FoonLudum Dare ExplorerUsers → yishalee

yishalee

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201740The more you have, the worse it isOverloadedjam9762.952.942.853.313.142.172.73
201739Running out of Powermind battery, mind debtsjam8202.552.552.943.382.72

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by yishalee

LD39 — Running out of Power

Blood In The Stars by Nek 2017-08-01T08:38:38Z

I can feel the greatlyh unique visual art. Graphic is really good. It's fantastic just like in a dream. Textures and reflections works really well. It shocks me at the moment I step out of cave and see the moon. However it's a bit like a technique demo of which the gameplay is a little simple and experience needs enhanced. Something could be polished I think on action, collision feedback and level design.

Battery-Boy by noxnode 2017-08-06T02:33:40Z

This is a nice game with interesting gameplay, however I think a tutorial is needed as I didn't even understand how the first level works. Everything else is really great and the music and graphic enhanced the atmosphere of a dark lab.

Running out of pow(d)er by Anders Holmberg 2017-08-06T02:57:07Z

Very funny an interesting game. A shop assistant serve food by throwing them away...LOL.. I can play it for half an hour. Easy to opperate but hard to get alive. I like it, and didn't have any suggestion since it's already so good. The only low rating, however, comes from Theme..

Running out of pow(d)er by Anders Holmberg 2017-08-06T02:58:39Z

I really like it that you made this game together with your sons. That really leave them unforgetalbe memory and may influence their life.

Need More Power! by Mektidas 2017-08-06T04:15:04Z

I played it and the idea controling ballance to clear level is good but it's a bit confusing how the man is ballanced. Initially I thing the man will walk ahead while keeping ballance if only I keep the pointer right in the middle of the indicator at the bottom on the right. However the man still falls. So I think maybe I should keep adjusting the pointer to adjust the ballace, which means the hiher pointer the more forward the man lean and vice verse. So that's confusing me that what's the purpose of the sqaure in the middle of the pointer.

Diamond Lattice by svntax 2017-08-01T08:22:54Z

Addiction. Complete addiction. A traditional tube-rotating puzzle game becomes so interesting. It's even a bit hard when I play it the first time. The ballace between progress and cost is really good. Like it. Artstyle is also meets my appetite.

Bead on the moon by Hishicorne 2017-08-01T09:08:18Z

Thinking about what's the meaning of selecting ingredients, why not just click on names on recepe and then let system bake it automatically. Yet actually that's just the key that makes up the fun and challenge of this game. You need to classify dishes according to tastes so that you can save much time. Time is a very important resourse in this game. I really like your game so that I tried many times even only bad ending is revealed... Good graphic and music, humorous dialogue,interesting gameplay and feedback. Suggestions: the bake button at bottom is actually recipe, which is confusing; hope I can skip dialogues.

The Fading Spirit by MsPaintCat 2017-08-06T05:29:50Z

Fun and challenging Issaic-like game, though it's hard for me. It also seems so complete as for art and music. Movement and attack check is nice though sometimes player can get stuck in the wall which leads to a gameover.

A Really Bad Bomb Defusal Team by guilhermescosta 2017-08-06T05:31:50Z

Hi, the link leads to a page saying The Page Is Gone.

The Gun dude by FacePaIm1337 2017-08-06T02:18:38Z

Nice game with smooth movement and challenging level design. For me it's a bit hard but that's what makes a game.

The Carpeted Man by CreamyBacon2 2017-08-06T03:12:24Z

Recharge the man to jump fast. I think that's the core play of your game. It prooves interesting. However one problem maybe that the maximum speed is a bit too fast that's hard to control the timing of jump. The idea that sliding to recharge greatly makes me laught. Briefly good job. Maybe we can expect further versions of this game.

Ship Defender by SkyCookies 2017-08-06T03:54:29Z

Excellent work. Smooth control and addictive challengs and upgrades. Though WIP, I like the art combining flat art and pixels.Just can't stop playing.Everyting's good. Yet what is that square singing thing?

Hospital Rescue by LaughingGrimReaperGames 2017-08-06T01:59:56Z

Good game with nice pixel and easy control. I've got 7 patients saved. I think 7 or 8 may be the best score a player could easily get. Personally suggest to add some challenges which can lead to different score depending on player's opperation. I like your LD38 game too. I'm also a newbie in GMS. Hope I can learn some pixel art from you. :P.

romxmy7 by Rongsaloth 2017-08-06T04:22:36Z

Hi there's a really big bug that after I enter the teletubby room and choose JOIN on one clock, the game quits when teletubby flicks.

mind battery, mind debts by yishalee 2017-07-28T12:54:07Z

Source code link has been changed to build link. Sorry for confusing you.

mind battery, mind debts by yishalee 2017-08-01T09:10:34Z

Sorry it's actually the build. The first time using LD submission so maybe I make it wrong, but thats just the build download page.

