Foon → Ludum Dare Explorer → Users → Tymus
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥇 | 2025 | 57 | Depths | A Leap in the Dark | jam | Theme | 4.75 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | remote vroom vroom | jam | 285 | 3.78 | 3.37 | 3.81 | 4.30 | 4.27 | 3.52 | 2.83 | 3.98 | ||
| 2025 | 57 | Depths | 👥 | A Leap in the Dark | jam | 10 | 4.47 | 4.15 | 4.41 | 4.75 | 4.71 | 4.33 | 4.57 | ||
| 2024 | 56 | Tiny Creatures | 👥 | Fluto | jam | 54 | 4.19 | 3.71 | 4.01 | 4.43 | 4.57 | 4.47 | 3.31 | 4.44 | |
| 2021 | 49 | Unstable | unstable.?! | jam | 116 | 4.08 | 4.13 | 4.11 | 4.45 | 4.26 | 4.55 | 3.90 | |||
| 2018 | 43 | Sacrifices must be made | Throw yourself at me | jam | 225 | 3.76 | 3.58 | 3.68 | 4.11 | 4.34 | 3.53 | 3.71 | 3.97 | ||
| 2018 | 42 | Running out of space | Free Falling Fluffs | jam | 258 | 3.71 | 3.71 | 3.67 | 3.57 | 3.69 | 3.26 | 3.60 | 3.35 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | WITCHSΔVER | jam | 96 | 4.03 | 3.97 | 4.18 | 4.06 | 4.13 | 4.22 | 4.14 | 4.17 | |
| 2017 | 40 | The more you have, the worse it is | TYPPOS | jam | 200 | 3.82 | 3.78 | 4.06 | 4.06 | 3.56 | 3.89 | 4.31 | 3.62 | ||
| 2017 | 39 | Running out of Power | bzzt bzzt | jam | 297 | 3.55 | 3.85 | 3.50 | 3.90 | 3.55 | 3.11 | 2.44 | 3.22 | ||
| 2017 | 38 | A Small World | FLAT SAMURAI | jam | 658 | 2.84 | 2.84 | 2.63 | 2.26 | 2.68 | 2.12 | 2.11 | 2.63 |
Tymus leaves an average of 8.4 feedback comments each event.
extremely simple but loved it, fun character got slightly annoyed that it didn't register the right letters for QWZA since I have an azerty keyboard but nevertheless super fun entry
super cool pixel art, especially the equip/unequip animation, it looks great, found the fact that you didn't know how much stuff was worth once back on the ship felt a bit random to decide to go back home and sell it, maybe some estimation would be nice? overall neat game ❤️
cute story and ending, enjoyed searching through files, felt like a credible old person computer
hey super cute graphics, got a bit frustrated at the squid boss, most of the time a mollusk would spawn behind it and there's no way of grabbing it, maybe placing gameplay elements might be preferable for a more designed experience than using random position. Otherwise enjoyed the other two levels ❤️
the platforming control got a bit in the way of some of the puzzles, felt like I had to fight the controls rather than the game, otherwise neat idea and pretty nice execution
hey a bit lost about the goals in the tree but really digged the navigation up and down, really made a lot of sense for the bug x tree context super cool idea ❤️
hey love the polish in the ui and the nice sprites, I kept discarding the fish I wanted, maybe making the discard phase more visible or a confirm button would be nice 🙈 overall super nice ❤️
cool vibe, really enjoyed the sonar mechanic,felt nice bouncing around in the dark for a while, kinda feel like the random event could be more rewarding when they're positive, I kinda felt like I was better off just ignoring them since I got so many giant squids didn't reach the end but I'll try again later :>>
nice little loop you have there, love the different orbits of the planets. I didn't understand that I could buy more stuff by selling(?) my inhabitants, still achieved to get to every planet in time :>> Maybe a bit too easy but still really cool 😎
uhhhh the characters are adorable!! feels like I lucked out on some levels but overall great grame ♥️
super cool vibes for a nice puzzle game, congrats!
I loved the little spider jumping around, super nice game!
birdbird is adorable!! loved the game, just the right amount of stress ❤️
hhhh I love/hate it, congrats on the controller, feels just wobbly enough to give you hope that you'll make it just before you plummet to the spikes
Super cool characters, love the green hooded one
wow so good, sick music and vfx
Had a few crashes at the beginning but finally made it through the whole game, super cool experience. Love the feel of the sun catching up with you. Congrats 🙌
wow, I really liked your game :D it's such a cute and tight platformer loved the mood <3
Wow, congrats, the mood of this entry is fantastic, great use of noise/ambiant sounds
Not sure I got everything you put in but I really enjoyed it eitherway <3
I really enjoyed your game! The fact that the skeleton spawning is controlled by the player is a nice idea and it works really well in a farming context Would have loved a loop with the 3 waves to get even more bones :D
I'm not sure I got what ended a wave, was it a timer or something ?
