The Junk's Games by Paulo Augusto 2018-09-03T03:10:40Z ♥ 0
Interesting idea! I think that it has potential.
Good job! =)
Foon → Ludum Dare Explorer → Users → zeu31
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Just Again | jam | 1390 | 3.03 | 2.97 | 3.23 | 3.72 | 2.31 | 2.32 | 2.80 | 2.64 | ||
| 2019 | 44 | Your life is currency | unnamed | unfinished | |||||||||||
| 2018 | 43 | Sacrifices must be made | Just eat just enough 2 | jam | 811 | 3.06 | 3.21 | 2.72 | 2.98 | 2.97 | 3.30 | 2.40 | 2.72 | ||
| 2018 | 42 | Running out of space | Just Balloon: Move or Lose edition 3 | jam | 640 | 3.34 | 3.36 | 3.08 | 3.49 | 3.84 | 3.24 | 2.95 | 3.30 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | Just bullet: A turn-based hell | jam | 638 | 3.41 | 3.31 | 3.49 | 4.19 | 3.05 | 2.15 | 3.08 | |||
| 2017 | 40 | The more you have, the worse it is | Just eat just enough | jam | 698 | 3.32 | 3.52 | 3.00 | 3.45 | 3.40 | 2.86 | 2.37 | 2.83 | ||
| 2017 | 39 | Running out of Power | Just dodge | jam | 2.22 | 2.22 | 1.11 | 2.78 | 2.78 | 2.11 | 1.29 | 2.22 | |||
| 2017 | 38 | A Small World | Save that small planet | jam |
zeu31 leaves an average of 25.2 feedback comments each event.
Interesting idea! I think that it has potential.
Good job! =)
Very interesting mechanics, I think that it fits very well with the theme. The UI is a little confusing at first. And I don't like timer in puzzles. Still, good game! =]
Very fun game. Great art. Very funny too. Good job!
Very fun game. The controls have a good feel to it. Good art too. Good job!
Very interesting idea! Some guide(or cheats) would be good tho.
Interesting idea! It is really fun. My only complaint is that the enemies appears to move randomly and I don't think that works very well with puzzles. Aside from that great game. =]
Very interesting idea! I really like the art style. It just need a little more juice like the others have said. =]
Very fun game! The graphics and sounds are pretty nice too. I found the game too easy tho (as you just really need one bear). Maybe increasing the speed from each level would be a good way to make it harder instead of just increase the number of obstacles. Also I think that a score and endless levels would fit this game very well.
Very interesting use of the theme. Great work!
Interesting game. It took me some time to get it, but once that it clicked it was fun.
Interesting concept! A little too short tho.
I had some issue when enter the buildings where I would enter and instantly exit. I think that it was the character colliding with the exit as soon he enters the room.
Interesting concept. And nice music. A little too short tho.
The gameplay is fun with a good enemy variety. A little more juice in the attacks would be good tho. Also randomizing the pitch of the SFXs would add a nice variation.
The gameplay is really fun. Very juicy too. And has a good difficult curve.
I think that the way the obstacles behind you can still hurt you feels a little wrong, because the position of the spider on the screen, and the fact it swing back when it stops.
Also the design of the obstacles does not make very clear what is harmful and what is not. Like that rectangle thing, that harmless when it is purple(?) but is harmful when it is white that is the player color what makes it a little confusing at first.
Great game!
Awesome game! Very impressive graphics. The music fits the game very well. Very good pacing and game feel. The camera and the controls feels a bit weird to me. I think that is a little hard to tell which objects we can interact with(enemies, obstacles etc) and which we can't.
Great game! =)
Great game! It is fun even though I am not good at it (or any rhythm game). The art is simple but works really well. The game has a nice enemy variety. My only complain would be that the red bar is not very helpful, also that looking back and forth between the ship and the red bar is not easy. I would suggest to put a visual clue of the beat on the ship it self.