mind battery, mind debts by yishalee 2017-08-04T07:10:11Z

Hi, the sorce link is actually the build link. I'm not farmilliar with LD submission so I might have made a mistake. I'm a begginer developer so I have not enough time to adjust the difficulty. I'm still polishing this game. Thanks for all your comments.

mind battery, mind debts by yishalee 2017-08-04T08:42:57Z

Scanner changed that sound pitch changes with every step you move. Also treasure will spawn when you discovered one, so you possibly could get more than one treasue for one contract, and of course more moeny.

mind battery, mind debts by yishalee 2017-08-06T05:47:24Z

Thank you for all your opions and suggestions. Maybe it's really hard to judge dig sopt only by the sound for a certain of players. That is a problem. In the initial submission the gamer is even hard for myself... So I changed something. I'll think about the whole design and experience some days in the future. BTW, the graphic is all from Opengameart except the worm,all balck-background pages,buttons and icons whick I draw by myself.

mind battery, mind debts by yishalee 2017-08-12T11:55:08Z

@huvaakoodia. Thank you for all that inspires me. I think the lesson I learn from LD39 is that don't spend too much on choosing among possible plans. Just pick one and try to make it complete and fun. Some of your ideas such as light system or more items in the mystery box did jump into my mind but they are beyond my technical level since I just learned GMS for two weeks... Your opinions about the debt, shop system and visual feedback is definetely right. I now left this project aside to learn more about GMS and art but I'll remake this game since I think the concept worth more thought, as you said there's quite a bit of potential. Thank you for your playing and feedback.

mind battery, mind debts by yishalee 2017-08-15T11:14:48Z

@skosnowich. Yeah, you've found the abuse of W.I think maybe I should empower the worms or even summon more terrible things when player just dig around everywhere. Or maybe I could make the dig action heavier as a cost to do it, like you can't move when digging etc. It's not clear now. As for what makes player try to find more treasure, I made a price for the contrac so you need to pay before signing on it. Therefore if only one treasure found, all benefit from it would be used for the contract. I also adjusted the price so that players can go through even he always get trash. However, since this mechanic didn't bring you the feel of fun, I need to think over it. I'm also thingking if this contract price is meaningless. Thank you for your feedback.They are really precious. I'm really happy that you like the idea.

mind battery, mind debts by yishalee 2017-11-24T04:57:16Z

@toadietechnika Helpful reviews. I come again :P

Poskok by Peping 2017-08-08T02:15:02Z

a bit challenging for me :P/ Good game. One suggestion: lack of tutorial that takes some failure to figure out the rule. I thought that I need to collect empty cups from office desks but eventully I found I need to deliver blocks with same colours.

Snack Break by Jindatesha 2017-08-06T04:01:53Z

Nice mini-platformer. Art is good and also the movement. Yet nothing happens when I reach the exit.

Welcome to the Shitshow by MattJx3T 2017-08-01T14:21:30Z

I love the sound when poop being hit, so much. I played this for about 10 or 20 minutes, i forgot. Its really addictive to mash shoot and enjoy shitshow(Best awards for this name :D). Just cant stop fire and upgrade. I think damage upgrades comes meaningless late in game. In late-game I wonder what if spinner have the maximum speed, but it needs a long time to upgrade to that speed and I never made it. Briefly, nice game with humorous sound, lovely colour, funny name, funny idea, simple control, clear instruction, relaxing experience where you just need to sit down and watch, refreshing physics. Maybe you'll enrich its content and make multi-player mode?

REDS - Robotic E-mail Delivery Service - by R25th 2017-08-06T05:19:42Z

Hi I think there's unique gameplay in this simulation game, but I couldn't start it so far. I read the texts and it's all well until it says 'On the top, there is your view panel. Use this to see where you are going.

Your job is to 0) Visually, you are the cube in the middle of the view panel. ' . I didn't find the stuff on view pannel even I had EYE components on. Hope a more clear instruction would be added in your post-jam projects.

Racing on Galley by dreding 2017-08-06T04:17:37Z

No links here?

Do Before Power Ends by Cubicraft EN GR 2017-08-06T04:17:16Z

No links here.

Return to Earth by nixim 2017-08-06T05:40:13Z

Hi, there's really serious showstopper bug that when walking on a planet if player go outside screen then game gets stuck. Interesting mini-game, however it's depends more on luck rather than mind. I think you may be telling a story about return to earth but maybe some information about who the character is and how to find earth would makes it better mood. Just personal thoughts. I like the art very much and also the feel of mini-screen.

HP ATTACK by EndritSpecialProduction 2017-08-08T02:26:49Z

Good point of idea and I love the graphic and music. They are nice. Yet I think the rule of game is not easy to handle. i.e., sword man died while health hasn't reach zero, and sometimes health bar rechages but I don't know why.I think it could've been more fun.

Spinner by swegdude 2017-08-08T02:06:00Z

Hi I suggest that you upload an exe rather than installer.

