-12-10T09:13:40Z ♥ 5
I think I shouldl hide this game in away from kids... Though it's very good game with definite fun, graphic, audio, level design and details.
Tycoon of the HighSeas by RelicTooth 2017-12-10T06:40:53Z ♥ 1
Nice game with perfect art and sound. The sound of coins and the weather system, and the ecosystem under water all bring extra points. I just sit there and watch my ship trade with other's. It's very comfortable and relaxing. Maybe a bit more variety cuold be added in to make it more fun and surprising while still remain as a relaxing art.
I haven't seen much where the theme comes from however...
GrowboRally by daniel 2017-12-09T13:28:26Z ♥ 0
Definitely new concept. I never played thid kind before, though a little challenging for me. But I suggest put some clear instructinos about the goal. I supose I need to put 4 actions in order to close this turn and when I finished move I'll get new actions.
Guinea Post - Rodent Delivery by Deke 2017-12-09T13:18:00Z ♥ 1
The best game I've ever played in this jam. It's excellent in interms of all kinds, art,music,design,control. At first it took me quite a while to figure out what each action does so I suggest put that in each level as prompt. WHen I thought it was too easy and dull, challenging things come. Thats really good.
BTW, is the SCORE:00120000 on the top right corner a text or sprite? I wonder since I use GMS too.
Distributor by Alex Dunford 2017-12-09T12:43:00Z ♥ 0
Looks nice. But honestly I didn't quite understand the goal. I'm supposed to reward revolutionaries and punish reactionaries by adjusting ration. Does that mean if I didn't do either of them I'll get chairman's warning? If so I think the core strategy is to maintain the ration at 2 or 3 so no matter a familly be comes revolutionary or reactionary I'll have enough ration to adjust. Not sure about it. Suggest write that in instructions. And I'm not sure how this is connected to the steel quato.
Rokku Bando by Yanrishatum 2017-12-09T12:24:42Z ♥ 2
As far as I can proceed this is a very nice rythme game, though I hadn't seen very much innovation here. But I like it. I like the pixel art very much, the music also fits it. I suppose you mean the more instruments you have the busy you are, so that fits the them too. It's challenging for me. Maybe more positive feedback could be expected when I hit the key at the very right moment.
Santa's Factory by SaraMartins 2017-12-09T12:11:01Z ♥ 2
Definitely perfect art and sound. The gameplay is also very focused and big fun. I like it when I'm busy sorting things. Love the sceens outside the windows too. Actually the first time play I thought I'm supposed to throw gifts outside the window and it really can be thrown out so I kept doing it, ending up with failure..... Then I noticed crates. Really suggest to polish the view because it's tricky to pick up the gifts. Sometimes I thought I was aimng them but I was not actually. Sometimes when I point at one gift it took a while before glowin.
L.A.V.A. series L.A.M.P. edition VS THE WORLD by kazuo256 2017-12-09T11:51:26Z ♥ 4
The first time I finished reading the help, I clicked quit button and it quit... Maybe that should be a back button. It's a game feels like my favorite retro adventure rpg. I love it. The combat are hardcore and it surprises me that the various enemies and abilities are completed in two or three days. Very good job. There aare so many keys to remember however, though we have a TAB menu but we can't change them? Maybe a pause menu with key editing could help. Moreover maybe we can do a switch key that I can switch between three weapons by just pressing one key. After all this is an excellent job.
Piggle Puzzle by fractalsunrise 2017-12-09T11:19:34Z ♥ 0
challenging for me but it's good. Though I spent some time to udnerstand the goal of each level. Stuck in level3. Music and graphic fits it very well.
Vastator & the broken hitboxes - The game by X54321 2017-12-09T09:56:50Z ♥ 2
Interesting but also a bit hard. I suppose I could manage it after more try. Gameplay is intensive and that's good and fits theme as well. One proble, it's just too hard to click the zombies, as if I were doin a head shot in CSGO. The continue design is good that I can have a rest between waves.
Sushi Factory Frenzy! by jasperarmstrong 2017-12-09T09:40:48Z ♥ 1
Fun! I like it. The garaphic is nice and fits this small game very well.I need to find my own way sorting these coming sushi so that I can manage these orders. The only problem is that I can't just manage to pick up what I want among dozens of sushi on the ground using space.
Mars Colonization by endlesspeak 2017-12-09T09:15:22Z ♥ 0
Should be a good strategy/simulaor but I didn't manage how the numbers on the UI means. Suggest give an illustration on the status.