I like the idea, the build deck part add a strategic and luck elements to the game shooter. I think that the delay to draw the cards a little annoying tho. The game also has a good game feel. If a had to give a suggestion it would be to give the enemies less health (so they die with one or two bullets) to make the gun feel more powerful, also give the player some cards from the start.
duplicate?!
https://ldjam.com/events/ludum-dare/41/blocksnblaster-1
https://ldjam.com/events/ludum-dare/41/blocksnblaster
Nice combination! I like the idea. And it has some good jokes too. I like how the hearts mechanic changed the minesweeper gameplay. Maybe making the minesweeper board smaller would improve the pacing a little. The difficult is unnecessarily confusing to me. Changing just the amount of hearts that each board has and making everything else the same would be a simpler way to change the difficult, in my opinion. I would like if the board always started with some space already open. It seems that the game already tries to do this, but most of the time it only opens one square. I would suggest to always open one (maybe more) random square without any mines or hearts next to it, to guarantee that more than one square will open.
Great game! =)
Very fun game. The art works really well. And it has a good enemy variety. I find hard to do the incremental and the space shooter part at the same time tho. That being said, great game! =)
Nice combination! I like the idea. Mining and resource management really add to the gameplay. I think that would be good if the mining distance was a little bigger, because the ship is so hard to control. Also scanning asteroid signatures feels unnecessary. That being said, great game! =)
The controls are not easy — the instructions did not help that much —, but once you get it the gameplay is really fun. I think that the game has a solid core loop and it must be even more fun with a local multiplayer. My only suggestion would be to add some power-ups at the bottom of the level to make it harder for the ones on the top. Great game! =)
The art and audio creates a really good atmosphere. I just wish I had some way to know which button opens which door and how many buttons are already pressed, to give a feeling of progression. But anyway, great game! =)
Great game! I really like the idea. The art is really cute. The character's expressions was a really nice touch. I would like some type of challenge, maybe you lose health if you type wrong or a limited amount of time to finish the level or just a score. Typing becomes a bit tiring after a while, I think that something like "run 3x" to run 3 times or make the character run until it cannot run anymore would help. That being said, great game! =)
Interesting idea! The graphics and audio works well. Took me some time to understand how the game work but after that it was very fun. Great game! =)
This game fits the theme very well. It is really fun to play. The graphics and audio works well too. I think that would be good have some time to build between waves, because is a little too hard to build while playing the pinball part and I think that have some time to rest would improve the pacing. I also think that it is hard to tell what each tower do. But still, good game! =)
Interesting idea! It is very fun to play and the music and SFX are very nice. It took me some time to get that the right command is "take ammunition" instead of just "take". I think that would be nice if the "help" explained it in some way, or maybe a error message. But aside from that, good game! =)
I really like the graphics, they are simple but very effective. The gameplay is very fun and intuitive, also very polished. I think that would be good if the shape of the bullets in some way represented what they do, but I know that it is not something easy to come up.
Very interesting idea! It fits the theme very well.
I think that would be great if it had more tower defense elements like, have the change to build before each wave starts, know the path that the enemies will take. Maybe more space too, so the player have more time to react to the enemies.
Very interesting idea! The controls feels a bit weird. But I think it has a lot of potential.
Very interesting idea! I wish it had more soccer mechanics. Still, good entry!
Great combination! The aesthetics and the music works really well with the gameplay. It needs more juice though.
The gameplay is really fun — a little bit to hard sometimes. Also too much screen shaking. But still a great game.
Great game! I really like the music and the art. The main mechanic is very interesting. Took me some time to understand how it works and I wish it was a bit more forgiving. But still a great game.
I like the idea. The game have some interesting game mechanics. A little more variety would be good.
Nice game! It is really fun. Very polished too. My only complain would be that it is too easy to close the shop accidentally and you can't pass through it without open, but this is just a minor nitpick. Good job!
I like the game mechanics. The controls are a little weird to use. More “juice” would be good. The art is nice. Well done!