OFFSPRING by foxtrotluna 2017-08-08T01:57:47Z

Good atmosphere and concept.Yet the battery drops really fast while I spent lots of time on djusting camara in dark corners. The result of this is that I get lost... Maybe, personally suggestion, you could make the path liner so that I won't get lost in some strange rooms wasting the flashlight.

LD40 — The more you have, the worse it is

Spring Clean – DO NOT CROSS by blinry 2017-12-19T02:26:12Z

Very cutie and interesting game! Nice job! The gameplay and graphic and music is really great. Event the meowth of the cats makes a rythem for the BGM. Some problems: the movement sometimes is floating that makes it hard to lacate the girl just above the tape. I think the pick-up action for the cat helps to execuate players' strategy but in most time after dropping a cat it just wonder around back fast, which makes the picking up idea non-sense. I didn't try to move cats to a point far away but if my strategy is to split the room into 6 parts then this dropping mechanic doesn't work.

XenoNanny by icxon 2017-12-15T01:58:18Z

So beautiful and lovely.Great platformer that I'd like to play. Just one thing, that I guess the minion aliens can interact with the environment? But I even didn't used them.

Werewolf Village Attack by Marco 2017-12-11T11:55:05Z

I'm shocked by the first sight. The title screen and tutorial views are just like a movie with so intensive interactions. The gameplay is interesting too. I like to escort villagers. The atmosphere is terrific I feel I'm a hunter that was so important to villagers at that time and the night is really scary. What I suggest is there should be more feedback after important events, like I can hear my character saying 'was so scary' when I lose a person or kill a wolf, I can notice something when I send a village on sleigh that I know I'm proceeding. At the end of the game I don't even whether I left someone or I had saved them all, so I have to run through back to check every house.. Another problem is the villagers's AI on path finding.. Anyway it's surprising to play your game. Very excellent. Hope to see what it grows up to.

Bot Blockade by RetroSpecter 2017-12-05T12:51:48Z

I love it. Defenitely tons of fun and challenge.

Hasempfeffer by fishbrain 2017-12-10T11:57:40Z

Definitely good game loop. Try to score quickly so it can rain. Graphic is also very perfect. I also like the bowling ball sound. I may feel more exciting if I can get the point where a row of foxes slash right colliding most of the bunnies.

Slime World by TheAsuro 2017-12-12T13:56:36Z

The sketch man and slimes is very special and impressive. I would suggest to improve ange of the arrows and feedback of hit. And may be some incentive could help here to make it better.

One Final Task by HuvaaKoodia 2017-12-22T05:50:15Z

A new variationg of a retro puzzle game. It's interesting and challenging for me.

A Boy and His Card by sorlok 2017-12-11T06:06:56Z

Overall it's nice, interms of innovation, experience, art and music. However I didn't quite get how the battle rule is. I don't quite understand what fashion stands for adn what's the different of the 3 skills. Instructions about these may help.

VIRTUAL VIRTUAL REALITY by dragoon 2017-12-15T01:42:15Z

Nice game! The first glance of it attracts me. That's excellent. The gameplay is very solid and focused. It gets harder as I get more scores. Suggest to shorten the first phase where the challenge is really easy that I almost felt bored. After that it becomes challenging.

Tap me, darling by supr 2017-12-12T13:43:50Z

Sweetie, do you want my tears... Humorous.Though no gameplay, I need to rate it as I had a good experience.

GrowboRally by daniel 2017-12-09T13:28:26Z

Definitely new concept. I never played thid kind before, though a little challenging for me. But I suggest put some clear instructinos about the goal. I supose I need to put 4 actions in order to close this turn and when I finished move I'll get new actions.

Hunt Together by Gao Ming 2017-12-09T08:15:28Z

Great gameplay, reminding me of Echo Plex, but it varies that it fits the theme very well. Your enemy is you in the past. The more you have the worse it is. Briefly it's like when you got more score you got stronger enemies. But the 2D-3D transfer and the control and the AI simulating your path together makes it fun. Best score 7.

Yard Time by tangiblegames 2017-12-19T01:51:38Z

Very interesting idea and execution. I'd thought about the similar idea but didn't make it fit the theme. Very nice game. But it's the criminals' hit box seems a bit small that it's hard to select sometimes.

Mars Colonization by endlesspeak 2017-12-09T09:15:22Z

Should be a good strategy/simulaor but I didn't manage how the numbers on the UI means. Suggest give an illustration on the status.

Real Inc. by Atmög 2017-12-12T13:01:26Z

I like it very much. like Uncharted waters in space. Though passive, the price system is good for a jam game. However the battle is too hard that I'm nearly taking all damage from enemies without burst. If it is the strategy that we carry less minerals to let the ship run fast to avoid damage then I think it's a bit frustrating. Otherwise if you want player to accumulate the effects of upgrade items then I suggest to make that more attractive. Overall it's quite fun and I enjoyed it.

Music city by hiki911 2017-12-15T02:28:20Z

The concept is really exicting but I suggest a more detailed instructions. I've only figured out that I should avoid having too much resource but nothing else. Is the colour of buildings random? What does energy do? How to increase population given that I've tried to let them rest in red room but nothing happend.... It's interesting idea that it may be better. Nice job!

