Humble Beginnings by what.sorceress.this 2016-08-28T21:00:00
I like the art but the gameplay is very boring. It's also very hard.
Foon → Ludum Dare Explorer → Users → Mnemusyne
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Room King | jam | 61 | 4.00 | 4.03 | 3.74 | 4.03 | 4.06 | 3.81 | 4.09 | 3.84 | 26 | ||
| 2016 | 36 | Ancient Technology | The Lion and the Rabbit | jam | ||||||||||||
| 2016 | 35 | Shapeshift | ORIKAMI | jam | 99 | 3.84 | 3.22 | 3.22 | 3.68 | 4.52 | 4.02 | 2.25 | 4.15 | 100 | ||
| 2015 | 34 | Two Button Controls / Growing | How to Build a Lighthouse | jam | 138 | 3.78 | 3.67 | 3.88 | 4.44 | 4.11 | 4.20 | 3.43 | 3.64 | 51 | ||
| 2015 | 33 | You are the Monster | Cruel Author | compo | ||||||||||||
| 2015 | 32 | An Unconventional Weapon | FINGERSLINGER | jam | 124 | 3.77 | 3.87 | 3.47 | 3.63 | 4.13 | 3.79 | 3.54 | 3.61 | 50 | ||
| 2014 | 31 | Entire Game on One Screen | Sperms, Please | jam | 425 | 3.29 | 2.25 | 3.92 | 4.00 | 4.08 | 3.38 | 2.16 | 3.35 | 26 | ||
| 2014 | 30 | Connected Worlds | Hitchhike World | jam | 424 | 3.16 | 2.91 | 3.28 | 3.10 | 3.94 | 3.50 | 2.81 | 3.26 | 57 | ||
| 2014 | 29 | Beneath the Surface | Mask | jam | 224 | 3.44 | 3.00 | 3.79 | 2.71 | 3.75 | 3.70 | 2.67 | 3.67 | 44 | ||
| 2013 | 28 | You Only Get One | BUTTERSLIDE | compo | 143 | 3.54 | 3.69 | 2.81 | 2.96 | 3.28 | 2.76 | 3.31 | 3.11 | 73 | ||
| 2013 | 27 | 10 Seconds | Clockblock | compo | 195 | 3.47 | 3.37 | 3.53 | 4.26 | 3.84 | 3.11 | 3.26 | 22 | |||
| 2013 | 26 | Minimalism | TREVNI | compo | 778 | 2.96 | 2.67 | 2.67 | 3.68 | 3.40 | 3.63 | 3.52 | 41 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2014 | 50 | Demakes | BiowaRPG |
Mnemusyne leaves an average of 9.4 feedback comments each event.
I like the art but the gameplay is very boring. It's also very hard.
Beautiful and great audio.
Absolutely amazing.
Nice artwork, good idea. I just think the level generation mechanic could be explored a little more.
Great level design, gratz.
Romeo and Juliet so sad.
Good idea, good mood. Gameplay could use some work like knowing exactly what effect your censorship will have before handing it in.
Nice dark vibe. Controls were floaty at times, but the grabbing ledges mechanic was well done. Level design could've been more interesting.
Really funny game. Interesting interpretation.
Good twist to this mechanic.
Ball could move a little quicker to give the illusion of faster progress.
Nice mechanic. Controls are kinda hard to get used to. Good job overall.
Music was nice, solid game.
Really good. I just wish there was more feedback regarding my situation. I failed once when apparently there was nothing wrong.
Took me a while to figure out which person was the player and then I couldn't really figure out what to do.
Why is your web link a facebook link? This is a surprisingly hard game.
Movement is pretty slow. The tile squares could be less sharp.
Very cool music, nice level design, solid controls. Gameplay could be more interesting but it works well!
There are some similarities with FTL and the gameplay isn't very innovative, but the game works I guess.
Interesting mechanics but the gameplay could be explored more.
Great atmosphere and graphics, I couldn't quite understand the gameplay.
Great effort!