Eitherway it's a really cool entry :)
Nice concept and execution! I appreciate the fact that you can continue when you die, I wouldn't have finished it without this
Some background music would have been cool but otherwise it's a solid entry :D
The sprites are so cool <3 I really liked it, the speed of the cursor is making it a bit too slow for me :3
Hey, nice cinematic work, with the intro and the level design :)
find it a bit too bad that when you go through the door the other soldiers don't come with you, it makes the whole thing really slow, but other than that it's a really nice entry :D
Hey love the feeling of grabing their weapon and throwing it at them, the slowmotion can feel a bit off by moment but it works well most of the time :)
would have love some different layout but it's already cool :D
ahah, that's a strange tree, liked the mood and art, it might lack informations like health or the fact that you can win with some organs on the tree.
but overall I liked it :D
It's nice to see how the same idea gets developed, I really liked your interpretation of it :D I would love to see a version with gamepad to get more precise aiming :3
other than that the animations are really cool and I enjoyed the game <3
Just played it, it's super cool, I feel like some UI with oxygen/timer could make the goal a bit clearer but overall it's a super experience, loved the fact that I could remove walls, arrange the ship as I wanted. Well done :D
Hey, we need the _data folder to play and you only uploaded the .exe on itch
Really cool entry, really well made, some level were just satisfying, other were a bit harder, overall nicce balance, I really enjoyed it :D
The robot got off the ground and couldn't fit through doors and I was able to remove the momery of the room I was in, too bad, I was close to the end :3 bug1.png But other than that, the feeling of the robot's really cool, lacks some bip boops and a bit of music and it would be perfect :)
The game's kinda hard, it may benefit from an easier start. but it looks and feels so good, you did well !
The game's pretty hard but there's a nice feeling to it I really like the hand-drawn assets, gives it a cool atmosphere, really tactile and cute some way to survive a hit would ba great but overall it's a sweet game :)
Nice idea, it just lacks a bit of feedback when you get hit/hit a wall. But overall it's a cool game you made
wow, nice entry ! there's a good feel to it. is the game infinite or it their a certain number of waves ?
Love the art style and the dialogue lines, just lacks a funky chill tune and a better way to enter houses and it would be perfect. I really enjoyed it <3
Lots of controls, I like the game, kinda weird to have an avatar moving around in memory space but it's part of the fun. I enjoyed it :)
Wow, I really liked your game, The mood's lovely and the dreadful feeling of coming cliffs works really well Thank you for making it <3
Interesting idea, maybe the reputation is a bit secondary and you could focus on the stepping,, adding sfx and all, it feels good but it could feel great. the music was nice but a bit repetitive. Otherwise I really enjoyed it !
Nice submission, the laser feels fantastic, the shooting sound could be randomly pitched cause it gets a bit too repetitive. Otherwise great work :)
The game's pretty cool but as an AZERTY keyboard user, having to remember where the A, Z and M key were cost me a few health points :3
Thank you for Lofoten, the presentation's lovely and so engaging. I made a few gifs and wallpapers You inspired me to make something similar but with an exploration aspect, I'll tag you on twitter when I'll have a prototype <3
Wow, fantastic work, can't wait to try it with some friends ! (also can't wait for The Mind Sword :D)
Those are some fantastic animations, great work Couldn't find any bones tho, might try harder later :3
Lovely game ! some boosts along the way would feel great, especially when you're dragging too many kiddos :3 But overall great work :D
Love the game over sequence with all the cars, but you could add the a bit of post process/ lighting to take it to the next level
Okay, this rules, the music's lovely, would love to have a local multiplayer mode :D
Owow, that's a nice entry, the snapping felt weird for a few games then you get uses to it and it flows nicely. Good job :D
Fantastic mood, I was not really into it but as I walked deeper into the woods and my battery was getting lower, I was enjoying it more and more.