I really like the idea it is really fun. It is interesting that the enemies multiply when they die. The art is nice. I find the game a little too easy because you can just keep moving in circles and the enemies will never touch or surround you. I think it can be solved by changing the level design so it is harder to move in circles, or adding some variation to the enemies’ movement in a way that they will spread in the level so moving in circles will get you surrounded eventually.
Keep up the good work!
Great game. The gameplay is fun and challenging. Really good graphics. Good enemy variety. I think that would be good if the beams had a smoother acceleration to make it easier to control (especially in small distances).
Interesting game mechanic. I think it needs more “juice” and be more challenging.
Awesome! The art and audio are really nice. The music fits very well with the gameplay.
Really fun game. If I have to complain about something it would be about the coin size, but this has already been said.
Great game. This mechanic is awesome. Well done!
Great game. I loved the art. This mechanic is really fun. The music is nice, but a little repetitive. Good job!
Great game. The pixel art is very good. The gameplay is fun. Good job!
Great game. The art and audio are amazing. It just need more more enemy types. Good job.
Great game, it just need more “juice”. Aim with the mouse would be nice, but these control are OK.
Great game! Interesting mechanic and good level design.
Very interesting game. The pixel art is good. I just wish the levels was a little smaller and the character was a little faster (while carrying an item). Good work!
Great game! Interesting mechanic and good level design. I just miss a redo and undo functionality, and having the balls bouncing around while building the platforms are a bit distracting, but it is not a big problem though.
Keep up the good work!
I love the art-style and music. Very interesting mechanic. Great game!
Great game. Good art and music. Very interesting mechanic. I just find a bit annoying that once you miss a platform you need to restart (you don’t die instantly and can’t try again) and that the music restart with the game, but it is not a big problem though.
Keep up the good work!
The art is really nice. Good job!
I like the mechanic, but the levels are a little too easy.
I really liked this one! A really fun interpretation of the theme.
Good job! - I like the concept. - I think that if the movement were smoother it would feel better to control. - The art and sound are nice.
Great game! - the art is really nice. - Sound is simple, but good. - The gameplay is simple and fun. - I find little confusing that the posters use only the name while the phone use only the image of the boxes.
Great game!
Here is my thoughts about your game:
- I like the idea. - I miss some sound effects. - Some way to see my progression (how much resources I need to go to the next planet) would be good. - The music is good.
I hope this helps. =)
LD47 — Stuck in a loop (37)
Dude Ranch by ColeSlaughter 2020-10-14T21:55:15Z ♥ 3
nice horror game right there!
would be nice if the dudes run away from you when you get too close, because then you would have to rely more on your lasso skills.
I wish that throwing the lasso where more responsive, not sure if it was some lag issue here, but when I start charging it take a little while for the arrow appear. it is barely noticeable tho.
Loop Frogs by Rolph 2020-10-13T18:26:29Z ♥ 1
fun game mechanic. the art and sfx are pretty great too.
I wish there was a way to restart the loop earlier, because sometimes I miss the window and have to wait the end of loop.
Retake by 55_maximus_55 2020-10-13T17:50:21Z ♥ 1
well, it is pretty funny!
Snek by Nyunesu 2020-10-13T13:34:22Z ♥ 0
really great game!
the game mechanic is so nice; it has so much potential.
the different tail pieces really helps to keep things fresh, without them the solution to puzzles would be mostly the same.
would be nice to see a post-jam version with more levels and tails!
Grab Your Nutz by Budaniel 2020-10-12T17:51:56Z ♥ 2
I love simple arcades games like this!
I think that the branches should kills you too. or at least make you lose nuts.
also the nuts coming from the top feels a little weird. you kinda lose the possibility to implement that risk and reward thing where you can speed up to get more point or slow down to be safe. and the speeding up overtime.
like the others have said, dodging the bird seems to be more of a luck thing. I think if there was an indication, like a arrow, telling where they will be coming from, we would at least have a fighting chance.
it's a pretty funny game too.