BOXKILL by warxen 2017-12-13T11:33:31Z

You made it. It's quite addictive. Nothing to suggest. Good job then.

Sum of Its Parts by mrjoshuamclean 2017-12-13T03:46:14Z

Very exciting concept that I can switch between folded and unfolded. I suggest to adjust the difficulty. Even unfolded it's still very hard to dodge bullets and the collision of ship is a bit big that it collides with a ship even far away from it. The north-door is tricky and that's really frustrating. Does it have an end? I thought I defeated the boss but nothing happened. Overall it's quite fun.

Travel Light by Shivur 2017-12-14T03:41:32Z

Hi the zip/rar doesn't contain any exe. I've specially checked to ensure that I'm not downloading the source code.

Project MADNESS by Iluvatar 2017-12-13T02:35:55Z

GF, baby, dog, GF, baby, dog. Never forget that.... Really fun to experience rush days in life in such lovely visual arts. I don't think there's too much strategy or events here but it's a goood experience. Every time I got a new responsibility I laughed. It's great.

Wrecking Ball Princess by radmars 2017-12-11T07:21:31Z

Crasy idea!! The feel when I pull the ball and make it run in a circle is cool. However I didn't see the link to the theme....

Units of measurement are notorious hoarders of francium by yokcos700 2017-12-14T02:49:24Z

I like the way you design the weapons. It's a nice fast paced shooter. Actually I spend quite a while to figure out how to use these weapons.

Piggle Puzzle by fractalsunrise 2017-12-09T11:19:34Z

challenging for me but it's good. Though I spent some time to udnerstand the goal of each level. Stuck in level3. Music and graphic fits it very well.

Cat Basket by Pohka 2017-12-14T03:09:35Z

I suppose it should be very interesting if completed. But it's not completed, I mean the gameplay is not executed fully to let me feel the fun. Yet it's an interesting idea and the seen fits it well. I love the concept that you collect kittens very much and enjoy seeing them in my basket. The feedback of shoot feels good. Yet I think this game is not encouraging me to shoot? I'm not sure since it's not complete version.

Soul Chase by aemiliu5 2017-12-19T02:41:40Z

Cool concept and atmosphere. But the way the debuff works is not clear for me as sometimes I'm possessed for several seconds but sometimes just a quarter of one second. Is it random? Suggest to make the soul collecting more exciting as now the most interesting point is the debuff things. The stair is really annoying. Overall it's cool.

Sushi Factory Frenzy! by jasperarmstrong 2017-12-09T09:40:48Z

Fun! I like it. The garaphic is nice and fits this small game very well.I need to find my own way sorting these coming sushi so that I can manage these orders. The only problem is that I can't just manage to pick up what I want among dozens of sushi on the ground using space.

Carl's Castle by leroyii 2017-12-12T14:08:48Z

Imagine that I need to carry weapons back to castle to activate them, that's actually cool. However I'm not quite understanding the combo. Maybe their difference could be seen more obviously.

Company harder project by falak 2017-12-10T12:43:28Z

Sorry but when I run the downloaded file it let to choose a file to open.

Lucky Drop by svntax 2017-12-13T11:53:52Z

Nice story that I feel I'm trapped in the casino... And when I see the end I think it fits the theme well. Love it. But one problem: in one round the ball drops in the middle area but still lost.

Catsume: The Cat's Paw by MattWoelk 2017-12-11T06:26:41Z

The art and music is perfect for me. I also like to see many cats playing in my yard. But it's like one idle game on app store, where you put items and wait to attract kinds of cats. I think as an idle game it's perfect but as a jam game it may need some change. BTW I feel that it's weakly linked to the theme.

Overall it's nice game which make me relaxed in the afternoon. Some problemes: 1. the icons sometimes don't work after being clicked, some because of the hit box of click is not consistent with that of cusor hooovering, sometimes it just won't work at all after the pop-up of "You've gained gifts" 2. I can get up to 3 paper boxes in the yard, is that intentional>. 3. When I place new toys some of those that already exist will disappear. 4. If I put a toy at the bottom right corner, the quit button won't work.

Corruption by Veralos 2017-12-19T02:56:15Z

Remind me of Castlevania. It's great. The moment of collecting items are exciting. The feel of attack is excellent. Level design needs some polish though as sometimes it's challenging patience. Nice work.

Museum Keeper by Louspirit 2017-12-14T03:33:04Z

Exciting experience. I like hide-n-seek game. The idea is really fun and fits the theme very well. It's surprising to see a big museum in a jam. I've proceeded to day 13 and it's interesting. The introduce scene for each day is very good and enhance the mood but as I get more works it helps less because I can't remember every position so well.

