FoonLudum Dare ExplorerUsers → sobakaduka

sobakaduka

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201843Sacrifices must be made👥Spacebrawljam1723.843.563.713.784.052.523.58
201842Running out of space👥Running from ⭐⭐Space⭐⭐jam3453.613.693.372.833.833.38

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by sobakaduka

LD42 — Running out of space

POLYARNIK by icxon 2018-08-16T20:22:29Z

Really fun! Got the idea to kick the penguins :laughing:

Played with friend

Eating Sim by robochase6000 2018-08-16T19:26:13Z

Didn't understand the scoring, but enjoyed the game! Played with friend

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-14T05:12:18Z

@bevel @rexpeppers Sorry, i completely understand. But in order to make mac build i need to have an Apple computer, which i don't :C

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-14T18:47:16Z

@bevel @rexpeppers ha-ha, it took me half of the day to understand that webGL works on mac too. If you are still interested i've added WebGL support!

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-14T18:56:37Z

@nikyaer @starven Ugh! Monsters tuning was put to last moment, and as you can understand we completely missed it :с Thanks for your feedback!

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-16T17:11:40Z

@jsd Well, you are wrong about raycasting. I was using actual bullets. if you shoot asteroids you can see them ricochet

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-17T05:37:59Z

@jima Спасибо большое :3

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-18T12:12:38Z

@diablo Hey, great thank for your comment! We are very pleased with your feedback :3

Well we did have an air truster, bud decided to get rid of it later in the development. You actually do have possibility to affect your movement: Rifle gives you back-force which if you should down you will stop falling. It was way stronger, but again we decided to decrease it later on. And about shooting mechanic you are totally right! We will redo it (and also monsters) in next few days, when we will prepare post ludum dare version ! Again thanks for feedback, we appreciate it a lot! :)

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-19T08:14:53Z

@hauo Thanks for that detailed feedback! I now working on preparing post ludum dare patch - this will come wvry handy!

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-19T08:15:49Z

@jlv Thanks for your feedback! Appreciate it a lot!

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-20T04:02:31Z

@balka Glad you asked! Will prepare post mortem in next few days! :D

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-20T06:26:59Z

@balka Actually I've prepared it now! You can check it here: https://sobakaduka.itch.io/run-from-space/devlog/45470/postmortem-for-run-from-space

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-21T16:50:22Z

@mowztouch Thanks for such warm words! We are very pleased :3

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-23T15:51:57Z

@gustavo-christino WOW! Thanks for such detailed and high quality feedback! Appreciate it a lot :D

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-23T15:52:36Z

@wendel-scardua Well, i don't have VR system too, so that's the main reason there's no VR version :D

Triage by Chao 2018-08-17T05:19:05Z

really liked the idea!

Co-op Puzzle by wowa 2018-08-16T19:11:21Z

I really liked the game! we played it with friend and it was fun! Part where he needed to blow into phone was hilarious! Great job!

Shelf Space by joemag 2018-08-16T05:05:24Z

Hey, you can select auto resize in Embed options, at the editing page of your Itch.io game. In this case the full screen button will not be clipped :smirk: Game looks good, but i think that the game play should be more engaging

Dragon Horde: Revenge of the Wizard King by MattWoelk 2018-08-16T19:50:41Z

Really had fun with that! Great job!

Still got bug (?) one time i was playing as dragon and was able to blow king away :laughing:

Boxcorp Employee Training by boaheck-artgent 2018-08-14T05:39:17Z

I really liked the visual part, it looks great! And i think that you totally got it with the theme! But still i would like to point that game is too hard for my taste. All this boxes filling up the room really fast, and at some point you have no room (ha-ha, great work with theme!) to move. It's not very engaging to accurately place each of them, so maybe it would be better to make a bit bigger forgiveness to player? I mean - it's fun to move boxes around, but moving EACH box very precisely can be frustrating. Anyway, great job!

HAMMERSPACE by kaiclavier 2018-08-16T20:02:19Z

The cloud sound is HILARIOUS! :laughing: :laughing:

*Pheee*

Bag Packer by Improx Games 2018-08-14T16:55:49Z

Don't want to repeat what already was told, but the controls is the main issues there. It's not obvious when you can grab the item, there's simple no indication. So either you need to play it so it came intuitively, or you will be frustrated all the time. Graphics, thou, is very pleasant, and i think you did well with the theme!

Hurry Fruits by Marin0104 2018-08-15T17:57:58Z

Hey, i think you should also add a ling to the game to "Downloads and Links" section, it's empty now. Great sound and graphics, btw! Game play is your usual 3 in a row :D

Keeper of Balance by Cosmic Adventure Squad 2018-08-14T17:35:30Z

Great game i really liked it! It feels good, it looks good, and first time i saw that my enemies are superheroes i laugh. Great job, nothing to add

No One's Land by tenshi42 2018-08-16T19:19:41Z

Not bad

Universal Vacuum Cleaner by GameWolves 2018-08-16T20:13:16Z

It was a bit hard to setup a controls :c

Kaiju Cooking by Jeffalot 2018-08-16T20:27:12Z

When i tried to play with a friend the web gl version - we've got input bugs all the time :c All the time it was trying to save the page or to find some letters. We played not full-screen move Maybe you should check how it work on firefox! Hope this helps!

Bus Stop Blast by NotSpaghettiGames 2018-08-15T04:36:19Z

Graphics are very cool, good job on it! Still i find the controls a bit too slippery

Overflow by antoined73 2018-08-15T16:55:46Z

Great graphics, game looks and feels very good! Relay great job on this one!

Space Hauler by Keppu 2018-08-17T05:28:35Z

Great game, really liked it! Liked the idea, and thee way you've handled the theme! Good job!

AEKI Wares by grizeldi 2018-08-16T19:57:06Z

Had this bug with table :laughing:

Great game

haha.png

Space Creator by Zykroma 2018-08-17T05:36:27Z

Loved it. Still i found that gameplay is not totally self explanatory, i've got to pause game to check how to play it, but at first it seemed that i'll be able to get it without manual. Ah, of course you can't do anything 100% perfect in 3 days, so good job!

grOw by Sokuaisushi 2018-08-17T05:14:20Z

Relay liked the visuals! Good job!

Arrr Island! by SebaSOFT 2018-08-16T20:16:20Z

Graphics are good indeed, loved the sprites

Claustrochlophoby by cepeka 2018-08-14T05:06:56Z

Punch feels really good :) But player movement is slow, and this is a bit annoying

The Maze by nik2434 2018-08-15T05:08:14Z

I think it would gain a lot if spawn of fire was not totally random. My first playthrough finished very quickly when i was blocked near start zone, which give me some ideas: You can add some predefined positions, where to put fire, and then just select from them. In this way you will not have it spawned inside walls, you can setup positions to spawn in doorways. Even more you can add some basic weight system: to decide which position will be on fire next. In this way you will not put player in position where he could not find exit. You could use even navMesh from Unity, to find way from player position to next coin, and if it's not possible - spawn another point. Just do this check every time you spawn fire - and player will never be blocked! (or will be, but only when you want him to be :smirk: )

Polar Bear Ballads by diesdas 2018-08-15T18:13:00Z

"Climate change wins" :laughing:

Street Sucker by KostblLb 2018-08-16T18:15:17Z

Good one! Played it with friend, but it was too long to wait for some one of us die

LD43 — Sacrifices must be made

Spacebrawl by sobakaduka 2018-12-05T18:26:28Z

@kamen-kitanov Thanks for your feedback! You are right, we indeed have this bug! Can you imagine, we've spend 3 days of constant testing/developing and didn't notice such obvious mistake! :D