The Boy On The First Floor by Kwarf 2020-10-12T17:04:29Z ♥ 1
the music and art are really nice. the attack is a little hard to use. I wish we had a wide view of the level, because, in the boss, you end up having to dodge bullets in a split of second. I like that the levels are small, but I wish it had a little more stuff going on.
Curly's Chase by tcstyle 2020-10-11T02:40:45Z ♥ 1
the art and sound are so good! takes a little time to get the controls, but since the punishment for messing up is so small it is not a big deal to me.
Looping by guimoliveira 2020-10-10T19:25:47Z ♥ 1
Very nice idea, it can be expanded in so many ways.
Some thoughts:
\- some variation to the step sfx even if it is just randomizing the pitch. just to keep it fresh.
\- since we walk so much, it would be nice to have a faster speed.
\- I think that sometimes the punishment is too high, like in the level 17 if you fall the pit you get send back to level 16. It does not fit very well with the trial and error vibe that the game has. If you ask me, I think that you should only be send back to start of the current level. so no one would have fear of trying things.
\- also in level 17 it feels so wrong not be able to just shoot diagonally, I don’t know what to make of it tho.
VHS Loop by Sayuri 2020-10-10T03:14:18Z ♥ 3
very nice game! so much fun to play.
some thoughts: - the level design is pretty nice, it uses very well the game mechanics - I wish the hint text would go away after some time or just be more on the background/be less bright. - It is a little hard to tell what those pink blocks are doing, just by looking at it. - since you walk so slow it would be nice if the level were smaller to remove needless walking. - the keys should stand out more than the walls.
I also found the wall bug, needlessly to say that I finish the game! :D
How to kill your grandparents by Arcus 2020-10-09T20:57:39Z ♥ 1
very interesting idea, I just have 3 suggestions: * have gold be a reward for fighting, like it drop over time or by damage or both. so you have a reason to fight even when you can't win. * make the collision more forgiving, because sometimes it looks like you took damage even though you dodged the bullet. * and more juice! Like particles, sfx, frozen frames etc.
Also the music is pretty good!
break by DecadeDecaf 2020-10-09T20:05:41Z ♥ 1
pretty fun game! it just need a little more juice. also buy things with only one button press would be nice.
the art is very cute. and I love the music too.
[LD47] Falling Asleep by Dark Dungeon Studio 2020-10-09T18:16:44Z ♥ 1
I don't know if anyone else is having this issue, but I can't download it. it gives me an "access denied" message saying that I need to request access.
M4LL0's Journey by Plutonium Powered 2020-10-09T18:03:51Z ♥ 1
the sound is pretty well done. the gameplay is a little bare bones, but it has potential.
also cute bot!
Loop Swat 'em Gravity by Nick Rafalski 2020-10-09T17:25:38Z ♥ 1
Interesting mechanic. Very fun to play. It can be a little frustrating sometimes tho.
The Loop by Enver Arco 2020-10-09T17:03:02Z ♥ 3
The level design is pretty nice! It really makes the most of this game mechanic.
Stuck in a Loop by AdroitConceptions 2020-10-09T16:46:20Z ♥ 1
the art style is pretty nice!
FROGS Training to be Heros (In a large 'wheel-thing') by HacksawUnit 2020-10-08T22:53:41Z ♥ 1
This game is so much fun to play. Nice job!
Athletic Loop by LiamBME 2020-10-08T22:29:42Z ♥ 0
The sprite of the big cube really didn't communicated that you could pass under it. And you have such small window to jump the smalls ones.
The game mechanics are fun to play tho.
Loop Invader by ZwodahS 2020-10-08T22:15:41Z ♥ 1
Awesome game! So polished!
A reload button would be nice.
The second control scheme is so much better tho.
Escape the loop by Vivoubos 2020-10-08T21:49:41Z ♥ 1
Controls are really nice. And the level design is good too. There are some cheap kills, like you enter a portal and die without even knowing why. But it is not so bad since the punishment for dying is so small. The portals are a little confusing, but I guess that is the intention.