Yet some thoughts come: The ambiance is too dim that it's really hard to see the burglar. That reminds me of how Dead by Daylight deals with this. The speed up by pressing space is buggy that if I'm speeding up through a door I's get stopped by it. Maybe a map will help since it's hard to remember positions so well. Suggest give more highlight to the works so I can identify them easily. And also I can judge whether it's been stolen.

Rokku Bando by Yanrishatum 2017-12-09T12:24:42Z

As far as I can proceed this is a very nice rythme game, though I hadn't seen very much innovation here. But I like it. I like the pixel art very much, the music also fits it. I suppose you mean the more instruments you have the busy you are, so that fits the them too. It's challenging for me. Maybe more positive feedback could be expected when I hit the key at the very right moment.

L.A.V.A. series L.A.M.P. edition VS THE WORLD by kazuo256 2017-12-09T11:51:26Z

The first time I finished reading the help, I clicked quit button and it quit... Maybe that should be a back button. It's a game feels like my favorite retro adventure rpg. I love it. The combat are hardcore and it surprises me that the various enemies and abilities are completed in two or three days. Very good job. There aare so many keys to remember however, though we have a TAB menu but we can't change them? Maybe a pause menu with key editing could help. Moreover maybe we can do a switch key that I can switch between three weapons by just pressing one key. After all this is an excellent job.

Vastator & the broken hitboxes - The game by KureKureciCZ 2017-12-09T09:56:50Z

Interesting but also a bit hard. I suppose I could manage it after more try. Gameplay is intensive and that's good and fits theme as well. One proble, it's just too hard to click the zombies, as if I were doin a head shot in CSGO. The continue design is good that I can have a rest between waves.

The Exalted by Flubz 2017-12-13T06:53:55Z

Challenging fun game. Yet it's really hard. I feel the direction changes too sharp considering that the background can't help to adjudge my movement. So the turning is really confuzing. Shoot is hard for me. Atmosphere is really great.

Santa's Factory by SaraMartins 2017-12-09T12:11:01Z

Definitely perfect art and sound. The gameplay is also very focused and big fun. I like it when I'm busy sorting things. Love the sceens outside the windows too. Actually the first time play I thought I'm supposed to throw gifts outside the window and it really can be thrown out so I kept doing it, ending up with failure..... Then I noticed crates. Really suggest to polish the view because it's tricky to pick up the gifts. Sometimes I thought I was aimng them but I was not actually. Sometimes when I point at one gift it took a while before glowin.

Boxes of Guns by reecer9714 2017-12-09T09:02:40Z

Really fun. Yet I never defeated the space boss.I had thought this game a very tedious one where you gain 0.01coin from each enemy you killed.... until I bought th season ticket. I see a new world.

Chubby by M-1 2017-12-22T06:07:05Z

Quite fun and humor.I enjoy the process seeing chubby growing fat. But the jump action is not so clear for me. I guess when I'm fatter I'll jump lower. At the big stairs sometimes I don't know how I got over it by pressing space with no strategy. Also it moves too fast when chubby is a cube. Is that intentional? Overall it's quite nice.

VIRAL ARENA by EnchaeC 2017-12-12T09:23:33Z

This is a game that has no end and even no failure so I've got 150+mutations. Quite interesting menu. Art and sound is perfect for me. I especially like the feel when I click and my character stab on the enemy and then it flashes red. So impressive. I guess this monster is more harder to make than to defeat. Yet I found one way to defeat it easily with the loss of only 4 health each time, that is quickly rushes close it and hit the body ragardless of the arms. Overall I like it.

ARTIFACTS by Fran Segura 2017-12-10T12:51:59Z

Fantastic! Perfect art adn music. Gameplay and level design is also terrific. Just one question, how is it linked to the theme. I guess every time I died I'll create a ghost?

TetrisTank by shrekshao 2017-12-13T02:07:17Z

Extremely interesting I played it for quite a while. I like it. Yet since I now can just trash the blocks by letting them down beneath the screen, it seems could be more conviniet in opperation.

Just eat just enough by zeu31 2017-12-22T05:58:07Z

Very solid fun. I like it. We've created games from a similar perspective. Though a bit challenging for me... I think your combat part is quite fast-paced and that's really addictive. Nice job!.

Busted! An Epic Cops Vs Robbers Endless Runner! by CaylebLucas 2017-12-12T12:23:11Z

Nice game as is done in less than one day. The scene is clean and the animation is good. Very focused. The rythme is also comfortable. Just one thing, what does the multiplier mean on the bottom right corner? I didn't get that.

Rot 24/7 by jsqrs 2017-12-06T04:56:35Z

Looks like a puzzle exploration but I'm stuck in the hot dog thing. So I'm not sure how to rate it. The first rat thing is good.

Lonesome Hunter by EveningWayward 2017-12-05T09:17:27Z

I must say that the atmosphere is astonishing. Imagine that I wander alone in the forest, the field of view, the shade, the fade of light, and the color tone all together made that. However I quit the game just only a few seconds after I was engaged with the monster. They are not terrible monsters but somehow made my flesh creep..... Glad to say that sound of the monsters are really scary, reminding me of Ju-on.