Thank you for making this :3
For your first game it's pretty nice, the ability to finish the game without killing anyone was a nice thing(not sure it was intended but still, I enjoyed it). Keep making games, you'll only improve this way :D
Cool entry, the visual effects are on point, but I can't finish the second level (too hard for me:3)
Ayy, another quickly made game :D I think you're allowed to upload a version with a game over screen and some bug fix. Cool game, as they say, maybe a bit too easy, you could make the enemies destroy the towers when they hit them or lose energy when you collide against an enemy
the Healing bug quite reduced the fear of the monsters but that's a cool prototype you have here :D the animation for the melee attack could be way faster, it would feel more responsive.
Great game you have here, the feel's good, the level design's pretty nice, one thing you could do is to add eyeballs to the cancerous cells, it randomly happenned in the last stage when two small cells positioned themselves on the big cell and I though it was hilarious. Oh and there's a "glitch" in the last level if you move at the start of the level the big cell doesn't follow you, which makes the whole level way easier. Overall you did a good job there :D
Nice concept, I think the UI could be bigger and you could add feedbacks to the interactions with the enemies(such as particules when you kill them or when they move) but overall a nice experience :)
Kongregate is telling me that unity web player doesn't load on chrome/firefox/edge. You should upload a build on itch
This works surprisingly well, the mood's great. Good job on pulling off an alternative controller for the ludum :D
Fantastic feel, from the graphics to the gameplay
10/10 would whale again
I didn't grasp the multiplayer part until I found the text, blew my mind. Fantastic idea, loved the feel of your world. I hope you're keeping all the updates somewhere, would make a cool zine.
Mooooore pleaaaaase <3
LD59 — Signal (15)
RedFlag:SOS by ReiMi 2026-04-23T11:10:41Z ♥ 2
Took me a while to understand that the suspicion level was the waiter's and not hers. Really cool entry, congrats on making this for the jam
MAYDAY by Viktor Kovachev 2026-04-23T09:27:07Z ♥ 3
fun concept, ended up kinda cheesing the anglerfish by shooting them from further than they could detect me but otherwise fun concept. Might have been nice to not restart from the beginning when you die but otherwise really cool entry
Signals of God by Geeni 2026-04-22T16:04:16Z ♥ 1
intense vibes, liked the approach within the theme, would definitely commit blasphemy in my search for meaning again
Coo-Coo, Chef! by poboy 2026-04-22T15:51:54Z ♥ 4
oh that was both great and the worst thing ever, loved it
The Archives of Trevosa by celia14 2026-04-22T15:28:00Z ♥ 1
super impressed by the game, took me some time to understand the archives but really enjoyed it.
Cadence of Glob by Orjan 2026-04-22T12:39:58Z ♥ 3
great game, 10/10 hoping the aliens are still bouncing that ball 🙏
Tune by DeathandRepublic 2026-04-22T12:25:57Z ♥ 4
really cute but the controls felt a bit convoluted, will try again later and see if I can get further
Signal Repair Team by filgreen3 2026-04-22T11:52:16Z ♥ 1
super clean, the loop feels smooth, felt a bit easy, would have loved to have to make harder choices. I did run out of money after almost a month, all my crew was at least level 7, that ended up costing too much money
Kantarelli by ingi 2026-04-22T09:43:02Z ♥ 2
super cute game, the mushrooms are adorable and the mechanics work well, I got a bit lost in what i had to do but finally noticed that the stumps were interactable. really enjoyed it ❤️
RADAR LINE_ by saloid 2026-04-22T09:15:59Z ♥ 5
really cool presentation but I don't think I managed to shoot a single missile, I had identified targets but clicking them didn't so anything. unsure of what I did wrong
2026-04-22-11-06-420-ezgif.com-optimize.gif
Infrequency by Caer 2026-04-22T08:38:04Z ♥ 1
looks really nice, I'm not sure if I understood precisely why I could or could not walk through certain lines. but the vibes are great, almost makes me feel bad to have to destroy the environment to explore it
vibe noding by pataya 2026-04-21T17:13:45Z ♥ 1
big fan, needs more gnomes
POKER FACE by T4RAN 2026-04-21T15:50:37Z ♥ 1
would also have loved to see the winning hand, got a bit confused between not knowing what beat me and why some rounds ended with the character leaving. otherwise fun entry for the jam :>
Super Signal by Marcus Otterstrom 2026-04-21T15:06:41Z ♥ 2
fun writing, nice vibes and efficient scope for the jam, I really liked it 💪
USED by Palvel 2026-04-21T12:52:44Z ♥ 2
really nice vibes, unlocked everything but unsure if there was an ending somewhere 👀