Interesting idea!
I got no fish.
Well I talked to everyone I could and got the items and talked again and just wandered aimlessly for a while before giving up because I didn't know what to do. Red text was really hard to read too.
Very creative, parabéns!
Unfortunately, while pretty, the game is as generic as its title.
This game is a bit sexist.
The faces and the voices are amazing.
Funny idea, the green bar is a little hard to see at times.
Game of the year.
The story is awesome. The narration is incredible. Gameplay is lacking, controls are awkward and the theme, while used, wasn't used creatively. The art could be a lot better, the intro looked better than the game.
Nice writing!
This game has a huge Papers, Please vibe.
I personally didn't enjoy it, but congrats on finishing LD. This game is more about "digging" than "you only get one".
I don't really enjoy idle games and this game has nothing to do with the theme.
I got stuck on the floor.
Interesting idea. The 3d graphics could be nicer and less grey.
Unique use of the theme, fun to play.
Interesting game. Very easy to step out and die though, which was annoying.
It was unfortunate that I had to click on create/copy every time. 2deep4tetris.
Nice smooth controls, wish I could skip dialogue. I also just threw everyone in acid.
Very interesting concept!
I honestly don't understand how to play, sorry.
Interesting idea. A bit of a pain to navigate. Not exactly the most interesting piece of software.
Very neat game. You shouldn't be so hard on yourself saying you make bad games, have come confidence in you and others will respect you as well.
It looks unique, but it doesn't play unique.
Very pretty game but offers little in terms of gameplay.
Reminds me of Quake. Too bad there was nobody in the game when I joined.
Very unique setting.
Interesting game. I think the theme could've been used more in the core mechanics.
Amazing game, GOTYAY congratulations.
It was alright.
Good job on finishing this game. I have to say I didn't enjoy it as much as the other commenters.
I failed this game pretty hard.
I love the movement and the sounds. The game design (use of the theme especially) could've been better.
Congrats on finishing. There are some mispellings ("obsticals") and the game is not very innovative.
Cute graphics!
Seems interesting, but I couldn't get into it.
Interesting game, it shows that a lot of dedication was put into it.
Very innovative but equally frustrating.
It's interesting, but I wish you could control it with the mosue.
Fast and furious.
That moonwalking zombie is just too good, can't beat him.
It works, but it's rather simple and makes no creative use of the theme. Clunky movement.
The controls are innovative but unfortunately frustrating. Neat idea but the execution could've been better.
Very funny, nice game.
The graphics are nice but there is very little in terms of innovating and using the theme in a creative way.
I don't know what's going on but it looks like there was a lot of effort put into it.
Very good, amazing that you were able to make it in just 3 hours!
Very interesting concept!
Very unique, excellent job with your ideaguying.
Same idea as me, but better execution!
Very hard but well polished for a 48h game.
Great job Ferv, but you could've done a better job with the title!
Interesting game! It ends a bit abruptly, I think.
You had the same idea as me :P
Great presentation, but is that all there is to it?
It's nice and simple, but there isn't much more than that to it. It's also quite difficult in a bad way - it's hard to measure your jumps, a common problem in 3d platformers.
Ice physics!
Quite funny.
I wish the controls were more responsive.
I like the camera movement, very smooth.
AGDG brofist.
Strangely impacting, though interaction is very limited.
LD37 — One room (1)
Keep Working! by Riftpoint 2016-12-15T20:47:00
I think what amras0000's criticism missed was that this game was made of feelings. Sure, the creators could have made a colder analysis of the games industry and portrayed the many sides of the story (maybe the octopus isn't such a bad guy), but that clearly wasn't the goal. This game, to me, is about idealism and an aspiration to escape reality and the mundane.
I don't think the message lacks nuance. At the end, do they destroy the meteor or do they die a horrible death despite their heroic ideals? The fact that we don't know which one is the "good ending" means that the message wasn't heavy-handed.
To me, even if they died facing the meteor, their journey was still much cooler than sitting at the office being bored as fuck.