Saving Mr. Mittens by vividreality 2017-12-10T12:33:58Z

It reminds me of elona, one of my favorite rpg. The art is a bit blur but it's still nice. I like the control and shadow of view but it's still a bit tired to direct my character. Music is perfect. Some problems for me: 1. when I switch to other applications and return I'll lose control. 2. Nothing happens when I saved my cat and bring him back to inn ,is that intentional for a second round? 3. It seems less connected to the theme as far as I am concerned. Besides the overall flow is a bit repeated without incentive for exploration that all I do is just walk arouond and look for the random crate. Enemies never made a challenge either. The level up seems also come withount intention. So, though it's fun to complete the tasks, the experience may be more exciting. Honestly I've seen the potential of this game and I know it's very hard to finish it in such short time so I have to say It's a nice work. It gives me the experience of an adventure story in a magical forest in a short time.

Horny Bunny by Thomas FUentes 2017-12-10T09:13:40Z

I think I shouldl hide this game in away from kids... Though it's very good game with definite fun, graphic, audio, level design and details.

Red Friday by martiangames 2017-12-09T08:38:09Z

Really laughed. I like this idea. I suppose the story really started when I saw tha lava coming up swollowing the town... Nice work but a bit .....short?

Golden Valkyrie by JOZGames 2017-12-13T07:46:04Z

Very nice game. I like the use of weapon of this type. The feedback is good. It fits the theme too. I like the graphic very much as well as the animation. Level design is good. Overall a nice shooting game.

RuneLight by Arden 2017-12-11T06:56:11Z

Very amazing experience though it took a while to study the rules. It's perfect nearly i nall aspect. For a jam game it's really fantastic with high quality and concept. However the link to the theme is a bit weak.

Santas Unwanted Helper: Reindeer Revolution by ponker 2017-12-05T11:20:27Z

Gameplay is simple but fun, clear and challenging. Good art and environment. Like it when see my game on leaderboard.

Games: Behind The Scenes by Gatox 2017-12-13T07:26:25Z

Totoally beyond my imagination, quite interesting. But I suggest to make more clear instructions like how the boss stuff is handled. I got confused at first. Hope to see in polished.

Cotton Mayhem by Szekeres Szabolcs 2017-12-13T11:43:42Z

Quite lively scene which is so fresh and pleasant. I like it. The rule is also clear and focused. I just suggest add some feedback when cursor hoovers on a sheep so I know I can drag it.

Quantum's Rick by cortexdeveloper 2017-12-10T09:31:58Z

Very new concept that innovate the match-pair games with special art and music. It's quite difficult though. One problem: instruction is not clear that I had played several times before I know the goal. Besides the grandpa's pose should also be same but nothing introduces this.

Overloaded by yishalee 2017-12-05T12:15:43Z

@tinco .....I can download it even after logging out gamejolt.. Maybe gamejolt is on blacklist? don't know why.

Overloaded by yishalee 2017-12-05T13:15:10Z

@jan Thanks for your advice.The spawn of the enemy fighters should be btter. As for the turrets can shoot each other...Initially it's not intended but later I found I can keep it.

Overloaded by yishalee 2017-12-05T13:17:29Z

@sahilts Thank you and maybe I'll check the stuck thins you mentioned. As for the control, when you have more bullets from the shooter, the harder it will become to handle your ship.

Overloaded by yishalee 2017-12-09T07:57:15Z

@bificommander Thank you, and that's very positive feedback. Maybe I should review the difficulty and the mechanism so that every action has its meaning. The shooter was intendted to be objects that deserved being killed from the point of strategy but the system seems failed thingking of this.

Overloaded by yishalee 2017-12-12T09:05:05Z

@ZAX Hi I played yours, end up with pretty high presure. Nice execution.

Guinea Post - Rodent Delivery by Deke 2017-12-09T13:18:00Z

The best game I've ever played in this jam. It's excellent in interms of all kinds, art,music,design,control. At first it took me quite a while to figure out what each action does so I suggest put that in each level as prompt. WHen I thought it was too easy and dull, challenging things come. Thats really good.

BTW, is the SCORE:00120000 on the top right corner a text or sprite? I wonder since I use GMS too.

Cat Orphanage by matevt 2017-12-13T11:28:48Z

Hi I played the H5 build and find it's seriously buggy.... At first it's OK but don't know how later I could not move the scoop so I witness cats dying....

Mutation Situation by Don Fouts 2017-12-05T13:00:48Z

Hahaha! This is fun. I love this idea and it makes me laugh. Besides the battle is challenging. And Now I understand what NO LIMIT means...

The End by bullywog 2017-12-12T14:00:46Z

The game can't run, saying it cant be launched since the loss of unityplayer.dll.

