We Have Important Work To Do by Five Side Studios 2018-08-24T01:55:44Z ♥ 1
Made my day to see the Yo Noid! 2 ad, haha. Reminds me of the good ol' days... so many pop-ups.
Foon → Ludum Dare Explorer → Users → kaiclavier
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Words With Foes: Quest for the Lexinomicon | jam | 5 | 4.43 | 4.25 | 4.05 | 3.83 | 4.39 | 4.13 | 4.00 | 4.17 | ||
| 2019 | 44 | Your life is currency | 👥 | Mint Sprint | jam | 151 | 3.86 | 3.83 | 3.39 | 2.71 | 3.94 | 3.17 | 3.00 | 3.40 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | After Hours: A Reverse Metroidvania | jam | 161 | 3.86 | 3.50 | 3.84 | 3.84 | 4.21 | 3.86 | 3.39 | 3.68 | ||
| 2018 | 42 | Running out of space | HAMMERSPACE | jam | 757 | 3.24 | 3.06 | 2.83 | 2.50 | 3.13 | 3.05 | 2.98 | ||||
| 2016 | 36 | Ancient Technology | The Crete Escape | jam | ||||||||||||
| 2016 | 35 | Shapeshift | SHAPE☆SHIFT | jam | 207 | 3.63 | 3.29 | 3.67 | 3.40 | 3.92 | 3.42 | 2.64 | 3.29 | 55 | ||
| 2015 | 32 | An Unconventional Weapon | Covert Courier | jam | 330 | 3.43 | 3.50 | 3.35 | 4.20 | 3.75 | 3.42 | 2.95 | 33 |
kaiclavier leaves an average of 8.7 feedback comments each event.
Made my day to see the Yo Noid! 2 ad, haha. Reminds me of the good ol' days... so many pop-ups.
Managed to get endings 1 and 3, but couldn't figure out how to get the others... I love that the multiple endings are shown in-game as a crash log, that's some great polish, right there. I especially like that downloading more applications takes up space, making the game harder, and then that turns on you in the end!
Cute little puzzle game! I felt some of the levels in the second half were a bit easy, but honestly I prefer that to impossible. The mechanics are displayed well so I think I just caught on fast. That last level is what it's all about: taking everything you know from the game and using it in a slightly different way... it was a very well-executed final challenge!
Wow this is very innovative and challenging! Love the premise, too... it's like I'm being quizzed on the content I'm watching, and if I fail that's it! Like how you can't see the next chapter in an RPG if you can't beat the boss, but applied to TV instead of games if that makes sense?
Some of the text styles I got were similar to eachother at one point so it was a bit hard to to tell the difference on those. I think I'll be revisiting this one and showing some pals this after LD, it's seriously great.
Was not expecting the passengers to explode! Managed to get a combo at one point, it's pretty challenging to do! This is a unique take on 3D tetris, I like how it's the heads in specific you need to line up.
These passengers are so rude, impatiently entering from the back of the bus... I can't help but drive away without them. It's very satisfying to do. Very funny, and mostly-accurate-to-life game!
The graphics and music were spot on! Great work of parody, and a well-incorporated jam theme. Started to run out of space just at the end, so I could tell this was well-playtested.
I really like this! The art was cute, but I mistook some NPCs for enemies a few times, oops. At first I thought it was going to be super difficult, but I quickly caught on to this clever little puzzle adventure! Well done!
Very fun concept, was excited to play this one when I saw it come up. I just kinda wish the game would stop... moaning at me. Also I sent someone to hell for thinking being gay was a choice and the game punished me so uh... maybe removing the "correct choice" thing altogether would just be for the best?
Really unique take on the theme! I like how there's multiple exam layouts if you play multiple times. I only managed to get a 31... what can I say, I was never the best at exams!
Wow this is so polished! Loved the music and that levels had tutorial text. I got stuck on level... it might have been 14? I was supposed to keep a switch pressed so I could jump on the gold idol to the end but couldn't figure it out. Wish I could have gotten further, but it was already impressive!
Wow, it takes a lot to build a skyscraper. Still not sure what the black resource is after finishing the game twice. The tooltip on the hearts is good, not sure why the other resources didn't have one? I think a quick text guide in the description to clear up what stuff is and what it does would be helpful! My final score was 4820!
Loved this! I'm a sucker for mundane-ish games, and the impossible geometry was very fun to work around. The prize for beating the game is perfect.
Cute little puzzle game, with a great city building twist! After a few levels the mechanics become very clear, yet the puzzles remain challenging. Well done!
Loved the take on the theme, but the game is way too difficult! Enemies can attack me as soon as I enter a room and it just doesn't feel fair. That said, the music and graphics were spot-on. I really like the palette swap option!
Made it to level 10! I got the refrigerator item from a small chest once - really liked that feeling of having a large, useless item that you have to sort away very quickly. I feel like if the game let you just drag & drop items instead of click & WASD, it would have controlled better, but I don't know for sure. Near the end of my playthough, it felt better to just press on instead of trying to work new items into my inventory. Loved the sad trombone game over, though!
Wow, it has so many levels! I wasn't able to finish everything, but I'm impressed with the unique game mechanics and how they're used to solve puzzles. So many little "a-ha!" moments with every level. Fits the theme perfectly, too! I like the minimalist style, but it did make the introduction of the "warp" mechanic a bit confusing.
The art was lovely! The "clear a path" puzzle was tricky for only 10 seconds so I'm glad it was level 2. Really liked the effect at the end of the final puzzle!
Had me laughing the entire time! The game is crazy-polished, too. I especially love the rating screen at the end of a level.
At first I was a bit overwhelmed, but after I got what was going on I really enjoyed this!! Having a game over state is a bit cruel, and I wish I got infinite tries. Very nice puzzle tho!!
Almost got a new high score, ended up with 59220 points on hard mode! Managing what shape comes next was a bit tricky, but I can see that's it's part of the design!
LD45 — Start with nothing (2)
You Lose. Good Day, Sir. by Carraka 2019-10-17T04:35:19Z ♥ 1
Excellent stuff! My team also thought of a scrabble-like game where you start with "nothing" so it was really great to see what another team could do with that same concept! I really like how it starts off simple, and shows off how the clue system works. I love how the music starts layering as the plot advances! Great job on the armadillo having so many unique responses to words during different parts of the game! I wish the final clue had a small prompt to it, because I almost thought the game bugged out... but besides that, I had a blast.
My final score was 565!
lotor by torcado 2019-10-11T01:03:50Z ♥ 2
Took me a second to figure out what was going on, then it all clicked! Trying to build around mistakes blindly or rushing when the eye powerup appears is fun. I screamed when I accidentally placed one of those spinning death trap things over the goal I placed, but still managed to make it, anyway!