ARCPG by Liam Twose 2020-10-08T21:22:39Z ♥ 1
You could have show the character level. and maybe the gear name. would be extra funny.
Lucky Lefty Loves Loops by TheBookSnail 2020-10-08T20:43:19Z ♥ 2
Nice take on the theme!
That collision sound is so satisfying tho.
Circles by Tommes 2020-10-08T20:29:28Z ♥ 1
nice idea! very good start. if it increased the speed as you hit would make it more interesting. maybe some punishment for missing too, like going back one level, or just a sfx. also making the transition faster.
Project Loop by Lisichka 2020-10-08T20:04:04Z ♥ 1
the idea is pretty interesting. I like the character design. I would love to see an update.
Space Loop by HungryCatGames 2020-10-08T19:27:18Z ♥ 1
The idea have potential. It is really fun to break more than one block with just a ball.
It would be nice to have some straight walls to bounce the balls on, or something like that. because those round once is pretty hard to use for that. also been able to aim freely so you could take more blocks at once. you could use W and S to move.
Like the others said the aim is not very precise which is pretty frustrating.
The textures makes it even harder to see the depth
On second level it is hard to tell which blocks you already hit once.
also the game screen is cropped.
I am not a murderer by Bunkai 2020-10-07T23:05:31Z ♥ 1
I think the idea has potential it could work with, almost, any genre. I wish that you had to navigate from point A to point B instead of just waiting. Controls like nuclear throne would be nice too.
Precious Pergatory by LordKawaii 2020-10-07T22:36:47Z ♥ 1
the art and sound are good. they do create a nice atmosphere. but like the others said the controls need a little more work.
lonely in space by anzy 2020-10-07T22:06:21Z ♥ 1
really cute game, very polished too! the art style is really lovely.
the game mechanics are really nice, the oxygen thing adds a much needed difficult but without being too hard.
Yesterday Again by Ruling Spear 2020-10-07T21:34:35Z ♥ 0
Really funny game.
It is an interesting idea. I just wish there was an away to know the right answer other than guessing. Something like ZeonBlue said. Or maybe some disposition system.
For-Ever by freso 2020-10-07T19:08:06Z ♥ 3
I really like the concept. But, like the others said, it is a little too punitive. If the punishment were smaller, each individual level could be harder.
Hell Glider by TheAxe316 2020-10-07T18:52:10Z ♥ 2
What a nice game! So polished This noose mechanic is really nice. Now I want it in every game. =)
Shunk Stark by MS ANNOTATION X 2020-10-07T18:23:55Z ♥ 1
The controls are nice. The level design is really good although some jumps are too “thigh” for my tastes.
Different animations for walk, idle and jump states, would make it even more juicy.
I wish there was some visible exit object to collide, because sometimes it looks like you made in time but you didn’t. Also some feedback when you die/win even if just a sfx.
SpaceMan by sefan 2020-10-06T23:24:47Z ♥ 2
Lovely art. The game mechanic is really interesting. I just wish there was a way to know how many orbs are left. the level design is pretty nice too; the way that the level turning thing is in a pit, when you can't jump out of it really makes you assume that it does something important.
Magical Marissas Troubles with Time by TheseusInABottle 2020-10-06T18:44:10Z ♥ 1
Very nice art! The gameplay is really good, my only problem is not being able to move the camera.
Also very funny music. =D
PARAM by Rudrac 2020-10-06T18:10:22Z ♥ 1
Nice mood! The art and the music fits really well.
Walking in a such small circle makes me a little dizzy. Not sure if a bigger circle would solve it.
GunTron by neowhoru 2020-10-06T02:19:17Z ♥ 2
Nice concept. It is a little too easy, but it is better be too easy than too hard tho.
Crystal Curse by LouieJams 2020-10-06T01:34:35Z ♥ 2
The art is really beautiful. And the controls are nice. But I feel like it is missing a double jump, and the enemies should be slower and/or we should be faster. The only way to tell which traps work is by trial and error(?), but we are punished for mistakes. So it feels a little wrong. I really like the idea tho.