Goonisher by aaforcebox 2017-12-05T11:59:46Z

It looks nice and I like the feel when I dash & kill.But there seems a problem here. The goal is to leave dungeon with as many gems as possible, and it seems there's a limit to how many I can carry, which once reached I get succumbed. So the only strategy is likely to be wait near the exit so that once I get close to the limit, I leave. but maybe I'm on the wrong way... :P

Save Your Gold by Xsior 2017-12-10T13:00:13Z

Aha! I enyoy it. The attack is special and the feel of hit is nice. But the difficulty and the movement feels tricky. Art and music is awesome.

Robot Runaway by Benjamin Bos 2017-12-12T14:30:40Z

The art is perfect. So I can imagine how nice your game would be. Now you've learned that you need to finish your game first rather than do the graphic to the best. Wish your next game better. Enjoy it.

Robot Runaway by Benjamin Bos 2017-12-12T14:30:41Z

The art is perfect. So I can imagine how nice your game would be. Now you've learned that you need to finish your game first rather than do the graphic to the best. Wish your next game better. Enjoy it.

Kittie Reaper: A Depressed Cat Tale by jfraser314 2017-12-05T12:32:05Z

Bright sceen and fun gameplay with clear goals and no confusion. Music is also nice. The idea is very interesting. However it's a bit too easy.

Retro Rave Meteor Strike! by ksbdude 2017-12-06T05:06:27Z

Simple enough to focus on the core play. Yet it's really challenging. Music is awosome. As @harark has mentioned, I meet the two bus too.

Sunburn by Shimmen 2017-12-10T09:41:08Z

Lots of fun though it's like a platformer. I think I need gameover several times to learn how to proceed to the end.I played for quite a while and it's really good. One problem: the white chairs and tables sometimes it looks flat but actually there's a difference in height so I failed several times here.

A Spark of Light by TurbulentWinds 2017-12-13T03:13:43Z

Amazing visual effects and terrific arts. It did quite well about darkness and light. The feedback of orbs and cubes are cool. I need to keep balance of my light so I can wander around or just stay still but there's not things that keep me to do anything. But it's a bit negative. Considering the death status I think the game is encouraging me to die at the most value of light. I thinks the value of light dose not reflect players' skills because when you die you must have had much light absorbed yet most of time you don't want these light, and you are absorbing them by mistakes.

No-Pressure by ZAX 2017-12-12T09:04:08Z

Quite busy work as programmer. And it perfectly lets me know how it's like to work under high pressure. Just one question, maybe it can have some incentive for me to work as hard as possible, like a salary system or something.

Distributor by Alex Dunford 2017-12-09T12:43:00Z

Looks nice. But honestly I didn't quite understand the goal. I'm supposed to reward revolutionaries and punish reactionaries by adjusting ration. Does that mean if I didn't do either of them I'll get chairman's warning? If so I think the core strategy is to maintain the ration at 2 or 3 so no matter a familly be comes revolutionary or reactionary I'll have enough ration to adjust. Not sure about it. Suggest write that in instructions. And I'm not sure how this is connected to the steel quato.

Hiyek's Ludum Dare 40 Submission - Swami Shooter PT by Hiyek 2017-12-15T02:41:15Z

Exciting new ideas. The graphic looks good but need some improvement. But I don't think it's complete. Now I can just stand by the purple man and keep reloading and getting away and reloading, and so forth. So in such way this game becomes boring. But I do think that you have a better thought on it so I'm looking forward to it. Overall congratulate that you've made it.

Don't Kill The Zombies! by Lestat 2017-12-11T08:26:56Z

Awesome and special art. A small fun game. Looks very nice. However I suggest review the mechanic as there's no incentive for me not to kill zombies. Even when I kill them all I'll gain is increasd number of zombies. There's no points for decision making nor is the result related to your skill. Overall it's good as is completed in 8 hours.

Late Night Chef by DosWosh 2017-12-06T01:53:40Z

Great game. And graphic and sound is great too. I'm really under pressure when cooking P:. I didn't figure out how to judge when a inspector comes, they are too fast. Suggest add ingredient list in how to play since I tried several times to figure out what for what.

Catamari by Kieran Newland 2017-12-13T04:05:20Z

I hate you, your game ruined my whole day. My mind is full of the rolling cat.... Why so fun? Perfect. But for H5 build ,it crashes when restart.

Heartless Jump by Nanda 2017-12-19T02:05:50Z

Excellent job! Though graphic is simple but it fits it so well. I'm addicted in it! The level design is amazing.

Grim Reaper by Lamossus 2017-12-21T08:26:29Z

Nice job. The art and music is so fresh that I like them. The actions are smooth. My best score is 280+. No idea how you get 600+. The mechanic seems good but I think it's more score-driven. I mean if you don't tell me you got 600+, I would not spend time researching how to get that high. When I know a 600+ is feasible I start to think about how to go there. My be this score-driven thing could be enhanced so that it could be more addictive.

More Days,More Zombies by Nepstar Games 2017-12-12T14:37:17Z

Good job as it's your first game. I think you could improve it after the jam.

