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One Shot. One Kill.
One Shot. One Kill.
By shatley123
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 52 | | |
| Theme | 141 | 3.55 | | |
| Fun | 507 | 2.85 | | |
| Overall | 570 | 2.93 | | |
| Graphics | 692 | 2.55 | | |
| Humor | 707 | 1.79 | | |
| Audio | 715 | 1.81 | | |
| Mood | 804 | 2.29 | | |
| Innovation | 841 | 2.30 | | |
Comments
mrblade
2013-12-16 03:02
Awesome game! Really cute graphics, top UI, and overall a lot of fun! Really love the 'bad guy' model with the little eyes. I am really glad you added some sounds. Shadows are nice, as are the blood(?) particles that come off of the guy once you shoot him. I feel like the bullet counter is a bit of a waste, but eh, leaves room for DLC! Haha! Keep it up!
parapup
2013-12-16 03:42
I think you did a nice job I like the theme you followed and you made something worth while.
jmcrafty
2013-12-16 04:57
Liked it!
Wish you didn't have to start over from the beginning if you miss however.
Pretty impressive for a 48hour endevour with the ever-present mood killer that is school present :) Alittle odd that you aim with WASD and fire with the mouse though but thats a little nitpicky. Good job mate, keep doing good :D
ossah
2013-12-16 10:00
Cool game. Liked the graphics. Nice and cute. Love the sniper type games.
One criticism would be that having 'space' or a key closer to WASD to advance would have been nice.
I like it, but there just isn't enough there.
Really nice ^^
Concept is great and really good realisation! =)
Cool concept, it's strangely addictive.
noethis
2013-12-16 16:05
The choice of WASD for aiming was interesting. Didn't like having to start over from the beginning if I failed.
It's interesting, but I wish you could control it with the mosue.
petermd
2013-12-16 17:12
nice game. i don't mind WSAD or being forced to restart from beginning but what happens at the level with two targets who dont cross over?
Nice game, but WASD + Mouse + Enter wasn't a happy combo. Why not just make click advance to the next level?
Anyway, it was fun other than that.
bugninja
2013-12-16 18:12
It's OK, works well with the theme. Since I had to aim with the keyboard and shoot with the mouse, then press Enter when I lost, the controls seemed a little off. Would think everything could be either on the keyboard or mouse.
Nice job! The starting from the beginning was frustrating, as I never got pass the car level. Keep making games!
tatelax
2013-12-16 18:55
Love the concept! Wish I didn't have to restart everything though when I lost.
linuus
2013-12-16 19:02
Haha strangely addictive! Like it! ^^
stenol
2013-12-16 19:52
Awesome but should be better with all mouse control. :)
Oreganik
2013-12-16 20:28
Pretty straightforward. Mixing and matching keyboard and mouse controls was a bit odd... felt like it should have been WASD and Enter or mouse control and click.
a little slow to play, but it's a good game idea
2013-12-16 22:04
Good idea, you just went from nice and easy to irritating a little too fast. I like to ease in to my frustration.
donutttt
2013-12-16 22:42
I really liked this - especially the way it was 3d with a 2d scroll. Good fun and well made - well done!
croze
2013-12-16 23:07
Didn't like that you have to restart, and I think you should make moving the scope with the mouse. Other than that pretty great job
Really nice looking game, very addictive. I like it. I included it in my Ludum Dare 28 video compilation series, if you'd like to take a look :) http://youtu.be/sSLhI-W0qCg
Nice graphics, fun game, good use of the theme.
zxeno
2013-12-17 04:17
This was pretty good. Enjoyed 4th and final levels. Good job!
I like it; I failed a surprising number of times on the first two levels lol. Looking at this, I feel like I could replicate it from scratch in Unity, which is good for me because I need to make something in Unity without just following a tutorial step by step but never could think of anything.
Felt a bit short, but this is LD, so I tend to expect that. It's also partly because I got lucky on the last couple levels and got them both on my first try lol. Nice sound effects as well, it's surprising how much something that simple adds to a game.
kvisle
2013-12-17 19:22
Hi! The Linux version is the Windows version.
Would it be possible to put the Linux export out there somewhere?
Thank you everybody for playing! It seems the majority of people's criticisms are the controls, which totally makes sense. The reason I didn't make it all with the mouse, was because i'm not 100% sure how i would go about doing that, lol. I probably should have just stuck with all keyboard then. The reason I made you start from the beginning when you lost is because I thought it was to easy, I guess I should have expected if you didn't spend a total of hours play testing it, it would probably be a decent amount harder. And @Kvisle, unity only has one export for windows, mac, and linux, so it should technically work for linux just fine, but that is untested. I honestly never would have expected this much people to play, my last LD had 5 comments. lol, I almost jumped out of my sit when I saw how many comments were on this page.
oh yeah, and @petermd, you need to shoot the string on the boxes to drop it on them to win that level.
Nice game overall, I had a feeling there would be a couple of sniper games during this Ludum Dare.
kvisle
2013-12-18 16:31
I don't know Unity at all, but I know that when I download other Unity games - they come with a Linux-specific version that has a Linux binary (well, it's a mono program in the end). The version I downloaded here does not.
So, I'm on a little thin ice here - but I don't think it's true that Unity exports one version that covers all platforms -- because all the other Linux versions of Unity apps I've downloaded have had Linux specific binaries in it - and no Windows stuff.
turns out there is a tiny drop down menu there to switch it. Mac and Linux download should work now :)
Woah.Im feel how Kennedy killer. Nice game!