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sobakaduka

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201843Sacrifices must be made👥Spacebrawljam1723.853.563.713.784.052.523.58
201842Running out of space👥Running from ⭐⭐Space⭐⭐jam3453.623.703.382.843.833.39

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by sobakaduka

sobakaduka leaves an average of 25.0 feedback comments each event.

LD42 — Running out of space (25)

Space Creator by Zykroma 2018-08-17T05:36:27Z ♥ 0

Loved it. Still i found that gameplay is not totally self explanatory, i've got to pause game to check how to play it, but at first it seemed that i'll be able to get it without manual. Ah, of course you can't do anything 100% perfect in 3 days, so good job!

Space Hauler by Keppu 2018-08-17T05:28:35Z ♥ 1

Great game, really liked it! Liked the idea, and thee way you've handled the theme! Good job!

Triage by Chao 2018-08-17T05:19:05Z ♥ 2

really liked the idea!

grOw by Sokuaisushi 2018-08-17T05:14:20Z ♥ 1

Relay liked the visuals! Good job!

Kaiju Cooking by Jeffalot 2018-08-16T20:27:12Z ♥ 0

When i tried to play with a friend the web gl version - we've got input bugs all the time :c All the time it was trying to save the page or to find some letters. We played not full-screen move Maybe you should check how it work on firefox! Hope this helps!

POLYARNIK by icxon 2018-08-16T20:22:29Z ♥ 1

Really fun! Got the idea to kick the penguins 😆

Played with friend

Arrr Island! by SebaSOFT 2018-08-16T20:16:20Z ♥ 0

Graphics are good indeed, loved the sprites

Universal Vacuum Cleaner by GameWolves 2018-08-16T20:13:16Z ♥ 0

It was a bit hard to setup a controls :c

HAMMERSPACE by kaiclavier 2018-08-16T20:02:19Z ♥ 1

The cloud sound is HILARIOUS! 😆 😆

*Pheee*

AEKI Wares by grizeldi 2018-08-16T19:57:06Z ♥ 0

Had this bug with table 😆

Great game

haha.png

Dragon Horde: Revenge of the Wizard King by MattWoelk 2018-08-16T19:50:41Z ♥ 0

Really had fun with that! Great job!

Still got bug (?) one time i was playing as dragon and was able to blow king away 😆

Eating Sim by robochase6000 2018-08-16T19:26:13Z ♥ 1

Didn't understand the scoring, but enjoyed the game! Played with friend

No One's Land by tenshi42 2018-08-16T19:19:41Z ♥ 2

Not bad

Co-op Puzzle by wowa 2018-08-16T19:11:21Z ♥ 1

I really liked the game! we played it with friend and it was fun! Part where he needed to blow into phone was hilarious! Great job!

Street Sucker by KostblLb 2018-08-16T18:15:17Z ♥ 0

Good one! Played it with friend, but it was too long to wait for some one of us die

Shelf Space by joemag 2018-08-16T05:05:24Z ♥ 1

Hey, you can select auto resize in Embed options, at the editing page of your Itch.io game. In this case the full screen button will not be clipped 😏 Game looks good, but i think that the game play should be more engaging

Polar Bear Ballads by diesdas 2018-08-15T18:13:00Z ♥ 1

"Climate change wins" 😆

Hurry Fruits by Marin0104 2018-08-15T17:57:58Z ♥ 2

Hey, i think you should also add a ling to the game to "Downloads and Links" section, it's empty now. Great sound and graphics, btw! Game play is your usual 3 in a row :D

Overflow by antoined73 2018-08-15T16:55:46Z ♥ 1

Great graphics, game looks and feels very good! Relay great job on this one!

The Maze by nik2434 2018-08-15T05:08:14Z ♥ 1

I think it would gain a lot if spawn of fire was not totally random. My first playthrough finished very quickly when i was blocked near start zone, which give me some ideas: You can add some predefined positions, where to put fire, and then just select from them. In this way you will not have it spawned inside walls, you can setup positions to spawn in doorways. Even more you can add some basic weight system: to decide which position will be on fire next. In this way you will not put player in position where he could not find exit. You could use even navMesh from Unity, to find way from player position to next coin, and if it's not possible - spawn another point. Just do this check every time you spawn fire - and player will never be blocked! (or will be, but only when you want him to be 😏 )

Bus Stop Blast by NotSpaghettiGames 2018-08-15T04:36:19Z ♥ 4

Graphics are very cool, good job on it! Still i find the controls a bit too slippery

Keeper of Balance by Cosmic Adventure Squad 2018-08-14T17:35:30Z ♥ 1

Great game i really liked it! It feels good, it looks good, and first time i saw that my enemies are superheroes i laugh. Great job, nothing to add

Bag Packer by Improx Games 2018-08-14T16:55:49Z ♥ 1

Don't want to repeat what already was told, but the controls is the main issues there. It's not obvious when you can grab the item, there's simple no indication. So either you need to play it so it came intuitively, or you will be frustrated all the time. Graphics, thou, is very pleasant, and i think you did well with the theme!

Boxcorp Employee Training by boaheck-artgent 2018-08-14T05:39:17Z ♥ 0

I really liked the visual part, it looks great! And i think that you totally got it with the theme! But still i would like to point that game is too hard for my taste. All this boxes filling up the room really fast, and at some point you have no room (ha-ha, great work with theme!) to move. It's not very engaging to accurately place each of them, so maybe it would be better to make a bit bigger forgiveness to player? I mean - it's fun to move boxes around, but moving EACH box very precisely can be frustrating. Anyway, great job!

Claustrochlophoby by cepeka 2018-08-14T05:06:56Z ♥ 1

Punch feels really good :) But player movement is slow, and this is a bit annoying