Coins Arena by Popey73 2017-12-11T08:49:28Z

Fun and hard challenge. I wonder how powerful I will but never survived that long. I think it would help if the difference is obviously visible. Just personal thought for two problems: the aimer is too similar to the bullets so that distracts me, and the rate of fire is a bit slow which makes it less exciting. maybe that could change as I gain some items?

Refuse to Lose by ttftcuts 2017-12-11T07:58:58Z

Crazy and humorous. The shoot sceen is very impressive and smooth. I love it when I was told to clean the scene... Music fits it very well and implies its humor.

Super Power Omega OP Force Sigma: Lasers of Lightning (SPOOFSLOL) by happygreenfrog 2017-12-05T13:11:10Z

Really hard for me....but maybe that just tell me that when you get more powerful things get worse. I love the title part. The way you get power-ups is nice.

Tycoon of the HighSeas by RelicTooth 2017-12-10T06:40:53Z

Nice game with perfect art and sound. The sound of coins and the weather system, and the ecosystem under water all bring extra points. I just sit there and watch my ship trade with other's. It's very comfortable and relaxing. Maybe a bit more variety cuold be added in to make it more fun and surprising while still remain as a relaxing art.

I haven't seen much where the theme comes from however...

LOCOPLAYA by goxua 2017-12-05T12:06:54Z

Lots of fun. It relaxes me. Yet sometimes all I do is just dash around with no tactic.

Yellow Beans by Jecr 2017-12-11T13:09:58Z

I love this game so much, the art, story, music all suits my taste so well. It's excellent work. But I'm just unhappy with the birds....though I read your post above that only the last 3 frames is the character invulnerable. At the second phase of boss where it has multiple spikes, I need to stay away him in the very small corner of the screen but this space is really not enough for the slash so before I become invincible I've already got hurt by the birds... That's a bit frustrating. Or maybe because I'm a bit lower when I hit the bird so I didn't make a successful attack? I don't know. And where's the theme?A part from that it's realy awesome.

Pizzas by Edward Opich 2017-12-12T14:18:51Z

Lots of fun and challenging. The art fits it perfectly. I also like the paper's animation. Yet it's really not easy to connect toppings to their number. I like it.

Gladiator Monsters by BenBurgh 2017-12-06T05:55:38Z

I makes jaw_droped and laugh. When the first time I selected my upgrades and point Yes, the nightmare beginns....... What good humor it brings. I like it. Besides it's also challenging too. BTW, I even can't quit....I guess I need to unlock an upgrade called quit.

Go home you'r drunk by Ronor 2017-12-12T14:23:55Z

Haha, interesting idea. How to control a drunken man. One suggest: add a restart option at the wasted scene.

Delta Vee by AZealousRetort 2017-12-05T14:13:11Z

Love the control, it's so smoothy. Nice challenging game yet I didn't see too much points from the theme.

Maze 3! by hubworld23 2017-12-09T08:24:40Z

Very nice BGM, I like it. It's surprisingly very good and complete.

Breakpoint by Quade Zaban 2017-12-15T02:13:18Z

Very excellent idea and expression. The glitching-cube effect extremely surprises me. It's interesting that I figured out how to play it and that's cool. Level design is also great. The biggest probelm however, is the camara. The good point is the camara is turns at a fixed degree so that I don't worry about my walking direction. You know, otherwise I must adjust it to avoid fall out from the bridge. The bad point is it really annoys me because somethimes when I need to jump I just can't see how far the next platform is, or I even can't judge whether there is the next platform. Except the camara thing, it's really nice.

Crowd Control by PolyHatSteve 2017-12-05T14:29:06Z

Very good game. It's much challenging and I like it when checking people in the crowd. I'm addicted.

Dragon Blood by Wafiqsha 2017-12-12T13:38:27Z

The sketch is really fantastic. The atmosphere is good too. But I'm sorry I didn't understand this game too much. The meele attack is uncomfortable that I would rather use the bow. Yet arrow is limited. Besides I didn't see the goal of the game, do I need to kill all enemies to unlock the gate? And what's the effect of the dragon blood?

Mortal Komba by kokirisandfriends 2017-12-10T09:17:45Z

Not much to say, just love it very much. The art is attractive adn the gameplay is realy simple. But when you put more jumpers in it changes. Excelllent.

LootOnline by totsboy 2017-12-22T05:37:30Z

Love this idea. I spent all my dollars buying scrolls that I even don't know what they are for. Suggest to add implication when one day passes.

Extinction by kado15 2017-12-11T07:25:16Z

Very nice if it's your first game in such short time. The little dino even has idle animation. Lovely.

Friendzy by MosesG 2017-12-19T01:40:47Z

At first I thought it was a strategy game. Now I understand it's a small simulator. Nice game. The loop is good and its art fits the game well.

Thousand Kisses of Death by secretstage 2017-12-11T13:28:46Z

Very exciting new concept. It even rise my heartbeat. I love the play and the song. Just on problem sometimes it won't shoot after clicking so there may be some energy system? If so may it be better to show them?