Boxes of Guns by reecer9714 2017-12-09T09:02:40Z ♥ 2
Really fun. Yet I never defeated the space boss.I had thought this game a very tedious one where you gain 0.01coin from each enemy you killed.... until I bought th season ticket. I see a new world.
Red Friday by martiangames 2017-12-09T08:38:09Z ♥ 2
Really laughed. I like this idea. I suppose the story really started when I saw tha lava coming up swollowing the town... Nice work but a bit .....short?
Maze 3! by hubworld23 2017-12-09T08:24:40Z ♥ 0
Very nice BGM, I like it. It's surprisingly very good and complete.
Hunt Together by Gao Ming 2017-12-09T08:15:28Z ♥ 1
Great gameplay, reminding me of Echo Plex, but it varies that it fits the theme very well. Your enemy is you in the past. The more you have the worse it is. Briefly it's like when you got more score you got stronger enemies. But the 2D-3D transfer and the control and the AI simulating your path together makes it fun. Best score 7.
Gladiator Monsters by BenBurgh 2017-12-06T05:55:38Z ♥ 1
I makes jaw_droped and laugh. When the first time I selected my upgrades and point Yes, the nightmare beginns....... What good humor it brings. I like it. Besides it's also challenging too. BTW, I even can't quit....I guess I need to unlock an upgrade called quit.
Retro Rave Meteor Strike! by ksbdude 2017-12-06T05:06:27Z ♥ 1
Simple enough to focus on the core play. Yet it's really challenging. Music is awosome. As @harark has mentioned, I meet the two bus too.
Rot 24/7 by jsqrs 2017-12-06T04:56:35Z ♥ 1
Looks like a puzzle exploration but I'm stuck in the hot dog thing. So I'm not sure how to rate it. The first rat thing is good.
Late Night Chef by DosWosh 2017-12-06T01:53:40Z ♥ 1
Great game. And graphic and sound is great too. I'm really under pressure when cooking P:. I didn't figure out how to judge when a inspector comes, they are too fast. Suggest add ingredient list in how to play since I tried several times to figure out what for what.
Crowd Control by PolyHatSteve 2017-12-05T14:29:06Z ♥ 1
Very good game. It's much challenging and I like it when checking people in the crowd. I'm addicted.
Delta Vee by AZealousRetort 2017-12-05T14:13:11Z ♥ 0
Love the control, it's so smoothy. Nice challenging game yet I didn't see too much points from the theme.
Super Power Omega OP Force Sigma: Lasers of Lightning (SPOOFSLOL) by happygreenfrog 2017-12-05T13:11:10Z ♥ 1
Really hard for me....but maybe that just tell me that when you get more powerful things get worse. I love the title part. The way you get power-ups is nice.
Mutation Situation by Don Fouts 2017-12-05T13:00:48Z ♥ 2
Hahaha! This is fun. I love this idea and it makes me laugh. Besides the battle is challenging. And Now I understand what NO LIMIT means...
Bot Blockade by RetroSpecter 2017-12-05T12:51:48Z ♥ 0
I love it. Defenitely tons of fun and challenge.
Kittie Reaper: A Depressed Cat Tale by jfraser314 2017-12-05T12:32:05Z ♥ 2
Bright sceen and fun gameplay with clear goals and no confusion. Music is also nice. The idea is very interesting. However it's a bit too easy.
LOCOPLAYA by goxua 2017-12-05T12:06:54Z ♥ 2
Lots of fun. It relaxes me. Yet sometimes all I do is just dash around with no tactic.
Goonisher by aaforcebox 2017-12-05T11:59:46Z ♥ 1
It looks nice and I like the feel when I dash & kill.But there seems a problem here. The goal is to leave dungeon with as many gems as possible, and it seems there's a limit to how many I can carry, which once reached I get succumbed. So the only strategy is likely to be wait near the exit so that once I get close to the limit, I leave. but maybe I'm on the wrong way... :P
Santas Unwanted Helper: Reindeer Revolution by ponker 2017-12-05T11:20:27Z ♥ 1
Gameplay is simple but fun, clear and challenging. Good art and environment. Like it when see my game on leaderboard.
Lonesome Hunter by EveningWayward 2017-12-05T09:17:27Z ♥ 1
I must say that the atmosphere is astonishing. Imagine that I wander alone in the forest, the field of view, the shade, the fade of light, and the color tone all together made that. However I quit the game just only a few seconds after I was engaged with the monster. They are not terrible monsters but somehow made my flesh creep..... Glad to say that sound of the monsters are really scary, reminding me of Ju-on.